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Side by Side Diff: sky/engine/core/painting/Shader.cpp

Issue 1152963009: Add support for linear gradients, implemented as skia shaders. (Closed) Base URL: git@github.com:/domokit/mojo.git@master
Patch Set: . Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "sky/engine/config.h" 5 #include "sky/engine/config.h"
6 #include "sky/engine/core/painting/CanvasPath.h" 6 #include "sky/engine/core/painting/Shader.h"
7 7
8 namespace blink { 8 namespace blink {
9 9
10 CanvasPath::CanvasPath() 10 Shader::Shader(PassRefPtr<SkShader> shader)
11 { 11 : shader_(shader) {
12 } 12 }
13 13
14 CanvasPath::~CanvasPath() 14 Shader::~Shader() {
15 {
16 } 15 }
17 16
18 } // namespace blink 17 } // namespace blink
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