DescriptionMake textures that are rendered through the prioritized resource
manager identify themselves as managed to the GPU memory manager
through a GL texture parameter.
This allows the GPU memory manager to get very precise statistics
on evictable memory usage with minimal overhead.
BUG=164947
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=173252
Patch Set 1 #
Total comments: 1
Patch Set 2 : Remove pools from resourceProvider #Patch Set 3 : Resolve against pool removal #Patch Set 4 : Resolve against head #Patch Set 5 : Resolve against head again #
Messages
Total messages: 14 (0 generated)
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