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Side by Side Diff: ui/views/corewm/transient_window_manager.h

Issue 115453004: Moves management of transients out of Window (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: remove unneeded parens Created 6 years, 11 months ago
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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_
6 #define UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_
7
8 #include <vector>
9
10 #include "ui/aura/window_observer.h"
11 #include "ui/views/views_export.h"
12
13 namespace views {
14 namespace corewm {
15
16 // TransientWindowManager manages the set of transient children for a window
17 // along with the transient parent. Transient children get the following
18 // behavior:
19 // . The transient parent destroys any transient children when it is
20 // destroyed. This means a transient child is destroyed if either its parent
21 // or transient parent is destroyed.
22 // . If a transient child and its transient parent share the same parent, then
23 // transient children are always ordered above the transient parent.
24 // Transient windows are typically used for popups and menus.
25 // TODO(sky): when we nuke TransientWindowClient rename this to
26 // TransientWindowController.
27 class VIEWS_EXPORT TransientWindowManager : public aura::WindowObserver {
28 public:
29 typedef std::vector<aura::Window*> Windows;
30
31 virtual ~TransientWindowManager();
32
33 // Returns the TransientWindowManager for |window|. This never returns NULL.
34 static TransientWindowManager* Get(aura::Window* window);
35
36 // Returns the TransientWindowManager for |window| only if it already exists.
37 // WARNING: this may return NULL.
38 static const TransientWindowManager* Get(const aura::Window* window);
39
40 // Adds or removes a transient child.
41 void AddTransientChild(aura::Window* child);
42 void RemoveTransientChild(aura::Window* child);
43
44 const Windows& transient_children() const { return transient_children_; }
45
46 aura::Window* transient_parent() { return transient_parent_; }
47 const aura::Window* transient_parent() const { return transient_parent_; }
48
49 // Returns true if in the process of stacking |child| on top of |target|. That
50 // is, when the stacking order of a window changes (OnWindowStackingChanged())
51 // the transients may get restacked as well. This function can be used to
52 // detect if TransientWindowManager is in the process of stacking a transient
53 // as the result of window stacking changing.
54 bool IsStackingTransient(const aura::Window* child,
55 const aura::Window* target) const;
56
57 private:
58 // Used to identify when a stacking change needs to restack transients.
59 struct StackingPair {
60 StackingPair(const aura::Window* child, const aura::Window* target)
61 : child(child),
62 target(target) {}
63
64 // The window being moved.
65 const aura::Window* child;
66
67 // |child| is being stacked on top of this.
68 const aura::Window* target;
69 };
70
71 explicit TransientWindowManager(aura::Window* window);
72
73 // Invoked whne |child|'s stacking order changes.
74 void OnChildStackingChanged(aura::Window* child);
75
76 // WindowObserver:
77 virtual void OnWindowVisibilityChanging(aura::Window* window,
78 bool visible) OVERRIDE;
79 virtual void OnWindowStackingChanged(aura::Window* window) OVERRIDE;
80 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
81
82 aura::Window* window_;
83 aura::Window* transient_parent_;
84 Windows transient_children_;
85
86 // If non-null we're actively restacking transient as the result of a
87 // transient ancestor changing. This is a pointer to a value on the stack.
88 StackingPair* stacking_pair_;
89
90 DISALLOW_COPY_AND_ASSIGN(TransientWindowManager);
91 };
92
93 } // namespace corewm
94 } // namespace views
95
96 #endif // UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_
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