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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "sky/engine/config.h" | 5 #include "sky/engine/config.h" |
| 6 #include "sky/engine/core/painting/Paint.h" | 6 #include "sky/engine/core/painting/Paint.h" |
| 7 | 7 |
| 8 #include "sky/engine/core/painting/ColorFilter.h" | 8 #include "sky/engine/core/painting/ColorFilter.h" |
| 9 #include "sky/engine/core/painting/DrawLooper.h" | 9 #include "sky/engine/core/painting/DrawLooper.h" |
| 10 #include "sky/engine/core/painting/MaskFilter.h" | 10 #include "sky/engine/core/painting/MaskFilter.h" |
| 11 #include "sky/engine/core/painting/Shader.h" |
| 11 | 12 |
| 12 namespace blink { | 13 namespace blink { |
| 13 | 14 |
| 14 Paint::Paint() | 15 Paint::Paint() |
| 15 { | 16 { |
| 16 } | 17 } |
| 17 | 18 |
| 18 Paint::~Paint() | 19 Paint::~Paint() |
| 19 { | 20 { |
| 20 } | 21 } |
| 21 | 22 |
| 22 void Paint::setDrawLooper(DrawLooper* looper) | 23 void Paint::setDrawLooper(DrawLooper* looper) |
| 23 { | 24 { |
| 24 ASSERT(looper); | 25 ASSERT(looper); |
| 25 m_paint.setLooper(looper->looper()); | 26 m_paint.setLooper(looper->looper()); |
| 26 } | 27 } |
| 27 | 28 |
| 28 void Paint::setColorFilter(ColorFilter* filter) | 29 void Paint::setColorFilter(ColorFilter* filter) |
| 29 { | 30 { |
| 30 ASSERT(filter); | 31 ASSERT(filter); |
| 31 m_paint.setColorFilter(filter->filter()); | 32 m_paint.setColorFilter(filter->filter()); |
| 32 } | 33 } |
| 33 | 34 |
| 34 void Paint::setMaskFilter(MaskFilter* filter) | 35 void Paint::setMaskFilter(MaskFilter* filter) |
| 35 { | 36 { |
| 36 ASSERT(filter); | 37 ASSERT(filter); |
| 37 m_paint.setMaskFilter(filter->filter()); | 38 m_paint.setMaskFilter(filter->filter()); |
| 38 } | 39 } |
| 39 | 40 |
| 41 void Paint::setShader(Shader* shader) |
| 42 { |
| 43 ASSERT(shader); |
| 44 m_paint.setShader(shader->shader()); |
| 45 } |
| 46 |
| 40 void Paint::setStyle(SkPaint::Style style) | 47 void Paint::setStyle(SkPaint::Style style) |
| 41 { | 48 { |
| 42 m_paint.setStyle(style); | 49 m_paint.setStyle(style); |
| 43 } | 50 } |
| 44 | 51 |
| 45 void Paint::setTransferMode(SkXfermode::Mode transfer_mode) | 52 void Paint::setTransferMode(SkXfermode::Mode transfer_mode) |
| 46 { | 53 { |
| 47 m_paint.setXfermodeMode(transfer_mode); | 54 m_paint.setXfermodeMode(transfer_mode); |
| 48 } | 55 } |
| 49 | 56 |
| 50 } // namespace blink | 57 } // namespace blink |
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