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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.h

Issue 1154053002: gpu: Use a rectangle to keep track of the cleared area of each texture level. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix GLES2DecoderImpl::DoCopyTexImage2D Created 5 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the GLES2Decoder class. 5 // This file contains the GLES2Decoder class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
9 9
10 #include <vector> 10 #include <vector>
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203 AsyncPixelTransferManager* manager) = 0; 203 AsyncPixelTransferManager* manager) = 0;
204 204
205 // Get the service texture ID corresponding to a client texture ID. 205 // Get the service texture ID corresponding to a client texture ID.
206 // If no such record is found then return false. 206 // If no such record is found then return false.
207 virtual bool GetServiceTextureId(uint32 client_texture_id, 207 virtual bool GetServiceTextureId(uint32 client_texture_id,
208 uint32* service_texture_id); 208 uint32* service_texture_id);
209 209
210 // Provides detail about a lost context if one occurred. 210 // Provides detail about a lost context if one occurred.
211 virtual error::ContextLostReason GetContextLostReason() = 0; 211 virtual error::ContextLostReason GetContextLostReason() = 0;
212 212
213 // Clears a level of a texture 213 // Clears a level sub area of a texture
214 // Returns false if a GL error should be generated. 214 // Returns false if a GL error should be generated.
215 virtual bool ClearLevel( 215 virtual bool ClearLevel(Texture* texture,
216 Texture* texture, 216 unsigned target,
217 unsigned target, 217 int level,
218 int level, 218 unsigned format,
219 unsigned internal_format, 219 unsigned type,
220 unsigned format, 220 int xoffset,
221 unsigned type, 221 int yoffset,
222 int width, 222 int width,
223 int height, 223 int height) = 0;
224 bool is_texture_immutable) = 0;
225 224
226 virtual ErrorState* GetErrorState() = 0; 225 virtual ErrorState* GetErrorState() = 0;
227 226
228 // A callback for messages from the decoder. 227 // A callback for messages from the decoder.
229 virtual void SetShaderCacheCallback(const ShaderCacheCallback& callback) = 0; 228 virtual void SetShaderCacheCallback(const ShaderCacheCallback& callback) = 0;
230 229
231 // Sets the callback for waiting on a sync point. The callback returns the 230 // Sets the callback for waiting on a sync point. The callback returns the
232 // scheduling status (i.e. true if the channel is still scheduled). 231 // scheduling status (i.e. true if the channel is still scheduled).
233 virtual void SetWaitSyncPointCallback( 232 virtual void SetWaitSyncPointCallback(
234 const WaitSyncPointCallback& callback) = 0; 233 const WaitSyncPointCallback& callback) = 0;
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265 bool log_commands_; 264 bool log_commands_;
266 bool unsafe_es3_apis_enabled_; 265 bool unsafe_es3_apis_enabled_;
267 266
268 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); 267 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder);
269 }; 268 };
270 269
271 } // namespace gles2 270 } // namespace gles2
272 } // namespace gpu 271 } // namespace gpu
273 272
274 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 273 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
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