| OLD | NEW |
| (Empty) |
| 1 /* | |
| 2 * Copyright 2006 The Android Open Source Project | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #ifndef SkTransparentShader_DEFINED | |
| 9 #define SkTransparentShader_DEFINED | |
| 10 | |
| 11 #include "SkShader.h" | |
| 12 | |
| 13 class SK_API SkTransparentShader : public SkShader { | |
| 14 public: | |
| 15 SkTransparentShader() {} | |
| 16 | |
| 17 size_t contextSize() const override; | |
| 18 | |
| 19 class TransparentShaderContext : public SkShader::Context { | |
| 20 public: | |
| 21 TransparentShaderContext(const SkTransparentShader& shader, const Contex
tRec&); | |
| 22 virtual ~TransparentShaderContext(); | |
| 23 | |
| 24 uint32_t getFlags() const override; | |
| 25 void shadeSpan(int x, int y, SkPMColor[], int count) override; | |
| 26 void shadeSpan16(int x, int y, uint16_t span[], int count) override; | |
| 27 | |
| 28 private: | |
| 29 const SkBitmap* fDevice; | |
| 30 | |
| 31 typedef SkShader::Context INHERITED; | |
| 32 }; | |
| 33 | |
| 34 SK_TO_STRING_OVERRIDE() | |
| 35 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTransparentShader) | |
| 36 | |
| 37 protected: | |
| 38 Context* onCreateContext(const ContextRec&, void* storage) const override; | |
| 39 | |
| 40 // we don't need to flatten anything at all | |
| 41 void flatten(SkWriteBuffer&) const override {} | |
| 42 | |
| 43 private: | |
| 44 typedef SkShader INHERITED; | |
| 45 }; | |
| 46 | |
| 47 #endif | |
| OLD | NEW |