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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_RENDER_TEXT_WIN_H_ | 5 #ifndef UI_GFX_RENDER_TEXT_WIN_H_ |
| 6 #define UI_GFX_RENDER_TEXT_WIN_H_ | 6 #define UI_GFX_RENDER_TEXT_WIN_H_ |
| 7 | 7 |
| 8 #include <usp10.h> | 8 #include <usp10.h> |
| 9 | 9 |
| 10 #include <map> | 10 #include <map> |
| 11 #include <string> | 11 #include <string> |
| 12 #include <vector> | 12 #include <vector> |
| 13 | 13 |
| 14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
| 15 #include "base/memory/scoped_vector.h" | 15 #include "base/memory/scoped_vector.h" |
| 16 #include "ui/gfx/render_text.h" | 16 #include "ui/gfx/render_text.h" |
| 17 | 17 |
| 18 namespace gfx { | 18 namespace gfx { |
| 19 | 19 |
| 20 namespace internal { | 20 namespace internal { |
| 21 | 21 |
| 22 struct TextRun { | 22 struct TextRun { |
| 23 TextRun(); | 23 TextRun(); |
| 24 ~TextRun(); | 24 ~TextRun(); |
| 25 | 25 |
| 26 ui::Range range; | 26 ui::Range range; |
| 27 Font font; | 27 Font font; |
| 28 // TODO(msw): Disambiguate color, strike, etc. from TextRuns. | |
| 29 // Otherwise, this breaks the glyph shaping process. | |
| 30 // See the example at: http://www.catch22.net/tuts/neatpad/12. | |
| 31 SkColor foreground; | |
| 32 // A gfx::Font::FontStyle flag to specify bold and italic styles. | 28 // A gfx::Font::FontStyle flag to specify bold and italic styles. |
| 33 // Supersedes |font.GetFontStyle()|. Stored separately to avoid calling | 29 // Supersedes |font.GetFontStyle()|. Stored separately to avoid calling |
| 34 // |font.DeriveFont()|, which is expensive on Windows. | 30 // |font.DeriveFont()|, which is expensive on Windows. |
| 35 int font_style; | 31 int font_style; |
| 32 |
| 33 // TODO(msw): Disambiguate color/style from TextRuns for proper glyph shaping. |
| 34 // See an example: http://www.catch22.net/tuts/uniscribe-mysteries |
| 35 SkColor foreground; |
| 36 bool strike; | 36 bool strike; |
| 37 bool diagonal_strike; | 37 bool diagonal_strike; |
| 38 bool underline; | 38 bool underline; |
| 39 | 39 |
| 40 int width; | 40 int width; |
| 41 // The cumulative widths of preceding runs. | 41 // The cumulative widths of preceding runs. |
| 42 int preceding_run_widths; | 42 int preceding_run_widths; |
| 43 | 43 |
| 44 SCRIPT_ANALYSIS script_analysis; | 44 SCRIPT_ANALYSIS script_analysis; |
| 45 | 45 |
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| 135 scoped_ptr<int[]> logical_to_visual_; | 135 scoped_ptr<int[]> logical_to_visual_; |
| 136 | 136 |
| 137 bool needs_layout_; | 137 bool needs_layout_; |
| 138 | 138 |
| 139 DISALLOW_COPY_AND_ASSIGN(RenderTextWin); | 139 DISALLOW_COPY_AND_ASSIGN(RenderTextWin); |
| 140 }; | 140 }; |
| 141 | 141 |
| 142 } // namespace gfx | 142 } // namespace gfx |
| 143 | 143 |
| 144 #endif // UI_GFX_RENDER_TEXT_WIN_H_ | 144 #endif // UI_GFX_RENDER_TEXT_WIN_H_ |
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