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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/prioritized_resource_manager.h" | 5 #include "cc/resources/prioritized_resource_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/trace_event/trace_event.h" | 9 #include "base/trace_event/trace_event.h" |
| 10 #include "cc/resources/prioritized_resource.h" | 10 #include "cc/resources/prioritized_resource.h" |
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| 63 // statistics. | 63 // statistics. |
| 64 memory_visible_bytes_ = 0; | 64 memory_visible_bytes_ = 0; |
| 65 memory_visible_and_nearby_bytes_ = 0; | 65 memory_visible_and_nearby_bytes_ = 0; |
| 66 for (TextureSet::iterator it = textures_.begin(); it != textures_.end(); | 66 for (TextureSet::iterator it = textures_.begin(); it != textures_.end(); |
| 67 ++it) { | 67 ++it) { |
| 68 PrioritizedResource* texture = (*it); | 68 PrioritizedResource* texture = (*it); |
| 69 sorted_textures.push_back(texture); | 69 sorted_textures.push_back(texture); |
| 70 if (PriorityCalculator::priority_is_higher( | 70 if (PriorityCalculator::priority_is_higher( |
| 71 texture->request_priority(), | 71 texture->request_priority(), |
| 72 PriorityCalculator::AllowVisibleOnlyCutoff())) | 72 PriorityCalculator::AllowVisibleOnlyCutoff())) |
| 73 memory_visible_bytes_ += texture->bytes(); | 73 memory_visible_bytes_ += Resource::UncheckedMemorySizeBytes( |
| 74 texture->size(), texture->format()); |
| 74 if (PriorityCalculator::priority_is_higher( | 75 if (PriorityCalculator::priority_is_higher( |
| 75 texture->request_priority(), | 76 texture->request_priority(), |
| 76 PriorityCalculator::AllowVisibleAndNearbyCutoff())) | 77 PriorityCalculator::AllowVisibleAndNearbyCutoff())) |
| 77 memory_visible_and_nearby_bytes_ += texture->bytes(); | 78 memory_visible_and_nearby_bytes_ += Resource::UncheckedMemorySizeBytes( |
| 79 texture->size(), texture->format()); |
| 78 } | 80 } |
| 79 std::sort(sorted_textures.begin(), sorted_textures.end(), CompareTextures); | 81 std::sort(sorted_textures.begin(), sorted_textures.end(), CompareTextures); |
| 80 | 82 |
| 81 // Compute a priority cutoff based on memory pressure | 83 // Compute a priority cutoff based on memory pressure |
| 82 memory_available_bytes_ = max_memory_limit_bytes_; | 84 memory_available_bytes_ = max_memory_limit_bytes_; |
| 83 priority_cutoff_ = external_priority_cutoff_; | 85 priority_cutoff_ = external_priority_cutoff_; |
| 84 size_t memory_bytes = 0; | 86 size_t memory_bytes = 0; |
| 85 for (TextureVector::iterator it = sorted_textures.begin(); | 87 for (TextureVector::iterator it = sorted_textures.begin(); |
| 86 it != sorted_textures.end(); | 88 it != sorted_textures.end(); |
| 87 ++it) { | 89 ++it) { |
| 90 size_t texture_bytes = |
| 91 Resource::UncheckedMemorySizeBytes((*it)->size(), (*it)->format()); |
| 88 if ((*it)->is_self_managed()) { | 92 if ((*it)->is_self_managed()) { |
| 89 // Account for self-managed memory immediately by reducing the memory | 93 // Account for self-managed memory immediately by reducing the memory |
| 90 // available (since it never gets acquired). | 94 // available (since it never gets acquired). |
| 91 size_t new_memory_bytes = memory_bytes + (*it)->bytes(); | 95 size_t new_memory_bytes = memory_bytes + texture_bytes; |
| 92 if (new_memory_bytes > memory_available_bytes_) { | 96 if (new_memory_bytes > memory_available_bytes_) { |
| 93 priority_cutoff_ = (*it)->request_priority(); | 97 priority_cutoff_ = (*it)->request_priority(); |
| 94 memory_available_bytes_ = memory_bytes; | 98 memory_available_bytes_ = memory_bytes; |
| 95 break; | 99 break; |
| 96 } | 100 } |
| 97 memory_available_bytes_ -= (*it)->bytes(); | 101 memory_available_bytes_ -= texture_bytes; |
| 98 } else { | 102 } else { |
| 99 size_t new_memory_bytes = memory_bytes + (*it)->bytes(); | 103 size_t new_memory_bytes = memory_bytes + texture_bytes; |
| 100 if (new_memory_bytes > memory_available_bytes_) { | 104 if (new_memory_bytes > memory_available_bytes_) { |
| 101 priority_cutoff_ = (*it)->request_priority(); | 105 priority_cutoff_ = (*it)->request_priority(); |
| 102 break; | 106 break; |
| 103 } | 107 } |
| 104 memory_bytes = new_memory_bytes; | 108 memory_bytes = new_memory_bytes; |
| 105 } | 109 } |
| 106 } | 110 } |
| 107 | 111 |
| 108 // Disallow any textures with priority below the external cutoff to have | 112 // Disallow any textures with priority below the external cutoff to have |
| 109 // backings. | 113 // backings. |
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| 123 max_memory_needed_bytes_ = 0; | 127 max_memory_needed_bytes_ = 0; |
| 124 memory_above_cutoff_bytes_ = 0; | 128 memory_above_cutoff_bytes_ = 0; |
| 125 for (TextureVector::iterator it = sorted_textures.begin(); | 129 for (TextureVector::iterator it = sorted_textures.begin(); |
| 126 it != sorted_textures.end(); | 130 it != sorted_textures.end(); |
| 127 ++it) { | 131 ++it) { |
| 128 PrioritizedResource* resource = *it; | 132 PrioritizedResource* resource = *it; |
| 129 bool is_above_priority_cutoff = PriorityCalculator::priority_is_higher( | 133 bool is_above_priority_cutoff = PriorityCalculator::priority_is_higher( |
| 130 resource->request_priority(), priority_cutoff_); | 134 resource->request_priority(), priority_cutoff_); |
| 131 resource->set_above_priority_cutoff(is_above_priority_cutoff); | 135 resource->set_above_priority_cutoff(is_above_priority_cutoff); |
| 132 if (!resource->is_self_managed()) { | 136 if (!resource->is_self_managed()) { |
| 133 max_memory_needed_bytes_ += resource->bytes(); | 137 size_t resource_bytes = Resource::UncheckedMemorySizeBytes( |
| 138 resource->size(), resource->format()); |
| 139 max_memory_needed_bytes_ += resource_bytes; |
| 134 if (is_above_priority_cutoff) | 140 if (is_above_priority_cutoff) |
| 135 memory_above_cutoff_bytes_ += resource->bytes(); | 141 memory_above_cutoff_bytes_ += resource_bytes; |
| 136 } | 142 } |
| 137 } | 143 } |
| 138 sorted_textures.clear(); | 144 sorted_textures.clear(); |
| 139 | 145 |
| 140 DCHECK_LE(memory_above_cutoff_bytes_, memory_available_bytes_); | 146 DCHECK_LE(memory_above_cutoff_bytes_, memory_available_bytes_); |
| 141 DCHECK_LE(MemoryAboveCutoffBytes(), MaxMemoryLimitBytes()); | 147 DCHECK_LE(MemoryAboveCutoffBytes(), MaxMemoryLimitBytes()); |
| 142 } | 148 } |
| 143 | 149 |
| 144 void PrioritizedResourceManager::PushTexturePrioritiesToBackings() { | 150 void PrioritizedResourceManager::PushTexturePrioritiesToBackings() { |
| 145 TRACE_EVENT0("cc", | 151 TRACE_EVENT0("cc", |
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| 209 if (PriorityCalculator::priority_is_lower(texture->request_priority(), | 215 if (PriorityCalculator::priority_is_lower(texture->request_priority(), |
| 210 priority_cutoff_)) | 216 priority_cutoff_)) |
| 211 return false; | 217 return false; |
| 212 | 218 |
| 213 // Disallow textures that do not have a priority strictly higher than the | 219 // Disallow textures that do not have a priority strictly higher than the |
| 214 // external cutoff. | 220 // external cutoff. |
| 215 if (!PriorityCalculator::priority_is_higher(texture->request_priority(), | 221 if (!PriorityCalculator::priority_is_higher(texture->request_priority(), |
| 216 external_priority_cutoff_)) | 222 external_priority_cutoff_)) |
| 217 return false; | 223 return false; |
| 218 | 224 |
| 219 size_t new_memory_bytes = memory_above_cutoff_bytes_ + texture->bytes(); | 225 size_t new_memory_bytes = |
| 226 memory_above_cutoff_bytes_ + |
| 227 Resource::UncheckedMemorySizeBytes(texture->size(), texture->format()); |
| 220 if (new_memory_bytes > memory_available_bytes_) | 228 if (new_memory_bytes > memory_available_bytes_) |
| 221 return false; | 229 return false; |
| 222 | 230 |
| 223 memory_above_cutoff_bytes_ = new_memory_bytes; | 231 memory_above_cutoff_bytes_ = new_memory_bytes; |
| 224 texture->set_above_priority_cutoff(true); | 232 texture->set_above_priority_cutoff(true); |
| 225 return true; | 233 return true; |
| 226 } | 234 } |
| 227 | 235 |
| 228 void PrioritizedResourceManager::AcquireBackingTextureIfNeeded( | 236 void PrioritizedResourceManager::AcquireBackingTextureIfNeeded( |
| 229 PrioritizedResource* texture, | 237 PrioritizedResource* texture, |
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| 247 if ((*it)->size() == texture->size() && | 255 if ((*it)->size() == texture->size() && |
| 248 (*it)->format() == texture->format()) { | 256 (*it)->format() == texture->format()) { |
| 249 backing = (*it); | 257 backing = (*it); |
| 250 backings_.erase(it); | 258 backings_.erase(it); |
| 251 break; | 259 break; |
| 252 } | 260 } |
| 253 } | 261 } |
| 254 | 262 |
| 255 // Otherwise reduce memory and just allocate a new backing texures. | 263 // Otherwise reduce memory and just allocate a new backing texures. |
| 256 if (!backing) { | 264 if (!backing) { |
| 257 EvictBackingsToReduceMemory(memory_available_bytes_ - texture->bytes(), | 265 EvictBackingsToReduceMemory( |
| 258 PriorityCalculator::AllowEverythingCutoff(), | 266 memory_available_bytes_ - Resource::UncheckedMemorySizeBytes( |
| 259 EVICT_ONLY_RECYCLABLE, | 267 texture->size(), texture->format()), |
| 260 DO_NOT_UNLINK_BACKINGS, | 268 PriorityCalculator::AllowEverythingCutoff(), EVICT_ONLY_RECYCLABLE, |
| 261 resource_provider); | 269 DO_NOT_UNLINK_BACKINGS, resource_provider); |
| 262 backing = | 270 backing = |
| 263 CreateBacking(texture->size(), texture->format(), resource_provider); | 271 CreateBacking(texture->size(), texture->format(), resource_provider); |
| 264 } | 272 } |
| 265 | 273 |
| 266 // Move the used backing to the end of the eviction list, and note that | 274 // Move the used backing to the end of the eviction list, and note that |
| 267 // the tail is not sorted. | 275 // the tail is not sorted. |
| 268 if (backing->owner()) | 276 if (backing->owner()) |
| 269 backing->owner()->Unlink(); | 277 backing->owner()->Unlink(); |
| 270 texture->Link(backing); | 278 texture->Link(backing); |
| 271 backings_.push_back(backing); | 279 backings_.push_back(backing); |
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| 316 // we really need very little memory. This should probably be solved by | 324 // we really need very little memory. This should probably be solved by |
| 317 // reducing the limit externally, but until then this just does some "clean | 325 // reducing the limit externally, but until then this just does some "clean |
| 318 // up" of unused backing textures (any more than 10%). | 326 // up" of unused backing textures (any more than 10%). |
| 319 size_t wasted_memory = 0; | 327 size_t wasted_memory = 0; |
| 320 for (BackingList::iterator it = backings_.begin(); it != backings_.end(); | 328 for (BackingList::iterator it = backings_.begin(); it != backings_.end(); |
| 321 ++it) { | 329 ++it) { |
| 322 if ((*it)->owner()) | 330 if ((*it)->owner()) |
| 323 break; | 331 break; |
| 324 if ((*it)->in_parent_compositor()) | 332 if ((*it)->in_parent_compositor()) |
| 325 continue; | 333 continue; |
| 326 wasted_memory += (*it)->bytes(); | 334 wasted_memory += |
| 335 Resource::UncheckedMemorySizeBytes((*it)->size(), (*it)->format()); |
| 327 } | 336 } |
| 328 size_t wasted_memory_to_allow = memory_available_bytes_ / 10; | 337 size_t wasted_memory_to_allow = memory_available_bytes_ / 10; |
| 329 // If the external priority cutoff indicates that unused memory should be | 338 // If the external priority cutoff indicates that unused memory should be |
| 330 // freed, then do not allow any memory for texture recycling. | 339 // freed, then do not allow any memory for texture recycling. |
| 331 if (external_priority_cutoff_ != PriorityCalculator::AllowEverythingCutoff()) | 340 if (external_priority_cutoff_ != PriorityCalculator::AllowEverythingCutoff()) |
| 332 wasted_memory_to_allow = 0; | 341 wasted_memory_to_allow = 0; |
| 333 if (wasted_memory > wasted_memory_to_allow) | 342 if (wasted_memory > wasted_memory_to_allow) |
| 334 EvictBackingsToReduceMemory(MemoryUseBytes() - | 343 EvictBackingsToReduceMemory(MemoryUseBytes() - |
| 335 (wasted_memory - wasted_memory_to_allow), | 344 (wasted_memory - wasted_memory_to_allow), |
| 336 PriorityCalculator::AllowEverythingCutoff(), | 345 PriorityCalculator::AllowEverythingCutoff(), |
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| 447 const gfx::Size& size, | 456 const gfx::Size& size, |
| 448 ResourceFormat format, | 457 ResourceFormat format, |
| 449 ResourceProvider* resource_provider) { | 458 ResourceProvider* resource_provider) { |
| 450 DCHECK(proxy_->IsImplThread() && proxy_->IsMainThreadBlocked()); | 459 DCHECK(proxy_->IsImplThread() && proxy_->IsMainThreadBlocked()); |
| 451 DCHECK(resource_provider); | 460 DCHECK(resource_provider); |
| 452 ResourceId resource_id = resource_provider->CreateManagedResource( | 461 ResourceId resource_id = resource_provider->CreateManagedResource( |
| 453 size, GL_TEXTURE_2D, GL_CLAMP_TO_EDGE, | 462 size, GL_TEXTURE_2D, GL_CLAMP_TO_EDGE, |
| 454 ResourceProvider::TEXTURE_HINT_IMMUTABLE, format); | 463 ResourceProvider::TEXTURE_HINT_IMMUTABLE, format); |
| 455 PrioritizedResource::Backing* backing = new PrioritizedResource::Backing( | 464 PrioritizedResource::Backing* backing = new PrioritizedResource::Backing( |
| 456 resource_id, resource_provider, size, format); | 465 resource_id, resource_provider, size, format); |
| 457 memory_use_bytes_ += backing->bytes(); | 466 memory_use_bytes_ += |
| 467 Resource::UncheckedMemorySizeBytes(backing->size(), backing->format()); |
| 458 return backing; | 468 return backing; |
| 459 } | 469 } |
| 460 | 470 |
| 461 void PrioritizedResourceManager::EvictFirstBackingResource( | 471 void PrioritizedResourceManager::EvictFirstBackingResource( |
| 462 ResourceProvider* resource_provider) { | 472 ResourceProvider* resource_provider) { |
| 463 DCHECK(proxy_->IsImplThread()); | 473 DCHECK(proxy_->IsImplThread()); |
| 464 DCHECK(resource_provider); | 474 DCHECK(resource_provider); |
| 465 DCHECK(!backings_.empty()); | 475 DCHECK(!backings_.empty()); |
| 466 PrioritizedResource::Backing* backing = backings_.front(); | 476 PrioritizedResource::Backing* backing = backings_.front(); |
| 467 | 477 |
| 468 // Note that we create a backing and its resource at the same time, but we | 478 // Note that we create a backing and its resource at the same time, but we |
| 469 // delete the backing structure and its resource in two steps. This is because | 479 // delete the backing structure and its resource in two steps. This is because |
| 470 // we can delete the resource while the main thread is running, but we cannot | 480 // we can delete the resource while the main thread is running, but we cannot |
| 471 // unlink backings while the main thread is running. | 481 // unlink backings while the main thread is running. |
| 472 backing->DeleteResource(resource_provider); | 482 backing->DeleteResource(resource_provider); |
| 473 memory_use_bytes_ -= backing->bytes(); | 483 memory_use_bytes_ -= |
| 484 Resource::UncheckedMemorySizeBytes(backing->size(), backing->format()); |
| 474 backings_.pop_front(); | 485 backings_.pop_front(); |
| 475 base::AutoLock scoped_lock(evicted_backings_lock_); | 486 base::AutoLock scoped_lock(evicted_backings_lock_); |
| 476 evicted_backings_.push_back(backing); | 487 evicted_backings_.push_back(backing); |
| 477 } | 488 } |
| 478 | 489 |
| 479 void PrioritizedResourceManager::AssertInvariants() { | 490 void PrioritizedResourceManager::AssertInvariants() { |
| 480 #if DCHECK_IS_ON() | 491 #if DCHECK_IS_ON() |
| 481 DCHECK(proxy_->IsImplThread() && proxy_->IsMainThreadBlocked()); | 492 DCHECK(proxy_->IsImplThread() && proxy_->IsMainThreadBlocked()); |
| 482 | 493 |
| 483 // If we hit any of these asserts, there is a bug in this class. To see | 494 // If we hit any of these asserts, there is a bug in this class. To see |
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| 537 previous_backing = backing; | 548 previous_backing = backing; |
| 538 } | 549 } |
| 539 #endif // DCHECK_IS_ON() | 550 #endif // DCHECK_IS_ON() |
| 540 } | 551 } |
| 541 | 552 |
| 542 const Proxy* PrioritizedResourceManager::ProxyForDebug() const { | 553 const Proxy* PrioritizedResourceManager::ProxyForDebug() const { |
| 543 return proxy_; | 554 return proxy_; |
| 544 } | 555 } |
| 545 | 556 |
| 546 } // namespace cc | 557 } // namespace cc |
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