Chromium Code Reviews| Index: content/browser/browser_main_loop.cc |
| diff --git a/content/browser/browser_main_loop.cc b/content/browser/browser_main_loop.cc |
| index 50d0d8260023e27e578585f37344b5151a9b4a86..dbd2732e1572b1f6fdea33f47fa674ea942fa3ab 100644 |
| --- a/content/browser/browser_main_loop.cc |
| +++ b/content/browser/browser_main_loop.cc |
| @@ -90,6 +90,10 @@ |
| #include "ui/gl/gl_surface.h" |
| #endif |
| +#if defined(OS_MACOSX) |
| +#include "media/base/mac/avfoundation_glue.h" |
| +#endif |
| + |
| #if defined(OS_MACOSX) && !defined(OS_IOS) |
| #include "base/memory/memory_pressure_monitor_mac.h" |
| #include "content/browser/bootstrap_sandbox_mac.h" |
| @@ -647,6 +651,11 @@ int BrowserMainLoop::PreCreateThreads() { |
| } |
| #endif |
| +#if defined(OS_MACOSX) |
| + // Initialize AVFoundation if supported, for audio and video. |
| + AVFoundationGlue::InitializeAVFoundation(); |
|
jam
2015/05/27 14:54:37
btw do you have timings on how long this takes to
tommi (sloooow) - chröme
2015/05/27 15:54:53
Added perf trace. I'm building right now on my lap
|
| +#endif |
| + |
| // Need to initialize in-process GpuDataManager before creating threads. |
| // It's unsafe to append the gpu command line switches to the global |
| // CommandLine::ForCurrentProcess object after threads are created. |