Index: cc/scrollbar_layer.cc |
diff --git a/cc/scrollbar_layer.cc b/cc/scrollbar_layer.cc |
index 3d83aebf30f541d6036e683f2ef32d9363dd2fa7..3d1a9f82f61fc9f692ed9b44a64fdc33f775a77c 100644 |
--- a/cc/scrollbar_layer.cc |
+++ b/cc/scrollbar_layer.cc |
@@ -19,11 +19,17 @@ namespace cc { |
scoped_ptr<LayerImpl> ScrollbarLayer::CreateLayerImpl( |
LayerTreeImpl* tree_impl) { |
- return ScrollbarLayerImpl::Create( |
- tree_impl, |
- id(), |
- ScrollbarGeometryFixedThumb::create(make_scoped_ptr(geometry_->clone()))) |
- .PassAs<LayerImpl>(); |
+ scoped_ptr<LayerImpl> scroll_layer_impl = |
+ ScrollbarLayerImpl::Create( |
+ tree_impl, |
+ id(), |
+ ScrollbarGeometryFixedThumb::create( |
+ make_scoped_ptr(geometry_->clone()))).PassAs<LayerImpl>(); |
+ |
+ if (scroll_layer_id_ == Layer::PINCH_ZOOM_ROOT_SCROLL_LAYER_ID) |
+ scroll_layer_impl->ToScrollbarLayer()->SetOpacity(0); |
enne (OOO)
2013/03/12 21:10:08
Why are opacity updates blocked and this is requir
wjmaclean
2013/03/12 22:02:22
The call to "ToScrollbarLayer()" is not necessary,
|
+ |
+ return scroll_layer_impl.Pass(); |
} |
scoped_refptr<ScrollbarLayer> ScrollbarLayer::Create( |
@@ -61,6 +67,11 @@ void ScrollbarLayer::SetScrollLayerId(int id) { |
SetNeedsFullTreeSync(); |
} |
+bool ScrollbarLayer::OpacityIsAnimating() const { |
+ return Layer::OpacityIsAnimating() || |
enne (OOO)
2013/03/12 21:10:08
Maybe just return Layer::OpacityIsAnimating || isO
wjmaclean
2013/03/12 22:02:22
Sure, though Clank also uses overlay scrollbars, a
|
+ scroll_layer_id_ == Layer::PINCH_ZOOM_ROOT_SCROLL_LAYER_ID; |
+} |
+ |
WebKit::WebScrollbar::Orientation ScrollbarLayer::Orientation() const { |
return scrollbar_->orientation(); |
} |