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Issue 1152963009: Add support for linear gradients, implemented as skia shaders. (Closed) Base URL: git@github.com:/domokit/mojo.git@master
Patch Set: . Created 5 years, 6 months ago
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1 <sky> 1 <sky>
2 <style> 2 <style>
3 div { 3 div {
4 height: 200px; 4 height: 200px;
5 background-color: lightblue; 5 background-color: lightblue;
6 } 6 }
7 </style> 7 </style>
8 <div id="canvas" /> 8 <div id="canvas" />
9 <script> 9 <script>
10 import 'dart:math' as math; 10 import 'dart:math' as math;
11 import 'dart:typed_data'; 11 import 'dart:typed_data';
12 import 'dart:sky'; 12 import 'dart:sky';
13 13
14 void main() { 14 void main() {
15 var element = document.getElementById('canvas'); 15 var element = document.getElementById('canvas');
16 element.requestPaint((PaintingContext context) { 16 element.requestPaint((PaintingContext context) {
17 Paint paint = new Paint(); 17 Paint paint = new Paint();
18 Point mid = new Point(context.width / 2.0, context.height / 2.0); 18 Point mid = new Point(context.width / 2.0, context.height / 2.0);
19 double radius = math.min(mid.x, mid.y); 19 double radius = math.min(mid.x, mid.y);
20 20
21 context.save(); 21 context.save();
22 22
23 context.clipRect(new Rect.fromLTRB(0.0, 0.0, context.width, radius)); 23 context.clipRect(new Rect.fromLTRB(0.0, 0.0, context.width, radius));
24 24
25 context.translate(mid.x, mid.y); 25 context.translate(mid.x, mid.y);
26 paint.color = const Color.fromARGB(128, 255, 0, 255); 26 paint.color = const Color.fromARGB(128, 255, 0, 255);
27 context.rotateDegrees(45.0); 27 context.rotateDegrees(45.0);
28 28
29 Gradient yellowBlue = new Gradient.Linear(
30 [new Point(-radius, -radius), new Point(0.0, 0.0)],
31 [const Color(0xFFFFFF00), const Color(0xFF0000FF)],
32 null);
29 context.drawRect(new Rect.fromLTRB(-radius, -radius, radius, radius), 33 context.drawRect(new Rect.fromLTRB(-radius, -radius, radius, radius),
30 paint); 34 new Paint()..setShader(yellowBlue));
31 35
32 // Scale x and y by 0.5. 36 // Scale x and y by 0.5.
33 var scaleMatrix = new Float32List.fromList([ 37 var scaleMatrix = new Float32List.fromList([
34 0.5, 0.0, 0.0, 0.0, 38 0.5, 0.0, 0.0, 0.0,
35 0.0, 0.5, 0.0, 0.0, 39 0.0, 0.5, 0.0, 0.0,
36 0.0, 0.0, 0.0, 0.0, 40 0.0, 0.0, 0.0, 0.0,
37 0.0, 0.0, 0.0, 1.0, 41 0.0, 0.0, 0.0, 1.0,
38 ]); 42 ]);
39 context.concat(scaleMatrix); 43 context.concat(scaleMatrix);
40 paint.color = const Color.fromARGB(128, 0, 255, 0); 44 paint.color = const Color.fromARGB(128, 0, 255, 0);
(...skipping 30 matching lines...) Expand all
71 layerPaint.color = const Color.fromARGB(128, 255, 0, 0); 75 layerPaint.color = const Color.fromARGB(128, 255, 0, 0);
72 }); 76 });
73 paint.setDrawLooper(builder.build()); 77 paint.setDrawLooper(builder.build());
74 context.drawCircle(0.0, 0.0, radius, paint); 78 context.drawCircle(0.0, 0.0, radius, paint);
75 79
76 context.commit(); 80 context.commit();
77 }); 81 });
78 } 82 }
79 </script> 83 </script>
80 </sky> 84 </sky>
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