Index: ui/app_list/app_list_constants.cc |
diff --git a/ui/app_list/app_list_constants.cc b/ui/app_list/app_list_constants.cc |
index 56d10b1acc1ab299d29be443074faa0082eed582..ad73455fdb72d61ab09c6a4e2a4a316dbeee6d39 100644 |
--- a/ui/app_list/app_list_constants.cc |
+++ b/ui/app_list/app_list_constants.cc |
@@ -48,8 +48,7 @@ const SkColor kFolderBubbleColor = SK_ColorWHITE; |
// Color of the folder bubble shadow. |
const SkColor kFolderShadowColor = SkColorSetRGB(0xBF, 0xBF, 0xBF); |
const float kFolderBubbleRadius = 23; |
-const float kFolderShadowRadius = 23.5; |
-const float kFolderShadowOffsetY = 1; |
+const float kFolderBubbleOffsetY = 1; |
const SkColor kCardBackgroundColor = SK_ColorWHITE; |
@@ -164,8 +163,8 @@ gfx::ShadowValue GetShadowForZHeight(int z_height) { |
const gfx::ShadowValues& IconStartShadows() { |
CR_DEFINE_STATIC_LOCAL(const gfx::ShadowValues, icon_shadows, |
- (1, gfx::ShadowValue(gfx::Vector2d(0, 2), 2, |
- SkColorSetARGB(0x24, 0, 0, 0)))); |
+ (1, gfx::ShadowValue(gfx::Vector2d(0, 1), 2, |
+ SkColorSetARGB(0x33, 0, 0, 0)))); |
return icon_shadows; |
} |