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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SKY_ENGINE_CORE_PAINTING_CANVAS_H_ | 5 #ifndef SKY_ENGINE_CORE_PAINTING_CANVAS_H_ |
| 6 #define SKY_ENGINE_CORE_PAINTING_CANVAS_H_ | 6 #define SKY_ENGINE_CORE_PAINTING_CANVAS_H_ |
| 7 | 7 |
| 8 #include "sky/engine/core/painting/CanvasPath.h" | 8 #include "sky/engine/core/painting/CanvasPath.h" |
| 9 #include "sky/engine/core/painting/Float32List.h" |
| 9 #include "sky/engine/core/painting/Paint.h" | 10 #include "sky/engine/core/painting/Paint.h" |
| 10 #include "sky/engine/core/painting/Picture.h" | 11 #include "sky/engine/core/painting/Picture.h" |
| 11 #include "sky/engine/core/painting/Rect.h" | 12 #include "sky/engine/core/painting/Rect.h" |
| 12 #include "sky/engine/platform/graphics/DisplayList.h" | 13 #include "sky/engine/platform/graphics/DisplayList.h" |
| 13 #include "sky/engine/tonic/dart_wrappable.h" | 14 #include "sky/engine/tonic/dart_wrappable.h" |
| 14 #include "sky/engine/wtf/PassRefPtr.h" | 15 #include "sky/engine/wtf/PassRefPtr.h" |
| 15 #include "sky/engine/wtf/RefCounted.h" | 16 #include "sky/engine/wtf/RefCounted.h" |
| 16 | 17 |
| 17 namespace blink { | 18 namespace blink { |
| 18 class Element; | 19 class Element; |
| (...skipping 11 matching lines...) Expand all Loading... |
| 30 float height() const { return m_size.height(); } | 31 float height() const { return m_size.height(); } |
| 31 | 32 |
| 32 void save(); | 33 void save(); |
| 33 void saveLayer(const Rect& bounds, const Paint* paint); | 34 void saveLayer(const Rect& bounds, const Paint* paint); |
| 34 void restore(); | 35 void restore(); |
| 35 | 36 |
| 36 void translate(float dx, float dy); | 37 void translate(float dx, float dy); |
| 37 void scale(float sx, float sy); | 38 void scale(float sx, float sy); |
| 38 void rotateDegrees(float degrees); | 39 void rotateDegrees(float degrees); |
| 39 void skew(float sx, float sy); | 40 void skew(float sx, float sy); |
| 40 void concat(const Vector<float>& matrix); | 41 void concat(const Float32List& matrix4); |
| 41 | 42 |
| 42 void clipRect(const Rect& rect); | 43 void clipRect(const Rect& rect); |
| 43 | 44 |
| 44 void drawPicture(Picture* picture); | 45 void drawPicture(Picture* picture); |
| 45 void drawPaint(const Paint* paint); | 46 void drawPaint(const Paint* paint); |
| 46 void drawRect(const Rect& rect, const Paint* paint); | 47 void drawRect(const Rect& rect, const Paint* paint); |
| 47 void drawOval(const Rect& rect, const Paint* paint); | 48 void drawOval(const Rect& rect, const Paint* paint); |
| 48 void drawCircle(float x, float y, float radius, const Paint* paint); | 49 void drawCircle(float x, float y, float radius, const Paint* paint); |
| 49 void drawPath(const CanvasPath* path, const Paint* paint); | 50 void drawPath(const CanvasPath* path, const Paint* paint); |
| 50 void drawImage(const CanvasImage* image, | 51 void drawImage(const CanvasImage* image, |
| (...skipping 10 matching lines...) Expand all Loading... |
| 61 | 62 |
| 62 private: | 63 private: |
| 63 FloatSize m_size; | 64 FloatSize m_size; |
| 64 RefPtr<DisplayList> m_displayList; | 65 RefPtr<DisplayList> m_displayList; |
| 65 SkCanvas* m_canvas; | 66 SkCanvas* m_canvas; |
| 66 }; | 67 }; |
| 67 | 68 |
| 68 } // namespace blink | 69 } // namespace blink |
| 69 | 70 |
| 70 #endif // SKY_ENGINE_CORE_PAINTING_CANVAS_H_ | 71 #endif // SKY_ENGINE_CORE_PAINTING_CANVAS_H_ |
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