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Side by Side Diff: src/gpu/gl/GrGLContext.cpp

Issue 1153813002: Remove init from GrGLContextInfo and caps classes (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: cleanup Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLContext.h" 8 #include "GrGLContext.h"
9 9
10 //////////////////////////////////////////////////////////////////////////////// 10 ////////////////////////////////////////////////////////////////////////////////
11 11
12 GrGLContextInfo& GrGLContextInfo::operator= (const GrGLContextInfo& that) { 12 GrGLContext* GrGLContext::Create(const GrGLInterface* interface) {
13 fInterface.reset(SkSafeRef(that.fInterface.get())); 13 // We haven't validated the GrGLInterface yet, so check for GetString functi on pointer
14 fGLVersion = that.fGLVersion; 14 if (!interface->fFunctions.fGetString) {
15 fGLSLGeneration = that.fGLSLGeneration; 15 return NULL;
16 fVendor = that.fVendor; 16 }
17 fRenderer = that.fRenderer; 17 ConstructorArgs args;
18 fIsMesa = that.fIsMesa; 18 args.fInterface = interface;
19 fIsChromium = that.fIsChromium; 19
20 *fGLCaps = *that.fGLCaps.get(); 20 const GrGLubyte* verUByte;
21 return *this; 21 GR_GL_CALL_RET(interface, verUByte, GetString(GR_GL_VERSION));
22 const char* ver = reinterpret_cast<const char*>(verUByte);
23
24 const GrGLubyte* rendererUByte;
25 GR_GL_CALL_RET(interface, rendererUByte, GetString(GR_GL_RENDERER));
26 const char* renderer = reinterpret_cast<const char*>(rendererUByte);
27
28 if (!interface->validate()) {
29 return NULL;
30 }
31
32 args.fGLVersion = GrGLGetVersionFromString(ver);
33 if (GR_GL_INVALID_VER == args.fGLVersion) {
34 return NULL;
35 }
36
37 if (!GrGetGLSLGeneration(interface, &args.fGLSLGeneration)) {
38 return NULL;
39 }
40
41 args.fVendor = GrGLGetVendor(interface);
42
43 /*
44 * Qualcomm drivers have a horrendous bug with some drivers. Though they cla im to
45 * support GLES 3.00, some perfectly valid GLSL300 shaders will only compile with
46 * #version 100, and will fail to compile with #version 300 es. In the long term, we
47 * need to lock this down to a specific driver version.
48 */
49 if (kQualcomm_GrGLVendor == args.fVendor) {
50 args.fGLSLGeneration = k110_GrGLSLGeneration;
51 }
52
53 args.fRenderer = GrGLGetRendererFromString(renderer);
54
55 args.fIsMesa = GrGLIsMesaFromVersionString(ver);
56
57 args.fIsChromium = GrGLIsChromiumFromRendererString(renderer);
58 return SkNEW_ARGS(GrGLContext, (args));
22 } 59 }
23 60
24 bool GrGLContextInfo::initialize(const GrGLInterface* interface) { 61 GrGLContextInfo::GrGLContextInfo(const ConstructorArgs& args) {
25 this->reset(); 62 fInterface.reset(SkRef(args.fInterface));
26 // We haven't validated the GrGLInterface yet, so check for GetString 63 fGLVersion = args.fGLVersion;
27 // function pointer 64 fGLSLGeneration = args.fGLSLGeneration;
28 if (interface->fFunctions.fGetString) { 65 fVendor = args.fVendor;
29 const GrGLubyte* verUByte; 66 fRenderer = args.fRenderer;
30 GR_GL_CALL_RET(interface, verUByte, GetString(GR_GL_VERSION)); 67 fIsMesa = args.fIsMesa;
31 const char* ver = reinterpret_cast<const char*>(verUByte); 68 fIsChromium = args.fIsChromium;
32 69
33 const GrGLubyte* rendererUByte; 70 fGLCaps.reset(SkNEW_ARGS(GrGLCaps, (*this, fInterface)));
34 GR_GL_CALL_RET(interface, rendererUByte, GetString(GR_GL_RENDERER));
35 const char* renderer = reinterpret_cast<const char*>(rendererUByte);
36
37 if (interface->validate()) {
38
39 fGLVersion = GrGLGetVersionFromString(ver);
40 if (GR_GL_INVALID_VER == fGLVersion) {
41 return false;
42 }
43
44 if (!GrGetGLSLGeneration(interface, &fGLSLGeneration)) {
45 return false;
46 }
47
48 fVendor = GrGLGetVendor(interface);
49
50 /*
51 * Qualcomm drivers have a horrendous bug with some drivers. Though they claim to
52 * support GLES 3.00, some perfectly valid GLSL300 shaders will only compile with
53 * #version 100, and will fail to compile with #version 300 es. In the long term, we
54 * need to lock this down to a specific driver version.
55 */
56 if (kQualcomm_GrGLVendor == fVendor) {
57 fGLSLGeneration = k110_GrGLSLGeneration;
58 }
59
60 fRenderer = GrGLGetRendererFromString(renderer);
61
62 fIsMesa = GrGLIsMesaFromVersionString(ver);
63
64 fIsChromium = GrGLIsChromiumFromRendererString(renderer);
65
66 // This must occur before caps init.
67 fInterface.reset(SkRef(interface));
68
69 return fGLCaps->init(*this, interface);
70 }
71 }
72 return false;
73 } 71 }
74
75 bool GrGLContextInfo::isInitialized() const { return SkToBool(fInterface.get()); }
76
77 void GrGLContextInfo::reset() {
78 fInterface.reset(NULL);
79 fGLVersion = GR_GL_VER(0, 0);
80 fGLSLGeneration = static_cast<GrGLSLGeneration>(0);
81 fVendor = kOther_GrGLVendor;
82 fRenderer = kOther_GrGLRenderer;
83 fIsMesa = false;
84 fIsChromium = false;
85 fGLCaps->reset();
86 }
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