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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/prioritized_resource_manager.h" | 5 #include "cc/resources/prioritized_resource_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/trace_event/trace_event.h" | 9 #include "base/trace_event/trace_event.h" |
10 #include "cc/resources/prioritized_resource.h" | 10 #include "cc/resources/prioritized_resource.h" |
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249 backing = (*it); | 249 backing = (*it); |
250 backings_.erase(it); | 250 backings_.erase(it); |
251 break; | 251 break; |
252 } | 252 } |
253 } | 253 } |
254 | 254 |
255 // Otherwise reduce memory and just allocate a new backing texures. | 255 // Otherwise reduce memory and just allocate a new backing texures. |
256 if (!backing) { | 256 if (!backing) { |
257 EvictBackingsToReduceMemory(memory_available_bytes_ - texture->bytes(), | 257 EvictBackingsToReduceMemory(memory_available_bytes_ - texture->bytes(), |
258 PriorityCalculator::AllowEverythingCutoff(), | 258 PriorityCalculator::AllowEverythingCutoff(), |
259 EVICT_ONLY_RECYCLABLE, | 259 EVICT_ONLY_RECYCLABLE, DO_NOT_UNLINK_BACKINGS, |
260 DO_NOT_UNLINK_BACKINGS, | |
261 resource_provider); | 260 resource_provider); |
262 backing = | 261 backing = |
263 CreateBacking(texture->size(), texture->format(), resource_provider); | 262 CreateBacking(texture->size(), texture->format(), resource_provider); |
264 } | 263 } |
265 | 264 |
266 // Move the used backing to the end of the eviction list, and note that | 265 // Move the used backing to the end of the eviction list, and note that |
267 // the tail is not sorted. | 266 // the tail is not sorted. |
268 if (backing->owner()) | 267 if (backing->owner()) |
269 backing->owner()->Unlink(); | 268 backing->owner()->Unlink(); |
270 texture->Link(backing); | 269 texture->Link(backing); |
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316 // we really need very little memory. This should probably be solved by | 315 // we really need very little memory. This should probably be solved by |
317 // reducing the limit externally, but until then this just does some "clean | 316 // reducing the limit externally, but until then this just does some "clean |
318 // up" of unused backing textures (any more than 10%). | 317 // up" of unused backing textures (any more than 10%). |
319 size_t wasted_memory = 0; | 318 size_t wasted_memory = 0; |
320 for (BackingList::iterator it = backings_.begin(); it != backings_.end(); | 319 for (BackingList::iterator it = backings_.begin(); it != backings_.end(); |
321 ++it) { | 320 ++it) { |
322 if ((*it)->owner()) | 321 if ((*it)->owner()) |
323 break; | 322 break; |
324 if ((*it)->in_parent_compositor()) | 323 if ((*it)->in_parent_compositor()) |
325 continue; | 324 continue; |
326 wasted_memory += (*it)->bytes(); | 325 wasted_memory += |
| 326 Resource::UncheckedMemorySizeBytes((*it)->size(), (*it)->format()); |
327 } | 327 } |
328 size_t wasted_memory_to_allow = memory_available_bytes_ / 10; | 328 size_t wasted_memory_to_allow = memory_available_bytes_ / 10; |
329 // If the external priority cutoff indicates that unused memory should be | 329 // If the external priority cutoff indicates that unused memory should be |
330 // freed, then do not allow any memory for texture recycling. | 330 // freed, then do not allow any memory for texture recycling. |
331 if (external_priority_cutoff_ != PriorityCalculator::AllowEverythingCutoff()) | 331 if (external_priority_cutoff_ != PriorityCalculator::AllowEverythingCutoff()) |
332 wasted_memory_to_allow = 0; | 332 wasted_memory_to_allow = 0; |
333 if (wasted_memory > wasted_memory_to_allow) | 333 if (wasted_memory > wasted_memory_to_allow) |
334 EvictBackingsToReduceMemory(MemoryUseBytes() - | 334 EvictBackingsToReduceMemory(MemoryUseBytes() - |
335 (wasted_memory - wasted_memory_to_allow), | 335 (wasted_memory - wasted_memory_to_allow), |
336 PriorityCalculator::AllowEverythingCutoff(), | 336 PriorityCalculator::AllowEverythingCutoff(), |
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447 const gfx::Size& size, | 447 const gfx::Size& size, |
448 ResourceFormat format, | 448 ResourceFormat format, |
449 ResourceProvider* resource_provider) { | 449 ResourceProvider* resource_provider) { |
450 DCHECK(proxy_->IsImplThread() && proxy_->IsMainThreadBlocked()); | 450 DCHECK(proxy_->IsImplThread() && proxy_->IsMainThreadBlocked()); |
451 DCHECK(resource_provider); | 451 DCHECK(resource_provider); |
452 ResourceId resource_id = resource_provider->CreateManagedResource( | 452 ResourceId resource_id = resource_provider->CreateManagedResource( |
453 size, GL_TEXTURE_2D, GL_CLAMP_TO_EDGE, | 453 size, GL_TEXTURE_2D, GL_CLAMP_TO_EDGE, |
454 ResourceProvider::TEXTURE_HINT_IMMUTABLE, format); | 454 ResourceProvider::TEXTURE_HINT_IMMUTABLE, format); |
455 PrioritizedResource::Backing* backing = new PrioritizedResource::Backing( | 455 PrioritizedResource::Backing* backing = new PrioritizedResource::Backing( |
456 resource_id, resource_provider, size, format); | 456 resource_id, resource_provider, size, format); |
457 memory_use_bytes_ += backing->bytes(); | 457 memory_use_bytes_ += |
| 458 Resource::UncheckedMemorySizeBytes(backing->size(), backing->format()); |
458 return backing; | 459 return backing; |
459 } | 460 } |
460 | 461 |
461 void PrioritizedResourceManager::EvictFirstBackingResource( | 462 void PrioritizedResourceManager::EvictFirstBackingResource( |
462 ResourceProvider* resource_provider) { | 463 ResourceProvider* resource_provider) { |
463 DCHECK(proxy_->IsImplThread()); | 464 DCHECK(proxy_->IsImplThread()); |
464 DCHECK(resource_provider); | 465 DCHECK(resource_provider); |
465 DCHECK(!backings_.empty()); | 466 DCHECK(!backings_.empty()); |
466 PrioritizedResource::Backing* backing = backings_.front(); | 467 PrioritizedResource::Backing* backing = backings_.front(); |
467 | 468 |
468 // Note that we create a backing and its resource at the same time, but we | 469 // Note that we create a backing and its resource at the same time, but we |
469 // delete the backing structure and its resource in two steps. This is because | 470 // delete the backing structure and its resource in two steps. This is because |
470 // we can delete the resource while the main thread is running, but we cannot | 471 // we can delete the resource while the main thread is running, but we cannot |
471 // unlink backings while the main thread is running. | 472 // unlink backings while the main thread is running. |
472 backing->DeleteResource(resource_provider); | 473 backing->DeleteResource(resource_provider); |
473 memory_use_bytes_ -= backing->bytes(); | 474 memory_use_bytes_ -= |
| 475 Resource::UncheckedMemorySizeBytes(backing->size(), backing->format()); |
474 backings_.pop_front(); | 476 backings_.pop_front(); |
475 base::AutoLock scoped_lock(evicted_backings_lock_); | 477 base::AutoLock scoped_lock(evicted_backings_lock_); |
476 evicted_backings_.push_back(backing); | 478 evicted_backings_.push_back(backing); |
477 } | 479 } |
478 | 480 |
479 void PrioritizedResourceManager::AssertInvariants() { | 481 void PrioritizedResourceManager::AssertInvariants() { |
480 #if DCHECK_IS_ON() | 482 #if DCHECK_IS_ON() |
481 DCHECK(proxy_->IsImplThread() && proxy_->IsMainThreadBlocked()); | 483 DCHECK(proxy_->IsImplThread() && proxy_->IsMainThreadBlocked()); |
482 | 484 |
483 // If we hit any of these asserts, there is a bug in this class. To see | 485 // If we hit any of these asserts, there is a bug in this class. To see |
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537 previous_backing = backing; | 539 previous_backing = backing; |
538 } | 540 } |
539 #endif // DCHECK_IS_ON() | 541 #endif // DCHECK_IS_ON() |
540 } | 542 } |
541 | 543 |
542 const Proxy* PrioritizedResourceManager::ProxyForDebug() const { | 544 const Proxy* PrioritizedResourceManager::ProxyForDebug() const { |
543 return proxy_; | 545 return proxy_; |
544 } | 546 } |
545 | 547 |
546 } // namespace cc | 548 } // namespace cc |
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