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| 1 |
| 2 import 'package:sky/framework/rendering/render_node.dart'; |
| 3 import 'package:sky/framework/rendering/render_box.dart'; |
| 4 import 'dart:sky' as sky; |
| 5 |
| 6 typedef void Logger (String s); |
| 7 |
| 8 class TestDisplayList extends RenderNodeDisplayList { |
| 9 TestDisplayList(double width, double height, this.logger, { this.indent: '' })
: |
| 10 this.width = width, |
| 11 this.height = height, |
| 12 super(width, height) { |
| 13 log("TestDisplayList() constructor: $width x $height"); |
| 14 } |
| 15 |
| 16 final String indent; |
| 17 final double width; |
| 18 final double height; |
| 19 |
| 20 Logger logger; |
| 21 void log(String s) { |
| 22 logger("${indent} ${s}"); |
| 23 } |
| 24 |
| 25 String explainPaint(sky.Paint paint) { |
| 26 return "Paint(0x${paint.color.toRadixString(16).padLeft(8, '0')})"; |
| 27 } |
| 28 |
| 29 void save() { |
| 30 log("save"); |
| 31 } |
| 32 |
| 33 void saveLayer(sky.Rect bounds, sky.Paint paint) { |
| 34 log("saveLayer(${bounds.top}:${bounds.left}:${bounds.bottom}:${bounds.right}
, ${explainPaint(paint)})"); |
| 35 } |
| 36 |
| 37 void restore() { |
| 38 log("restore"); |
| 39 } |
| 40 |
| 41 void translate(double dx, double dy) { |
| 42 log("translate($dx, $dy)"); |
| 43 } |
| 44 |
| 45 void scale(double sx, double sy) { |
| 46 log("scale($sx, $sy)"); |
| 47 } |
| 48 |
| 49 void rotateDegrees(double degrees) { |
| 50 log("rotateDegrees($degrees)"); |
| 51 } |
| 52 |
| 53 void skew(double sx, double sy) { |
| 54 log("skew($sx, $sy)"); |
| 55 } |
| 56 |
| 57 void concat(List<double> matrix9) { |
| 58 log("concat($matrix9)"); |
| 59 } |
| 60 |
| 61 void clipRect(sky.Rect rect) { |
| 62 log("clipRect(${rect.top}:${rect.left}:${rect.bottom}:${rect.right})"); |
| 63 } |
| 64 |
| 65 void drawPicture(sky.Picture picture) { |
| 66 log("drawPicture()"); |
| 67 } |
| 68 |
| 69 void drawPaint(sky.Paint paint) { |
| 70 log("drawPaint(${explainPaint(paint)})"); |
| 71 } |
| 72 |
| 73 void drawRect(sky.Rect rect, sky.Paint paint) { |
| 74 log("drawRect(${rect.top}:${rect.left}:${rect.bottom}:${rect.right}, ${expla
inPaint(paint)})"); |
| 75 } |
| 76 |
| 77 void drawOval(sky.Rect rect, sky.Paint paint) { |
| 78 log("drawOval(${rect.top}:${rect.left}:${rect.bottom}:${rect.right}, ${expla
inPaint(paint)})"); |
| 79 } |
| 80 |
| 81 void drawCircle(double x, double y, double radius, sky.Paint paint) { |
| 82 log("drawCircle($x, $y, $radius, ${explainPaint(paint)})"); |
| 83 } |
| 84 |
| 85 void drawPath(sky.Path path, sky.Paint paint) { |
| 86 log("drawPath(Path, ${explainPaint(paint)})"); |
| 87 } |
| 88 |
| 89 void paintChild(RenderNode child, sky.Point position) { |
| 90 log("paintChild at ${position.x},${position.y}"); |
| 91 child.paint(new TestDisplayList(width, height, logger, indent: "$indent |")
); |
| 92 } |
| 93 } |
| 94 |
| 95 class TestView extends RenderView { |
| 96 |
| 97 TestView({ |
| 98 RenderBox child, |
| 99 Duration timeForRotation |
| 100 }) : super(child: child, timeForRotation: timeForRotation) { |
| 101 print("TestView enabled"); |
| 102 } |
| 103 |
| 104 int frame = 0; |
| 105 |
| 106 String lastPaint = ''; |
| 107 void log(String s) { |
| 108 lastPaint += "\n$s"; |
| 109 } |
| 110 |
| 111 void paintFrame() { |
| 112 RenderNode.debugDoingPaint = true; |
| 113 frame += 1; |
| 114 log("PAINT FOR FRAME #${frame} ---------------------------------------------
-"); |
| 115 var canvas = new TestDisplayList(sky.view.width, sky.view.height, log, inden
t: "${frame} |"); |
| 116 paint(canvas); |
| 117 log("-----------------------------------------------------------------------
-"); |
| 118 RenderNode.debugDoingPaint = false; |
| 119 } |
| 120 |
| 121 } |
| 122 |
| 123 class TestApp { |
| 124 |
| 125 TestApp(RenderBox root) { |
| 126 _renderView = new TestView(child: root); |
| 127 _renderView.attach(); |
| 128 _renderView.layout(new ViewConstraints(width: sky.view.width, height: sky.vi
ew.height)); |
| 129 _renderView.paintFrame(); |
| 130 print(_renderView.lastPaint); // TODO(ianh): figure out how to make this fit
the unit testing framework better |
| 131 } |
| 132 |
| 133 RenderView _renderView; |
| 134 |
| 135 RenderBox get root => _renderView.child; |
| 136 void set root(RenderBox value) { |
| 137 _renderView.child = value; |
| 138 } |
| 139 void _beginFrame(double timeStamp) { |
| 140 RenderNode.flushLayout(); |
| 141 _renderView.paintFrame(); |
| 142 print(_renderView.lastPaint); // TODO(ianh): figure out how to make this fit
the unit testing framework better |
| 143 } |
| 144 |
| 145 } |
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