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Side by Side Diff: ui/views/corewm/transient_window_stacking_client.cc

Issue 115453004: Moves management of transients out of Window (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix MRUWindowTracker and MultiProfileMultiBrowserShelfLayoutChromeLauncherControllerTest Created 7 years ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/corewm/transient_window_stacking_client.h" 5 #include "ui/views/corewm/transient_window_stacking_client.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "ui/views/corewm/transient_window_manager.h"
10
9 using aura::Window; 11 using aura::Window;
10 12
11 namespace views { 13 namespace views {
12 namespace corewm { 14 namespace corewm {
13 15
14 namespace { 16 namespace {
15 17
16 // Populates |ancestors| with all transient ancestors of |window| that are 18 // Populates |ancestors| with all transient ancestors of |window| that are
17 // siblings of |window|. Returns true if any ancestors were found, false if not. 19 // siblings of |window|. Returns true if any ancestors were found, false if not.
18 bool GetAllTransientAncestors(Window* window, Window::Windows* ancestors) { 20 bool GetAllTransientAncestors(Window* window, Window::Windows* ancestors) {
19 Window* parent = window->parent(); 21 Window* parent = window->parent();
20 for (; window; window = window->transient_parent()) { 22 for (; window; window = GetTransientParent(window)) {
21 if (window->parent() == parent) 23 if (window->parent() == parent)
22 ancestors->push_back(window); 24 ancestors->push_back(window);
23 } 25 }
24 return (!ancestors->empty()); 26 return (!ancestors->empty());
25 } 27 }
26 28
27 // Replaces |window1| and |window2| with their possible transient ancestors that 29 // Replaces |window1| and |window2| with their possible transient ancestors that
28 // are still siblings (have a common transient parent). |window1| and |window2| 30 // are still siblings (have a common transient parent). |window1| and |window2|
29 // are not modified if such ancestors cannot be found. 31 // are not modified if such ancestors cannot be found.
30 void FindCommonTransientAncestor(Window** window1, Window** window2) { 32 void FindCommonTransientAncestor(Window** window1, Window** window2) {
(...skipping 13 matching lines...) Expand all
44 Window::Windows::const_reverse_iterator it2 = ancestors2.rbegin(); 46 Window::Windows::const_reverse_iterator it2 = ancestors2.rbegin();
45 for (; it1 != ancestors1.rend() && it2 != ancestors2.rend(); ++it1, ++it2) { 47 for (; it1 != ancestors1.rend() && it2 != ancestors2.rend(); ++it1, ++it2) {
46 if (*it1 != *it2) { 48 if (*it1 != *it2) {
47 *window1 = *it1; 49 *window1 = *it1;
48 *window2 = *it2; 50 *window2 = *it2;
49 break; 51 break;
50 } 52 }
51 } 53 }
52 } 54 }
53 55
54 // Returns true if |window| has |ancestor| as a transient ancestor. A transient 56 // Adjusts |target| so that we don't attempt to stack on top of a window with a
55 // ancestor is found by following the transient parent chain of the window. 57 // NULL delegate.
56 bool HasTransientAncestor(const Window* window, const Window* ancestor) { 58 void SkipNullDelegates(Window::StackDirection direction, Window** target) {
57 if (window->transient_parent() == ancestor) 59 const Window::Windows& children((*target)->parent()->children());
58 return true; 60 size_t target_i =
59 return window->transient_parent() ? 61 std::find(children.begin(), children.end(), *target) -
60 HasTransientAncestor(window->transient_parent(), ancestor) : false; 62 children.begin();
63
64 // By convention we don't stack on top of windows with layers with NULL
65 // delegates. Walk backward to find a valid target window. See tests
66 // TransientWindowManagerTest.StackingMadrigal and StackOverClosingTransient
67 // for an explanation of this.
68 while (target_i > 0) {
69 const size_t index = direction == Window::STACK_ABOVE ?
70 target_i : target_i - 1;
71 if (!children[index]->layer() ||
72 children[index]->layer()->delegate() != NULL)
73 break;
74 --target_i;
75 }
76 *target = children[target_i];
61 } 77 }
62 78
63 } // namespace 79 } // namespace
64 80
81 // static
82 TransientWindowStackingClient* TransientWindowStackingClient::instance_ = NULL;
83
65 TransientWindowStackingClient::TransientWindowStackingClient() { 84 TransientWindowStackingClient::TransientWindowStackingClient() {
85 instance_ = this;
66 } 86 }
67 87
68 TransientWindowStackingClient::~TransientWindowStackingClient() { 88 TransientWindowStackingClient::~TransientWindowStackingClient() {
89 if (instance_ == this)
90 instance_ = NULL;
69 } 91 }
70 92
71 void TransientWindowStackingClient::AdjustStacking( 93 bool TransientWindowStackingClient::AdjustStacking(
72 Window** child, 94 Window** child,
73 Window** target, 95 Window** target,
74 Window::StackDirection* direction) { 96 Window::StackDirection* direction) {
97 const TransientWindowManager* transient_manager =
98 TransientWindowManager::Get((*child)->parent());
99 if (transient_manager &&
100 transient_manager->IsStackingTransient(*child, *target))
101 return true;
102
75 // For windows that have transient children stack the transient ancestors that 103 // For windows that have transient children stack the transient ancestors that
76 // are siblings. This prevents one transient group from being inserted in the 104 // are siblings. This prevents one transient group from being inserted in the
77 // middle of another. 105 // middle of another.
78 FindCommonTransientAncestor(child, target); 106 FindCommonTransientAncestor(child, target);
79 107
80 // When stacking above skip to the topmost transient descendant of the target. 108 // When stacking above skip to the topmost transient descendant of the target.
81 if (*direction == Window::STACK_ABOVE && 109 if (*direction == Window::STACK_ABOVE &&
82 !HasTransientAncestor(*child, *target)) { 110 !HasTransientAncestor(*child, *target)) {
83 const Window::Windows& siblings((*child)->parent()->children()); 111 const Window::Windows& siblings((*child)->parent()->children());
84 size_t target_i = 112 size_t target_i =
85 std::find(siblings.begin(), siblings.end(), *target) - siblings.begin(); 113 std::find(siblings.begin(), siblings.end(), *target) - siblings.begin();
86 while (target_i + 1 < siblings.size() && 114 while (target_i + 1 < siblings.size() &&
87 HasTransientAncestor(siblings[target_i + 1], *target)) { 115 HasTransientAncestor(siblings[target_i + 1], *target)) {
88 ++target_i; 116 ++target_i;
89 } 117 }
90 *target = siblings[target_i]; 118 *target = siblings[target_i];
91 } 119 }
120
121 SkipNullDelegates(*direction, target);
122
123 // If we couldn't find a valid target position, don't move anything.
124 if (*direction == Window::STACK_ABOVE &&
125 ((*target)->layer() && (*target)->layer()->delegate() == NULL)) {
126 return false;
127 }
128
129 return *child != *target;
92 } 130 }
93 131
94 } // namespace corewm 132 } // namespace corewm
95 } // namespace views 133 } // namespace views
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