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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 package wrapper | 5 package wrapper |
6 | 6 |
7 import ( | 7 import ( |
8 "math/rand" | 8 "math/rand" |
9 | 9 |
10 "golang.org/x/net/context" | 10 "golang.org/x/net/context" |
| 11 "infra/libs/clock" |
11 ) | 12 ) |
12 | 13 |
13 // MathRandFactory is the function signature for factory methods compatible with | 14 // MathRandFactory is the function signature for factory methods compatible with |
14 // SetMathRandFactory. | 15 // SetMathRandFactory. |
15 type MathRandFactory func(context.Context) *rand.Rand | 16 type MathRandFactory func(context.Context) *rand.Rand |
16 | 17 |
17 // GetMathRand gets a *"math/rand".Rand from the context. If one hasn't been | 18 // GetMathRand gets a *"math/rand".Rand from the context. If one hasn't been |
18 // set, this creates a new Rand object with a Source initialized from the | 19 // set, this creates a new Rand object with a Source initialized from the |
19 // current time accordint to GetTimeNow(c).UnixNano(). | 20 // current time clock.Now(c).UnixNano(). |
20 func GetMathRand(c context.Context) *rand.Rand { | 21 func GetMathRand(c context.Context) *rand.Rand { |
21 if f, ok := c.Value(mathRandKey).(MathRandFactory); ok && f != nil { | 22 if f, ok := c.Value(mathRandKey).(MathRandFactory); ok && f != nil { |
22 return f(c) | 23 return f(c) |
23 } | 24 } |
24 » return rand.New(rand.NewSource(GetTimeNow(c).UnixNano())) | 25 » return rand.New(rand.NewSource(clock.Now(c).UnixNano())) |
25 } | 26 } |
26 | 27 |
27 // SetMathRandFactory sets the function to produce *"math/rand".Rand instances, | 28 // SetMathRandFactory sets the function to produce *"math/rand".Rand instances, |
28 // as returned by the GetMathRand method. | 29 // as returned by the GetMathRand method. |
29 func SetMathRandFactory(c context.Context, mrf MathRandFactory) context.Context
{ | 30 func SetMathRandFactory(c context.Context, mrf MathRandFactory) context.Context
{ |
30 return context.WithValue(c, mathRandKey, mrf) | 31 return context.WithValue(c, mathRandKey, mrf) |
31 } | 32 } |
32 | 33 |
33 // SetMathRand sets the current *"math/rand".Rand object in the context. Useful | 34 // SetMathRand sets the current *"math/rand".Rand object in the context. Useful |
34 // for testing with a quick mock. This is just a shorthand SetMathRandFactory | 35 // for testing with a quick mock. This is just a shorthand SetMathRandFactory |
35 // invocation to set a factory which always returns the same object. | 36 // invocation to set a factory which always returns the same object. |
36 func SetMathRand(c context.Context, r *rand.Rand) context.Context { | 37 func SetMathRand(c context.Context, r *rand.Rand) context.Context { |
37 if r == nil { | 38 if r == nil { |
38 return SetMathRandFactory(c, nil) | 39 return SetMathRandFactory(c, nil) |
39 } | 40 } |
40 return SetMathRandFactory(c, func(context.Context) *rand.Rand { return r
}) | 41 return SetMathRandFactory(c, func(context.Context) *rand.Rand { return r
}) |
41 } | 42 } |
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