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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layer_tree_host_impl.h" | 5 #include "cc/layer_tree_host_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
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1197 // in the most recent frame. | 1197 // in the most recent frame. |
1198 LayerImpl* layerImpl = LayerTreeHostCommon::findLayerThatIsHitByPoint(device
ViewportPoint, activeTree()->RenderSurfaceLayerList()); | 1198 LayerImpl* layerImpl = LayerTreeHostCommon::findLayerThatIsHitByPoint(device
ViewportPoint, activeTree()->RenderSurfaceLayerList()); |
1199 | 1199 |
1200 // Walk up the hierarchy and look for a scrollable layer. | 1200 // Walk up the hierarchy and look for a scrollable layer. |
1201 LayerImpl* potentiallyScrollingLayerImpl = 0; | 1201 LayerImpl* potentiallyScrollingLayerImpl = 0; |
1202 for (; layerImpl; layerImpl = layerImpl->parent()) { | 1202 for (; layerImpl; layerImpl = layerImpl->parent()) { |
1203 // The content layer can also block attempts to scroll outside the main
thread. | 1203 // The content layer can also block attempts to scroll outside the main
thread. |
1204 if (layerImpl->TryScroll(deviceViewportPoint, type) == ScrollOnMainThrea
d) { | 1204 if (layerImpl->TryScroll(deviceViewportPoint, type) == ScrollOnMainThrea
d) { |
1205 m_numMainThreadScrolls++; | 1205 m_numMainThreadScrolls++; |
1206 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", true); | 1206 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", true); |
| 1207 activeTree()->DidBeginScroll(); |
1207 return ScrollOnMainThread; | 1208 return ScrollOnMainThread; |
1208 } | 1209 } |
1209 | 1210 |
1210 LayerImpl* scrollLayerImpl = findScrollLayerForContentLayer(layerImpl); | 1211 LayerImpl* scrollLayerImpl = findScrollLayerForContentLayer(layerImpl); |
1211 if (!scrollLayerImpl) | 1212 if (!scrollLayerImpl) |
1212 continue; | 1213 continue; |
1213 | 1214 |
1214 ScrollStatus status = scrollLayerImpl->TryScroll(deviceViewportPoint, ty
pe); | 1215 ScrollStatus status = scrollLayerImpl->TryScroll(deviceViewportPoint, ty
pe); |
1215 | 1216 |
1216 // If any layer wants to divert the scroll event to the main thread, abo
rt. | 1217 // If any layer wants to divert the scroll event to the main thread, abo
rt. |
1217 if (status == ScrollOnMainThread) { | 1218 if (status == ScrollOnMainThread) { |
1218 m_numMainThreadScrolls++; | 1219 m_numMainThreadScrolls++; |
1219 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", true); | 1220 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", true); |
| 1221 activeTree()->DidBeginScroll(); |
1220 return ScrollOnMainThread; | 1222 return ScrollOnMainThread; |
1221 } | 1223 } |
1222 | 1224 |
1223 if (status == ScrollStarted && !potentiallyScrollingLayerImpl) | 1225 if (status == ScrollStarted && !potentiallyScrollingLayerImpl) |
1224 potentiallyScrollingLayerImpl = scrollLayerImpl; | 1226 potentiallyScrollingLayerImpl = scrollLayerImpl; |
1225 } | 1227 } |
1226 | 1228 |
1227 // When hiding top controls is enabled and the controls are hidden or | 1229 // When hiding top controls is enabled and the controls are hidden or |
1228 // overlaying the content, force scrolls to be enabled on the root layer to | 1230 // overlaying the content, force scrolls to be enabled on the root layer to |
1229 // allow bringing the top controls back into view. | 1231 // allow bringing the top controls back into view. |
1230 if (!potentiallyScrollingLayerImpl && m_topControlsManager && | 1232 if (!potentiallyScrollingLayerImpl && m_topControlsManager && |
1231 m_topControlsManager->content_top_offset() != m_settings.topControls
Height) { | 1233 m_topControlsManager->content_top_offset() != m_settings.topControls
Height) { |
1232 potentiallyScrollingLayerImpl = rootScrollLayer(); | 1234 potentiallyScrollingLayerImpl = rootScrollLayer(); |
1233 } | 1235 } |
1234 | 1236 |
1235 if (potentiallyScrollingLayerImpl) { | 1237 if (potentiallyScrollingLayerImpl) { |
1236 m_activeTree->set_currently_scrolling_layer(potentiallyScrollingLayerImp
l); | 1238 m_activeTree->set_currently_scrolling_layer(potentiallyScrollingLayerImp
l); |
1237 m_shouldBubbleScrolls = (type != NonBubblingGesture); | 1239 m_shouldBubbleScrolls = (type != NonBubblingGesture); |
1238 m_wheelScrolling = (type == Wheel); | 1240 m_wheelScrolling = (type == Wheel); |
1239 m_numImplThreadScrolls++; | 1241 m_numImplThreadScrolls++; |
1240 m_client->renewTreePriority(); | 1242 m_client->renewTreePriority(); |
1241 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", false); | 1243 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", false); |
| 1244 activeTree()->DidBeginScroll(); |
1242 return ScrollStarted; | 1245 return ScrollStarted; |
1243 } | 1246 } |
1244 return ScrollIgnored; | 1247 return ScrollIgnored; |
1245 } | 1248 } |
1246 | 1249 |
1247 gfx::Vector2dF LayerTreeHostImpl::scrollLayerWithViewportSpaceDelta(LayerImpl* l
ayerImpl, float scaleFromViewportToScreenSpace, gfx::PointF viewportPoint, gfx::
Vector2dF viewportDelta) | 1250 gfx::Vector2dF LayerTreeHostImpl::scrollLayerWithViewportSpaceDelta(LayerImpl* l
ayerImpl, float scaleFromViewportToScreenSpace, gfx::PointF viewportPoint, gfx::
Vector2dF viewportDelta) |
1248 { | 1251 { |
1249 // Layers with non-invertible screen space transforms should not have passed
the scroll hit | 1252 // Layers with non-invertible screen space transforms should not have passed
the scroll hit |
1250 // test in the first place. | 1253 // test in the first place. |
1251 DCHECK(layerImpl->screen_space_transform().IsInvertible()); | 1254 DCHECK(layerImpl->screen_space_transform().IsInvertible()); |
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1355 | 1358 |
1356 // Allow further movement only on an axis perpendicular to the direction
in which the layer | 1359 // Allow further movement only on an axis perpendicular to the direction
in which the layer |
1357 // moved. | 1360 // moved. |
1358 gfx::Vector2dF perpendicularAxis(-appliedDelta.y(), appliedDelta.x()); | 1361 gfx::Vector2dF perpendicularAxis(-appliedDelta.y(), appliedDelta.x()); |
1359 pendingDelta = MathUtil::projectVector(pendingDelta, perpendicularAxis); | 1362 pendingDelta = MathUtil::projectVector(pendingDelta, perpendicularAxis); |
1360 | 1363 |
1361 if (gfx::ToFlooredVector2d(pendingDelta).IsZero()) | 1364 if (gfx::ToFlooredVector2d(pendingDelta).IsZero()) |
1362 break; | 1365 break; |
1363 } | 1366 } |
1364 | 1367 |
| 1368 activeTree()->DidUpdateScroll(); |
1365 if (didScroll) { | 1369 if (didScroll) { |
1366 m_client->setNeedsCommitOnImplThread(); | 1370 m_client->setNeedsCommitOnImplThread(); |
1367 m_client->setNeedsRedrawOnImplThread(); | 1371 m_client->setNeedsRedrawOnImplThread(); |
1368 m_client->renewTreePriority(); | 1372 m_client->renewTreePriority(); |
1369 } | 1373 } |
1370 return didScroll; | 1374 return didScroll; |
1371 } | 1375 } |
1372 | 1376 |
1373 void LayerTreeHostImpl::clearCurrentlyScrollingLayer() | 1377 void LayerTreeHostImpl::clearCurrentlyScrollingLayer() |
1374 { | 1378 { |
1375 m_activeTree->ClearCurrentlyScrollingLayer(); | 1379 m_activeTree->ClearCurrentlyScrollingLayer(); |
1376 m_didLockScrollingLayer = false; | 1380 m_didLockScrollingLayer = false; |
1377 } | 1381 } |
1378 | 1382 |
1379 void LayerTreeHostImpl::scrollEnd() | 1383 void LayerTreeHostImpl::scrollEnd() |
1380 { | 1384 { |
1381 if (m_topControlsManager) | 1385 if (m_topControlsManager) |
1382 m_topControlsManager->ScrollEnd(); | 1386 m_topControlsManager->ScrollEnd(); |
1383 clearCurrentlyScrollingLayer(); | 1387 clearCurrentlyScrollingLayer(); |
| 1388 activeTree()->DidEndScroll(); |
1384 } | 1389 } |
1385 | 1390 |
1386 void LayerTreeHostImpl::pinchGestureBegin() | 1391 void LayerTreeHostImpl::pinchGestureBegin() |
1387 { | 1392 { |
1388 m_pinchGestureActive = true; | 1393 m_pinchGestureActive = true; |
1389 m_previousPinchAnchor = gfx::Point(); | 1394 m_previousPinchAnchor = gfx::Point(); |
1390 m_client->renewTreePriority(); | 1395 m_client->renewTreePriority(); |
1391 } | 1396 } |
1392 | 1397 |
1393 void LayerTreeHostImpl::pinchGestureUpdate(float magnifyDelta, gfx::Point anchor
) | 1398 void LayerTreeHostImpl::pinchGestureUpdate(float magnifyDelta, gfx::Point anchor
) |
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1731 m_tileManager->SetRecordRenderingStats(m_debugState.recordRenderingStats
()); | 1736 m_tileManager->SetRecordRenderingStats(m_debugState.recordRenderingStats
()); |
1732 } | 1737 } |
1733 | 1738 |
1734 void LayerTreeHostImpl::savePaintTime(const base::TimeDelta& totalPaintTime, int
commitNumber) | 1739 void LayerTreeHostImpl::savePaintTime(const base::TimeDelta& totalPaintTime, int
commitNumber) |
1735 { | 1740 { |
1736 DCHECK(m_debugState.continuousPainting); | 1741 DCHECK(m_debugState.continuousPainting); |
1737 m_paintTimeCounter->SavePaintTime(totalPaintTime, commitNumber); | 1742 m_paintTimeCounter->SavePaintTime(totalPaintTime, commitNumber); |
1738 } | 1743 } |
1739 | 1744 |
1740 } // namespace cc | 1745 } // namespace cc |
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