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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef SKY_ENGINE_CORE_PAINTING_SHADER_H_ |
| 6 #define SKY_ENGINE_CORE_PAINTING_SHADER_H_ |
| 7 |
| 8 #include "sky/engine/tonic/dart_wrappable.h" |
| 9 #include "sky/engine/wtf/PassRefPtr.h" |
| 10 #include "sky/engine/wtf/RefCounted.h" |
| 11 #include "third_party/skia/include/core/SkShader.h" |
| 12 |
| 13 namespace blink { |
| 14 |
| 15 class Shader : public RefCounted<Shader>, public DartWrappable { |
| 16 DEFINE_WRAPPERTYPEINFO(); |
| 17 public: |
| 18 ~Shader() override; |
| 19 |
| 20 SkShader* shader() { return shader_.get(); } |
| 21 |
| 22 protected: |
| 23 Shader(PassRefPtr<SkShader> shader); |
| 24 |
| 25 private: |
| 26 RefPtr<SkShader> shader_; |
| 27 }; |
| 28 |
| 29 } // namespace blink |
| 30 |
| 31 #endif // SKY_ENGINE_CORE_PAINTING_SHADER_H_ |
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