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Side by Side Diff: ui/views/corewm/transient_window_manager.h

Issue 115453004: Moves management of transients out of Window (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix MRUWindowTracker and MultiProfileMultiBrowserShelfLayoutChromeLauncherControllerTest Created 7 years ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_
6 #define UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_
7
8 #include <vector>
9
10 #include "ui/aura/window_observer.h"
11 #include "ui/views/views_export.h"
12
13 namespace views {
14 namespace corewm {
15
16 // Convenience functions that get the TransientWindowManager for the window and
17 // redirect appropriately. These are preferable to calling functions on
18 // TransientWindowManager as they handle the appropriate NULL checks.
19 VIEWS_EXPORT aura::Window* GetTransientParent(aura::Window* window);
Ben Goodger (Google) 2013/12/18 00:32:38 maybe move these functions to window_util.cc/h in
sky 2014/01/06 18:42:48 Done.
20 VIEWS_EXPORT const aura::Window* GetTransientParent(const aura::Window* window);
21 VIEWS_EXPORT const std::vector<aura::Window*>& GetTransientChildren(
22 const aura::Window* window);
23 VIEWS_EXPORT void AddTransientChild(aura::Window* parent, aura::Window* child);
24 VIEWS_EXPORT void RemoveTransientChild(aura::Window* parent,
25 aura::Window* child);
26
27 // Returns true if |window| has |ancestor| as a transient ancestor. A transient
28 // ancestor is found by following the transient parent chain of the window.
29 VIEWS_EXPORT bool HasTransientAncestor(const aura::Window* window,
30 const aura::Window* ancestor);
31
32 // TransientWindowManager manages the set of transient children for a window
33 // along with the transient parent. Transient children get the following
34 // behavior:
35 // . The transient parent destroys any transient children when it is
36 // destroyed. This means a transient child is destroyed if either its parent
37 // or transient parent is destroyed.
38 // . If a transient child and its transient parent share the same parent, then
39 // transient children are always ordered above the transient parent.
40 // Transient windows are typically used for popups and menus.
41 class VIEWS_EXPORT TransientWindowManager : public aura::WindowObserver {
Ben Goodger (Google) 2013/12/18 00:32:38 soft preference for this to be TransientWindowCont
sky 2014/01/06 18:42:48 I ended up needing aura/client/transient_window_cl
42 public:
43 typedef std::vector<aura::Window*> Windows;
44
45 virtual ~TransientWindowManager();
46
47 // Returns the TransientWindowManager for |window|. This never returns NULL.
48 static TransientWindowManager* Get(aura::Window* window);
49
50 // Returns the TransientWindowManager for |window| only if it already exists.
51 // WARNING: this may return NULL.
52 static const TransientWindowManager* Get(const aura::Window* window);
53
54 // Adds or removes a transient child.
55 void AddTransientChild(aura::Window* child);
56 void RemoveTransientChild(aura::Window* child);
57
58 const Windows& transient_children() const { return transient_children_; }
59
60 aura::Window* transient_parent() { return transient_parent_; }
61 const aura::Window* transient_parent() const { return transient_parent_; }
62
63 // Returns true if in the process of stacking |child| on top of |target|. That
64 // is, when the stacking order of a window changes (OnWindowStackingChanged())
65 // the transients may get restacked as well. This function can be used to
66 // detect if TransientWindowManager is in the process of stacking a transient
67 // as the result of window stacking changing.
68 bool IsStackingTransient(const aura::Window* child,
69 const aura::Window* target) const;
70
71 // WindowObserver:
Ben Goodger (Google) 2013/12/18 00:32:38 private
72 virtual void OnWindowVisibilityChanging(aura::Window* window,
73 bool visible) OVERRIDE;
74 virtual void OnWindowStackingChanged(aura::Window* window) OVERRIDE;
75 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
76
77 private:
78 // Used to identify when a stacking change needs to restack transients.
79 struct StackingPair {
80 StackingPair(const aura::Window* child, const aura::Window* target)
81 : child(child),
82 target(target) {}
83
84 // The window being moved.
85 const aura::Window* child;
86
87 // |child| is being stacked on top of this.
88 const aura::Window* target;
89 };
90
91 explicit TransientWindowManager(aura::Window* window);
92
93 // Invoked whne |child|'s stacking order changes.
94 void OnChildStackingChanged(aura::Window* child);
95
96 aura::Window* window_;
97 aura::Window* transient_parent_;
98 Windows transient_children_;
99
100 // If non-null we're actively restacking transient as the result of a
101 // transient ancestor changing. This is a pointer to a value on the stack.
102 StackingPair* stacking_pair_;
103
104 DISALLOW_COPY_AND_ASSIGN(TransientWindowManager);
105 };
106
107 } // namespace corewm
108 } // namespace views
109
110 #endif // UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_
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