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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_ | |
| 6 #define UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_ | |
| 7 | |
| 8 #include <vector> | |
| 9 | |
| 10 #include "ui/aura/window_observer.h" | |
| 11 #include "ui/views/views_export.h" | |
| 12 | |
| 13 namespace views { | |
| 14 namespace corewm { | |
| 15 | |
| 16 // Convenience functions that get the TransientWindowManager for the window and | |
| 17 // redirect appropriately. These are preferable to calling functions on | |
| 18 // TransientWindowManager as they handle the appropriate NULL checks. | |
| 19 VIEWS_EXPORT aura::Window* GetTransientParent(aura::Window* window); | |
|
Ben Goodger (Google)
2013/12/18 00:32:38
maybe move these functions to window_util.cc/h in
sky
2014/01/06 18:42:48
Done.
| |
| 20 VIEWS_EXPORT const aura::Window* GetTransientParent(const aura::Window* window); | |
| 21 VIEWS_EXPORT const std::vector<aura::Window*>& GetTransientChildren( | |
| 22 const aura::Window* window); | |
| 23 VIEWS_EXPORT void AddTransientChild(aura::Window* parent, aura::Window* child); | |
| 24 VIEWS_EXPORT void RemoveTransientChild(aura::Window* parent, | |
| 25 aura::Window* child); | |
| 26 | |
| 27 // Returns true if |window| has |ancestor| as a transient ancestor. A transient | |
| 28 // ancestor is found by following the transient parent chain of the window. | |
| 29 VIEWS_EXPORT bool HasTransientAncestor(const aura::Window* window, | |
| 30 const aura::Window* ancestor); | |
| 31 | |
| 32 // TransientWindowManager manages the set of transient children for a window | |
| 33 // along with the transient parent. Transient children get the following | |
| 34 // behavior: | |
| 35 // . The transient parent destroys any transient children when it is | |
| 36 // destroyed. This means a transient child is destroyed if either its parent | |
| 37 // or transient parent is destroyed. | |
| 38 // . If a transient child and its transient parent share the same parent, then | |
| 39 // transient children are always ordered above the transient parent. | |
| 40 // Transient windows are typically used for popups and menus. | |
| 41 class VIEWS_EXPORT TransientWindowManager : public aura::WindowObserver { | |
|
Ben Goodger (Google)
2013/12/18 00:32:38
soft preference for this to be TransientWindowCont
sky
2014/01/06 18:42:48
I ended up needing aura/client/transient_window_cl
| |
| 42 public: | |
| 43 typedef std::vector<aura::Window*> Windows; | |
| 44 | |
| 45 virtual ~TransientWindowManager(); | |
| 46 | |
| 47 // Returns the TransientWindowManager for |window|. This never returns NULL. | |
| 48 static TransientWindowManager* Get(aura::Window* window); | |
| 49 | |
| 50 // Returns the TransientWindowManager for |window| only if it already exists. | |
| 51 // WARNING: this may return NULL. | |
| 52 static const TransientWindowManager* Get(const aura::Window* window); | |
| 53 | |
| 54 // Adds or removes a transient child. | |
| 55 void AddTransientChild(aura::Window* child); | |
| 56 void RemoveTransientChild(aura::Window* child); | |
| 57 | |
| 58 const Windows& transient_children() const { return transient_children_; } | |
| 59 | |
| 60 aura::Window* transient_parent() { return transient_parent_; } | |
| 61 const aura::Window* transient_parent() const { return transient_parent_; } | |
| 62 | |
| 63 // Returns true if in the process of stacking |child| on top of |target|. That | |
| 64 // is, when the stacking order of a window changes (OnWindowStackingChanged()) | |
| 65 // the transients may get restacked as well. This function can be used to | |
| 66 // detect if TransientWindowManager is in the process of stacking a transient | |
| 67 // as the result of window stacking changing. | |
| 68 bool IsStackingTransient(const aura::Window* child, | |
| 69 const aura::Window* target) const; | |
| 70 | |
| 71 // WindowObserver: | |
|
Ben Goodger (Google)
2013/12/18 00:32:38
private
| |
| 72 virtual void OnWindowVisibilityChanging(aura::Window* window, | |
| 73 bool visible) OVERRIDE; | |
| 74 virtual void OnWindowStackingChanged(aura::Window* window) OVERRIDE; | |
| 75 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE; | |
| 76 | |
| 77 private: | |
| 78 // Used to identify when a stacking change needs to restack transients. | |
| 79 struct StackingPair { | |
| 80 StackingPair(const aura::Window* child, const aura::Window* target) | |
| 81 : child(child), | |
| 82 target(target) {} | |
| 83 | |
| 84 // The window being moved. | |
| 85 const aura::Window* child; | |
| 86 | |
| 87 // |child| is being stacked on top of this. | |
| 88 const aura::Window* target; | |
| 89 }; | |
| 90 | |
| 91 explicit TransientWindowManager(aura::Window* window); | |
| 92 | |
| 93 // Invoked whne |child|'s stacking order changes. | |
| 94 void OnChildStackingChanged(aura::Window* child); | |
| 95 | |
| 96 aura::Window* window_; | |
| 97 aura::Window* transient_parent_; | |
| 98 Windows transient_children_; | |
| 99 | |
| 100 // If non-null we're actively restacking transient as the result of a | |
| 101 // transient ancestor changing. This is a pointer to a value on the stack. | |
| 102 StackingPair* stacking_pair_; | |
| 103 | |
| 104 DISALLOW_COPY_AND_ASSIGN(TransientWindowManager); | |
| 105 }; | |
| 106 | |
| 107 } // namespace corewm | |
| 108 } // namespace views | |
| 109 | |
| 110 #endif // UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_ | |
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