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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/render_surface_impl.h" | 5 #include "cc/render_surface_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/stringprintf.h" | 10 #include "base/stringprintf.h" |
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218 LayerImpl* maskLayer = m_owningLayer->maskLayer(); | 218 LayerImpl* maskLayer = m_owningLayer->maskLayer(); |
219 if (maskLayer && (!maskLayer->drawsContent() || maskLayer->bounds().IsEmpty( ))) | 219 if (maskLayer && (!maskLayer->drawsContent() || maskLayer->bounds().IsEmpty( ))) |
220 maskLayer = 0; | 220 maskLayer = 0; |
221 | 221 |
222 if (!maskLayer && forReplica) { | 222 if (!maskLayer && forReplica) { |
223 maskLayer = m_owningLayer->replicaLayer()->maskLayer(); | 223 maskLayer = m_owningLayer->replicaLayer()->maskLayer(); |
224 if (maskLayer && (!maskLayer->drawsContent() || maskLayer->bounds().IsEm pty())) | 224 if (maskLayer && (!maskLayer->drawsContent() || maskLayer->bounds().IsEm pty())) |
225 maskLayer = 0; | 225 maskLayer = 0; |
226 } | 226 } |
227 | 227 |
228 float maskTexCoordScaleX = 1; | 228 gfx::RectF mask_uv_rect(0.0f, 0.0f, 1.0f, 1.0f); |
229 float maskTexCoordScaleY = 1; | |
230 float maskTexCoordOffsetX = 0; | |
231 float maskTexCoordOffsetY = 0; | |
232 if (maskLayer) { | 229 if (maskLayer) { |
233 maskTexCoordScaleX = contentRect().width() / maskLayer->contentsScaleX() / maskLayer->bounds().width(); | 230 mask_uv_rect.set_width(contentRect().width() / maskLayer->contentsScaleX () / maskLayer->bounds().width()); |
danakj
2012/12/13 00:10:05
i think this would be nicer like
mask_uv_rect = g
| |
234 maskTexCoordScaleY = contentRect().height() / maskLayer->contentsScaleY( ) / maskLayer->bounds().height(); | 231 mask_uv_rect.set_height(contentRect().height() / maskLayer->contentsScal eY() / maskLayer->bounds().height()); |
235 maskTexCoordOffsetX = static_cast<float>(contentRect().x()) / contentRec t().width() * maskTexCoordScaleX; | 232 mask_uv_rect.set_x(static_cast<float>(contentRect().x()) / contentRect() .width() * mask_uv_rect.width()); |
236 maskTexCoordOffsetY = static_cast<float>(contentRect().y()) / contentRec t().height() * maskTexCoordScaleY; | 233 mask_uv_rect.set_y(static_cast<float>(contentRect().y()) / contentRect() .height() * mask_uv_rect.height()); |
237 } | 234 } |
238 | 235 |
239 ResourceProvider::ResourceId maskResourceId = maskLayer ? maskLayer->content sResourceId() : 0; | 236 ResourceProvider::ResourceId maskResourceId = maskLayer ? maskLayer->content sResourceId() : 0; |
240 gfx::Rect contentsChangedSinceLastFrame = contentsChanged() ? m_contentRect : gfx::Rect(); | 237 gfx::Rect contentsChangedSinceLastFrame = contentsChanged() ? m_contentRect : gfx::Rect(); |
241 | 238 |
242 scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create(); | 239 scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create(); |
243 quad->SetNew(sharedQuadState, contentRect(), renderPassId, forReplica, maskR esourceId, contentsChangedSinceLastFrame, | 240 quad->SetNew(sharedQuadState, contentRect(), renderPassId, forReplica, maskR esourceId, contentsChangedSinceLastFrame, |
244 maskTexCoordScaleX, maskTexCoordScaleY, maskTexCoordOffsetX, ma skTexCoordOffsetY); | 241 mask_uv_rect); |
245 quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); | 242 quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
246 } | 243 } |
247 | 244 |
248 } // namespace cc | 245 } // namespace cc |
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