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Unified Diff: Source/core/page/EventHandler.cpp

Issue 1153723010: Remove page/EventHandler.* and fix core.gypi (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 6 months ago
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Index: Source/core/page/EventHandler.cpp
diff --git a/Source/core/page/EventHandler.cpp b/Source/core/page/EventHandler.cpp
deleted file mode 100644
index 17680fb568c943022b1296e3bf08c7893a8f51ad..0000000000000000000000000000000000000000
--- a/Source/core/page/EventHandler.cpp
+++ /dev/null
@@ -1,4179 +0,0 @@
-/*
- * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
- * Copyright (C) 2006 Alexey Proskuryakov (ap@webkit.org)
- * Copyright (C) 2012 Digia Plc. and/or its subsidiary(-ies)
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "core/page/EventHandler.h"
-
-#include "bindings/core/v8/ExceptionStatePlaceholder.h"
-#include "core/HTMLNames.h"
-#include "core/InputTypeNames.h"
-#include "core/clipboard/DataObject.h"
-#include "core/clipboard/DataTransfer.h"
-#include "core/dom/Document.h"
-#include "core/dom/DocumentMarkerController.h"
-#include "core/dom/TouchList.h"
-#include "core/dom/shadow/ComposedTreeTraversal.h"
-#include "core/dom/shadow/ShadowRoot.h"
-#include "core/editing/Editor.h"
-#include "core/editing/FrameSelection.h"
-#include "core/editing/htmlediting.h"
-#include "core/editing/iterators/TextIterator.h"
-#include "core/events/EventPath.h"
-#include "core/events/KeyboardEvent.h"
-#include "core/events/MouseEvent.h"
-#include "core/events/TextEvent.h"
-#include "core/events/TouchEvent.h"
-#include "core/events/WheelEvent.h"
-#include "core/fetch/ImageResource.h"
-#include "core/frame/EventHandlerRegistry.h"
-#include "core/frame/FrameHost.h"
-#include "core/frame/FrameView.h"
-#include "core/frame/LocalFrame.h"
-#include "core/frame/PinchViewport.h"
-#include "core/frame/Settings.h"
-#include "core/html/HTMLDialogElement.h"
-#include "core/html/HTMLFrameElementBase.h"
-#include "core/html/HTMLFrameSetElement.h"
-#include "core/html/HTMLInputElement.h"
-#include "core/layout/HitTestRequest.h"
-#include "core/layout/HitTestResult.h"
-#include "core/layout/LayoutPart.h"
-#include "core/layout/LayoutTextControlSingleLine.h"
-#include "core/layout/LayoutView.h"
-#include "core/loader/FrameLoader.h"
-#include "core/loader/FrameLoaderClient.h"
-#include "core/page/AutoscrollController.h"
-#include "core/page/ChromeClient.h"
-#include "core/page/DragController.h"
-#include "core/page/DragState.h"
-#include "core/page/FocusController.h"
-#include "core/page/FrameTree.h"
-#include "core/page/Page.h"
-#include "core/page/SpatialNavigation.h"
-#include "core/page/TouchAdjustment.h"
-#include "core/page/scrolling/ScrollState.h"
-#include "core/paint/DeprecatedPaintLayer.h"
-#include "core/style/ComputedStyle.h"
-#include "core/svg/SVGDocumentExtensions.h"
-#include "platform/PlatformGestureEvent.h"
-#include "platform/PlatformKeyboardEvent.h"
-#include "platform/PlatformTouchEvent.h"
-#include "platform/PlatformWheelEvent.h"
-#include "platform/RuntimeEnabledFeatures.h"
-#include "platform/TraceEvent.h"
-#include "platform/WindowsKeyboardCodes.h"
-#include "platform/geometry/FloatPoint.h"
-#include "platform/graphics/Image.h"
-#include "platform/heap/Handle.h"
-#include "platform/scroll/ScrollAnimator.h"
-#include "platform/scroll/Scrollbar.h"
-#include "wtf/Assertions.h"
-#include "wtf/CurrentTime.h"
-#include "wtf/StdLibExtras.h"
-#include "wtf/TemporaryChange.h"
-
-namespace blink {
-
-using namespace HTMLNames;
-
-// The link drag hysteresis is much larger than the others because there
-// needs to be enough space to cancel the link press without starting a link drag,
-// and because dragging links is rare.
-static const int LinkDragHysteresis = 40;
-static const int ImageDragHysteresis = 5;
-static const int TextDragHysteresis = 3;
-static const int GeneralDragHysteresis = 3;
-
-// The amount of time to wait before sending a fake mouse event, triggered
-// during a scroll. The short interval is used if the content responds to the mouse events quickly enough,
-// otherwise the long interval is used.
-static const double fakeMouseMoveShortInterval = 0.1;
-static const double fakeMouseMoveLongInterval = 0.250;
-
-// The amount of time to wait for a cursor update on style and layout changes
-// Set to 50Hz, no need to be faster than common screen refresh rate
-static const double cursorUpdateInterval = 0.02;
-
-static const int maximumCursorSize = 128;
-
-// It's pretty unlikely that a scale of less than one would ever be used. But all we really
-// need to ensure here is that the scale isn't so small that integer overflow can occur when
-// dividing cursor sizes (limited above) by the scale.
-static const double minimumCursorScale = 0.001;
-
-// The minimum amount of time an element stays active after a ShowPress
-// This is roughly 9 frames, which should be long enough to be noticeable.
-static const double minimumActiveInterval = 0.15;
-
-#if OS(MACOSX)
-static const double TextDragDelay = 0.15;
-#else
-static const double TextDragDelay = 0.0;
-#endif
-
-enum NoCursorChangeType { NoCursorChange };
-
-enum class DragInitiator { Mouse, Touch };
-
-class OptionalCursor {
-public:
- OptionalCursor(NoCursorChangeType) : m_isCursorChange(false) { }
- OptionalCursor(const Cursor& cursor) : m_isCursorChange(true), m_cursor(cursor) { }
-
- bool isCursorChange() const { return m_isCursorChange; }
- const Cursor& cursor() const { ASSERT(m_isCursorChange); return m_cursor; }
-
-private:
- bool m_isCursorChange;
- Cursor m_cursor;
-};
-
-class MaximumDurationTracker {
-public:
- explicit MaximumDurationTracker(double *maxDuration)
- : m_maxDuration(maxDuration)
- , m_start(monotonicallyIncreasingTime())
- {
- }
-
- ~MaximumDurationTracker()
- {
- *m_maxDuration = max(*m_maxDuration, monotonicallyIncreasingTime() - m_start);
- }
-
-private:
- double* m_maxDuration;
- double m_start;
-};
-
-static inline ScrollGranularity wheelGranularityToScrollGranularity(WheelEvent* event)
-{
- unsigned deltaMode = event->deltaMode();
- if (deltaMode == WheelEvent::DOM_DELTA_PAGE)
- return ScrollByPage;
- if (deltaMode == WheelEvent::DOM_DELTA_LINE)
- return ScrollByLine;
- ASSERT(deltaMode == WheelEvent::DOM_DELTA_PIXEL);
- return event->hasPreciseScrollingDeltas() ? ScrollByPrecisePixel : ScrollByPixel;
-}
-
-// Refetch the event target node if it is removed or currently is the shadow node inside an <input> element.
-// If a mouse event handler changes the input element type to one that has a widget associated,
-// we'd like to EventHandler::handleMousePressEvent to pass the event to the widget and thus the
-// event target node can't still be the shadow node.
-static inline bool shouldRefetchEventTarget(const MouseEventWithHitTestResults& mev)
-{
- Node* targetNode = mev.innerNode();
- if (!targetNode || !targetNode->parentNode())
- return true;
- return targetNode->isShadowRoot() && isHTMLInputElement(*toShadowRoot(targetNode)->host());
-}
-
-void recomputeScrollChain(const LocalFrame& frame, const Node& startNode,
- WillBeHeapDeque<RefPtrWillBeMember<Element>>& scrollChain)
-{
- scrollChain.clear();
-
- ASSERT(startNode.layoutObject());
- LayoutBox* curBox = startNode.layoutObject()->enclosingBox();
-
- // Scrolling propagates along the containing block chain.
- while (curBox && !curBox->isLayoutView()) {
- Node* curNode = curBox->node();
- // FIXME: this should reject more elements, as part of crbug.com/410974.
- if (curNode && curNode->isElementNode())
- scrollChain.prepend(toElement(curNode));
- curBox = curBox->containingBlock();
- }
-
- // FIXME: we should exclude the document in some cases, as part
- // of crbug.com/410974.
- scrollChain.prepend(frame.document()->documentElement());
-}
-
-EventHandler::EventHandler(LocalFrame* frame)
- : m_frame(frame)
- , m_mousePressed(false)
- , m_capturesDragging(false)
- , m_mouseDownMayStartSelect(false)
- , m_mouseDownMayStartDrag(false)
- , m_mouseDownWasSingleClickInSelection(false)
- , m_selectionInitiationState(HaveNotStartedSelection)
- , m_hoverTimer(this, &EventHandler::hoverTimerFired)
- , m_cursorUpdateTimer(this, &EventHandler::cursorUpdateTimerFired)
- , m_mouseDownMayStartAutoscroll(false)
- , m_fakeMouseMoveEventTimer(this, &EventHandler::fakeMouseMoveEventTimerFired)
- , m_svgPan(false)
- , m_resizeScrollableArea(nullptr)
- , m_eventHandlerWillResetCapturingMouseEventsNode(0)
- , m_clickCount(0)
- , m_shouldOnlyFireDragOverEvent(false)
- , m_mousePositionIsUnknown(true)
- , m_mouseDownTimestamp(0)
- , m_widgetIsLatched(false)
- , m_touchPressed(false)
- , m_scrollGestureHandlingNode(nullptr)
- , m_lastGestureScrollOverWidget(false)
- , m_maxMouseMovedDuration(0)
- , m_longTapShouldInvokeContextMenu(false)
- , m_activeIntervalTimer(this, &EventHandler::activeIntervalTimerFired)
- , m_lastShowPressTimestamp(0)
- , m_deltaConsumedForScrollSequence(false)
-{
-}
-
-EventHandler::~EventHandler()
-{
- ASSERT(!m_fakeMouseMoveEventTimer.isActive());
-}
-
-DEFINE_TRACE(EventHandler)
-{
-#if ENABLE(OILPAN)
- visitor->trace(m_mousePressNode);
- visitor->trace(m_capturingMouseEventsNode);
- visitor->trace(m_nodeUnderMouse);
- visitor->trace(m_lastNodeUnderMouse);
- visitor->trace(m_lastMouseMoveEventSubframe);
- visitor->trace(m_lastScrollbarUnderMouse);
- visitor->trace(m_clickNode);
- visitor->trace(m_dragTarget);
- visitor->trace(m_frameSetBeingResized);
- visitor->trace(m_latchedWheelEventNode);
- visitor->trace(m_previousWheelScrolledNode);
- visitor->trace(m_scrollbarHandlingScrollGesture);
- visitor->trace(m_targetForTouchID);
- visitor->trace(m_touchSequenceDocument);
- visitor->trace(m_scrollGestureHandlingNode);
- visitor->trace(m_previousGestureScrolledNode);
- visitor->trace(m_lastDeferredTapElement);
- visitor->trace(m_currentScrollChain);
-#endif
-}
-
-DragState& EventHandler::dragState()
-{
- DEFINE_STATIC_LOCAL(Persistent<DragState>, state, (new DragState()));
- return *state;
-}
-
-void EventHandler::clear()
-{
- m_hoverTimer.stop();
- m_cursorUpdateTimer.stop();
- m_fakeMouseMoveEventTimer.stop();
- m_activeIntervalTimer.stop();
- m_resizeScrollableArea = nullptr;
- m_nodeUnderMouse = nullptr;
- m_lastNodeUnderMouse = nullptr;
- m_lastMouseMoveEventSubframe = nullptr;
- m_lastScrollbarUnderMouse = nullptr;
- m_clickCount = 0;
- m_clickNode = nullptr;
- m_frameSetBeingResized = nullptr;
- m_dragTarget = nullptr;
- m_shouldOnlyFireDragOverEvent = false;
- m_mousePositionIsUnknown = true;
- m_lastKnownMousePosition = IntPoint();
- m_lastKnownMouseGlobalPosition = IntPoint();
- m_lastMouseDownUserGestureToken.clear();
- m_mousePressNode = nullptr;
- m_mousePressed = false;
- m_capturesDragging = false;
- m_capturingMouseEventsNode = nullptr;
- m_latchedWheelEventNode = nullptr;
- m_previousWheelScrolledNode = nullptr;
- m_targetForTouchID.clear();
- m_touchSequenceDocument.clear();
- m_touchSequenceUserGestureToken.clear();
- m_scrollGestureHandlingNode = nullptr;
- m_lastGestureScrollOverWidget = false;
- m_previousGestureScrolledNode = nullptr;
- m_scrollbarHandlingScrollGesture = nullptr;
- m_maxMouseMovedDuration = 0;
- m_touchPressed = false;
- m_mouseDownMayStartSelect = false;
- m_mouseDownMayStartDrag = false;
- m_lastShowPressTimestamp = 0;
- m_lastDeferredTapElement = nullptr;
- m_eventHandlerWillResetCapturingMouseEventsNode = false;
- m_mouseDownWasSingleClickInSelection = false;
- m_selectionInitiationState = HaveNotStartedSelection;
- m_mouseDownMayStartAutoscroll = false;
- m_svgPan = false;
- m_mouseDownPos = IntPoint();
- m_mouseDownTimestamp = 0;
- m_longTapShouldInvokeContextMenu = false;
- m_dragStartPos = LayoutPoint();
- m_offsetFromResizeCorner = LayoutSize();
- m_mouseDown = PlatformMouseEvent();
-}
-
-void EventHandler::nodeWillBeRemoved(Node& nodeToBeRemoved)
-{
- if (nodeToBeRemoved.containsIncludingShadowDOM(m_clickNode.get())) {
- // We don't dispatch click events if the mousedown node is removed
- // before a mouseup event. It is compatible with IE and Firefox.
- m_clickNode = nullptr;
- }
-}
-
-static void setSelectionIfNeeded(FrameSelection& selection, const VisibleSelection& newSelection)
-{
- if (selection.selection() != newSelection)
- selection.setSelection(newSelection);
-}
-
-static inline bool dispatchSelectStart(Node* node)
-{
- if (!node || !node->layoutObject())
- return true;
-
- return node->dispatchEvent(Event::createCancelableBubble(EventTypeNames::selectstart));
-}
-
-static VisibleSelection expandSelectionToRespectUserSelectAll(Node* targetNode, const VisibleSelection& selection)
-{
- Node* rootUserSelectAll = Position::rootUserSelectAllForNode(targetNode);
- if (!rootUserSelectAll)
- return selection;
-
- VisibleSelection newSelection(selection);
- newSelection.setBase(positionBeforeNode(rootUserSelectAll).upstream(CanCrossEditingBoundary));
- newSelection.setExtent(positionAfterNode(rootUserSelectAll).downstream(CanCrossEditingBoundary));
-
- return newSelection;
-}
-
-bool EventHandler::updateSelectionForMouseDownDispatchingSelectStart(Node* targetNode, const VisibleSelection& selection, TextGranularity granularity)
-{
- if (Position::nodeIsUserSelectNone(targetNode))
- return false;
-
- if (!dispatchSelectStart(targetNode))
- return false;
-
- if (selection.isRange()) {
- m_selectionInitiationState = ExtendedSelection;
- } else {
- granularity = CharacterGranularity;
- m_selectionInitiationState = PlacedCaret;
- }
-
- m_frame->selection().setNonDirectionalSelectionIfNeeded(selection, granularity);
-
- return true;
-}
-
-void EventHandler::selectClosestWordFromHitTestResult(const HitTestResult& result, AppendTrailingWhitespace appendTrailingWhitespace)
-{
- Node* innerNode = result.innerNode();
- VisibleSelection newSelection;
-
- if (innerNode && innerNode->layoutObject()) {
- VisiblePosition pos(innerNode->layoutObject()->positionForPoint(result.localPoint()));
- if (pos.isNotNull()) {
- newSelection = VisibleSelection(pos);
- newSelection.expandUsingGranularity(WordGranularity);
- }
-
- if (appendTrailingWhitespace == ShouldAppendTrailingWhitespace && newSelection.isRange())
- newSelection.appendTrailingWhitespace();
-
- updateSelectionForMouseDownDispatchingSelectStart(innerNode, expandSelectionToRespectUserSelectAll(innerNode, newSelection), WordGranularity);
- }
-}
-
-void EventHandler::selectClosestMisspellingFromHitTestResult(const HitTestResult& result, AppendTrailingWhitespace appendTrailingWhitespace)
-{
- Node* innerNode = result.innerNode();
- VisibleSelection newSelection;
-
- if (innerNode && innerNode->layoutObject()) {
- VisiblePosition pos(innerNode->layoutObject()->positionForPoint(result.localPoint()));
- Position start = pos.deepEquivalent();
- Position end = pos.deepEquivalent();
- if (pos.isNotNull()) {
- DocumentMarkerVector markers = innerNode->document().markers().markersInRange(makeRange(pos, pos).get(), DocumentMarker::MisspellingMarkers());
- if (markers.size() == 1) {
- start.moveToOffset(markers[0]->startOffset());
- end.moveToOffset(markers[0]->endOffset());
- newSelection = VisibleSelection(start, end);
- }
- }
-
- if (appendTrailingWhitespace == ShouldAppendTrailingWhitespace && newSelection.isRange())
- newSelection.appendTrailingWhitespace();
-
- updateSelectionForMouseDownDispatchingSelectStart(innerNode, expandSelectionToRespectUserSelectAll(innerNode, newSelection), WordGranularity);
- }
-}
-
-void EventHandler::selectClosestWordFromMouseEvent(const MouseEventWithHitTestResults& result)
-{
- if (m_mouseDownMayStartSelect) {
- selectClosestWordFromHitTestResult(result.hitTestResult(),
- (result.event().clickCount() == 2 && m_frame->editor().isSelectTrailingWhitespaceEnabled()) ? ShouldAppendTrailingWhitespace : DontAppendTrailingWhitespace);
- }
-}
-
-void EventHandler::selectClosestMisspellingFromMouseEvent(const MouseEventWithHitTestResults& result)
-{
- if (m_mouseDownMayStartSelect) {
- selectClosestMisspellingFromHitTestResult(result.hitTestResult(),
- (result.event().clickCount() == 2 && m_frame->editor().isSelectTrailingWhitespaceEnabled()) ? ShouldAppendTrailingWhitespace : DontAppendTrailingWhitespace);
- }
-}
-
-void EventHandler::selectClosestWordOrLinkFromMouseEvent(const MouseEventWithHitTestResults& result)
-{
- if (!result.hitTestResult().isLiveLink())
- return selectClosestWordFromMouseEvent(result);
-
- Node* innerNode = result.innerNode();
-
- if (innerNode && innerNode->layoutObject() && m_mouseDownMayStartSelect) {
- VisibleSelection newSelection;
- Element* URLElement = result.hitTestResult().URLElement();
- VisiblePosition pos(innerNode->layoutObject()->positionForPoint(result.localPoint()));
- if (pos.isNotNull() && pos.deepEquivalent().deprecatedNode()->isDescendantOf(URLElement))
- newSelection = VisibleSelection::selectionFromContentsOfNode(URLElement);
-
- updateSelectionForMouseDownDispatchingSelectStart(innerNode, expandSelectionToRespectUserSelectAll(innerNode, newSelection), WordGranularity);
- }
-}
-
-bool EventHandler::handleMousePressEventDoubleClick(const MouseEventWithHitTestResults& event)
-{
- TRACE_EVENT0("blink", "EventHandler::handleMousePressEventDoubleClick");
-
- if (event.event().button() != LeftButton)
- return false;
-
- if (m_frame->selection().isRange()) {
- // A double-click when range is already selected
- // should not change the selection. So, do not call
- // selectClosestWordFromMouseEvent, but do set
- // m_beganSelectingText to prevent handleMouseReleaseEvent
- // from setting caret selection.
- m_selectionInitiationState = ExtendedSelection;
- } else {
- selectClosestWordFromMouseEvent(event);
- }
- return true;
-}
-
-bool EventHandler::handleMousePressEventTripleClick(const MouseEventWithHitTestResults& event)
-{
- TRACE_EVENT0("blink", "EventHandler::handleMousePressEventTripleClick");
-
- if (event.event().button() != LeftButton)
- return false;
-
- Node* innerNode = event.innerNode();
- if (!(innerNode && innerNode->layoutObject() && m_mouseDownMayStartSelect))
- return false;
-
- VisibleSelection newSelection;
- VisiblePosition pos(innerNode->layoutObject()->positionForPoint(event.localPoint()));
- if (pos.isNotNull()) {
- newSelection = VisibleSelection(pos);
- newSelection.expandUsingGranularity(ParagraphGranularity);
- }
-
- return updateSelectionForMouseDownDispatchingSelectStart(innerNode, expandSelectionToRespectUserSelectAll(innerNode, newSelection), ParagraphGranularity);
-}
-
-static int textDistance(const Position& start, const Position& end)
-{
- RefPtrWillBeRawPtr<Range> range = Range::create(*start.document(), start, end);
- return TextIterator::rangeLength(range->startPosition(), range->endPosition(), true);
-}
-
-bool EventHandler::handleMousePressEventSingleClick(const MouseEventWithHitTestResults& event)
-{
- TRACE_EVENT0("blink", "EventHandler::handleMousePressEventSingleClick");
-
- m_frame->document()->updateLayoutIgnorePendingStylesheets();
- Node* innerNode = event.innerNode();
- if (!(innerNode && innerNode->layoutObject() && m_mouseDownMayStartSelect))
- return false;
-
- // Extend the selection if the Shift key is down, unless the click is in a link.
- bool extendSelection = event.event().shiftKey() && !event.isOverLink();
-
- // Don't restart the selection when the mouse is pressed on an
- // existing selection so we can allow for text dragging.
- if (FrameView* view = m_frame->view()) {
- LayoutPoint vPoint = view->rootFrameToContents(event.event().position());
- if (!extendSelection && m_frame->selection().contains(vPoint)) {
- m_mouseDownWasSingleClickInSelection = true;
- return false;
- }
- }
-
- VisiblePosition visiblePos(innerNode->layoutObject()->positionForPoint(event.localPoint()));
- if (visiblePos.isNull())
- visiblePos = VisiblePosition(firstPositionInOrBeforeNode(innerNode), DOWNSTREAM);
- Position pos = visiblePos.deepEquivalent();
-
- VisibleSelection newSelection = m_frame->selection().selection();
- TextGranularity granularity = CharacterGranularity;
-
- if (extendSelection && newSelection.isCaretOrRange()) {
- VisibleSelection selectionInUserSelectAll(expandSelectionToRespectUserSelectAll(innerNode, VisibleSelection(VisiblePosition(pos))));
- if (selectionInUserSelectAll.isRange()) {
- if (comparePositions(selectionInUserSelectAll.start(), newSelection.start()) < 0)
- pos = selectionInUserSelectAll.start();
- else if (comparePositions(newSelection.end(), selectionInUserSelectAll.end()) < 0)
- pos = selectionInUserSelectAll.end();
- }
-
- if (!m_frame->editor().behavior().shouldConsiderSelectionAsDirectional()) {
- if (pos.isNotNull()) {
- // See <rdar://problem/3668157> REGRESSION (Mail): shift-click deselects when selection
- // was created right-to-left
- Position start = newSelection.start();
- Position end = newSelection.end();
- int distanceToStart = textDistance(start, pos);
- int distanceToEnd = textDistance(pos, end);
- if (distanceToStart <= distanceToEnd)
- newSelection = VisibleSelection(end, pos);
- else
- newSelection = VisibleSelection(start, pos);
- }
- } else {
- newSelection.setExtent(pos);
- }
-
- if (m_frame->selection().granularity() != CharacterGranularity) {
- granularity = m_frame->selection().granularity();
- newSelection.expandUsingGranularity(m_frame->selection().granularity());
- }
- } else {
- newSelection = expandSelectionToRespectUserSelectAll(innerNode, VisibleSelection(visiblePos));
- }
-
- // Updating the selection is considered side-effect of the event and so it doesn't impact the handled state.
- updateSelectionForMouseDownDispatchingSelectStart(innerNode, newSelection, granularity);
- return false;
-}
-
-static inline bool canMouseDownStartSelect(Node* node)
-{
- if (!node || !node->layoutObject())
- return true;
-
- if (!node->canStartSelection())
- return false;
-
- return true;
-}
-
-bool EventHandler::handleMousePressEvent(const MouseEventWithHitTestResults& event)
-{
- TRACE_EVENT0("blink", "EventHandler::handleMousePressEvent");
-
- // Reset drag state.
- dragState().m_dragSrc = nullptr;
-
- cancelFakeMouseMoveEvent();
-
- m_frame->document()->updateLayoutIgnorePendingStylesheets();
-
- if (FrameView* frameView = m_frame->view()) {
- if (frameView->isPointInScrollbarCorner(event.event().position()))
- return false;
- }
-
- bool singleClick = event.event().clickCount() <= 1;
-
- // If we got the event back, that must mean it wasn't prevented,
- // so it's allowed to start a drag or selection if it wasn't in a scrollbar.
- m_mouseDownMayStartSelect = canMouseDownStartSelect(event.innerNode()) && !event.scrollbar();
-
- m_mouseDownMayStartDrag = singleClick;
-
- m_mouseDownWasSingleClickInSelection = false;
-
- m_mouseDown = event.event();
-
- if (m_frame->document()->isSVGDocument() && m_frame->document()->accessSVGExtensions().zoomAndPanEnabled()) {
- if (event.event().shiftKey() && singleClick) {
- m_svgPan = true;
- m_frame->document()->accessSVGExtensions().startPan(m_frame->view()->rootFrameToContents(event.event().position()));
- return true;
- }
- }
-
- // We don't do this at the start of mouse down handling,
- // because we don't want to do it until we know we didn't hit a widget.
- if (singleClick)
- focusDocumentView();
-
- Node* innerNode = event.innerNode();
-
- m_mousePressNode = innerNode;
- m_dragStartPos = event.event().position();
-
- bool swallowEvent = false;
- m_mousePressed = true;
- m_selectionInitiationState = HaveNotStartedSelection;
-
- if (event.event().clickCount() == 2)
- swallowEvent = handleMousePressEventDoubleClick(event);
- else if (event.event().clickCount() >= 3)
- swallowEvent = handleMousePressEventTripleClick(event);
- else
- swallowEvent = handleMousePressEventSingleClick(event);
-
- m_mouseDownMayStartAutoscroll = m_mouseDownMayStartSelect
- || (m_mousePressNode && m_mousePressNode->layoutBox() && m_mousePressNode->layoutBox()->canBeProgramaticallyScrolled());
-
- return swallowEvent;
-}
-
-bool EventHandler::handleMouseDraggedEvent(const MouseEventWithHitTestResults& event)
-{
- TRACE_EVENT0("blink", "EventHandler::handleMouseDraggedEvent");
-
- // While resetting m_mousePressed here may seem out of place, it turns out
- // to be needed to handle some bugs^Wfeatures in Blink mouse event handling:
- // 1. Certain elements, such as <embed>, capture mouse events. They do not
- // bubble back up. One way for a <embed> to start capturing mouse events
- // is on a mouse press. The problem is the <embed> node only starts
- // capturing mouse events *after* m_mousePressed for the containing frame
- // has already been set to true. As a result, the frame's EventHandler
- // never sees the mouse release event, which is supposed to reset
- // m_mousePressed... so m_mousePressed ends up remaining true until the
- // event handler finally gets another mouse released event. Oops.
- // 2. Dragging doesn't start until after a mouse press event, but a drag
- // that ends as a result of a mouse release does not send a mouse release
- // event. As a result, m_mousePressed also ends up remaining true until
- // the next mouse release event seen by the EventHandler.
- if (event.event().button() != LeftButton)
- m_mousePressed = false;
-
- if (!m_mousePressed)
- return false;
-
- if (handleDrag(event, DragInitiator::Mouse))
- return true;
-
- Node* targetNode = event.innerNode();
- if (!targetNode)
- return false;
-
- LayoutObject* layoutObject = targetNode->layoutObject();
- if (!layoutObject) {
- Node* parent = ComposedTreeTraversal::parent(*targetNode);
- if (!parent)
- return false;
-
- layoutObject = parent->layoutObject();
- if (!layoutObject || !layoutObject->isListBox())
- return false;
- }
-
- m_mouseDownMayStartDrag = false;
-
- if (m_mouseDownMayStartAutoscroll && !panScrollInProgress()) {
- if (AutoscrollController* controller = autoscrollController()) {
- controller->startAutoscrollForSelection(layoutObject);
- m_mouseDownMayStartAutoscroll = false;
- }
- }
-
- if (m_selectionInitiationState != ExtendedSelection) {
- HitTestRequest request(HitTestRequest::ReadOnly | HitTestRequest::Active);
- HitTestResult result(request, m_mouseDownPos);
- m_frame->document()->layoutView()->hitTest(result);
-
- updateSelectionForMouseDrag(result);
- }
- updateSelectionForMouseDrag(event.hitTestResult());
- return true;
-}
-
-void EventHandler::updateSelectionForMouseDrag()
-{
- FrameView* view = m_frame->view();
- if (!view)
- return;
- LayoutView* layoutObject = m_frame->contentLayoutObject();
- if (!layoutObject)
- return;
-
- HitTestRequest request(HitTestRequest::ReadOnly | HitTestRequest::Active | HitTestRequest::Move);
- HitTestResult result(request, view->rootFrameToContents(m_lastKnownMousePosition));
- layoutObject->hitTest(result);
- updateSelectionForMouseDrag(result);
-}
-
-void EventHandler::updateSelectionForMouseDrag(const HitTestResult& hitTestResult)
-{
- if (!m_mouseDownMayStartSelect)
- return;
-
- Node* target = hitTestResult.innerNode();
- if (!target)
- return;
-
- VisiblePosition targetPosition = m_frame->selection().selection().visiblePositionRespectingEditingBoundary(hitTestResult.localPoint(), target);
- // Don't modify the selection if we're not on a node.
- if (targetPosition.isNull())
- return;
-
- // Restart the selection if this is the first mouse move. This work is usually
- // done in handleMousePressEvent, but not if the mouse press was on an existing selection.
- VisibleSelection newSelection = m_frame->selection().selection();
-
- // Special case to limit selection to the containing block for SVG text.
- // FIXME: Isn't there a better non-SVG-specific way to do this?
- if (Node* selectionBaseNode = newSelection.base().deprecatedNode()) {
- if (LayoutObject* selectionBaseLayoutObject = selectionBaseNode->layoutObject()) {
- if (selectionBaseLayoutObject->isSVGText()) {
- if (target->layoutObject()->containingBlock() != selectionBaseLayoutObject->containingBlock())
- return;
- }
- }
- }
-
- if (m_selectionInitiationState == HaveNotStartedSelection && !dispatchSelectStart(target))
- return;
-
- if (m_selectionInitiationState != ExtendedSelection) {
- // Always extend selection here because it's caused by a mouse drag
- m_selectionInitiationState = ExtendedSelection;
- newSelection = VisibleSelection(targetPosition);
- }
-
- if (RuntimeEnabledFeatures::userSelectAllEnabled()) {
- Node* rootUserSelectAllForMousePressNode = Position::rootUserSelectAllForNode(m_mousePressNode.get());
- if (rootUserSelectAllForMousePressNode && rootUserSelectAllForMousePressNode == Position::rootUserSelectAllForNode(target)) {
- newSelection.setBase(positionBeforeNode(rootUserSelectAllForMousePressNode).upstream(CanCrossEditingBoundary));
- newSelection.setExtent(positionAfterNode(rootUserSelectAllForMousePressNode).downstream(CanCrossEditingBoundary));
- } else {
- // Reset base for user select all when base is inside user-select-all area and extent < base.
- if (rootUserSelectAllForMousePressNode && comparePositions(target->layoutObject()->positionForPoint(hitTestResult.localPoint()), m_mousePressNode->layoutObject()->positionForPoint(m_dragStartPos)) < 0)
- newSelection.setBase(positionAfterNode(rootUserSelectAllForMousePressNode).downstream(CanCrossEditingBoundary));
-
- Node* rootUserSelectAllForTarget = Position::rootUserSelectAllForNode(target);
- if (rootUserSelectAllForTarget && m_mousePressNode->layoutObject() && comparePositions(target->layoutObject()->positionForPoint(hitTestResult.localPoint()), m_mousePressNode->layoutObject()->positionForPoint(m_dragStartPos)) < 0)
- newSelection.setExtent(positionBeforeNode(rootUserSelectAllForTarget).upstream(CanCrossEditingBoundary));
- else if (rootUserSelectAllForTarget && m_mousePressNode->layoutObject())
- newSelection.setExtent(positionAfterNode(rootUserSelectAllForTarget).downstream(CanCrossEditingBoundary));
- else
- newSelection.setExtent(targetPosition);
- }
- } else {
- newSelection.setExtent(targetPosition);
- }
-
- if (m_frame->selection().granularity() != CharacterGranularity)
- newSelection.expandUsingGranularity(m_frame->selection().granularity());
-
- m_frame->selection().setNonDirectionalSelectionIfNeeded(newSelection, m_frame->selection().granularity(),
- FrameSelection::AdjustEndpointsAtBidiBoundary);
-}
-
-bool EventHandler::handleMouseReleaseEvent(const MouseEventWithHitTestResults& event)
-{
- AutoscrollController* controller = autoscrollController();
- if (controller && controller->autoscrollInProgress())
- stopAutoscroll();
-
- // Used to prevent mouseMoveEvent from initiating a drag before
- // the mouse is pressed again.
- m_mousePressed = false;
- m_capturesDragging = false;
- m_mouseDownMayStartDrag = false;
- m_mouseDownMayStartSelect = false;
- m_mouseDownMayStartAutoscroll = false;
-
- bool handled = false;
-
- // Clear the selection if the mouse didn't move after the last mouse
- // press and it's not a context menu click. We do this so when clicking
- // on the selection, the selection goes away. However, if we are
- // editing, place the caret.
- if (m_mouseDownWasSingleClickInSelection && m_selectionInitiationState != ExtendedSelection
- && m_dragStartPos == event.event().position()
- && m_frame->selection().isRange()
- && event.event().button() != RightButton) {
- VisibleSelection newSelection;
- Node* node = event.innerNode();
- bool caretBrowsing = m_frame->settings() && m_frame->settings()->caretBrowsingEnabled();
- if (node && node->layoutObject() && (caretBrowsing || node->hasEditableStyle())) {
- VisiblePosition pos = VisiblePosition(node->layoutObject()->positionForPoint(event.localPoint()));
- newSelection = VisibleSelection(pos);
- }
-
- setSelectionIfNeeded(m_frame->selection(), newSelection);
-
- handled = true;
- }
-
- m_frame->selection().notifyLayoutObjectOfSelectionChange(UserTriggered);
-
- m_frame->selection().selectFrameElementInParentIfFullySelected();
-
- if (event.event().button() == MiddleButton && !event.isOverLink()) {
- // Ignore handled, since we want to paste to where the caret was placed anyway.
- handled = handlePasteGlobalSelection(event.event()) || handled;
- }
-
- return handled;
-}
-
-#if OS(WIN)
-
-void EventHandler::startPanScrolling(LayoutObject* layoutObject)
-{
- if (!layoutObject->isBox())
- return;
- AutoscrollController* controller = autoscrollController();
- if (!controller)
- return;
- controller->startPanScrolling(toLayoutBox(layoutObject), lastKnownMousePosition());
- invalidateClick();
-}
-
-#endif // OS(WIN)
-
-AutoscrollController* EventHandler::autoscrollController() const
-{
- if (Page* page = m_frame->page())
- return &page->autoscrollController();
- return nullptr;
-}
-
-bool EventHandler::panScrollInProgress() const
-{
- return autoscrollController() && autoscrollController()->panScrollInProgress();
-}
-
-HitTestResult EventHandler::hitTestResultAtPoint(const LayoutPoint& point, HitTestRequest::HitTestRequestType hitType, const LayoutSize& padding)
-{
- TRACE_EVENT0("blink", "EventHandler::hitTestResultAtPoint");
-
- ASSERT((hitType & HitTestRequest::ListBased) || padding.isEmpty());
-
- // We always send hitTestResultAtPoint to the main frame if we have one,
- // otherwise we might hit areas that are obscured by higher frames.
- if (m_frame->page()) {
- LocalFrame* mainFrame = m_frame->localFrameRoot();
- if (mainFrame && m_frame != mainFrame) {
- FrameView* frameView = m_frame->view();
- FrameView* mainView = mainFrame->view();
- if (frameView && mainView) {
- IntPoint mainFramePoint = mainView->rootFrameToContents(frameView->contentsToRootFrame(roundedIntPoint(point)));
- return mainFrame->eventHandler().hitTestResultAtPoint(mainFramePoint, hitType, padding);
- }
- }
- }
-
- // hitTestResultAtPoint is specifically used to hitTest into all frames, thus it always allows child frame content.
- HitTestRequest request(hitType | HitTestRequest::AllowChildFrameContent);
- HitTestResult result(request, point, padding.height(), padding.width(), padding.height(), padding.width());
-
- // LayoutView::hitTest causes a layout, and we don't want to hit that until the first
- // layout because until then, there is nothing shown on the screen - the user can't
- // have intentionally clicked on something belonging to this page. Furthermore,
- // mousemove events before the first layout should not lead to a premature layout()
- // happening, which could show a flash of white.
- // See also the similar code in Document::prepareMouseEvent.
- if (!m_frame->contentLayoutObject() || !m_frame->view() || !m_frame->view()->didFirstLayout())
- return result;
-
- m_frame->contentLayoutObject()->hitTest(result);
- if (!request.readOnly())
- m_frame->document()->updateHoverActiveState(request, result.innerElement());
-
- return result;
-}
-
-void EventHandler::stopAutoscroll()
-{
- if (AutoscrollController* controller = autoscrollController())
- controller->stopAutoscroll();
-}
-
-bool EventHandler::scroll(ScrollDirection direction, ScrollGranularity granularity, Node* startNode, Node** stopNode, float delta, IntPoint absolutePoint)
-{
- if (!delta)
- return false;
-
- Node* node = startNode;
-
- if (!node)
- node = m_frame->document()->focusedElement();
-
- if (!node)
- node = m_mousePressNode.get();
-
- if (!node || !node->layoutObject())
- return false;
-
- LayoutBox* curBox = node->layoutObject()->enclosingBox();
- while (curBox && !curBox->isLayoutView()) {
- ScrollDirectionPhysical physicalDirection = toPhysicalDirection(
- direction, curBox->isHorizontalWritingMode(), curBox->style()->isFlippedBlocksWritingMode());
-
- // If we're at the stopNode, we should try to scroll it but we shouldn't bubble past it
- bool shouldStopBubbling = stopNode && *stopNode && curBox->node() == *stopNode;
- bool didScroll = curBox->scroll(physicalDirection, granularity, delta);
-
- if (didScroll && stopNode)
- *stopNode = curBox->node();
-
- if (didScroll || shouldStopBubbling) {
- setFrameWasScrolledByUser();
- return true;
- }
-
- curBox = curBox->containingBlock();
- }
-
- return false;
-}
-
-void EventHandler::customizedScroll(const Node& startNode, ScrollState& scrollState)
-{
- if (scrollState.fullyConsumed())
- return;
-
- if (m_currentScrollChain.isEmpty())
- recomputeScrollChain(*m_frame, startNode, m_currentScrollChain);
- scrollState.setScrollChain(m_currentScrollChain);
- scrollState.distributeToScrollChainDescendant();
-}
-
-bool EventHandler::bubblingScroll(ScrollDirection direction, ScrollGranularity granularity, Node* startingNode)
-{
- // The layout needs to be up to date to determine if we can scroll. We may be
- // here because of an onLoad event, in which case the final layout hasn't been performed yet.
- m_frame->document()->updateLayoutIgnorePendingStylesheets();
- // FIXME: enable scroll customization in this case. See crbug.com/410974.
- if (scroll(direction, granularity, startingNode))
- return true;
- LocalFrame* frame = m_frame;
- FrameView* view = frame->view();
- if (view) {
- ScrollDirectionPhysical physicalDirection =
- toPhysicalDirection(direction, view->isVerticalDocument(), view->isFlippedDocument());
- if (view->scrollableArea()->userScroll(physicalDirection, granularity)) {
- setFrameWasScrolledByUser();
- return true;
- }
- }
-
- Frame* parentFrame = frame->tree().parent();
- if (!parentFrame || !parentFrame->isLocalFrame())
- return false;
- // FIXME: Broken for OOPI.
- return toLocalFrame(parentFrame)->eventHandler().bubblingScroll(direction, granularity, m_frame->deprecatedLocalOwner());
-}
-
-IntPoint EventHandler::lastKnownMousePosition() const
-{
- return m_lastKnownMousePosition;
-}
-
-static LocalFrame* subframeForTargetNode(Node* node)
-{
- if (!node)
- return nullptr;
-
- LayoutObject* layoutObject = node->layoutObject();
- if (!layoutObject || !layoutObject->isLayoutPart())
- return nullptr;
-
- Widget* widget = toLayoutPart(layoutObject)->widget();
- if (!widget || !widget->isFrameView())
- return nullptr;
-
- return &toFrameView(widget)->frame();
-}
-
-static LocalFrame* subframeForHitTestResult(const MouseEventWithHitTestResults& hitTestResult)
-{
- if (!hitTestResult.isOverWidget())
- return nullptr;
- return subframeForTargetNode(hitTestResult.innerNode());
-}
-
-static bool isSubmitImage(Node* node)
-{
- return isHTMLInputElement(node) && toHTMLInputElement(node)->type() == InputTypeNames::image;
-}
-
-bool EventHandler::useHandCursor(Node* node, bool isOverLink)
-{
- if (!node)
- return false;
-
- return ((isOverLink || isSubmitImage(node)) && !node->hasEditableStyle());
-}
-
-void EventHandler::cursorUpdateTimerFired(Timer<EventHandler>*)
-{
- ASSERT(m_frame);
- ASSERT(m_frame->document());
-
- updateCursor();
-}
-
-void EventHandler::updateCursor()
-{
- TRACE_EVENT0("input", "EventHandler::updateCursor");
-
- // We must do a cross-frame hit test because the frame that triggered the cursor
- // update could be occluded by a different frame.
- ASSERT(m_frame == m_frame->localFrameRoot());
-
- if (m_mousePositionIsUnknown)
- return;
-
- FrameView* view = m_frame->view();
- if (!view || !view->shouldSetCursor())
- return;
-
- LayoutView* layoutView = view->layoutView();
- if (!layoutView)
- return;
-
- m_frame->document()->updateLayout();
-
- HitTestRequest request(HitTestRequest::ReadOnly | HitTestRequest::AllowChildFrameContent);
- HitTestResult result(request, view->rootFrameToContents(m_lastKnownMousePosition));
- layoutView->hitTest(result);
-
- if (LocalFrame* frame = result.innerNodeFrame()) {
- OptionalCursor optionalCursor = frame->eventHandler().selectCursor(result);
- if (optionalCursor.isCursorChange()) {
- view->setCursor(optionalCursor.cursor());
- }
- }
-}
-
-OptionalCursor EventHandler::selectCursor(const HitTestResult& result)
-{
- if (m_resizeScrollableArea && m_resizeScrollableArea->inResizeMode())
- return NoCursorChange;
-
- Page* page = m_frame->page();
- if (!page)
- return NoCursorChange;
- if (panScrollInProgress())
- return NoCursorChange;
-
- Node* node = result.innerPossiblyPseudoNode();
- if (!node)
- return selectAutoCursor(result, node, iBeamCursor());
-
- LayoutObject* layoutObject = node->layoutObject();
- const ComputedStyle* style = layoutObject ? layoutObject->style() : nullptr;
-
- if (layoutObject) {
- Cursor overrideCursor;
- switch (layoutObject->getCursor(roundedIntPoint(result.localPoint()), overrideCursor)) {
- case SetCursorBasedOnStyle:
- break;
- case SetCursor:
- return overrideCursor;
- case DoNotSetCursor:
- return NoCursorChange;
- }
- }
-
- if (style && style->cursors()) {
- const CursorList* cursors = style->cursors();
- for (unsigned i = 0; i < cursors->size(); ++i) {
- StyleImage* styleImage = (*cursors)[i].image();
- if (!styleImage)
- continue;
- ImageResource* cachedImage = styleImage->cachedImage();
- if (!cachedImage)
- continue;
- float scale = styleImage->imageScaleFactor();
- bool hotSpotSpecified = (*cursors)[i].hotSpotSpecified();
- // Get hotspot and convert from logical pixels to physical pixels.
- IntPoint hotSpot = (*cursors)[i].hotSpot();
- hotSpot.scale(scale, scale);
- IntSize size = cachedImage->imageForLayoutObject(layoutObject)->size();
- if (cachedImage->errorOccurred())
- continue;
- // Limit the size of cursors (in UI pixels) so that they cannot be
- // used to cover UI elements in chrome.
- size.scale(1 / scale);
- if (size.width() > maximumCursorSize || size.height() > maximumCursorSize)
- continue;
-
- Image* image = cachedImage->imageForLayoutObject(layoutObject);
- // Ensure no overflow possible in calculations above.
- if (scale < minimumCursorScale)
- continue;
- return Cursor(image, hotSpotSpecified, hotSpot, scale);
- }
- }
-
- switch (style ? style->cursor() : CURSOR_AUTO) {
- case CURSOR_AUTO: {
- bool horizontalText = !style || style->isHorizontalWritingMode();
- const Cursor& iBeam = horizontalText ? iBeamCursor() : verticalTextCursor();
- return selectAutoCursor(result, node, iBeam);
- }
- case CURSOR_CROSS:
- return crossCursor();
- case CURSOR_POINTER:
- return handCursor();
- case CURSOR_MOVE:
- return moveCursor();
- case CURSOR_ALL_SCROLL:
- return moveCursor();
- case CURSOR_E_RESIZE:
- return eastResizeCursor();
- case CURSOR_W_RESIZE:
- return westResizeCursor();
- case CURSOR_N_RESIZE:
- return northResizeCursor();
- case CURSOR_S_RESIZE:
- return southResizeCursor();
- case CURSOR_NE_RESIZE:
- return northEastResizeCursor();
- case CURSOR_SW_RESIZE:
- return southWestResizeCursor();
- case CURSOR_NW_RESIZE:
- return northWestResizeCursor();
- case CURSOR_SE_RESIZE:
- return southEastResizeCursor();
- case CURSOR_NS_RESIZE:
- return northSouthResizeCursor();
- case CURSOR_EW_RESIZE:
- return eastWestResizeCursor();
- case CURSOR_NESW_RESIZE:
- return northEastSouthWestResizeCursor();
- case CURSOR_NWSE_RESIZE:
- return northWestSouthEastResizeCursor();
- case CURSOR_COL_RESIZE:
- return columnResizeCursor();
- case CURSOR_ROW_RESIZE:
- return rowResizeCursor();
- case CURSOR_TEXT:
- return iBeamCursor();
- case CURSOR_WAIT:
- return waitCursor();
- case CURSOR_HELP:
- return helpCursor();
- case CURSOR_VERTICAL_TEXT:
- return verticalTextCursor();
- case CURSOR_CELL:
- return cellCursor();
- case CURSOR_CONTEXT_MENU:
- return contextMenuCursor();
- case CURSOR_PROGRESS:
- return progressCursor();
- case CURSOR_NO_DROP:
- return noDropCursor();
- case CURSOR_ALIAS:
- return aliasCursor();
- case CURSOR_COPY:
- return copyCursor();
- case CURSOR_NONE:
- return noneCursor();
- case CURSOR_NOT_ALLOWED:
- return notAllowedCursor();
- case CURSOR_DEFAULT:
- return pointerCursor();
- case CURSOR_ZOOM_IN:
- return zoomInCursor();
- case CURSOR_ZOOM_OUT:
- return zoomOutCursor();
- case CURSOR_WEBKIT_GRAB:
- return grabCursor();
- case CURSOR_WEBKIT_GRABBING:
- return grabbingCursor();
- }
- return pointerCursor();
-}
-
-OptionalCursor EventHandler::selectAutoCursor(const HitTestResult& result, Node* node, const Cursor& iBeam)
-{
- bool editable = (node && node->hasEditableStyle());
-
- if (useHandCursor(node, result.isOverLink()))
- return handCursor();
-
- bool inResizer = false;
- LayoutObject* layoutObject = node ? node->layoutObject() : nullptr;
- if (layoutObject && m_frame->view()) {
- DeprecatedPaintLayer* layer = layoutObject->enclosingLayer();
- inResizer = layer->scrollableArea() && layer->scrollableArea()->isPointInResizeControl(result.roundedPointInMainFrame(), ResizerForPointer);
- }
-
- // During selection, use an I-beam no matter what we're over.
- // If a drag may be starting or we're capturing mouse events for a particular node, don't treat this as a selection.
- if (m_mousePressed && m_mouseDownMayStartSelect
- && !m_mouseDownMayStartDrag
- && m_frame->selection().isCaretOrRange()
- && !m_capturingMouseEventsNode) {
- return iBeam;
- }
-
- if ((editable || (layoutObject && layoutObject->isText() && node->canStartSelection())) && !inResizer && !result.scrollbar())
- return iBeam;
- return pointerCursor();
-}
-
-static LayoutPoint contentPointFromRootFrame(LocalFrame* frame, const IntPoint& pointInRootFrame)
-{
- FrameView* view = frame->view();
- // FIXME: Is it really OK to use the wrong coordinates here when view is 0?
- // Historically the code would just crash; this is clearly no worse than that.
- return view ? view->rootFrameToContents(pointInRootFrame) : pointInRootFrame;
-}
-
-bool EventHandler::handleMousePressEvent(const PlatformMouseEvent& mouseEvent)
-{
- TRACE_EVENT0("blink", "EventHandler::handleMousePressEvent");
-
- RefPtrWillBeRawPtr<FrameView> protector(m_frame->view());
-
- UserGestureIndicator gestureIndicator(DefinitelyProcessingUserGesture);
- m_frame->localFrameRoot()->eventHandler().m_lastMouseDownUserGestureToken = gestureIndicator.currentToken();
-
- cancelFakeMouseMoveEvent();
- if (m_eventHandlerWillResetCapturingMouseEventsNode)
- m_capturingMouseEventsNode = nullptr;
- m_mousePressed = true;
- m_capturesDragging = true;
- setLastKnownMousePosition(mouseEvent);
- m_mouseDownTimestamp = mouseEvent.timestamp();
- m_mouseDownMayStartDrag = false;
- m_mouseDownMayStartSelect = false;
- m_mouseDownMayStartAutoscroll = false;
- if (FrameView* view = m_frame->view()) {
- m_mouseDownPos = view->rootFrameToContents(mouseEvent.position());
- } else {
- invalidateClick();
- return false;
- }
-
- HitTestRequest request(HitTestRequest::Active);
- // Save the document point we generate in case the window coordinate is invalidated by what happens
- // when we dispatch the event.
- LayoutPoint documentPoint = contentPointFromRootFrame(m_frame, mouseEvent.position());
- MouseEventWithHitTestResults mev = m_frame->document()->prepareMouseEvent(request, documentPoint, mouseEvent);
-
- if (!mev.innerNode()) {
- invalidateClick();
- return false;
- }
-
- m_mousePressNode = mev.innerNode();
-
- RefPtrWillBeRawPtr<LocalFrame> subframe = subframeForHitTestResult(mev);
- if (subframe && passMousePressEventToSubframe(mev, subframe.get())) {
- // Start capturing future events for this frame. We only do this if we didn't clear
- // the m_mousePressed flag, which may happen if an AppKit widget entered a modal event loop.
- m_capturesDragging = subframe->eventHandler().capturesDragging();
- if (m_mousePressed && m_capturesDragging) {
- m_capturingMouseEventsNode = mev.innerNode();
- m_eventHandlerWillResetCapturingMouseEventsNode = true;
- }
- invalidateClick();
- return true;
- }
-
-#if OS(WIN)
- // We store whether pan scrolling is in progress before calling stopAutoscroll()
- // because it will set m_autoscrollType to NoAutoscroll on return.
- bool isPanScrollInProgress = panScrollInProgress();
- stopAutoscroll();
- if (isPanScrollInProgress) {
- // We invalidate the click when exiting pan scrolling so that we don't inadvertently navigate
- // away from the current page (e.g. the click was on a hyperlink). See <rdar://problem/6095023>.
- invalidateClick();
- return true;
- }
-#endif
-
- m_clickCount = mouseEvent.clickCount();
- m_clickNode = mev.innerNode()->isTextNode() ? ComposedTreeTraversal::parent(*mev.innerNode()) : mev.innerNode();
-
- if (FrameView* view = m_frame->view()) {
- DeprecatedPaintLayer* layer = mev.innerNode()->layoutObject() ? mev.innerNode()->layoutObject()->enclosingLayer() : nullptr;
- IntPoint p = view->rootFrameToContents(mouseEvent.position());
- if (layer && layer->scrollableArea() && layer->scrollableArea()->isPointInResizeControl(p, ResizerForPointer)) {
- m_resizeScrollableArea = layer->scrollableArea();
- m_resizeScrollableArea->setInResizeMode(true);
- m_offsetFromResizeCorner = LayoutSize(m_resizeScrollableArea->offsetFromResizeCorner(p));
- invalidateClick();
- return true;
- }
- }
-
- m_frame->selection().setCaretBlinkingSuspended(true);
-
- bool swallowEvent = !dispatchMouseEvent(EventTypeNames::mousedown, mev.innerNode(), m_clickCount, mouseEvent, true);
- HitTestResult hitTestResult = hitTestResultInFrame(m_frame, mouseEvent.position(), HitTestRequest::ReadOnly);
- swallowEvent = swallowEvent || handleMouseFocus(MouseEventWithHitTestResults(mouseEvent, hitTestResult));
- m_capturesDragging = !swallowEvent || mev.scrollbar();
-
- // If the hit testing originally determined the event was in a scrollbar, refetch the MouseEventWithHitTestResults
- // in case the scrollbar widget was destroyed when the mouse event was handled.
- if (mev.scrollbar()) {
- const bool wasLastScrollBar = mev.scrollbar() == m_lastScrollbarUnderMouse.get();
- HitTestRequest request(HitTestRequest::ReadOnly | HitTestRequest::Active);
- mev = m_frame->document()->prepareMouseEvent(request, documentPoint, mouseEvent);
- if (wasLastScrollBar && mev.scrollbar() != m_lastScrollbarUnderMouse.get())
- m_lastScrollbarUnderMouse = nullptr;
- }
-
- if (swallowEvent) {
- // scrollbars should get events anyway, even disabled controls might be scrollable
- passMousePressEventToScrollbar(mev);
- } else {
- if (shouldRefetchEventTarget(mev)) {
- HitTestRequest request(HitTestRequest::ReadOnly | HitTestRequest::Active);
- mev = m_frame->document()->prepareMouseEvent(request, documentPoint, mouseEvent);
- }
-
- if (passMousePressEventToScrollbar(mev))
- swallowEvent = true;
- else
- swallowEvent = handleMousePressEvent(mev);
- }
-
- return swallowEvent;
-}
-
-static DeprecatedPaintLayer* layerForNode(Node* node)
-{
- if (!node)
- return nullptr;
-
- LayoutObject* layoutObject = node->layoutObject();
- if (!layoutObject)
- return nullptr;
-
- DeprecatedPaintLayer* layer = layoutObject->enclosingLayer();
- if (!layer)
- return nullptr;
-
- return layer;
-}
-
-ScrollableArea* EventHandler::associatedScrollableArea(const DeprecatedPaintLayer* layer) const
-{
- if (DeprecatedPaintLayerScrollableArea* scrollableArea = layer->scrollableArea()) {
- if (scrollableArea->scrollsOverflow())
- return scrollableArea;
- }
-
- return nullptr;
-}
-
-bool EventHandler::handleMouseMoveEvent(const PlatformMouseEvent& event)
-{
- TRACE_EVENT0("blink", "EventHandler::handleMouseMoveEvent");
-
- RefPtrWillBeRawPtr<FrameView> protector(m_frame->view());
- MaximumDurationTracker maxDurationTracker(&m_maxMouseMovedDuration);
-
- HitTestResult hoveredNode = HitTestResult();
- bool result = handleMouseMoveOrLeaveEvent(event, &hoveredNode);
-
- Page* page = m_frame->page();
- if (!page)
- return result;
-
- if (DeprecatedPaintLayer* layer = layerForNode(hoveredNode.innerNode())) {
- if (ScrollableArea* layerScrollableArea = associatedScrollableArea(layer))
- layerScrollableArea->mouseMovedInContentArea();
- }
-
- if (FrameView* frameView = m_frame->view())
- frameView->mouseMovedInContentArea();
-
- hoveredNode.setToShadowHostIfInUserAgentShadowRoot();
- page->chromeClient().mouseDidMoveOverElement(hoveredNode);
-
- return result;
-}
-
-void EventHandler::handleMouseLeaveEvent(const PlatformMouseEvent& event)
-{
- TRACE_EVENT0("blink", "EventHandler::handleMouseLeaveEvent");
-
- RefPtrWillBeRawPtr<FrameView> protector(m_frame->view());
- handleMouseMoveOrLeaveEvent(event, 0, false, true);
-}
-
-bool EventHandler::handleMouseMoveOrLeaveEvent(const PlatformMouseEvent& mouseEvent, HitTestResult* hoveredNode, bool onlyUpdateScrollbars, bool forceLeave)
-{
- ASSERT(m_frame);
- ASSERT(m_frame->view());
-
- setLastKnownMousePosition(mouseEvent);
-
- if (m_hoverTimer.isActive())
- m_hoverTimer.stop();
-
- m_cursorUpdateTimer.stop();
-
- cancelFakeMouseMoveEvent();
-
- if (m_svgPan) {
- m_frame->document()->accessSVGExtensions().updatePan(m_frame->view()->rootFrameToContents(m_lastKnownMousePosition));
- return true;
- }
-
- if (m_frameSetBeingResized)
- return !dispatchMouseEvent(EventTypeNames::mousemove, m_frameSetBeingResized.get(), 0, mouseEvent, false);
-
- // Send events right to a scrollbar if the mouse is pressed.
- if (m_lastScrollbarUnderMouse && m_mousePressed) {
- m_lastScrollbarUnderMouse->mouseMoved(mouseEvent);
- return true;
- }
-
- // Mouse events simulated from touch should not hit-test again.
- ASSERT(!mouseEvent.fromTouch());
-
- HitTestRequest::HitTestRequestType hitType = HitTestRequest::Move;
- if (m_mousePressed) {
- hitType |= HitTestRequest::Active;
- } else if (onlyUpdateScrollbars) {
- // Mouse events should be treated as "read-only" if we're updating only scrollbars. This
- // means that :hover and :active freeze in the state they were in, rather than updating
- // for nodes the mouse moves while the window is not key (which will be the case if
- // onlyUpdateScrollbars is true).
- hitType |= HitTestRequest::ReadOnly;
- }
-
- // Treat any mouse move events as readonly if the user is currently touching the screen.
- if (m_touchPressed)
- hitType |= HitTestRequest::Active | HitTestRequest::ReadOnly;
- HitTestRequest request(hitType);
- MouseEventWithHitTestResults mev = MouseEventWithHitTestResults(mouseEvent, HitTestResult(request, LayoutPoint()));
-
- // We don't want to do a hit-test in forceLeave scenarios because there might actually be some other frame above this one at the specified co-ordinate.
- // So we must force the hit-test to fail, while still clearing hover/active state.
- if (forceLeave)
- m_frame->document()->updateHoverActiveState(request, 0);
- else
- mev = prepareMouseEvent(request, mouseEvent);
-
- if (hoveredNode)
- *hoveredNode = mev.hitTestResult();
-
- Scrollbar* scrollbar = nullptr;
-
- if (m_resizeScrollableArea && m_resizeScrollableArea->inResizeMode()) {
- m_resizeScrollableArea->resize(mouseEvent, m_offsetFromResizeCorner);
- } else {
- if (!scrollbar)
- scrollbar = mev.scrollbar();
-
- updateLastScrollbarUnderMouse(scrollbar, !m_mousePressed);
- if (onlyUpdateScrollbars)
- return true;
- }
-
- bool swallowEvent = false;
- RefPtrWillBeRawPtr<LocalFrame> newSubframe = m_capturingMouseEventsNode.get() ? subframeForTargetNode(m_capturingMouseEventsNode.get()) : subframeForHitTestResult(mev);
-
- // We want mouseouts to happen first, from the inside out. First send a move event to the last subframe so that it will fire mouseouts.
- if (m_lastMouseMoveEventSubframe && m_lastMouseMoveEventSubframe->tree().isDescendantOf(m_frame) && m_lastMouseMoveEventSubframe != newSubframe)
- m_lastMouseMoveEventSubframe->eventHandler().handleMouseLeaveEvent(mouseEvent);
-
- if (newSubframe) {
- // Update over/out state before passing the event to the subframe.
- updateMouseEventTargetNode(mev.innerNode(), mouseEvent, true);
-
- // Event dispatch in updateMouseEventTargetNode may have caused the subframe of the target
- // node to be detached from its FrameView, in which case the event should not be passed.
- if (newSubframe->view())
- swallowEvent |= passMouseMoveEventToSubframe(mev, newSubframe.get(), hoveredNode);
- } else {
- if (scrollbar && !m_mousePressed)
- scrollbar->mouseMoved(mouseEvent); // Handle hover effects on platforms that support visual feedback on scrollbar hovering.
- if (FrameView* view = m_frame->view()) {
- OptionalCursor optionalCursor = selectCursor(mev.hitTestResult());
- if (optionalCursor.isCursorChange()) {
- view->setCursor(optionalCursor.cursor());
- }
- }
- }
-
- m_lastMouseMoveEventSubframe = newSubframe;
-
- if (swallowEvent)
- return true;
-
- swallowEvent = !dispatchMouseEvent(EventTypeNames::mousemove, mev.innerNode(), 0, mouseEvent, true);
- if (!swallowEvent)
- swallowEvent = handleMouseDraggedEvent(mev);
-
- return swallowEvent;
-}
-
-void EventHandler::invalidateClick()
-{
- m_clickCount = 0;
- m_clickNode = nullptr;
-}
-
-static ContainerNode* parentForClickEvent(const Node& node)
-{
- // IE doesn't dispatch click events for mousedown/mouseup events across form
- // controls.
- if (node.isHTMLElement() && toHTMLElement(node).isInteractiveContent())
- return nullptr;
-
- return ComposedTreeTraversal::parent(node);
-}
-
-bool EventHandler::handleMouseReleaseEvent(const PlatformMouseEvent& mouseEvent)
-{
- TRACE_EVENT0("blink", "EventHandler::handleMouseReleaseEvent");
-
- RefPtrWillBeRawPtr<FrameView> protector(m_frame->view());
-
- m_frame->selection().setCaretBlinkingSuspended(false);
-
- OwnPtr<UserGestureIndicator> gestureIndicator;
-
- if (m_frame->localFrameRoot()->eventHandler().m_lastMouseDownUserGestureToken)
- gestureIndicator = adoptPtr(new UserGestureIndicator(m_frame->localFrameRoot()->eventHandler().m_lastMouseDownUserGestureToken.release()));
- else
- gestureIndicator = adoptPtr(new UserGestureIndicator(DefinitelyProcessingUserGesture));
-
-#if OS(WIN)
- if (Page* page = m_frame->page())
- page->autoscrollController().handleMouseReleaseForPanScrolling(m_frame, mouseEvent);
-#endif
-
- m_mousePressed = false;
- setLastKnownMousePosition(mouseEvent);
-
- if (m_svgPan) {
- m_svgPan = false;
- m_frame->document()->accessSVGExtensions().updatePan(m_frame->view()->rootFrameToContents(m_lastKnownMousePosition));
- return true;
- }
-
- if (m_frameSetBeingResized)
- return !dispatchMouseEvent(EventTypeNames::mouseup, m_frameSetBeingResized.get(), m_clickCount, mouseEvent, false);
-
- if (m_lastScrollbarUnderMouse) {
- invalidateClick();
- m_lastScrollbarUnderMouse->mouseUp(mouseEvent);
- bool setUnder = false;
- return !dispatchMouseEvent(EventTypeNames::mouseup, m_nodeUnderMouse.get(), m_clickCount, mouseEvent, setUnder);
- }
-
- // Mouse events simulated from touch should not hit-test again.
- ASSERT(!mouseEvent.fromTouch());
-
- HitTestRequest::HitTestRequestType hitType = HitTestRequest::Release;
- HitTestRequest request(hitType);
- MouseEventWithHitTestResults mev = prepareMouseEvent(request, mouseEvent);
- LocalFrame* subframe = m_capturingMouseEventsNode.get() ? subframeForTargetNode(m_capturingMouseEventsNode.get()) : subframeForHitTestResult(mev);
- if (m_eventHandlerWillResetCapturingMouseEventsNode)
- m_capturingMouseEventsNode = nullptr;
- if (subframe && passMouseReleaseEventToSubframe(mev, subframe))
- return true;
-
- bool swallowMouseUpEvent = !dispatchMouseEvent(EventTypeNames::mouseup, mev.innerNode(), m_clickCount, mouseEvent, false);
-
- bool contextMenuEvent = mouseEvent.button() == RightButton;
-#if OS(MACOSX)
- // FIXME: The Mac port achieves the same behavior by checking whether the context menu is currently open in WebPage::mouseEvent(). Consider merging the implementations.
- if (mouseEvent.button() == LeftButton && mouseEvent.modifiers() & PlatformEvent::CtrlKey)
- contextMenuEvent = true;
-#endif
-
- bool swallowClickEvent = false;
- if (m_clickCount > 0 && !contextMenuEvent && mev.innerNode() && m_clickNode && mev.innerNode()->canParticipateInComposedTree() && m_clickNode->canParticipateInComposedTree()) {
- // Updates distribution because a 'mouseup' event listener can make the
- // tree dirty at dispatchMouseEvent() invocation above.
- // Unless distribution is updated, commonAncestor would hit ASSERT.
- // Both m_clickNode and mev.innerNode() don't need to be updated
- // because commonAncestor() will exit early if their documents are different.
- m_clickNode->updateDistribution();
- if (Node* clickTargetNode = mev.innerNode()->commonAncestor(*m_clickNode, parentForClickEvent))
- swallowClickEvent = !dispatchMouseEvent(EventTypeNames::click, clickTargetNode, m_clickCount, mouseEvent, true);
- }
-
- if (m_resizeScrollableArea) {
- m_resizeScrollableArea->setInResizeMode(false);
- m_resizeScrollableArea = nullptr;
- }
-
- bool swallowMouseReleaseEvent = false;
- if (!swallowMouseUpEvent)
- swallowMouseReleaseEvent = handleMouseReleaseEvent(mev);
-
- invalidateClick();
-
- return swallowMouseUpEvent || swallowClickEvent || swallowMouseReleaseEvent;
-}
-
-bool EventHandler::handlePasteGlobalSelection(const PlatformMouseEvent& mouseEvent)
-{
- // If the event was a middle click, attempt to copy global selection in after
- // the newly set caret position.
- //
- // This code is called from either the mouse up or mouse down handling. There
- // is some debate about when the global selection is pasted:
- // xterm: pastes on up.
- // GTK: pastes on down.
- // Qt: pastes on up.
- // Firefox: pastes on up.
- // Chromium: pastes on up.
- //
- // There is something of a webcompat angle to this well, as highlighted by
- // crbug.com/14608. Pages can clear text boxes 'onclick' and, if we paste on
- // down then the text is pasted just before the onclick handler runs and
- // clears the text box. So it's important this happens after the event
- // handlers have been fired.
- if (mouseEvent.type() != PlatformEvent::MouseReleased)
- return false;
-
- if (!m_frame->page())
- return false;
- Frame* focusFrame = m_frame->page()->focusController().focusedOrMainFrame();
- // Do not paste here if the focus was moved somewhere else.
- if (m_frame == focusFrame && m_frame->editor().behavior().supportsGlobalSelection())
- return m_frame->editor().command("PasteGlobalSelection").execute();
-
- return false;
-}
-
-
-bool EventHandler::dispatchDragEvent(const AtomicString& eventType, Node* dragTarget, const PlatformMouseEvent& event, DataTransfer* dataTransfer)
-{
- FrameView* view = m_frame->view();
-
- // FIXME: We might want to dispatch a dragleave even if the view is gone.
- if (!view)
- return false;
-
- RefPtrWillBeRawPtr<MouseEvent> me = MouseEvent::create(eventType,
- true, true, m_frame->document()->domWindow(),
- 0, event.globalPosition().x(), event.globalPosition().y(), event.position().x(), event.position().y(),
- event.movementDelta().x(), event.movementDelta().y(),
- event.ctrlKey(), event.altKey(), event.shiftKey(), event.metaKey(),
- 0, MouseEvent::platformModifiersToButtons(event.modifiers()), nullptr, dataTransfer);
-
- dragTarget->dispatchEvent(me.get(), IGNORE_EXCEPTION);
- return me->defaultPrevented();
-}
-
-static bool targetIsFrame(Node* target, LocalFrame*& frame)
-{
- if (!isHTMLFrameElementBase(target))
- return false;
-
- // Cross-process drag and drop is not yet supported.
- if (toHTMLFrameElementBase(target)->contentFrame() && !toHTMLFrameElementBase(target)->contentFrame()->isLocalFrame())
- return false;
-
- frame = toLocalFrame(toHTMLFrameElementBase(target)->contentFrame());
- return true;
-}
-
-static bool findDropZone(Node* target, DataTransfer* dataTransfer)
-{
- Element* element = target->isElementNode() ? toElement(target) : target->parentElement();
- for (; element; element = element->parentElement()) {
- bool matched = false;
- AtomicString dropZoneStr = element->fastGetAttribute(webkitdropzoneAttr);
-
- if (dropZoneStr.isEmpty())
- continue;
-
- UseCounter::count(element->document(), UseCounter::PrefixedHTMLElementDropzone);
-
- dropZoneStr = dropZoneStr.lower();
-
- SpaceSplitString keywords(dropZoneStr, SpaceSplitString::ShouldNotFoldCase);
- if (keywords.isNull())
- continue;
-
- DragOperation dragOperation = DragOperationNone;
- for (unsigned i = 0; i < keywords.size(); i++) {
- DragOperation op = convertDropZoneOperationToDragOperation(keywords[i]);
- if (op != DragOperationNone) {
- if (dragOperation == DragOperationNone)
- dragOperation = op;
- } else {
- matched = matched || dataTransfer->hasDropZoneType(keywords[i].string());
- }
-
- if (matched && dragOperation != DragOperationNone)
- break;
- }
- if (matched) {
- dataTransfer->setDropEffect(convertDragOperationToDropZoneOperation(dragOperation));
- return true;
- }
- }
- return false;
-}
-
-bool EventHandler::updateDragAndDrop(const PlatformMouseEvent& event, DataTransfer* dataTransfer)
-{
- bool accept = false;
-
- if (!m_frame->view())
- return false;
-
- HitTestRequest request(HitTestRequest::ReadOnly);
- MouseEventWithHitTestResults mev = prepareMouseEvent(request, event);
-
- // Drag events should never go to text nodes (following IE, and proper mouseover/out dispatch)
- RefPtrWillBeRawPtr<Node> newTarget = mev.innerNode();
- if (newTarget && newTarget->isTextNode())
- newTarget = ComposedTreeTraversal::parent(*newTarget);
-
- if (AutoscrollController* controller = autoscrollController())
- controller->updateDragAndDrop(newTarget.get(), event.position(), event.timestamp());
-
- if (m_dragTarget != newTarget) {
- // FIXME: this ordering was explicitly chosen to match WinIE. However,
- // it is sometimes incorrect when dragging within subframes, as seen with
- // LayoutTests/fast/events/drag-in-frames.html.
- //
- // Moreover, this ordering conforms to section 7.9.4 of the HTML 5 spec. <http://dev.w3.org/html5/spec/Overview.html#drag-and-drop-processing-model>.
- LocalFrame* targetFrame;
- if (targetIsFrame(newTarget.get(), targetFrame)) {
- if (targetFrame)
- accept = targetFrame->eventHandler().updateDragAndDrop(event, dataTransfer);
- } else if (newTarget) {
- // As per section 7.9.4 of the HTML 5 spec., we must always fire a drag event before firing a dragenter, dragleave, or dragover event.
- if (dragState().m_dragSrc) {
- // for now we don't care if event handler cancels default behavior, since there is none
- dispatchDragSrcEvent(EventTypeNames::drag, event);
- }
- accept = dispatchDragEvent(EventTypeNames::dragenter, newTarget.get(), event, dataTransfer);
- if (!accept)
- accept = findDropZone(newTarget.get(), dataTransfer);
- }
-
- if (targetIsFrame(m_dragTarget.get(), targetFrame)) {
- if (targetFrame)
- accept = targetFrame->eventHandler().updateDragAndDrop(event, dataTransfer);
- } else if (m_dragTarget) {
- dispatchDragEvent(EventTypeNames::dragleave, m_dragTarget.get(), event, dataTransfer);
- }
-
- if (newTarget) {
- // We do not explicitly call dispatchDragEvent here because it could ultimately result in the appearance that
- // two dragover events fired. So, we mark that we should only fire a dragover event on the next call to this function.
- m_shouldOnlyFireDragOverEvent = true;
- }
- } else {
- LocalFrame* targetFrame;
- if (targetIsFrame(newTarget.get(), targetFrame)) {
- if (targetFrame)
- accept = targetFrame->eventHandler().updateDragAndDrop(event, dataTransfer);
- } else if (newTarget) {
- // Note, when dealing with sub-frames, we may need to fire only a dragover event as a drag event may have been fired earlier.
- if (!m_shouldOnlyFireDragOverEvent && dragState().m_dragSrc) {
- // for now we don't care if event handler cancels default behavior, since there is none
- dispatchDragSrcEvent(EventTypeNames::drag, event);
- }
- accept = dispatchDragEvent(EventTypeNames::dragover, newTarget.get(), event, dataTransfer);
- if (!accept)
- accept = findDropZone(newTarget.get(), dataTransfer);
- m_shouldOnlyFireDragOverEvent = false;
- }
- }
- m_dragTarget = newTarget;
-
- return accept;
-}
-
-void EventHandler::cancelDragAndDrop(const PlatformMouseEvent& event, DataTransfer* dataTransfer)
-{
- LocalFrame* targetFrame;
- if (targetIsFrame(m_dragTarget.get(), targetFrame)) {
- if (targetFrame)
- targetFrame->eventHandler().cancelDragAndDrop(event, dataTransfer);
- } else if (m_dragTarget.get()) {
- if (dragState().m_dragSrc)
- dispatchDragSrcEvent(EventTypeNames::drag, event);
- dispatchDragEvent(EventTypeNames::dragleave, m_dragTarget.get(), event, dataTransfer);
- }
- clearDragState();
-}
-
-bool EventHandler::performDragAndDrop(const PlatformMouseEvent& event, DataTransfer* dataTransfer)
-{
- LocalFrame* targetFrame;
- bool preventedDefault = false;
- if (targetIsFrame(m_dragTarget.get(), targetFrame)) {
- if (targetFrame)
- preventedDefault = targetFrame->eventHandler().performDragAndDrop(event, dataTransfer);
- } else if (m_dragTarget.get()) {
- preventedDefault = dispatchDragEvent(EventTypeNames::drop, m_dragTarget.get(), event, dataTransfer);
- }
- clearDragState();
- return preventedDefault;
-}
-
-void EventHandler::clearDragState()
-{
- stopAutoscroll();
- m_dragTarget = nullptr;
- m_capturingMouseEventsNode = nullptr;
- m_shouldOnlyFireDragOverEvent = false;
-}
-
-void EventHandler::setCapturingMouseEventsNode(PassRefPtrWillBeRawPtr<Node> n)
-{
- m_capturingMouseEventsNode = n;
- m_eventHandlerWillResetCapturingMouseEventsNode = false;
-}
-
-MouseEventWithHitTestResults EventHandler::prepareMouseEvent(const HitTestRequest& request, const PlatformMouseEvent& mev)
-{
- ASSERT(m_frame);
- ASSERT(m_frame->document());
-
- return m_frame->document()->prepareMouseEvent(request, contentPointFromRootFrame(m_frame, mev.position()), mev);
-}
-
-void EventHandler::updateMouseEventTargetNode(Node* targetNode, const PlatformMouseEvent& mouseEvent, bool fireMouseEvents)
-{
- Node* result = targetNode;
-
- // If we're capturing, we always go right to that node.
- if (m_capturingMouseEventsNode) {
- result = m_capturingMouseEventsNode.get();
- } else {
- // If the target node is a text node, dispatch on the parent node - rdar://4196646
- if (result && result->isTextNode())
- result = ComposedTreeTraversal::parent(*result);
- }
- m_nodeUnderMouse = result;
-
- if (fireMouseEvents) {
- DeprecatedPaintLayer* layerForLastNode = layerForNode(m_lastNodeUnderMouse.get());
- DeprecatedPaintLayer* layerForNodeUnderMouse = layerForNode(m_nodeUnderMouse.get());
- Page* page = m_frame->page();
-
- if (m_lastNodeUnderMouse && (!m_nodeUnderMouse || m_nodeUnderMouse->document() != m_frame->document())) {
- // The mouse has moved between frames.
- if (LocalFrame* frame = m_lastNodeUnderMouse->document().frame()) {
- if (FrameView* frameView = frame->view())
- frameView->mouseExitedContentArea();
- }
- } else if (page && (layerForLastNode && (!layerForNodeUnderMouse || layerForNodeUnderMouse != layerForLastNode))) {
- // The mouse has moved between layers.
- if (ScrollableArea* scrollableAreaForLastNode = associatedScrollableArea(layerForLastNode))
- scrollableAreaForLastNode->mouseExitedContentArea();
- }
-
- if (m_nodeUnderMouse && (!m_lastNodeUnderMouse || m_lastNodeUnderMouse->document() != m_frame->document())) {
- // The mouse has moved between frames.
- if (LocalFrame* frame = m_nodeUnderMouse->document().frame()) {
- if (FrameView* frameView = frame->view())
- frameView->mouseEnteredContentArea();
- }
- } else if (page && (layerForNodeUnderMouse && (!layerForLastNode || layerForNodeUnderMouse != layerForLastNode))) {
- // The mouse has moved between layers.
- if (ScrollableArea* scrollableAreaForNodeUnderMouse = associatedScrollableArea(layerForNodeUnderMouse))
- scrollableAreaForNodeUnderMouse->mouseEnteredContentArea();
- }
-
- if (m_lastNodeUnderMouse && m_lastNodeUnderMouse->document() != m_frame->document()) {
- m_lastNodeUnderMouse = nullptr;
- m_lastScrollbarUnderMouse = nullptr;
- }
-
- if (m_lastNodeUnderMouse != m_nodeUnderMouse)
- sendMouseEventsForNodeTransition(m_lastNodeUnderMouse.get(), m_nodeUnderMouse.get(), mouseEvent);
-
- m_lastNodeUnderMouse = m_nodeUnderMouse;
- }
-}
-
-void EventHandler::sendMouseEventsForNodeTransition(Node* exitedNode, Node* enteredNode, const PlatformMouseEvent& mouseEvent)
-{
- ASSERT(exitedNode != enteredNode);
-
- // First, dispatch mouseout event (which bubbles to ancestors)
- if (exitedNode)
- exitedNode->dispatchMouseEvent(mouseEvent, EventTypeNames::mouseout, 0, enteredNode);
-
- // A note on mouseenter and mouseleave: These are non-bubbling events, and they are dispatched if there
- // is a capturing event handler on an ancestor or a normal event handler on the element itself. This special
- // handling is necessary to avoid O(n^2) capturing event handler checks.
- //
- // Note, however, that this optimization can possibly cause some unanswered/missing/redundant mouseenter or
- // mouseleave events in certain contrived eventhandling scenarios, e.g., when:
- // - the mouseleave handler for a node sets the only capturing-mouseleave-listener in its ancestor, or
- // - DOM mods in any mouseenter/mouseleave handler changes the common ancestor of exited & entered nodes, etc.
- // We think the spec specifies a "frozen" state to avoid such corner cases (check the discussion on "candidate event
- // listeners" at http://www.w3.org/TR/uievents), but our code below preserves one such behavior from past only to
- // match Firefox and IE behavior.
- //
- // TODO(mustaq): Confirm spec conformance, double-check with other browsers.
-
- // Create lists of all exited/entered ancestors.
- WillBeHeapVector<RefPtrWillBeMember<Node>, 32> exitedAncestors;
- WillBeHeapVector<RefPtrWillBeMember<Node>, 32> enteredAncestors;
- if (exitedNode) {
- exitedNode->updateDistribution();
- for (Node* node = exitedNode; node; node = ComposedTreeTraversal::parent(*node)) {
- exitedAncestors.append(node);
- }
- }
- if (enteredNode) {
- enteredNode->updateDistribution();
- for (Node* node = enteredNode; node; node = ComposedTreeTraversal::parent(*node)) {
- enteredAncestors.append(node);
- }
- }
-
- size_t numExitedAncestors = exitedAncestors.size();
- size_t numEnteredAncestors = enteredAncestors.size();
-
- // Locate the common ancestor in the two lists. Start with the assumption that it's off both the lists.
- size_t exitedAncestorIndex = numExitedAncestors;
- size_t enteredAncestorIndex = numEnteredAncestors;
- for (size_t j = 0; j < numExitedAncestors; j++) {
- for (size_t i = 0; i < numEnteredAncestors; i++) {
- if (exitedAncestors[j] == enteredAncestors[i]) {
- exitedAncestorIndex = j;
- enteredAncestorIndex = i;
- break;
- }
- }
- if (exitedAncestorIndex < numExitedAncestors)
- break;
- }
-
- // Determine if there is a capturing mouseleave listener in an ancestor.
- bool exitedNodeHasCapturingAncestor = false;
- for (size_t j = 0; j < numExitedAncestors; j++) {
- if (exitedAncestors[j]->hasCapturingEventListeners(EventTypeNames::mouseleave))
- exitedNodeHasCapturingAncestor = true;
- }
-
- // Send mouseleave events to appropriate exited ancestors, in child-to-parent order.
- for (size_t j = 0; j < exitedAncestorIndex; j++) {
- if (exitedNodeHasCapturingAncestor || exitedAncestors[j]->hasEventListeners(EventTypeNames::mouseleave))
- exitedAncestors[j]->dispatchMouseEvent(mouseEvent, EventTypeNames::mouseleave, 0, enteredNode);
- }
-
- // Dispatch mouseover event (which bubbles to ancestors) after the mouseleave events are sent.
- if (enteredNode)
- enteredNode->dispatchMouseEvent(mouseEvent, EventTypeNames::mouseover, 0, exitedNode);
-
- // Determine if there is a capturing mouseenter listener in an ancestor. This must be done /after/ dispatching the
- // mouseleave events because the handler for mouseleave might set a capturing mouseenter handler.
- bool enteredNodeHasCapturingAncestor = false;
- for (size_t i = 0; i < numEnteredAncestors; i++) {
- if (enteredAncestors[i]->hasCapturingEventListeners(EventTypeNames::mouseenter))
- enteredNodeHasCapturingAncestor = true;
- }
-
- // Send mouseenter events to appropriate entered ancestors, in parent-to-child order.
- for (size_t i = enteredAncestorIndex; i > 0; i--) {
- if (enteredNodeHasCapturingAncestor || enteredAncestors[i-1]->hasEventListeners(EventTypeNames::mouseenter))
- enteredAncestors[i-1]->dispatchMouseEvent(mouseEvent, EventTypeNames::mouseenter, 0, exitedNode);
- }
-}
-
-// The return value means 'continue default handling.'
-// TODO(mustaq): setUnder needs a more informative name.
-bool EventHandler::dispatchMouseEvent(const AtomicString& eventType, Node* targetNode, int clickCount, const PlatformMouseEvent& mouseEvent, bool setUnder)
-{
- updateMouseEventTargetNode(targetNode, mouseEvent, setUnder);
- return !m_nodeUnderMouse || m_nodeUnderMouse->dispatchMouseEvent(mouseEvent, eventType, clickCount);
-}
-
-// The return value means 'swallow event' (was handled), as for other handle* functions.
-bool EventHandler::handleMouseFocus(const MouseEventWithHitTestResults& targetedEvent)
-{
- const PlatformMouseEvent& mouseEvent = targetedEvent.event();
-
- // If clicking on a frame scrollbar, do not mess up with content focus.
- if (FrameView* view = m_frame->view()) {
- if (view->scrollbarAtRootFramePoint(mouseEvent.position()))
- return false;
- }
-
- // The layout needs to be up to date to determine if an element is focusable.
- m_frame->document()->updateLayoutIgnorePendingStylesheets();
-
- Element* element = nullptr;
- if (m_nodeUnderMouse)
- element = m_nodeUnderMouse->isElementNode() ? toElement(m_nodeUnderMouse) : m_nodeUnderMouse->parentOrShadowHostElement();
- for (; element; element = element->parentOrShadowHostElement()) {
- if (element->isFocusable() && element->isFocusedElementInDocument())
- return false;
- if (element->isMouseFocusable())
- break;
- }
- ASSERT(!element || element->isMouseFocusable());
-
- // To fix <rdar://problem/4895428> Can't drag selected ToDo, we don't focus
- // a node on mouse down if it's selected and inside a focused node. It will
- // be focused if the user does a mouseup over it, however, because the
- // mouseup will set a selection inside it, which will call
- // FrameSelection::setFocusedNodeIfNeeded.
- if (element
- && m_frame->selection().isRange()
- && m_frame->selection().toNormalizedRange()->compareNode(element, IGNORE_EXCEPTION) == Range::NODE_INSIDE
- && element->isDescendantOf(m_frame->document()->focusedElement()))
- return false;
-
- // Only change the focus when clicking scrollbars if it can transfered to a
- // mouse focusable node.
- if (!element && targetedEvent.hitTestResult().scrollbar())
- return true;
-
- if (Page* page = m_frame->page()) {
- // If focus shift is blocked, we eat the event. Note we should never
- // clear swallowEvent if the page already set it (e.g., by canceling
- // default behavior).
- if (element) {
- if (slideFocusOnShadowHostIfNecessary(*element))
- return true;
- if (!page->focusController().setFocusedElement(element, m_frame, WebFocusTypeMouse))
- return true;
- } else {
- // We call setFocusedElement even with !element in order to blur
- // current focus element when a link is clicked; this is expected by
- // some sites that rely on onChange handlers running from form
- // fields before the button click is processed.
- if (!page->focusController().setFocusedElement(0, m_frame))
- return true;
- }
- }
-
- return false;
-}
-
-bool EventHandler::slideFocusOnShadowHostIfNecessary(const Element& element)
-{
- if (element.shadowRoot() && !element.tabStop()) {
- Document* doc = m_frame->document();
- if (element.containsIncludingShadowDOM(doc->focusedElement())) {
- // If the inner element is already focused, do nothing.
- return true;
- }
-
- // If the host has a focusable inner element, focus it. Otherwise, the host takes focus.
- Page* page = m_frame->page();
- ASSERT(page);
- Node* next = page->focusController().findFocusableNode(WebFocusTypeForward, *element.shadowRoot());
- if (next && next->isElementNode() && element.containsIncludingShadowDOM(next)) {
- // Use WebFocusTypeForward instead of WebFocusTypeMouse here to mean the focus has slided.
- toElement(next)->focus(false, WebFocusTypeForward);
- return true;
- }
- }
- return false;
-}
-
-bool EventHandler::handleWheelEvent(const PlatformWheelEvent& event)
-{
-#define RETURN_WHEEL_EVENT_HANDLED() \
- { \
- setFrameWasScrolledByUser(); \
- return true; \
- }
-
- Document* doc = m_frame->document();
-
- if (!doc->layoutView())
- return false;
-
- RefPtrWillBeRawPtr<FrameView> protector(m_frame->view());
-
- FrameView* view = m_frame->view();
- if (!view)
- return false;
-
- LayoutPoint vPoint = view->rootFrameToContents(event.position());
-
- HitTestRequest request(HitTestRequest::ReadOnly);
- HitTestResult result(request, vPoint);
- doc->layoutView()->hitTest(result);
-
- Node* node = result.innerNode();
- // Wheel events should not dispatch to text nodes.
- if (node && node->isTextNode())
- node = ComposedTreeTraversal::parent(*node);
-
- bool isOverWidget;
- if (event.useLatchedEventNode()) {
- if (!m_latchedWheelEventNode) {
- m_latchedWheelEventNode = node;
- m_widgetIsLatched = result.isOverWidget();
- } else {
- node = m_latchedWheelEventNode.get();
- }
-
- isOverWidget = m_widgetIsLatched;
- } else {
- if (m_latchedWheelEventNode)
- m_latchedWheelEventNode = nullptr;
- if (m_previousWheelScrolledNode)
- m_previousWheelScrolledNode = nullptr;
-
- isOverWidget = result.isOverWidget();
- }
-
- if (node) {
- // Figure out which view to send the event to.
- LayoutObject* target = node->layoutObject();
-
- if (isOverWidget && target && target->isLayoutPart()) {
- Widget* widget = toLayoutPart(target)->widget();
- if (widget && passWheelEventToWidget(event, *widget))
- RETURN_WHEEL_EVENT_HANDLED();
- }
-
- if (node && !node->dispatchWheelEvent(event))
- RETURN_WHEEL_EVENT_HANDLED();
- }
-
- // We do another check on the frame view because the event handler can run
- // JS which results in the frame getting destroyed.
- view = m_frame->view();
- if (!view)
- return false;
-
- if (view->scrollableArea()->handleWheel(event).didScroll)
- RETURN_WHEEL_EVENT_HANDLED();
-
- return false;
-#undef RETURN_WHEEL_EVENT_HANDLED
-}
-
-void EventHandler::defaultWheelEventHandler(Node* startNode, WheelEvent* wheelEvent)
-{
- if (!startNode || !wheelEvent)
- return;
-
- // When the wheelEvent do not scroll, we trigger zoom in/out instead.
- if (!wheelEvent->canScroll())
- return;
-
- Node* stopNode = m_previousWheelScrolledNode.get();
- ScrollGranularity granularity = wheelGranularityToScrollGranularity(wheelEvent);
- IntPoint absolutePosition = roundedIntPoint(wheelEvent->absoluteLocation());
-
- // Break up into two scrolls if we need to. Diagonal movement on
- // a MacBook pro is an example of a 2-dimensional mouse wheel event (where both deltaX and deltaY can be set).
-
- // FIXME: enable scroll customization in this case. See crbug.com/410974.
- if (wheelEvent->railsMode() != Event::RailsModeVertical
- && scroll(ScrollRightIgnoringWritingMode, granularity, startNode, &stopNode, wheelEvent->deltaX(), absolutePosition))
- wheelEvent->setDefaultHandled();
-
- if (wheelEvent->railsMode() != Event::RailsModeHorizontal
- && scroll(ScrollDownIgnoringWritingMode, granularity, startNode, &stopNode, wheelEvent->deltaY(), absolutePosition))
- wheelEvent->setDefaultHandled();
-
- if (!m_latchedWheelEventNode)
- m_previousWheelScrolledNode = stopNode;
-}
-
-bool EventHandler::handleGestureShowPress()
-{
- m_lastShowPressTimestamp = WTF::currentTime();
-
- FrameView* view = m_frame->view();
- if (!view)
- return false;
- if (ScrollAnimator* scrollAnimator = view->existingScrollAnimator())
- scrollAnimator->cancelAnimations();
- const FrameView::ScrollableAreaSet* areas = view->scrollableAreas();
- if (!areas)
- return false;
- for (const ScrollableArea* scrollableArea : *areas) {
- ScrollAnimator* animator = scrollableArea->existingScrollAnimator();
- if (animator)
- animator->cancelAnimations();
- }
- return false;
-}
-
-bool EventHandler::handleGestureEvent(const PlatformGestureEvent& gestureEvent)
-{
- // Propagation to inner frames is handled below this function.
- ASSERT(m_frame == m_frame->localFrameRoot());
-
- // Scrolling-related gesture events invoke EventHandler recursively for each frame down
- // the chain, doing a single-frame hit-test per frame. This matches handleWheelEvent.
- // FIXME: Add a test that traverses this path, e.g. for devtools overlay.
- if (gestureEvent.isScrollEvent())
- return handleGestureScrollEvent(gestureEvent);
-
- // Hit test across all frames and do touch adjustment as necessary for the event type.
- GestureEventWithHitTestResults targetedEvent = targetGestureEvent(gestureEvent);
-
- return handleGestureEvent(targetedEvent);
-}
-
-bool EventHandler::handleGestureEvent(const GestureEventWithHitTestResults& targetedEvent)
-{
- TRACE_EVENT0("input", "EventHandler::handleGestureEvent");
-
- // Propagation to inner frames is handled below this function.
- ASSERT(m_frame == m_frame->localFrameRoot());
-
- // Non-scrolling related gesture events do a single cross-frame hit-test and jump
- // directly to the inner most frame. This matches handleMousePressEvent etc.
- ASSERT(!targetedEvent.event().isScrollEvent());
-
- // Route to the correct frame.
- if (LocalFrame* innerFrame = targetedEvent.hitTestResult().innerNodeFrame())
- return innerFrame->eventHandler().handleGestureEventInFrame(targetedEvent);
-
- // No hit test result, handle in root instance. Perhaps we should just return false instead?
- return handleGestureEventInFrame(targetedEvent);
-}
-
-bool EventHandler::handleGestureEventInFrame(const GestureEventWithHitTestResults& targetedEvent)
-{
- ASSERT(!targetedEvent.event().isScrollEvent());
-
- RefPtrWillBeRawPtr<Node> eventTarget = targetedEvent.hitTestResult().innerNode();
- RefPtrWillBeRawPtr<Scrollbar> scrollbar = targetedEvent.hitTestResult().scrollbar();
- const PlatformGestureEvent& gestureEvent = targetedEvent.event();
-
- if (scrollbar) {
- bool eventSwallowed = scrollbar->gestureEvent(gestureEvent);
- if (gestureEvent.type() == PlatformEvent::GestureTapDown && eventSwallowed)
- m_scrollbarHandlingScrollGesture = scrollbar;
- if (eventSwallowed)
- return true;
- }
-
- if (eventTarget && eventTarget->dispatchGestureEvent(gestureEvent))
- return true;
-
- switch (gestureEvent.type()) {
- case PlatformEvent::GestureTap:
- return handleGestureTap(targetedEvent);
- case PlatformEvent::GestureShowPress:
- return handleGestureShowPress();
- case PlatformEvent::GestureLongPress:
- return handleGestureLongPress(targetedEvent);
- case PlatformEvent::GestureLongTap:
- return handleGestureLongTap(targetedEvent);
- case PlatformEvent::GestureTwoFingerTap:
- return sendContextMenuEventForGesture(targetedEvent);
- case PlatformEvent::GestureTapDown:
- case PlatformEvent::GesturePinchBegin:
- case PlatformEvent::GesturePinchEnd:
- case PlatformEvent::GesturePinchUpdate:
- case PlatformEvent::GestureTapDownCancel:
- case PlatformEvent::GestureTapUnconfirmed:
- break;
- default:
- ASSERT_NOT_REACHED();
- }
-
- return false;
-}
-
-bool EventHandler::handleGestureScrollEvent(const PlatformGestureEvent& gestureEvent)
-{
- TRACE_EVENT0("input", "EventHandler::handleGestureScrollEvent");
-
- RefPtrWillBeRawPtr<Node> eventTarget = nullptr;
- RefPtrWillBeRawPtr<Scrollbar> scrollbar = nullptr;
- if (gestureEvent.type() != PlatformEvent::GestureScrollBegin) {
- scrollbar = m_scrollbarHandlingScrollGesture.get();
- eventTarget = m_scrollGestureHandlingNode.get();
- }
-
- if (!eventTarget) {
- Document* document = m_frame->document();
- if (!document->layoutView())
- return false;
-
- FrameView* view = m_frame->view();
- LayoutPoint viewPoint = view->rootFrameToContents(gestureEvent.position());
- HitTestRequest request(HitTestRequest::ReadOnly);
- HitTestResult result(request, viewPoint);
- document->layoutView()->hitTest(result);
-
- eventTarget = result.innerNode();
-
- m_lastGestureScrollOverWidget = result.isOverWidget();
- m_scrollGestureHandlingNode = eventTarget;
- m_previousGestureScrolledNode = nullptr;
-
- if (!scrollbar)
- scrollbar = result.scrollbar();
- }
-
- if (scrollbar) {
- bool eventSwallowed = scrollbar->gestureEvent(gestureEvent);
- if (gestureEvent.type() == PlatformEvent::GestureScrollEnd
- || gestureEvent.type() == PlatformEvent::GestureFlingStart
- || !eventSwallowed) {
- m_scrollbarHandlingScrollGesture = nullptr;
- }
- if (eventSwallowed)
- return true;
- }
-
- if (eventTarget) {
- bool eventSwallowed = handleScrollGestureOnResizer(eventTarget.get(), gestureEvent);
- if (!eventSwallowed)
- eventSwallowed = eventTarget->dispatchGestureEvent(gestureEvent);
- if (eventSwallowed)
- return true;
- }
-
- switch (gestureEvent.type()) {
- case PlatformEvent::GestureScrollBegin:
- return handleGestureScrollBegin(gestureEvent);
- case PlatformEvent::GestureScrollUpdate:
- return handleGestureScrollUpdate(gestureEvent);
- case PlatformEvent::GestureScrollEnd:
- return handleGestureScrollEnd(gestureEvent);
- case PlatformEvent::GestureFlingStart:
- case PlatformEvent::GesturePinchBegin:
- case PlatformEvent::GesturePinchEnd:
- case PlatformEvent::GesturePinchUpdate:
- return false;
- default:
- ASSERT_NOT_REACHED();
- return false;
- }
-}
-
-bool EventHandler::handleGestureTap(const GestureEventWithHitTestResults& targetedEvent)
-{
- RefPtrWillBeRawPtr<FrameView> frameView(m_frame->view());
- const PlatformGestureEvent& gestureEvent = targetedEvent.event();
- HitTestRequest::HitTestRequestType hitType = getHitTypeForGestureType(gestureEvent.type());
- uint64_t preDispatchDomTreeVersion = m_frame->document()->domTreeVersion();
- uint64_t preDispatchStyleVersion = m_frame->document()->styleVersion();
-
- UserGestureIndicator gestureIndicator(DefinitelyProcessingUserGesture);
-
- HitTestResult currentHitTest = targetedEvent.hitTestResult();
-
- // We use the adjusted position so the application isn't surprised to see a event with
- // co-ordinates outside the target's bounds.
- IntPoint adjustedPoint = frameView->rootFrameToContents(gestureEvent.position());
-
- unsigned modifiers = gestureEvent.modifiers();
- PlatformMouseEvent fakeMouseMove(gestureEvent.position(), gestureEvent.globalPosition(),
- NoButton, PlatformEvent::MouseMoved, /* clickCount */ 0,
- static_cast<PlatformEvent::Modifiers>(modifiers),
- PlatformMouseEvent::FromTouch, gestureEvent.timestamp());
- dispatchMouseEvent(EventTypeNames::mousemove, currentHitTest.innerNode(), 0, fakeMouseMove, true);
-
- // Do a new hit-test in case the mousemove event changed the DOM.
- // Note that if the original hit test wasn't over an element (eg. was over a scrollbar) we
- // don't want to re-hit-test because it may be in the wrong frame (and there's no way the page
- // could have seen the event anyway).
- // Also note that the position of the frame may have changed, so we need to recompute the content
- // co-ordinates (updating layout/style as hitTestResultAtPoint normally would).
- // FIXME: Use a hit-test cache to avoid unnecessary hit tests. http://crbug.com/398920
- if (currentHitTest.innerNode()) {
- LocalFrame* mainFrame = m_frame->localFrameRoot();
- if (mainFrame && mainFrame->view())
- mainFrame->view()->updateLayoutAndStyleForPainting();
- adjustedPoint = frameView->rootFrameToContents(gestureEvent.position());
- currentHitTest = hitTestResultInFrame(m_frame, adjustedPoint, hitType);
- }
- m_clickNode = currentHitTest.innerNode();
-
- // Capture data for showUnhandledTapUIIfNeeded.
- RefPtrWillBeRawPtr<Node> tappedNode = m_clickNode;
- IntPoint tappedPosition = gestureEvent.position();
-
- if (m_clickNode && m_clickNode->isTextNode())
- m_clickNode = ComposedTreeTraversal::parent(*m_clickNode);
-
- PlatformMouseEvent fakeMouseDown(gestureEvent.position(), gestureEvent.globalPosition(),
- LeftButton, PlatformEvent::MousePressed, gestureEvent.tapCount(),
- static_cast<PlatformEvent::Modifiers>(modifiers | PlatformEvent::LeftButtonDown),
- PlatformMouseEvent::FromTouch, gestureEvent.timestamp());
- bool swallowMouseDownEvent = !dispatchMouseEvent(EventTypeNames::mousedown, currentHitTest.innerNode(), gestureEvent.tapCount(), fakeMouseDown, true);
- if (!swallowMouseDownEvent)
- swallowMouseDownEvent = handleMouseFocus(MouseEventWithHitTestResults(fakeMouseDown, currentHitTest));
- if (!swallowMouseDownEvent)
- swallowMouseDownEvent = handleMousePressEvent(MouseEventWithHitTestResults(fakeMouseDown, currentHitTest));
-
- // FIXME: Use a hit-test cache to avoid unnecessary hit tests. http://crbug.com/398920
- if (currentHitTest.innerNode()) {
- LocalFrame* mainFrame = m_frame->localFrameRoot();
- if (mainFrame && mainFrame->view())
- mainFrame->view()->updateLayoutAndStyleForPainting();
- adjustedPoint = frameView->rootFrameToContents(gestureEvent.position());
- currentHitTest = hitTestResultInFrame(m_frame, adjustedPoint, hitType);
- }
- PlatformMouseEvent fakeMouseUp(gestureEvent.position(), gestureEvent.globalPosition(),
- LeftButton, PlatformEvent::MouseReleased, gestureEvent.tapCount(),
- static_cast<PlatformEvent::Modifiers>(modifiers),
- PlatformMouseEvent::FromTouch, gestureEvent.timestamp());
- bool swallowMouseUpEvent = !dispatchMouseEvent(EventTypeNames::mouseup, currentHitTest.innerNode(), gestureEvent.tapCount(), fakeMouseUp, false);
-
- bool swallowClickEvent = false;
- if (m_clickNode) {
- if (currentHitTest.innerNode()) {
- // Updates distribution because a mouseup (or mousedown) event listener can make the
- // tree dirty at dispatchMouseEvent() invocation above.
- // Unless distribution is updated, commonAncestor would hit ASSERT.
- // Both m_clickNode and currentHitTest.innerNode()) don't need to be updated
- // because commonAncestor() will exit early if their documents are different.
- m_clickNode->updateDistribution();
- Node* clickTargetNode = currentHitTest.innerNode()->commonAncestor(*m_clickNode, parentForClickEvent);
- swallowClickEvent = !dispatchMouseEvent(EventTypeNames::click, clickTargetNode, gestureEvent.tapCount(), fakeMouseUp, true);
- }
- m_clickNode = nullptr;
- }
-
- if (!swallowMouseUpEvent)
- swallowMouseUpEvent = handleMouseReleaseEvent(MouseEventWithHitTestResults(fakeMouseUp, currentHitTest));
-
- bool swallowed = swallowMouseDownEvent | swallowMouseUpEvent | swallowClickEvent;
- if (!swallowed && tappedNode && m_frame->page()) {
- bool domTreeChanged = preDispatchDomTreeVersion != m_frame->document()->domTreeVersion();
- bool styleChanged = preDispatchStyleVersion != m_frame->document()->styleVersion();
-
- IntPoint tappedPositionInViewport = m_frame->page()->frameHost().pinchViewport().rootFrameToViewport(tappedPosition);
- m_frame->chromeClient().showUnhandledTapUIIfNeeded(tappedPositionInViewport, tappedNode.get(), domTreeChanged || styleChanged);
- }
- return swallowed;
-}
-
-bool EventHandler::handleGestureLongPress(const GestureEventWithHitTestResults& targetedEvent)
-{
- const PlatformGestureEvent& gestureEvent = targetedEvent.event();
- IntPoint adjustedPoint = gestureEvent.position();
-
- unsigned modifiers = gestureEvent.modifiers();
-
- // FIXME: Ideally we should try to remove the extra mouse-specific hit-tests here (re-using the
- // supplied HitTestResult), but that will require some overhaul of the touch drag-and-drop code
- // and LongPress is such a special scenario that it's unlikely to matter much in practice.
-
- m_longTapShouldInvokeContextMenu = false;
- if (m_frame->settings() && m_frame->settings()->touchDragDropEnabled() && m_frame->view()) {
- PlatformMouseEvent mouseDownEvent(adjustedPoint, gestureEvent.globalPosition(), LeftButton, PlatformEvent::MousePressed, 1,
- static_cast<PlatformEvent::Modifiers>(modifiers | PlatformEvent::LeftButtonDown),
- PlatformMouseEvent::FromTouch, WTF::currentTime());
- m_mouseDown = mouseDownEvent;
-
- PlatformMouseEvent mouseDragEvent(adjustedPoint, gestureEvent.globalPosition(), LeftButton, PlatformEvent::MouseMoved, 1,
- static_cast<PlatformEvent::Modifiers>(modifiers | PlatformEvent::LeftButtonDown),
- PlatformMouseEvent::FromTouch, WTF::currentTime());
- HitTestRequest request(HitTestRequest::ReadOnly);
- MouseEventWithHitTestResults mev = prepareMouseEvent(request, mouseDragEvent);
- m_mouseDownMayStartDrag = true;
- dragState().m_dragSrc = nullptr;
- m_mouseDownPos = m_frame->view()->rootFrameToContents(mouseDragEvent.position());
- RefPtrWillBeRawPtr<FrameView> protector(m_frame->view());
- if (handleDrag(mev, DragInitiator::Touch)) {
- m_longTapShouldInvokeContextMenu = true;
- return true;
- }
- }
-#if OS(ANDROID)
- bool shouldLongPressSelectWord = true;
-#else
- bool shouldLongPressSelectWord = m_frame->settings() && m_frame->settings()->touchEditingEnabled();
-#endif
- if (shouldLongPressSelectWord) {
- IntPoint hitTestPoint = m_frame->view()->rootFrameToContents(gestureEvent.position());
- HitTestResult result = hitTestResultAtPoint(hitTestPoint);
- Node* innerNode = result.innerNode();
- if (!result.isLiveLink() && innerNode && (innerNode->isContentEditable() || innerNode->isTextNode()
-#if OS(ANDROID)
- || innerNode->canStartSelection()
-#endif
- )) {
- selectClosestWordFromHitTestResult(result, DontAppendTrailingWhitespace);
- if (m_frame->selection().isRange()) {
- focusDocumentView();
- return true;
- }
- }
- }
- return sendContextMenuEventForGesture(targetedEvent);
-}
-
-bool EventHandler::handleGestureLongTap(const GestureEventWithHitTestResults& targetedEvent)
-{
-#if !OS(ANDROID)
- if (m_longTapShouldInvokeContextMenu) {
- m_longTapShouldInvokeContextMenu = false;
- return sendContextMenuEventForGesture(targetedEvent);
- }
-#endif
- return false;
-}
-
-bool EventHandler::handleScrollGestureOnResizer(Node* eventTarget, const PlatformGestureEvent& gestureEvent)
-{
- if (gestureEvent.type() == PlatformEvent::GestureScrollBegin) {
- DeprecatedPaintLayer* layer = eventTarget->layoutObject() ? eventTarget->layoutObject()->enclosingLayer() : nullptr;
- IntPoint p = m_frame->view()->rootFrameToContents(gestureEvent.position());
- if (layer && layer->scrollableArea() && layer->scrollableArea()->isPointInResizeControl(p, ResizerForTouch)) {
- m_resizeScrollableArea = layer->scrollableArea();
- m_resizeScrollableArea->setInResizeMode(true);
- m_offsetFromResizeCorner = LayoutSize(m_resizeScrollableArea->offsetFromResizeCorner(p));
- return true;
- }
- } else if (gestureEvent.type() == PlatformEvent::GestureScrollUpdate) {
- if (m_resizeScrollableArea && m_resizeScrollableArea->inResizeMode()) {
- m_resizeScrollableArea->resize(gestureEvent, m_offsetFromResizeCorner);
- return true;
- }
- } else if (gestureEvent.type() == PlatformEvent::GestureScrollEnd) {
- if (m_resizeScrollableArea && m_resizeScrollableArea->inResizeMode()) {
- m_resizeScrollableArea->setInResizeMode(false);
- m_resizeScrollableArea = nullptr;
- return false;
- }
- }
-
- return false;
-}
-
-bool EventHandler::passScrollGestureEventToWidget(const PlatformGestureEvent& gestureEvent, LayoutObject* layoutObject)
-{
- ASSERT(gestureEvent.isScrollEvent());
-
- if (!m_lastGestureScrollOverWidget)
- return false;
-
- if (!layoutObject || !layoutObject->isLayoutPart())
- return false;
-
- Widget* widget = toLayoutPart(layoutObject)->widget();
-
- if (!widget || !widget->isFrameView())
- return false;
-
- return toFrameView(widget)->frame().eventHandler().handleGestureScrollEvent(gestureEvent);
-}
-
-bool EventHandler::handleGestureScrollEnd(const PlatformGestureEvent& gestureEvent)
-{
- RefPtrWillBeRawPtr<Node> node = m_scrollGestureHandlingNode;
-
- if (node) {
- passScrollGestureEventToWidget(gestureEvent, node->layoutObject());
- if (RuntimeEnabledFeatures::scrollCustomizationEnabled()) {
- RefPtrWillBeRawPtr<ScrollState> scrollState = ScrollState::create(
- 0, 0, 0, 0, 0, gestureEvent.inertial(), /* isBeginning */
- false, /* isEnding */ true, /* fromUserInput */ true);
- customizedScroll(*node.get(), *scrollState);
- }
- }
-
- clearGestureScrollNodes();
- return false;
-}
-
-bool EventHandler::handleGestureScrollBegin(const PlatformGestureEvent& gestureEvent)
-{
- Document* document = m_frame->document();
- if (!document->layoutView())
- return false;
-
- FrameView* view = m_frame->view();
- if (!view)
- return false;
-
- // If there's no layoutObject on the node, send the event to the nearest ancestor with a layoutObject.
- // Needed for <option> and <optgroup> elements so we can touch scroll <select>s
- while (m_scrollGestureHandlingNode && !m_scrollGestureHandlingNode->layoutObject())
- m_scrollGestureHandlingNode = m_scrollGestureHandlingNode->parentOrShadowHostNode();
-
- if (!m_scrollGestureHandlingNode) {
- if (RuntimeEnabledFeatures::scrollCustomizationEnabled())
- m_scrollGestureHandlingNode = m_frame->document()->documentElement();
- else
- return false;
- }
- ASSERT(m_scrollGestureHandlingNode);
-
- passScrollGestureEventToWidget(gestureEvent, m_scrollGestureHandlingNode->layoutObject());
- if (RuntimeEnabledFeatures::scrollCustomizationEnabled()) {
- m_currentScrollChain.clear();
- RefPtrWillBeRawPtr<ScrollState> scrollState = ScrollState::create(
- 0, 0, 0, 0, 0, /* inInertialPhase */ false, /* isBeginning */
- true, /* isEnding */ false, /* fromUserInput */ true);
- customizedScroll(*m_scrollGestureHandlingNode.get(), *scrollState);
- } else {
- if (m_frame->isMainFrame())
- m_frame->host()->topControls().scrollBegin();
- }
- return true;
-}
-
-bool EventHandler::handleGestureScrollUpdate(const PlatformGestureEvent& gestureEvent)
-{
- ASSERT(gestureEvent.type() == PlatformEvent::GestureScrollUpdate);
-
- FloatSize delta(gestureEvent.deltaX(), gestureEvent.deltaY());
- if (delta.isZero())
- return false;
-
- Node* node = m_scrollGestureHandlingNode.get();
- if (node) {
- LayoutObject* layoutObject = node->layoutObject();
- if (!layoutObject)
- return false;
-
- RefPtrWillBeRawPtr<FrameView> protector(m_frame->view());
-
- Node* stopNode = nullptr;
-
- // Try to send the event to the correct view.
- if (passScrollGestureEventToWidget(gestureEvent, layoutObject)) {
- if (gestureEvent.preventPropagation()
- && !RuntimeEnabledFeatures::scrollCustomizationEnabled()) {
- // This is an optimization which doesn't apply with
- // scroll customization enabled.
- m_previousGestureScrolledNode = m_scrollGestureHandlingNode;
- }
- // FIXME: we should allow simultaneous scrolling of nested
- // iframes along perpendicular axes. See crbug.com/466991.
- m_deltaConsumedForScrollSequence = true;
- return true;
- }
-
- bool scrolled = false;
- if (RuntimeEnabledFeatures::scrollCustomizationEnabled()) {
- RefPtrWillBeRawPtr<ScrollState> scrollState = ScrollState::create(
- gestureEvent.deltaX(), gestureEvent.deltaY(),
- 0, gestureEvent.velocityX(), gestureEvent.velocityY(),
- gestureEvent.inertial(), /* isBeginning */
- false, /* isEnding */ false, /* fromUserInput */ true,
- !gestureEvent.preventPropagation(), m_deltaConsumedForScrollSequence);
- if (m_previousGestureScrolledNode) {
- // The ScrollState needs to know what the current
- // native scrolling element is, so that for an
- // inertial scroll that shouldn't propagate, only the
- // currently scrolling element responds.
- ASSERT(m_previousGestureScrolledNode->isElementNode());
- scrollState->setCurrentNativeScrollingElement(toElement(m_previousGestureScrolledNode.get()));
- }
- customizedScroll(*node, *scrollState);
- m_previousGestureScrolledNode = scrollState->currentNativeScrollingElement();
- m_deltaConsumedForScrollSequence = scrollState->deltaConsumedForScrollSequence();
- scrolled = scrollState->deltaX() != gestureEvent.deltaX()
- || scrollState->deltaY() != gestureEvent.deltaY();
- } else {
- if (gestureEvent.preventPropagation())
- stopNode = m_previousGestureScrolledNode.get();
-
- // First try to scroll the closest scrollable LayoutBox ancestor of |node|.
- ScrollGranularity granularity = ScrollByPrecisePixel;
- bool horizontalScroll = scroll(ScrollLeftIgnoringWritingMode, granularity, node, &stopNode, delta.width());
- if (!gestureEvent.preventPropagation())
- stopNode = nullptr;
- bool verticalScroll = scroll(ScrollUpIgnoringWritingMode, granularity, node, &stopNode, delta.height());
- scrolled = horizontalScroll || verticalScroll;
-
- if (gestureEvent.preventPropagation())
- m_previousGestureScrolledNode = stopNode;
- }
- if (scrolled) {
- setFrameWasScrolledByUser();
- return true;
- }
- }
-
- if (RuntimeEnabledFeatures::scrollCustomizationEnabled())
- return false;
-
- // Try to scroll the frame view.
- if (m_frame->applyScrollDelta(delta, false)) {
- setFrameWasScrolledByUser();
- return true;
- }
-
- return false;
-}
-
-void EventHandler::clearGestureScrollNodes()
-{
- m_scrollGestureHandlingNode = nullptr;
- m_previousGestureScrolledNode = nullptr;
- m_deltaConsumedForScrollSequence = false;
- m_currentScrollChain.clear();
-}
-
-bool EventHandler::isScrollbarHandlingGestures() const
-{
- return m_scrollbarHandlingScrollGesture.get();
-}
-
-bool EventHandler::shouldApplyTouchAdjustment(const PlatformGestureEvent& event) const
-{
- if (m_frame->settings() && !m_frame->settings()->touchAdjustmentEnabled())
- return false;
- return !event.area().isEmpty();
-}
-
-bool EventHandler::bestClickableNodeForHitTestResult(const HitTestResult& result, IntPoint& targetPoint, Node*& targetNode)
-{
- // FIXME: Unify this with the other best* functions which are very similar.
-
- TRACE_EVENT0("input", "EventHandler::bestClickableNodeForHitTestResult");
- ASSERT(result.isRectBasedTest());
-
- // If the touch is over a scrollbar, don't adjust the touch point since touch adjustment only takes into account
- // DOM nodes so a touch over a scrollbar will be adjusted towards nearby nodes. This leads to things like textarea
- // scrollbars being untouchable.
- if (result.scrollbar()) {
- targetNode = 0;
- return false;
- }
-
- IntPoint touchCenter = m_frame->view()->contentsToRootFrame(result.roundedPointInMainFrame());
- IntRect touchRect = m_frame->view()->contentsToRootFrame(result.hitTestLocation().boundingBox());
-
- WillBeHeapVector<RefPtrWillBeMember<Node>, 11> nodes;
- copyToVector(result.listBasedTestResult(), nodes);
-
- // FIXME: the explicit Vector conversion copies into a temporary and is wasteful.
- return findBestClickableCandidate(targetNode, targetPoint, touchCenter, touchRect, WillBeHeapVector<RefPtrWillBeMember<Node>> (nodes));
-}
-
-bool EventHandler::bestContextMenuNodeForHitTestResult(const HitTestResult& result, IntPoint& targetPoint, Node*& targetNode)
-{
- ASSERT(result.isRectBasedTest());
- IntPoint touchCenter = m_frame->view()->contentsToRootFrame(result.roundedPointInMainFrame());
- IntRect touchRect = m_frame->view()->contentsToRootFrame(result.hitTestLocation().boundingBox());
- WillBeHeapVector<RefPtrWillBeMember<Node>, 11> nodes;
- copyToVector(result.listBasedTestResult(), nodes);
-
- // FIXME: the explicit Vector conversion copies into a temporary and is wasteful.
- return findBestContextMenuCandidate(targetNode, targetPoint, touchCenter, touchRect, WillBeHeapVector<RefPtrWillBeMember<Node>>(nodes));
-}
-
-bool EventHandler::bestZoomableAreaForTouchPoint(const IntPoint& touchCenter, const IntSize& touchRadius, IntRect& targetArea, Node*& targetNode)
-{
- if (touchRadius.isEmpty())
- return false;
-
- IntPoint hitTestPoint = m_frame->view()->rootFrameToContents(touchCenter);
-
- HitTestRequest::HitTestRequestType hitType = HitTestRequest::ReadOnly | HitTestRequest::Active | HitTestRequest::ListBased;
- HitTestResult result = hitTestResultAtPoint(hitTestPoint, hitType, LayoutSize(touchRadius));
-
- IntRect touchRect(touchCenter - touchRadius, touchRadius + touchRadius);
- WillBeHeapVector<RefPtrWillBeMember<Node>, 11> nodes;
- copyToVector(result.listBasedTestResult(), nodes);
-
- // FIXME: the explicit Vector conversion copies into a temporary and is wasteful.
- return findBestZoomableArea(targetNode, targetArea, touchCenter, touchRect, WillBeHeapVector<RefPtrWillBeMember<Node>>(nodes));
-}
-
-// Update the hover and active state across all frames for this gesture.
-// This logic is different than the mouse case because mice send MouseLeave events to frames as they're exited.
-// With gestures, a single event conceptually both 'leaves' whatever frame currently had hover and enters a new frame
-void EventHandler::updateGestureHoverActiveState(const HitTestRequest& request, Element* innerElement)
-{
- ASSERT(m_frame == m_frame->localFrameRoot());
-
- WillBeHeapVector<LocalFrame*> newHoverFrameChain;
- LocalFrame* newHoverFrameInDocument = innerElement ? innerElement->document().frame() : nullptr;
- // Insert the ancestors of the frame having the new hovered node to the frame chain
- // The frame chain doesn't include the main frame to avoid the redundant work that cleans the hover state.
- // Because the hover state for the main frame is updated by calling Document::updateHoverActiveState
- while (newHoverFrameInDocument && newHoverFrameInDocument != m_frame) {
- newHoverFrameChain.append(newHoverFrameInDocument);
- Frame* parentFrame = newHoverFrameInDocument->tree().parent();
- newHoverFrameInDocument = parentFrame && parentFrame->isLocalFrame() ? toLocalFrame(parentFrame) : nullptr;
- }
-
- RefPtrWillBeRawPtr<Node> oldHoverNodeInCurDoc = m_frame->document()->hoverNode();
- RefPtrWillBeRawPtr<Node> newInnermostHoverNode = innerElement;
-
- if (newInnermostHoverNode != oldHoverNodeInCurDoc) {
- size_t indexFrameChain = newHoverFrameChain.size();
-
- // Clear the hover state on any frames which are no longer in the frame chain of the hovered elemen
- while (oldHoverNodeInCurDoc && oldHoverNodeInCurDoc->isFrameOwnerElement()) {
- LocalFrame* newHoverFrame = nullptr;
- // If we can't get the frame from the new hover frame chain,
- // the newHoverFrame will be null and the old hover state will be cleared.
- if (indexFrameChain > 0)
- newHoverFrame = newHoverFrameChain[--indexFrameChain];
-
- HTMLFrameOwnerElement* owner = toHTMLFrameOwnerElement(oldHoverNodeInCurDoc.get());
- if (!owner->contentFrame() || !owner->contentFrame()->isLocalFrame())
- break;
-
- LocalFrame* oldHoverFrame = toLocalFrame(owner->contentFrame());
- Document* doc = oldHoverFrame->document();
- if (!doc)
- break;
-
- oldHoverNodeInCurDoc = doc->hoverNode();
- // If the old hovered frame is different from the new hovered frame.
- // we should clear the old hovered node from the old hovered frame.
- if (newHoverFrame != oldHoverFrame)
- doc->updateHoverActiveState(request, nullptr);
- }
- }
-
- // Recursively set the new active/hover states on every frame in the chain of innerElement.
- m_frame->document()->updateHoverActiveState(request, innerElement);
-}
-
-GestureEventWithHitTestResults EventHandler::targetGestureEvent(const PlatformGestureEvent& gestureEvent, bool readOnly)
-{
- TRACE_EVENT0("input", "EventHandler::targetGestureEvent");
-
- ASSERT(m_frame == m_frame->localFrameRoot());
- // Scrolling events get hit tested per frame (like wheel events do).
- ASSERT(!gestureEvent.isScrollEvent());
-
- HitTestRequest::HitTestRequestType hitType = getHitTypeForGestureType(gestureEvent.type());
- double activeInterval = 0;
- bool shouldKeepActiveForMinInterval = false;
- if (readOnly) {
- hitType |= HitTestRequest::ReadOnly;
- } else if (gestureEvent.type() == PlatformEvent::GestureTap) {
- // If the Tap is received very shortly after ShowPress, we want to
- // delay clearing of the active state so that it's visible to the user
- // for at least a couple of frames.
- activeInterval = WTF::currentTime() - m_lastShowPressTimestamp;
- shouldKeepActiveForMinInterval = m_lastShowPressTimestamp && activeInterval < minimumActiveInterval;
- if (shouldKeepActiveForMinInterval)
- hitType |= HitTestRequest::ReadOnly;
- }
-
- GestureEventWithHitTestResults eventWithHitTestResults = hitTestResultForGestureEvent(gestureEvent, hitType);
- // Now apply hover/active state to the final target.
- HitTestRequest request(hitType | HitTestRequest::AllowChildFrameContent);
- if (!request.readOnly())
- updateGestureHoverActiveState(request, eventWithHitTestResults.hitTestResult().innerElement());
-
- if (shouldKeepActiveForMinInterval) {
- m_lastDeferredTapElement = eventWithHitTestResults.hitTestResult().innerElement();
- m_activeIntervalTimer.startOneShot(minimumActiveInterval - activeInterval, FROM_HERE);
- }
-
- return eventWithHitTestResults;
-}
-
-GestureEventWithHitTestResults EventHandler::hitTestResultForGestureEvent(const PlatformGestureEvent& gestureEvent, HitTestRequest::HitTestRequestType hitType)
-{
- // Perform the rect-based hit-test (or point-based if adjustment is disabled). Note that
- // we don't yet apply hover/active state here because we need to resolve touch adjustment
- // first so that we apply hover/active it to the final adjusted node.
- IntPoint hitTestPoint = m_frame->view()->rootFrameToContents(gestureEvent.position());
- LayoutSize padding;
- if (shouldApplyTouchAdjustment(gestureEvent)) {
- padding = LayoutSize(gestureEvent.area());
- if (!padding.isEmpty()) {
- padding.scale(1.f / 2);
- hitType |= HitTestRequest::ListBased;
- }
- }
- HitTestResult hitTestResult = hitTestResultAtPoint(hitTestPoint, hitType | HitTestRequest::ReadOnly, padding);
-
- // Adjust the location of the gesture to the most likely nearby node, as appropriate for the
- // type of event.
- PlatformGestureEvent adjustedEvent = gestureEvent;
- applyTouchAdjustment(&adjustedEvent, &hitTestResult);
-
- // Do a new hit-test at the (adjusted) gesture co-ordinates. This is necessary because
- // rect-based hit testing and touch adjustment sometimes return a different node than
- // what a point-based hit test would return for the same point.
- // FIXME: Fix touch adjustment to avoid the need for a redundant hit test. http://crbug.com/398914
- if (shouldApplyTouchAdjustment(gestureEvent)) {
- LocalFrame* hitFrame = hitTestResult.innerNodeFrame();
- if (!hitFrame)
- hitFrame = m_frame;
- hitTestResult = hitTestResultInFrame(hitFrame, hitFrame->view()->rootFrameToContents(adjustedEvent.position()), (hitType | HitTestRequest::ReadOnly) & ~HitTestRequest::ListBased);
- }
-
- // If we did a rect-based hit test it must be resolved to the best single node by now to
- // ensure consumers don't accidentally use one of the other candidates.
- ASSERT(!hitTestResult.isRectBasedTest());
-
- return GestureEventWithHitTestResults(adjustedEvent, hitTestResult);
-}
-
-HitTestRequest::HitTestRequestType EventHandler::getHitTypeForGestureType(PlatformEvent::Type type)
-{
- HitTestRequest::HitTestRequestType hitType = HitTestRequest::TouchEvent;
- switch (type) {
- case PlatformEvent::GestureShowPress:
- case PlatformEvent::GestureTapUnconfirmed:
- return hitType | HitTestRequest::Active;
- case PlatformEvent::GestureTapDownCancel:
- // A TapDownCancel received when no element is active shouldn't really be changing hover state.
- if (!m_frame->document()->activeHoverElement())
- hitType |= HitTestRequest::ReadOnly;
- return hitType | HitTestRequest::Release;
- case PlatformEvent::GestureTap:
- return hitType | HitTestRequest::Release;
- case PlatformEvent::GestureTapDown:
- case PlatformEvent::GestureLongPress:
- case PlatformEvent::GestureLongTap:
- case PlatformEvent::GestureTwoFingerTap:
- // FIXME: Shouldn't LongTap and TwoFingerTap clear the Active state?
- return hitType | HitTestRequest::Active | HitTestRequest::ReadOnly;
- default:
- ASSERT_NOT_REACHED();
- return hitType | HitTestRequest::Active | HitTestRequest::ReadOnly;
- }
-}
-
-void EventHandler::applyTouchAdjustment(PlatformGestureEvent* gestureEvent, HitTestResult* hitTestResult)
-{
- if (!shouldApplyTouchAdjustment(*gestureEvent))
- return;
-
- Node* adjustedNode = nullptr;
- IntPoint adjustedPoint = gestureEvent->position();
- bool adjusted = false;
- switch (gestureEvent->type()) {
- case PlatformEvent::GestureTap:
- case PlatformEvent::GestureTapUnconfirmed:
- case PlatformEvent::GestureTapDown:
- case PlatformEvent::GestureShowPress:
- adjusted = bestClickableNodeForHitTestResult(*hitTestResult, adjustedPoint, adjustedNode);
- break;
- case PlatformEvent::GestureLongPress:
- case PlatformEvent::GestureLongTap:
- case PlatformEvent::GestureTwoFingerTap:
- adjusted = bestContextMenuNodeForHitTestResult(*hitTestResult, adjustedPoint, adjustedNode);
- break;
- default:
- ASSERT_NOT_REACHED();
- }
-
- // Update the hit-test result to be a point-based result instead of a rect-based result.
- // FIXME: We should do this even when no candidate matches the node filter. crbug.com/398914
- if (adjusted) {
- hitTestResult->resolveRectBasedTest(adjustedNode, m_frame->view()->rootFrameToContents(adjustedPoint));
- gestureEvent->applyTouchAdjustment(adjustedPoint);
- }
-}
-
-bool EventHandler::sendContextMenuEvent(const PlatformMouseEvent& event, Node* overrideTargetNode)
-{
- FrameView* v = m_frame->view();
- if (!v)
- return false;
-
- // Clear mouse press state to avoid initiating a drag while context menu is up.
- m_mousePressed = false;
- LayoutPoint positionInContents = v->rootFrameToContents(event.position());
- HitTestRequest request(HitTestRequest::Active);
- MouseEventWithHitTestResults mev = m_frame->document()->prepareMouseEvent(request, positionInContents, event);
-
- if (!m_frame->selection().contains(positionInContents)
- && !mev.scrollbar()
- // FIXME: In the editable case, word selection sometimes selects content that isn't underneath the mouse.
- // If the selection is non-editable, we do word selection to make it easier to use the contextual menu items
- // available for text selections. But only if we're above text.
- && (m_frame->selection().isContentEditable() || (mev.innerNode() && mev.innerNode()->isTextNode()))) {
- m_mouseDownMayStartSelect = true; // context menu events are always allowed to perform a selection
-
- if (mev.hitTestResult().isMisspelled())
- selectClosestMisspellingFromMouseEvent(mev);
- else if (m_frame->editor().behavior().shouldSelectOnContextualMenuClick())
- selectClosestWordOrLinkFromMouseEvent(mev);
- }
-
- Node* targetNode = overrideTargetNode ? overrideTargetNode : mev.innerNode();
- return !dispatchMouseEvent(EventTypeNames::contextmenu, targetNode, 0, event, false);
-}
-
-bool EventHandler::sendContextMenuEventForKey(Element* overrideTargetElement)
-{
- FrameView* view = m_frame->view();
- if (!view)
- return false;
-
- Document* doc = m_frame->document();
- if (!doc)
- return false;
-
- // Clear mouse press state to avoid initiating a drag while context menu is up.
- m_mousePressed = false;
-
- static const int kContextMenuMargin = 1;
-
-#if OS(WIN)
- int rightAligned = ::GetSystemMetrics(SM_MENUDROPALIGNMENT);
-#else
- int rightAligned = 0;
-#endif
- IntPoint locationInRootFrame;
-
- Element* focusedElement = overrideTargetElement ? overrideTargetElement : doc->focusedElement();
- FrameSelection& selection = m_frame->selection();
- Position start = selection.selection().start();
- PinchViewport& pinchViewport = m_frame->page()->frameHost().pinchViewport();
-
- if (!overrideTargetElement && start.deprecatedNode() && (selection.rootEditableElement() || selection.isRange())) {
- RefPtrWillBeRawPtr<Range> selectionRange = selection.toNormalizedRange();
- IntRect firstRect = m_frame->editor().firstRectForRange(selectionRange.get());
-
- int x = rightAligned ? firstRect.maxX() : firstRect.x();
- // In a multiline edit, firstRect.maxY() would endup on the next line, so -1.
- int y = firstRect.maxY() ? firstRect.maxY() - 1 : 0;
- locationInRootFrame = view->contentsToRootFrame(IntPoint(x, y));
- } else if (focusedElement) {
- IntRect clippedRect = focusedElement->boundsInViewportSpace();
- // FIXME: boundsInViewportSpace is actually in the weird scaled but untranslated coordinate space of
- // the old-style pinch viewport. crbug.com/459591.
- locationInRootFrame = flooredIntPoint(pinchViewport.viewportCSSPixelsToRootFrame(clippedRect.center()));
- } else {
- locationInRootFrame = IntPoint(
- rightAligned
- ? pinchViewport.visibleRect().maxX() - kContextMenuMargin
- : pinchViewport.location().x() + kContextMenuMargin,
- pinchViewport.location().y() + kContextMenuMargin);
- }
-
- m_frame->view()->setCursor(pointerCursor());
- IntPoint locationInViewport = pinchViewport.rootFrameToViewport(locationInRootFrame);
- IntPoint globalPosition = view->hostWindow()->viewportToScreen(IntRect(locationInViewport, IntSize())).location();
-
- Node* targetNode = overrideTargetElement ? overrideTargetElement : doc->focusedElement();
- if (!targetNode)
- targetNode = doc;
-
- // Use the focused node as the target for hover and active.
- HitTestRequest request(HitTestRequest::Active);
- HitTestResult result(request, locationInRootFrame);
- result.setInnerNode(targetNode);
- doc->updateHoverActiveState(request, result.innerElement());
-
- // The contextmenu event is a mouse event even when invoked using the keyboard.
- // This is required for web compatibility.
- PlatformEvent::Type eventType = PlatformEvent::MousePressed;
- if (m_frame->settings()->showContextMenuOnMouseUp())
- eventType = PlatformEvent::MouseReleased;
-
- PlatformMouseEvent mouseEvent(locationInRootFrame, globalPosition, RightButton, eventType, 1, false, false, false, false, PlatformMouseEvent::RealOrIndistinguishable, WTF::currentTime());
-
- handleMousePressEvent(mouseEvent);
- return sendContextMenuEvent(mouseEvent, overrideTargetElement);
-}
-
-bool EventHandler::sendContextMenuEventForGesture(const GestureEventWithHitTestResults& targetedEvent)
-{
- const PlatformGestureEvent& gestureEvent = targetedEvent.event();
- unsigned modifiers = gestureEvent.modifiers();
-
- // Send MouseMoved event prior to handling (https://crbug.com/485290).
- PlatformMouseEvent fakeMouseMove(gestureEvent.position(), gestureEvent.globalPosition(),
- NoButton, PlatformEvent::MouseMoved, /* clickCount */ 0,
- static_cast<PlatformEvent::Modifiers>(modifiers),
- PlatformMouseEvent::FromTouch, gestureEvent.timestamp());
- dispatchMouseEvent(EventTypeNames::mousemove, targetedEvent.hitTestResult().innerNode(), 0, fakeMouseMove, true);
-
- PlatformEvent::Type eventType = PlatformEvent::MousePressed;
-
- if (m_frame->settings()->showContextMenuOnMouseUp())
- eventType = PlatformEvent::MouseReleased;
- else
- modifiers |= PlatformEvent::RightButtonDown;
-
- PlatformMouseEvent mouseEvent(targetedEvent.event().position(), targetedEvent.event().globalPosition(), RightButton, eventType, 1,
- static_cast<PlatformEvent::Modifiers>(modifiers),
- PlatformMouseEvent::FromTouch, WTF::currentTime());
- // To simulate right-click behavior, we send a right mouse down and then
- // context menu event.
- // FIXME: Send HitTestResults to avoid redundant hit tests.
- handleMousePressEvent(mouseEvent);
- return sendContextMenuEvent(mouseEvent);
- // We do not need to send a corresponding mouse release because in case of
- // right-click, the context menu takes capture and consumes all events.
-}
-
-void EventHandler::scheduleHoverStateUpdate()
-{
- if (!m_hoverTimer.isActive())
- m_hoverTimer.startOneShot(0, FROM_HERE);
-}
-
-void EventHandler::scheduleCursorUpdate()
-{
- // We only want one timer for the page, rather than each frame having it's own timer
- // competing which eachother (since there's only one mouse cursor).
- ASSERT(m_frame == m_frame->localFrameRoot());
-
- if (!m_cursorUpdateTimer.isActive())
- m_cursorUpdateTimer.startOneShot(cursorUpdateInterval, FROM_HERE);
-}
-
-bool EventHandler::cursorUpdatePending()
-{
- return m_cursorUpdateTimer.isActive();
-}
-
-void EventHandler::dispatchFakeMouseMoveEventSoon()
-{
- if (m_mousePressed)
- return;
-
- if (m_mousePositionIsUnknown)
- return;
-
- Settings* settings = m_frame->settings();
- if (settings && !settings->deviceSupportsMouse())
- return;
-
- // If the content has ever taken longer than fakeMouseMoveShortInterval we
- // reschedule the timer and use a longer time. This will cause the content
- // to receive these moves only after the user is done scrolling, reducing
- // pauses during the scroll.
- if (m_maxMouseMovedDuration > fakeMouseMoveShortInterval) {
- if (m_fakeMouseMoveEventTimer.isActive())
- m_fakeMouseMoveEventTimer.stop();
- m_fakeMouseMoveEventTimer.startOneShot(fakeMouseMoveLongInterval, FROM_HERE);
- } else {
- if (!m_fakeMouseMoveEventTimer.isActive())
- m_fakeMouseMoveEventTimer.startOneShot(fakeMouseMoveShortInterval, FROM_HERE);
- }
-}
-
-void EventHandler::dispatchFakeMouseMoveEventSoonInQuad(const FloatQuad& quad)
-{
- FrameView* view = m_frame->view();
- if (!view)
- return;
-
- if (!quad.containsPoint(view->rootFrameToContents(m_lastKnownMousePosition)))
- return;
-
- dispatchFakeMouseMoveEventSoon();
-}
-
-void EventHandler::fakeMouseMoveEventTimerFired(Timer<EventHandler>* timer)
-{
- TRACE_EVENT0("input", "EventHandler::fakeMouseMoveEventTimerFired");
- ASSERT_UNUSED(timer, timer == &m_fakeMouseMoveEventTimer);
- ASSERT(!m_mousePressed);
-
- Settings* settings = m_frame->settings();
- if (settings && !settings->deviceSupportsMouse())
- return;
-
- FrameView* view = m_frame->view();
- if (!view)
- return;
-
- if (!m_frame->page() || !m_frame->page()->focusController().isActive())
- return;
-
- // Don't dispatch a synthetic mouse move event if the mouse cursor is not visible to the user.
- if (!isCursorVisible())
- return;
-
- bool shiftKey;
- bool ctrlKey;
- bool altKey;
- bool metaKey;
- PlatformKeyboardEvent::getCurrentModifierState(shiftKey, ctrlKey, altKey, metaKey);
- PlatformMouseEvent fakeMouseMoveEvent(m_lastKnownMousePosition, m_lastKnownMouseGlobalPosition, NoButton, PlatformEvent::MouseMoved, 0, shiftKey, ctrlKey, altKey, metaKey, PlatformMouseEvent::RealOrIndistinguishable, currentTime());
- handleMouseMoveEvent(fakeMouseMoveEvent);
-}
-
-void EventHandler::cancelFakeMouseMoveEvent()
-{
- m_fakeMouseMoveEventTimer.stop();
-}
-
-bool EventHandler::isCursorVisible() const
-{
- return m_frame->page()->isCursorVisible();
-}
-
-void EventHandler::setResizingFrameSet(HTMLFrameSetElement* frameSet)
-{
- m_frameSetBeingResized = frameSet;
-}
-
-void EventHandler::resizeScrollableAreaDestroyed()
-{
- ASSERT(m_resizeScrollableArea);
- m_resizeScrollableArea = nullptr;
-}
-
-void EventHandler::hoverTimerFired(Timer<EventHandler>*)
-{
- TRACE_EVENT0("input", "EventHandler::hoverTimerFired");
- m_hoverTimer.stop();
-
- ASSERT(m_frame);
- ASSERT(m_frame->document());
-
- if (LayoutView* layoutObject = m_frame->contentLayoutObject()) {
- if (FrameView* view = m_frame->view()) {
- HitTestRequest request(HitTestRequest::Move);
- HitTestResult result(request, view->rootFrameToContents(m_lastKnownMousePosition));
- layoutObject->hitTest(result);
- m_frame->document()->updateHoverActiveState(request, result.innerElement());
- }
- }
-}
-
-void EventHandler::activeIntervalTimerFired(Timer<EventHandler>*)
-{
- TRACE_EVENT0("input", "EventHandler::activeIntervalTimerFired");
- m_activeIntervalTimer.stop();
-
- if (m_frame
- && m_frame->document()
- && m_lastDeferredTapElement) {
- // FIXME: Enable condition when http://crbug.com/226842 lands
- // m_lastDeferredTapElement.get() == m_frame->document()->activeElement()
- HitTestRequest request(HitTestRequest::TouchEvent | HitTestRequest::Release);
- m_frame->document()->updateHoverActiveState(request, m_lastDeferredTapElement.get());
- }
- m_lastDeferredTapElement = nullptr;
-}
-
-void EventHandler::notifyElementActivated()
-{
- // Since another element has been set to active, stop current timer and clear reference.
- if (m_activeIntervalTimer.isActive())
- m_activeIntervalTimer.stop();
- m_lastDeferredTapElement = nullptr;
-}
-
-bool EventHandler::handleAccessKey(const PlatformKeyboardEvent& evt)
-{
- // FIXME: Ignoring the state of Shift key is what neither IE nor Firefox do.
- // IE matches lower and upper case access keys regardless of Shift key state - but if both upper and
- // lower case variants are present in a document, the correct element is matched based on Shift key state.
- // Firefox only matches an access key if Shift is not pressed, and does that case-insensitively.
- ASSERT(!(accessKeyModifiers() & PlatformEvent::ShiftKey));
- if ((evt.modifiers() & ~PlatformEvent::ShiftKey) != accessKeyModifiers())
- return false;
- String key = evt.unmodifiedText();
- Element* elem = m_frame->document()->getElementByAccessKey(key.lower());
- if (!elem)
- return false;
- elem->accessKeyAction(false);
- return true;
-}
-
-bool EventHandler::keyEvent(const PlatformKeyboardEvent& initialKeyEvent)
-{
- RefPtrWillBeRawPtr<FrameView> protector(m_frame->view());
-
- if (initialKeyEvent.windowsVirtualKeyCode() == VK_CAPITAL)
- capsLockStateMayHaveChanged();
-
-#if OS(WIN)
- if (panScrollInProgress()) {
- // If a key is pressed while the panScroll is in progress then we want to stop
- if (initialKeyEvent.type() == PlatformEvent::KeyDown || initialKeyEvent.type() == PlatformEvent::RawKeyDown)
- stopAutoscroll();
-
- // If we were in panscroll mode, we swallow the key event
- return true;
- }
-#endif
-
- // Check for cases where we are too early for events -- possible unmatched key up
- // from pressing return in the location bar.
- RefPtrWillBeRawPtr<Node> node = eventTargetNodeForDocument(m_frame->document());
- if (!node)
- return false;
-
- UserGestureIndicator gestureIndicator(DefinitelyProcessingUserGesture);
-
- // In IE, access keys are special, they are handled after default keydown processing, but cannot be canceled - this is hard to match.
- // On Mac OS X, we process them before dispatching keydown, as the default keydown handler implements Emacs key bindings, which may conflict
- // with access keys. Then we dispatch keydown, but suppress its default handling.
- // On Windows, WebKit explicitly calls handleAccessKey() instead of dispatching a keypress event for WM_SYSCHAR messages.
- // Other platforms currently match either Mac or Windows behavior, depending on whether they send combined KeyDown events.
- bool matchedAnAccessKey = false;
- if (initialKeyEvent.type() == PlatformEvent::KeyDown)
- matchedAnAccessKey = handleAccessKey(initialKeyEvent);
-
- // FIXME: it would be fair to let an input method handle KeyUp events before DOM dispatch.
- if (initialKeyEvent.type() == PlatformEvent::KeyUp || initialKeyEvent.type() == PlatformEvent::Char)
- return !node->dispatchKeyEvent(initialKeyEvent);
-
- PlatformKeyboardEvent keyDownEvent = initialKeyEvent;
- if (keyDownEvent.type() != PlatformEvent::RawKeyDown)
- keyDownEvent.disambiguateKeyDownEvent(PlatformEvent::RawKeyDown);
- RefPtrWillBeRawPtr<KeyboardEvent> keydown = KeyboardEvent::create(keyDownEvent, m_frame->document()->domWindow());
- if (matchedAnAccessKey)
- keydown->setDefaultPrevented(true);
- keydown->setTarget(node);
-
- if (initialKeyEvent.type() == PlatformEvent::RawKeyDown) {
- node->dispatchEvent(keydown, IGNORE_EXCEPTION);
- // If frame changed as a result of keydown dispatch, then return true to avoid sending a subsequent keypress message to the new frame.
- bool changedFocusedFrame = m_frame->page() && m_frame != m_frame->page()->focusController().focusedOrMainFrame();
- return keydown->defaultHandled() || keydown->defaultPrevented() || changedFocusedFrame;
- }
-
- node->dispatchEvent(keydown, IGNORE_EXCEPTION);
- // If frame changed as a result of keydown dispatch, then return early to avoid sending a subsequent keypress message to the new frame.
- bool changedFocusedFrame = m_frame->page() && m_frame != m_frame->page()->focusController().focusedOrMainFrame();
- bool keydownResult = keydown->defaultHandled() || keydown->defaultPrevented() || changedFocusedFrame;
- if (keydownResult)
- return keydownResult;
-
- // Focus may have changed during keydown handling, so refetch node.
- // But if we are dispatching a fake backward compatibility keypress, then we pretend that the keypress happened on the original node.
- node = eventTargetNodeForDocument(m_frame->document());
- if (!node)
- return false;
-
- PlatformKeyboardEvent keyPressEvent = initialKeyEvent;
- keyPressEvent.disambiguateKeyDownEvent(PlatformEvent::Char);
- if (keyPressEvent.text().isEmpty())
- return keydownResult;
- RefPtrWillBeRawPtr<KeyboardEvent> keypress = KeyboardEvent::create(keyPressEvent, m_frame->document()->domWindow());
- keypress->setTarget(node);
- if (keydownResult)
- keypress->setDefaultPrevented(true);
- node->dispatchEvent(keypress, IGNORE_EXCEPTION);
-
- return keydownResult || keypress->defaultPrevented() || keypress->defaultHandled();
-}
-
-static WebFocusType focusDirectionForKey(const AtomicString& keyIdentifier)
-{
- DEFINE_STATIC_LOCAL(AtomicString, Down, ("Down", AtomicString::ConstructFromLiteral));
- DEFINE_STATIC_LOCAL(AtomicString, Up, ("Up", AtomicString::ConstructFromLiteral));
- DEFINE_STATIC_LOCAL(AtomicString, Left, ("Left", AtomicString::ConstructFromLiteral));
- DEFINE_STATIC_LOCAL(AtomicString, Right, ("Right", AtomicString::ConstructFromLiteral));
-
- WebFocusType retVal = WebFocusTypeNone;
-
- if (keyIdentifier == Down)
- retVal = WebFocusTypeDown;
- else if (keyIdentifier == Up)
- retVal = WebFocusTypeUp;
- else if (keyIdentifier == Left)
- retVal = WebFocusTypeLeft;
- else if (keyIdentifier == Right)
- retVal = WebFocusTypeRight;
-
- return retVal;
-}
-
-void EventHandler::defaultKeyboardEventHandler(KeyboardEvent* event)
-{
- if (event->type() == EventTypeNames::keydown) {
- // Clear caret blinking suspended state to make sure that caret blinks
- // when we type again after long pressing on an empty input field.
- if (m_frame && m_frame->selection().isCaretBlinkingSuspended())
- m_frame->selection().setCaretBlinkingSuspended(false);
-
- m_frame->editor().handleKeyboardEvent(event);
- if (event->defaultHandled())
- return;
- if (event->keyIdentifier() == "U+0009") {
- defaultTabEventHandler(event);
- } else if (event->keyIdentifier() == "U+0008") {
- defaultBackspaceEventHandler(event);
- } else if (event->keyIdentifier() == "U+001B") {
- defaultEscapeEventHandler(event);
- } else {
- WebFocusType type = focusDirectionForKey(AtomicString(event->keyIdentifier()));
- if (type != WebFocusTypeNone)
- defaultArrowEventHandler(type, event);
- }
- }
- if (event->type() == EventTypeNames::keypress) {
- m_frame->editor().handleKeyboardEvent(event);
- if (event->defaultHandled())
- return;
- if (event->charCode() == ' ')
- defaultSpaceEventHandler(event);
- }
-}
-
-bool EventHandler::dragHysteresisExceeded(const IntPoint& dragLocationInRootFrame) const
-{
- FrameView* view = m_frame->view();
- if (!view)
- return false;
- IntPoint dragLocation = view->rootFrameToContents(dragLocationInRootFrame);
- IntSize delta = dragLocation - m_mouseDownPos;
-
- int threshold = GeneralDragHysteresis;
- switch (dragState().m_dragType) {
- case DragSourceActionSelection:
- threshold = TextDragHysteresis;
- break;
- case DragSourceActionImage:
- threshold = ImageDragHysteresis;
- break;
- case DragSourceActionLink:
- threshold = LinkDragHysteresis;
- break;
- case DragSourceActionDHTML:
- break;
- case DragSourceActionNone:
- ASSERT_NOT_REACHED();
- }
-
- return abs(delta.width()) >= threshold || abs(delta.height()) >= threshold;
-}
-
-void EventHandler::clearDragDataTransfer()
-{
- if (dragState().m_dragDataTransfer) {
- dragState().m_dragDataTransfer->clearDragImage();
- dragState().m_dragDataTransfer->setAccessPolicy(DataTransferNumb);
- }
-}
-
-void EventHandler::dragSourceEndedAt(const PlatformMouseEvent& event, DragOperation operation)
-{
- // Send a hit test request so that Layer gets a chance to update the :hover and :active pseudoclasses.
- HitTestRequest request(HitTestRequest::Release);
- prepareMouseEvent(request, event);
-
- if (dragState().m_dragSrc) {
- dragState().m_dragDataTransfer->setDestinationOperation(operation);
- // for now we don't care if event handler cancels default behavior, since there is none
- dispatchDragSrcEvent(EventTypeNames::dragend, event);
- }
- clearDragDataTransfer();
- dragState().m_dragSrc = nullptr;
- // In case the drag was ended due to an escape key press we need to ensure
- // that consecutive mousemove events don't reinitiate the drag and drop.
- m_mouseDownMayStartDrag = false;
-}
-
-void EventHandler::updateDragStateAfterEditDragIfNeeded(Element* rootEditableElement)
-{
- // If inserting the dragged contents removed the drag source, we still want to fire dragend at the root editble element.
- if (dragState().m_dragSrc && !dragState().m_dragSrc->inDocument())
- dragState().m_dragSrc = rootEditableElement;
-}
-
-// returns if we should continue "default processing", i.e., whether eventhandler canceled
-bool EventHandler::dispatchDragSrcEvent(const AtomicString& eventType, const PlatformMouseEvent& event)
-{
- return !dispatchDragEvent(eventType, dragState().m_dragSrc.get(), event, dragState().m_dragDataTransfer.get());
-}
-
-bool EventHandler::handleDrag(const MouseEventWithHitTestResults& event, DragInitiator initiator)
-{
- ASSERT(event.event().type() == PlatformEvent::MouseMoved);
- // Callers must protect the reference to FrameView, since this function may dispatch DOM
- // events, causing page/FrameView to go away.
- ASSERT(m_frame);
- ASSERT(m_frame->view());
- if (!m_frame->page())
- return false;
-
- if (m_mouseDownMayStartDrag) {
- HitTestRequest request(HitTestRequest::ReadOnly);
- HitTestResult result(request, m_mouseDownPos);
- m_frame->contentLayoutObject()->hitTest(result);
- Node* node = result.innerNode();
- if (node) {
- DragController::SelectionDragPolicy selectionDragPolicy = event.event().timestamp() - m_mouseDownTimestamp < TextDragDelay
- ? DragController::DelayedSelectionDragResolution
- : DragController::ImmediateSelectionDragResolution;
- dragState().m_dragSrc = m_frame->page()->dragController().draggableNode(m_frame, node, m_mouseDownPos, selectionDragPolicy, dragState().m_dragType);
- } else {
- dragState().m_dragSrc = nullptr;
- }
-
- if (!dragState().m_dragSrc)
- m_mouseDownMayStartDrag = false; // no element is draggable
- }
-
- if (!m_mouseDownMayStartDrag)
- return initiator == DragInitiator::Mouse && !mouseDownMayStartSelect() && !m_mouseDownMayStartAutoscroll;
-
- // We are starting a text/image/url drag, so the cursor should be an arrow
- // FIXME <rdar://7577595>: Custom cursors aren't supported during drag and drop (default to pointer).
- m_frame->view()->setCursor(pointerCursor());
-
- if (initiator == DragInitiator::Mouse && !dragHysteresisExceeded(event.event().position()))
- return true;
-
- // Once we're past the hysteresis point, we don't want to treat this gesture as a click
- invalidateClick();
-
- if (!tryStartDrag(event)) {
- // Something failed to start the drag, clean up.
- clearDragDataTransfer();
- dragState().m_dragSrc = nullptr;
- }
-
- m_mouseDownMayStartDrag = false;
- // Whether or not the drag actually started, no more default handling (like selection).
- return true;
-}
-
-bool EventHandler::tryStartDrag(const MouseEventWithHitTestResults& event)
-{
- // The DataTransfer would only be non-empty if we missed a dragEnd.
- // Clear it anyway, just to make sure it gets numbified.
- clearDragDataTransfer();
-
- dragState().m_dragDataTransfer = createDraggingDataTransfer();
-
- // Check to see if this a DOM based drag, if it is get the DOM specified drag
- // image and offset
- if (dragState().m_dragType == DragSourceActionDHTML) {
- if (LayoutObject* layoutObject = dragState().m_dragSrc->layoutObject()) {
- FloatPoint absPos = layoutObject->localToAbsolute(FloatPoint(), UseTransforms);
- IntSize delta = m_mouseDownPos - roundedIntPoint(absPos);
- dragState().m_dragDataTransfer->setDragImageElement(dragState().m_dragSrc.get(), IntPoint(delta));
- } else {
- // The layoutObject has disappeared, this can happen if the onStartDrag handler has hidden
- // the element in some way. In this case we just kill the drag.
- return false;
- }
- }
-
- DragController& dragController = m_frame->page()->dragController();
- if (!dragController.populateDragDataTransfer(m_frame, dragState(), m_mouseDownPos))
- return false;
-
- // If dispatching dragstart brings about another mouse down -- one way
- // this will happen is if a DevTools user breaks within a dragstart
- // handler and then clicks on the suspended page -- the drag state is
- // reset. Hence, need to check if this particular drag operation can
- // continue even if dispatchEvent() indicates no (direct) cancellation.
- // Do that by checking if m_dragSrc is still set.
- m_mouseDownMayStartDrag = dispatchDragSrcEvent(EventTypeNames::dragstart, m_mouseDown)
- && !m_frame->selection().isInPasswordField() && dragState().m_dragSrc;
-
- // Invalidate clipboard here against anymore pasteboard writing for security. The drag
- // image can still be changed as we drag, but not the pasteboard data.
- dragState().m_dragDataTransfer->setAccessPolicy(DataTransferImageWritable);
-
- if (m_mouseDownMayStartDrag) {
- // Dispatching the event could cause Page to go away. Make sure it's still valid before trying to use DragController.
- if (m_frame->page() && dragController.startDrag(m_frame, dragState(), event.event(), m_mouseDownPos))
- return true;
- // Drag was canned at the last minute - we owe m_dragSrc a DRAGEND event
- dispatchDragSrcEvent(EventTypeNames::dragend, event.event());
- }
-
- return false;
-}
-
-bool EventHandler::handleTextInputEvent(const String& text, Event* underlyingEvent, TextEventInputType inputType)
-{
- // Platforms should differentiate real commands like selectAll from text input in disguise (like insertNewline),
- // and avoid dispatching text input events from keydown default handlers.
- ASSERT(!underlyingEvent || !underlyingEvent->isKeyboardEvent() || toKeyboardEvent(underlyingEvent)->type() == EventTypeNames::keypress);
-
- if (!m_frame)
- return false;
-
- EventTarget* target;
- if (underlyingEvent)
- target = underlyingEvent->target();
- else
- target = eventTargetNodeForDocument(m_frame->document());
- if (!target)
- return false;
-
- RefPtrWillBeRawPtr<TextEvent> event = TextEvent::create(m_frame->domWindow(), text, inputType);
- event->setUnderlyingEvent(underlyingEvent);
-
- target->dispatchEvent(event, IGNORE_EXCEPTION);
- return event->defaultHandled();
-}
-
-void EventHandler::defaultTextInputEventHandler(TextEvent* event)
-{
- if (m_frame->editor().handleTextEvent(event))
- event->setDefaultHandled();
-}
-
-void EventHandler::defaultSpaceEventHandler(KeyboardEvent* event)
-{
- ASSERT(event->type() == EventTypeNames::keypress);
-
- if (event->ctrlKey() || event->metaKey() || event->altKey())
- return;
-
- ScrollDirection direction = event->shiftKey() ? ScrollBlockDirectionBackward : ScrollBlockDirectionForward;
-
- // FIXME: enable scroll customization in this case. See crbug.com/410974.
- if (scroll(direction, ScrollByPage)) {
- event->setDefaultHandled();
- return;
- }
-
- FrameView* view = m_frame->view();
- if (!view)
- return;
-
- ScrollDirectionPhysical physicalDirection =
- toPhysicalDirection(direction, view->isVerticalDocument(), view->isFlippedDocument());
-
- if (view->scrollableArea()->userScroll(physicalDirection, ScrollByPage))
- event->setDefaultHandled();
-}
-
-void EventHandler::defaultBackspaceEventHandler(KeyboardEvent* event)
-{
- ASSERT(event->type() == EventTypeNames::keydown);
-
- if (event->ctrlKey() || event->metaKey() || event->altKey())
- return;
-
- if (!m_frame->editor().behavior().shouldNavigateBackOnBackspace())
- return;
- bool handledEvent = m_frame->loader().client()->navigateBackForward(event->shiftKey() ? 1 : -1);
- if (handledEvent)
- event->setDefaultHandled();
-}
-
-void EventHandler::defaultArrowEventHandler(WebFocusType focusType, KeyboardEvent* event)
-{
- ASSERT(event->type() == EventTypeNames::keydown);
-
- if (event->ctrlKey() || event->metaKey() || event->shiftKey())
- return;
-
- Page* page = m_frame->page();
- if (!page)
- return;
-
- if (!isSpatialNavigationEnabled(m_frame))
- return;
-
- // Arrows and other possible directional navigation keys can be used in design
- // mode editing.
- if (m_frame->document()->inDesignMode())
- return;
-
- if (page->focusController().advanceFocus(focusType))
- event->setDefaultHandled();
-}
-
-void EventHandler::defaultTabEventHandler(KeyboardEvent* event)
-{
- ASSERT(event->type() == EventTypeNames::keydown);
-
- // We should only advance focus on tabs if no special modifier keys are held down.
- if (event->ctrlKey() || event->metaKey())
- return;
-
-#if !OS(MACOSX)
- // Option-Tab is a shortcut based on a system-wide preference on Mac but
- // should be ignored on all other platforms.
- if (event->altKey())
- return;
-#endif
-
- Page* page = m_frame->page();
- if (!page)
- return;
- if (!page->tabKeyCyclesThroughElements())
- return;
-
- WebFocusType focusType = event->shiftKey() ? WebFocusTypeBackward : WebFocusTypeForward;
-
- // Tabs can be used in design mode editing.
- if (m_frame->document()->inDesignMode())
- return;
-
- if (page->focusController().advanceFocus(focusType))
- event->setDefaultHandled();
-}
-
-void EventHandler::defaultEscapeEventHandler(KeyboardEvent* event)
-{
- if (HTMLDialogElement* dialog = m_frame->document()->activeModalDialog())
- dialog->dispatchEvent(Event::createCancelable(EventTypeNames::cancel));
-}
-
-void EventHandler::capsLockStateMayHaveChanged()
-{
- if (Element* element = m_frame->document()->focusedElement()) {
- if (LayoutObject* r = element->layoutObject()) {
- if (r->isTextField())
- toLayoutTextControlSingleLine(r)->capsLockStateMayHaveChanged();
- }
- }
-}
-
-void EventHandler::setFrameWasScrolledByUser()
-{
- if (FrameView* view = m_frame->view())
- view->setWasScrolledByUser(true);
-}
-
-bool EventHandler::passMousePressEventToScrollbar(MouseEventWithHitTestResults& mev)
-{
- Scrollbar* scrollbar = mev.scrollbar();
- updateLastScrollbarUnderMouse(scrollbar, true);
-
- if (!scrollbar || !scrollbar->enabled())
- return false;
- setFrameWasScrolledByUser();
- scrollbar->mouseDown(mev.event());
- return true;
-}
-
-// If scrollbar (under mouse) is different from last, send a mouse exited. Set
-// last to scrollbar if setLast is true; else set last to 0.
-void EventHandler::updateLastScrollbarUnderMouse(Scrollbar* scrollbar, bool setLast)
-{
- if (m_lastScrollbarUnderMouse != scrollbar) {
- // Send mouse exited to the old scrollbar.
- if (m_lastScrollbarUnderMouse)
- m_lastScrollbarUnderMouse->mouseExited();
-
- // Send mouse entered if we're setting a new scrollbar.
- if (scrollbar && setLast)
- scrollbar->mouseEntered();
-
- m_lastScrollbarUnderMouse = setLast ? scrollbar : nullptr;
- }
-}
-
-static const AtomicString& eventNameForTouchPointState(PlatformTouchPoint::State state)
-{
- switch (state) {
- case PlatformTouchPoint::TouchReleased:
- return EventTypeNames::touchend;
- case PlatformTouchPoint::TouchCancelled:
- return EventTypeNames::touchcancel;
- case PlatformTouchPoint::TouchPressed:
- return EventTypeNames::touchstart;
- case PlatformTouchPoint::TouchMoved:
- return EventTypeNames::touchmove;
- case PlatformTouchPoint::TouchStationary:
- // TouchStationary state is not converted to touch events, so fall through to assert.
- default:
- ASSERT_NOT_REACHED();
- return emptyAtom;
- }
-}
-
-HitTestResult EventHandler::hitTestResultInFrame(LocalFrame* frame, const LayoutPoint& point, HitTestRequest::HitTestRequestType hitType)
-{
- HitTestResult result(HitTestRequest(hitType), point);
-
- if (!frame || !frame->contentLayoutObject())
- return result;
- if (frame->view()) {
- IntRect rect = frame->view()->visibleContentRect(IncludeScrollbars);
- if (!rect.contains(roundedIntPoint(point)))
- return result;
- }
- frame->contentLayoutObject()->hitTest(result);
- return result;
-}
-
-bool EventHandler::handleTouchEvent(const PlatformTouchEvent& event)
-{
- TRACE_EVENT0("blink", "EventHandler::handleTouchEvent");
-
- const Vector<PlatformTouchPoint>& points = event.touchPoints();
-
- unsigned i;
- bool freshTouchEvents = true;
- bool allTouchReleased = true;
- for (i = 0; i < points.size(); ++i) {
- const PlatformTouchPoint& point = points[i];
- if (point.state() != PlatformTouchPoint::TouchPressed)
- freshTouchEvents = false;
- if (point.state() != PlatformTouchPoint::TouchReleased && point.state() != PlatformTouchPoint::TouchCancelled)
- allTouchReleased = false;
- }
- if (freshTouchEvents) {
- // Ideally we'd ASSERT !m_touchSequenceDocument here since we should
- // have cleared the active document when we saw the last release. But we
- // have some tests that violate this, ClusterFuzz could trigger it, and
- // there may be cases where the browser doesn't reliably release all
- // touches. http://crbug.com/345372 tracks this.
- m_touchSequenceDocument.clear();
- m_touchSequenceUserGestureToken.clear();
- }
-
- OwnPtr<UserGestureIndicator> gestureIndicator;
-
- if (m_touchSequenceUserGestureToken)
- gestureIndicator = adoptPtr(new UserGestureIndicator(m_touchSequenceUserGestureToken.release()));
- else
- gestureIndicator = adoptPtr(new UserGestureIndicator(DefinitelyProcessingUserGesture));
-
- m_touchSequenceUserGestureToken = gestureIndicator->currentToken();
-
- ASSERT(m_frame->view());
- if (m_touchSequenceDocument && (!m_touchSequenceDocument->frame() || !m_touchSequenceDocument->frame()->view())) {
- // If the active touch document has no frame or view, it's probably being destroyed
- // so we can't dispatch events.
- return false;
- }
-
- // First do hit tests for any new touch points.
- for (i = 0; i < points.size(); ++i) {
- const PlatformTouchPoint& point = points[i];
-
- // Touch events implicitly capture to the touched node, and don't change
- // active/hover states themselves (Gesture events do). So we only need
- // to hit-test on touchstart, and it can be read-only.
- if (point.state() == PlatformTouchPoint::TouchPressed) {
- HitTestRequest::HitTestRequestType hitType = HitTestRequest::TouchEvent | HitTestRequest::ReadOnly | HitTestRequest::Active;
- LayoutPoint pagePoint = roundedLayoutPoint(m_frame->view()->rootFrameToContents(point.pos()));
- HitTestResult result;
- if (!m_touchSequenceDocument) {
- result = hitTestResultAtPoint(pagePoint, hitType);
- } else if (m_touchSequenceDocument->frame()) {
- LayoutPoint framePoint = roundedLayoutPoint(m_touchSequenceDocument->frame()->view()->rootFrameToContents(point.pos()));
- result = hitTestResultInFrame(m_touchSequenceDocument->frame(), framePoint, hitType);
- } else {
- continue;
- }
-
- Node* node = result.innerNode();
- if (!node)
- continue;
-
- // Touch events should not go to text nodes
- if (node->isTextNode())
- node = ComposedTreeTraversal::parent(*node);
-
- if (!m_touchSequenceDocument) {
- // Keep track of which document should receive all touch events
- // in the active sequence. This must be a single document to
- // ensure we don't leak Nodes between documents.
- m_touchSequenceDocument = &(result.innerNode()->document());
- ASSERT(m_touchSequenceDocument->frame()->view());
- }
-
- // Ideally we'd ASSERT(!m_targetForTouchID.contains(point.id())
- // since we shouldn't get a touchstart for a touch that's already
- // down. However EventSender allows this to be violated and there's
- // some tests that take advantage of it. There may also be edge
- // cases in the browser where this happens.
- // See http://crbug.com/345372.
- m_targetForTouchID.set(point.id(), node);
-
- TouchAction effectiveTouchAction = computeEffectiveTouchAction(*node);
- if (effectiveTouchAction != TouchActionAuto)
- m_frame->page()->chromeClient().setTouchAction(effectiveTouchAction);
- }
- }
-
- m_touchPressed = !allTouchReleased;
-
- // If there's no document receiving touch events, or no handlers on the
- // document set to receive the events, then we can skip all the rest of
- // this work.
- if (!m_touchSequenceDocument || !m_touchSequenceDocument->frameHost() || !m_touchSequenceDocument->frameHost()->eventHandlerRegistry().hasEventHandlers(EventHandlerRegistry::TouchEvent) || !m_touchSequenceDocument->frame()) {
- if (allTouchReleased) {
- m_touchSequenceDocument.clear();
- m_touchSequenceUserGestureToken.clear();
- }
- return false;
- }
-
- // Build up the lists to use for the 'touches', 'targetTouches' and
- // 'changedTouches' attributes in the JS event. See
- // http://www.w3.org/TR/touch-events/#touchevent-interface for how these
- // lists fit together.
-
- // Holds the complete set of touches on the screen.
- RefPtrWillBeRawPtr<TouchList> touches = TouchList::create();
-
- // A different view on the 'touches' list above, filtered and grouped by
- // event target. Used for the 'targetTouches' list in the JS event.
- using TargetTouchesHeapMap = WillBeHeapHashMap<EventTarget*, RefPtrWillBeMember<TouchList>>;
- TargetTouchesHeapMap touchesByTarget;
-
- // Array of touches per state, used to assemble the 'changedTouches' list.
- using EventTargetSet = WillBeHeapHashSet<RefPtrWillBeMember<EventTarget>>;
- struct {
- // The touches corresponding to the particular change state this struct
- // instance represents.
- RefPtrWillBeMember<TouchList> m_touches;
- // Set of targets involved in m_touches.
- EventTargetSet m_targets;
- } changedTouches[PlatformTouchPoint::TouchStateEnd];
-
- for (i = 0; i < points.size(); ++i) {
- const PlatformTouchPoint& point = points[i];
- PlatformTouchPoint::State pointState = point.state();
- RefPtrWillBeRawPtr<EventTarget> touchTarget = nullptr;
-
- if (pointState == PlatformTouchPoint::TouchReleased || pointState == PlatformTouchPoint::TouchCancelled) {
- // The target should be the original target for this touch, so get
- // it from the hashmap. As it's a release or cancel we also remove
- // it from the map.
- touchTarget = m_targetForTouchID.take(point.id());
- } else {
- // No hittest is performed on move or stationary, since the target
- // is not allowed to change anyway.
- touchTarget = m_targetForTouchID.get(point.id());
- }
-
- LocalFrame* targetFrame = nullptr;
- bool knownTarget = false;
- if (touchTarget) {
- Document& doc = touchTarget->toNode()->document();
- // If the target node has moved to a new document while it was being touched,
- // we can't send events to the new document because that could leak nodes
- // from one document to another. See http://crbug.com/394339.
- if (&doc == m_touchSequenceDocument.get()) {
- targetFrame = doc.frame();
- knownTarget = true;
- }
- }
- if (!knownTarget) {
- // If we don't have a target registered for the point it means we've
- // missed our opportunity to do a hit test for it (due to some
- // optimization that prevented blink from ever seeing the
- // touchstart), or that the touch started outside the active touch
- // sequence document. We should still include the touch in the
- // Touches list reported to the application (eg. so it can
- // differentiate between a one and two finger gesture), but we won't
- // actually dispatch any events for it. Set the target to the
- // Document so that there's some valid node here. Perhaps this
- // should really be LocalDOMWindow, but in all other cases the target of
- // a Touch is a Node so using the window could be a breaking change.
- // Since we know there was no handler invoked, the specific target
- // should be completely irrelevant to the application.
- touchTarget = m_touchSequenceDocument;
- targetFrame = m_touchSequenceDocument->frame();
- }
- ASSERT(targetFrame);
-
- // pagePoint should always be in the target element's document coordinates.
- FloatPoint pagePoint = targetFrame->view()->rootFrameToContents(point.pos());
-
- float scaleFactor = 1.0f / targetFrame->pageZoomFactor();
-
- FloatPoint adjustedPagePoint = pagePoint.scaledBy(scaleFactor);
- FloatSize adjustedRadius = point.radius().scaledBy(scaleFactor);
-
- RefPtrWillBeRawPtr<Touch> touch = Touch::create(
- targetFrame, touchTarget.get(), point.id(), point.screenPos(), adjustedPagePoint, adjustedRadius, point.rotationAngle(), point.force());
-
- // Ensure this target's touch list exists, even if it ends up empty, so
- // it can always be passed to TouchEvent::Create below.
- TargetTouchesHeapMap::iterator targetTouchesIterator = touchesByTarget.find(touchTarget.get());
- if (targetTouchesIterator == touchesByTarget.end()) {
- touchesByTarget.set(touchTarget.get(), TouchList::create());
- targetTouchesIterator = touchesByTarget.find(touchTarget.get());
- }
-
- // touches and targetTouches should only contain information about
- // touches still on the screen, so if this point is released or
- // cancelled it will only appear in the changedTouches list.
- if (pointState != PlatformTouchPoint::TouchReleased && pointState != PlatformTouchPoint::TouchCancelled) {
- touches->append(touch);
- targetTouchesIterator->value->append(touch);
- }
-
- // Now build up the correct list for changedTouches.
- // Note that any touches that are in the TouchStationary state (e.g. if
- // the user had several points touched but did not move them all) should
- // never be in the changedTouches list so we do not handle them
- // explicitly here. See https://bugs.webkit.org/show_bug.cgi?id=37609
- // for further discussion about the TouchStationary state.
- if (pointState != PlatformTouchPoint::TouchStationary && knownTarget) {
- ASSERT(pointState < PlatformTouchPoint::TouchStateEnd);
- if (!changedTouches[pointState].m_touches)
- changedTouches[pointState].m_touches = TouchList::create();
- changedTouches[pointState].m_touches->append(touch);
- changedTouches[pointState].m_targets.add(touchTarget);
- }
- }
- if (allTouchReleased) {
- m_touchSequenceDocument.clear();
- m_touchSequenceUserGestureToken.clear();
- }
-
- // Now iterate the changedTouches list and m_targets within it, sending
- // events to the targets as required.
- bool swallowedEvent = false;
- for (unsigned state = 0; state != PlatformTouchPoint::TouchStateEnd; ++state) {
- if (!changedTouches[state].m_touches)
- continue;
-
- const AtomicString& stateName(eventNameForTouchPointState(static_cast<PlatformTouchPoint::State>(state)));
- const EventTargetSet& targetsForState = changedTouches[state].m_targets;
- for (const RefPtrWillBeMember<EventTarget>& eventTarget : targetsForState) {
- EventTarget* touchEventTarget = eventTarget.get();
- RefPtrWillBeRawPtr<TouchEvent> touchEvent = TouchEvent::create(
- touches.get(), touchesByTarget.get(touchEventTarget), changedTouches[state].m_touches.get(),
- stateName, touchEventTarget->toNode()->document().domWindow(),
- event.ctrlKey(), event.altKey(), event.shiftKey(), event.metaKey(), event.cancelable(), event.causesScrollingIfUncanceled(), event.timestamp());
- touchEventTarget->toNode()->dispatchTouchEvent(touchEvent.get());
- swallowedEvent = swallowedEvent || touchEvent->defaultPrevented() || touchEvent->defaultHandled();
- }
- }
-
- return swallowedEvent;
-}
-
-TouchAction EventHandler::intersectTouchAction(TouchAction action1, TouchAction action2)
-{
- if (action1 == TouchActionNone || action2 == TouchActionNone)
- return TouchActionNone;
- if (action1 == TouchActionAuto)
- return action2;
- if (action2 == TouchActionAuto)
- return action1;
- if (!(action1 & action2))
- return TouchActionNone;
- return action1 & action2;
-}
-
-// touch-action applies to all elements with both width AND height properties.
-// According to the CSS Box Model Spec (http://dev.w3.org/csswg/css-box/#the-width-and-height-properties)
-// width applies to all elements but non-replaced inline elements, table rows, and row groups and
-// height applies to all elements but non-replaced inline elements, table columns, and column groups.
-static inline bool supportsTouchAction(const LayoutObject& object)
-{
- if (object.isInline() && !object.isReplaced())
- return false;
- if (object.isTableRow() || object.isLayoutTableCol())
- return false;
-
- return true;
-}
-
-TouchAction EventHandler::computeEffectiveTouchAction(const Node& node)
-{
- // Start by permitting all actions, then walk the elements supporting
- // touch-action from the target node up to the nearest scrollable ancestor
- // and exclude any prohibited actions.
- TouchAction effectiveTouchAction = TouchActionAuto;
- for (const Node* curNode = &node; curNode; curNode = ComposedTreeTraversal::parent(*curNode)) {
- if (LayoutObject* layoutObject = curNode->layoutObject()) {
- if (supportsTouchAction(*layoutObject)) {
- TouchAction action = layoutObject->style()->touchAction();
- effectiveTouchAction = intersectTouchAction(action, effectiveTouchAction);
- if (effectiveTouchAction == TouchActionNone)
- break;
- }
-
- // If we've reached an ancestor that supports a touch action, search no further.
- if (layoutObject->isBox() && toLayoutBox(layoutObject)->scrollsOverflow())
- break;
- }
- }
- return effectiveTouchAction;
-}
-
-void EventHandler::setLastKnownMousePosition(const PlatformMouseEvent& event)
-{
- m_mousePositionIsUnknown = false;
- m_lastKnownMousePosition = event.position();
- m_lastKnownMouseGlobalPosition = event.globalPosition();
-}
-
-bool EventHandler::passMousePressEventToSubframe(MouseEventWithHitTestResults& mev, LocalFrame* subframe)
-{
- // If we're clicking into a frame that is selected, the frame will appear
- // greyed out even though we're clicking on the selection. This looks
- // really strange (having the whole frame be greyed out), so we deselect the
- // selection.
- IntPoint p = m_frame->view()->rootFrameToContents(mev.event().position());
- if (m_frame->selection().contains(p)) {
- VisiblePosition visiblePos(
- mev.innerNode()->layoutObject()->positionForPoint(mev.localPoint()));
- VisibleSelection newSelection(visiblePos);
- m_frame->selection().setSelection(newSelection);
- }
-
- subframe->eventHandler().handleMousePressEvent(mev.event());
- return true;
-}
-
-bool EventHandler::passMouseMoveEventToSubframe(MouseEventWithHitTestResults& mev, LocalFrame* subframe, HitTestResult* hoveredNode)
-{
- if (m_mouseDownMayStartDrag)
- return false;
- subframe->eventHandler().handleMouseMoveOrLeaveEvent(mev.event(), hoveredNode);
- return true;
-}
-
-bool EventHandler::passMouseReleaseEventToSubframe(MouseEventWithHitTestResults& mev, LocalFrame* subframe)
-{
- subframe->eventHandler().handleMouseReleaseEvent(mev.event());
- return true;
-}
-
-bool EventHandler::passWheelEventToWidget(const PlatformWheelEvent& wheelEvent, Widget& widget)
-{
- // If not a FrameView, then probably a plugin widget. Those will receive
- // the event via an EventTargetNode dispatch when this returns false.
- if (!widget.isFrameView())
- return false;
-
- return toFrameView(&widget)->frame().eventHandler().handleWheelEvent(wheelEvent);
-}
-
-DataTransfer* EventHandler::createDraggingDataTransfer() const
-{
- return DataTransfer::create(DataTransfer::DragAndDrop, DataTransferWritable, DataObject::create());
-}
-
-void EventHandler::focusDocumentView()
-{
- Page* page = m_frame->page();
- if (!page)
- return;
- page->focusController().focusDocumentView(m_frame);
-}
-
-unsigned EventHandler::accessKeyModifiers()
-{
-#if OS(MACOSX)
- return PlatformEvent::CtrlKey | PlatformEvent::AltKey;
-#else
- return PlatformEvent::AltKey;
-#endif
-}
-
-} // namespace blink
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