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Side by Side Diff: samplecode/SampleAll.cpp

Issue 1153193014: delete (unused) TransparentShader (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 6 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "SampleCode.h" 8 #include "SampleCode.h"
9 #include "SkBlurMask.h" 9 #include "SkBlurMask.h"
10 #include "SkCanvas.h" 10 #include "SkCanvas.h"
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26 #include "SkMath.h" 26 #include "SkMath.h"
27 #include "SkPath.h" 27 #include "SkPath.h"
28 #include "SkPictureRecorder.h" 28 #include "SkPictureRecorder.h"
29 #include "SkRegion.h" 29 #include "SkRegion.h"
30 #include "SkShader.h" 30 #include "SkShader.h"
31 #include "SkComposeShader.h" 31 #include "SkComposeShader.h"
32 #include "SkCornerPathEffect.h" 32 #include "SkCornerPathEffect.h"
33 #include "SkPathMeasure.h" 33 #include "SkPathMeasure.h"
34 #include "SkPicture.h" 34 #include "SkPicture.h"
35 #include "SkRandom.h" 35 #include "SkRandom.h"
36 #include "SkTransparentShader.h"
37 #include "SkTypeface.h" 36 #include "SkTypeface.h"
38 #include "SkUtils.h" 37 #include "SkUtils.h"
39 #include "SkXfermode.h" 38 #include "SkXfermode.h"
40 39
41 #include <math.h> 40 #include <math.h>
42 41
43 static inline SkPMColor rgb2gray(SkPMColor c) { 42 static inline SkPMColor rgb2gray(SkPMColor c) {
44 unsigned r = SkGetPackedR32(c); 43 unsigned r = SkGetPackedR32(c);
45 unsigned g = SkGetPackedG32(c); 44 unsigned g = SkGetPackedG32(c);
46 unsigned b = SkGetPackedB32(c); 45 unsigned b = SkGetPackedB32(c);
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369 SkPoint radialCenter = { SkIntToScalar(25), SkIntToScalar(25) }; 368 SkPoint radialCenter = { SkIntToScalar(25), SkIntToScalar(25) };
370 SkScalar radialRadius = SkIntToScalar(25); 369 SkScalar radialRadius = SkIntToScalar(25);
371 SkColor radialColors[] = { SK_ColorGREEN, SK_ColorGRAY, SK_ColorRED }; 370 SkColor radialColors[] = { SK_ColorGREEN, SK_ColorGRAY, SK_ColorRED };
372 SkScalar radialPos[] = { 0, SkIntToScalar(3) / 5, SkIntToScalar(1)}; 371 SkScalar radialPos[] = { 0, SkIntToScalar(3) / 5, SkIntToScalar(1)};
373 int radialCount = 3; 372 int radialCount = 3;
374 SkShader::TileMode radialMode = SkShader::kRepeat_TileMode; 373 SkShader::TileMode radialMode = SkShader::kRepeat_TileMode;
375 SkShader* radial = SkGradientShader::CreateRadial(radialCenter, 374 SkShader* radial = SkGradientShader::CreateRadial(radialCenter,
376 radialRadius, radialColors, radialPos, radialCount, 375 radialRadius, radialColors, radialPos, radialCount,
377 radialMode); 376 radialMode);
378 377
379 SkTransparentShader* transparentShader = new SkTransparentShader();
380 SkEmbossMaskFilter::Light light; 378 SkEmbossMaskFilter::Light light;
381 light.fDirection[0] = SK_Scalar1/2; 379 light.fDirection[0] = SK_Scalar1/2;
382 light.fDirection[1] = SK_Scalar1/2; 380 light.fDirection[1] = SK_Scalar1/2;
383 light.fDirection[2] = SK_Scalar1/3; 381 light.fDirection[2] = SK_Scalar1/3;
384 light.fAmbient = 0x48; 382 light.fAmbient = 0x48;
385 light.fSpecular = 0x80; 383 light.fSpecular = 0x80;
386 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(12)/5); 384 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(12)/5);
387 SkEmbossMaskFilter* embossFilter = SkEmbossMaskFilter::Create(sigma, lig ht); 385 SkEmbossMaskFilter* embossFilter = SkEmbossMaskFilter::Create(sigma, lig ht);
388 386
389 SkXfermode* xfermode = SkXfermode::Create(SkXfermode::kXor_Mode); 387 SkXfermode* xfermode = SkXfermode::Create(SkXfermode::kXor_Mode);
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421 paint.setShader(linear)->unref(); 419 paint.setShader(linear)->unref();
422 paint.setPathEffect(pathEffectTest())->unref(); 420 paint.setPathEffect(pathEffectTest())->unref();
423 canvas->drawRect(rect, paint); 421 canvas->drawRect(rect, paint);
424 paint.setPathEffect(NULL); 422 paint.setPathEffect(NULL);
425 423
426 // circle w/ emboss & transparent (exercises 3dshader) 424 // circle w/ emboss & transparent (exercises 3dshader)
427 canvas->translate(SkIntToScalar(50), 0); 425 canvas->translate(SkIntToScalar(50), 0);
428 paint.setMaskFilter(embossFilter)->unref(); 426 paint.setMaskFilter(embossFilter)->unref();
429 canvas->drawOval(rect, paint); 427 canvas->drawOval(rect, paint);
430 canvas->translate(SkIntToScalar(10), SkIntToScalar(10)); 428 canvas->translate(SkIntToScalar(10), SkIntToScalar(10));
431 paint.setShader(transparentShader)->unref(); 429 // paint.setShader(transparentShader)->unref();
432 canvas->drawOval(rect, paint); 430 canvas->drawOval(rect, paint);
433 canvas->translate(0, SkIntToScalar(-10)); 431 canvas->translate(0, SkIntToScalar(-10));
434 432
435 // path 433 // path
436 canvas->translate(SkIntToScalar(50), 0); 434 canvas->translate(SkIntToScalar(50), 0);
437 paint.setColor(SK_ColorRED); 435 paint.setColor(SK_ColorRED);
438 paint.setStyle(SkPaint::kStroke_Style); 436 paint.setStyle(SkPaint::kStroke_Style);
439 paint.setStrokeWidth(SkIntToScalar(5)); 437 paint.setStrokeWidth(SkIntToScalar(5));
440 paint.setShader(radial)->unref(); 438 paint.setShader(radial)->unref();
441 paint.setMaskFilter(NULL); 439 paint.setMaskFilter(NULL);
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577 private: 575 private:
578 SkPoint fClickPt; 576 SkPoint fClickPt;
579 SkBitmap fBug, fTb, fTx; 577 SkBitmap fBug, fTb, fTx;
580 typedef SampleView INHERITED; 578 typedef SampleView INHERITED;
581 }; 579 };
582 580
583 ////////////////////////////////////////////////////////////////////////////// 581 //////////////////////////////////////////////////////////////////////////////
584 582
585 static SkView* MyFactory() { return new DemoView; } 583 static SkView* MyFactory() { return new DemoView; }
586 static SkViewRegister reg(MyFactory); 584 static SkViewRegister reg(MyFactory);
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