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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "sky/engine/config.h" | 5 #include "sky/engine/config.h" |
6 #include "sky/engine/core/painting/Paint.h" | 6 #include "sky/engine/core/painting/Paint.h" |
7 | 7 |
8 #include "sky/engine/core/painting/ColorFilter.h" | 8 #include "sky/engine/core/painting/ColorFilter.h" |
9 #include "sky/engine/core/painting/DrawLooper.h" | 9 #include "sky/engine/core/painting/DrawLooper.h" |
10 #include "sky/engine/core/painting/MaskFilter.h" | 10 #include "sky/engine/core/painting/MaskFilter.h" |
| 11 #include "sky/engine/core/painting/Shader.h" |
11 | 12 |
12 namespace blink { | 13 namespace blink { |
13 | 14 |
14 Paint::Paint() | 15 Paint::Paint() |
15 { | 16 { |
16 } | 17 } |
17 | 18 |
18 Paint::~Paint() | 19 Paint::~Paint() |
19 { | 20 { |
20 } | 21 } |
21 | 22 |
22 void Paint::setDrawLooper(DrawLooper* looper) | 23 void Paint::setDrawLooper(DrawLooper* looper) |
23 { | 24 { |
24 ASSERT(looper); | 25 ASSERT(looper); |
25 m_paint.setLooper(looper->looper()); | 26 m_paint.setLooper(looper->looper()); |
26 } | 27 } |
27 | 28 |
28 void Paint::setColorFilter(ColorFilter* filter) | 29 void Paint::setColorFilter(ColorFilter* filter) |
29 { | 30 { |
30 ASSERT(filter); | 31 ASSERT(filter); |
31 m_paint.setColorFilter(filter->filter()); | 32 m_paint.setColorFilter(filter->filter()); |
32 } | 33 } |
33 | 34 |
34 void Paint::setMaskFilter(MaskFilter* filter) | 35 void Paint::setMaskFilter(MaskFilter* filter) |
35 { | 36 { |
36 ASSERT(filter); | 37 ASSERT(filter); |
37 m_paint.setMaskFilter(filter->filter()); | 38 m_paint.setMaskFilter(filter->filter()); |
38 } | 39 } |
39 | 40 |
| 41 void Paint::setShader(Shader* shader) |
| 42 { |
| 43 ASSERT(shader); |
| 44 m_paint.setShader(shader->shader()); |
| 45 } |
| 46 |
40 void Paint::setStyle(SkPaint::Style style) | 47 void Paint::setStyle(SkPaint::Style style) |
41 { | 48 { |
42 m_paint.setStyle(style); | 49 m_paint.setStyle(style); |
43 } | 50 } |
44 | 51 |
45 void Paint::setTransferMode(SkXfermode::Mode transfer_mode) | 52 void Paint::setTransferMode(SkXfermode::Mode transfer_mode) |
46 { | 53 { |
47 m_paint.setXfermodeMode(transfer_mode); | 54 m_paint.setXfermodeMode(transfer_mode); |
48 } | 55 } |
49 | 56 |
50 } // namespace blink | 57 } // namespace blink |
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