Index: src/gpu/GrTessellator.h |
diff --git a/src/gpu/GrTessellator.h b/src/gpu/GrTessellator.h |
index 7cc4311aa575f1e4df2e818e34a831066033aadb..dd92015cc2a6d4a3d57b3bbb600c479da67c81f1 100644 |
--- a/src/gpu/GrTessellator.h |
+++ b/src/gpu/GrTessellator.h |
@@ -8,6 +8,7 @@ |
#ifndef GrTessellator_DEFINED |
#define GrTessellator_DEFINED |
+#include "GrColor.h" |
#include "SkPoint.h" |
class SkPath; |
@@ -23,9 +24,13 @@ namespace GrTessellator { |
class VertexAllocator { |
public: |
+ VertexAllocator(size_t stride) : fStride(stride) {} |
virtual ~VertexAllocator() {} |
- virtual SkPoint* lock(int vertexCount) = 0; |
+ virtual void* lock(int vertexCount) = 0; |
virtual void unlock(int actualCount) = 0; |
+ size_t stride() const { return fStride; } |
+private: |
+ size_t fStride; |
}; |
struct WindingVertex { |
@@ -40,8 +45,9 @@ struct WindingVertex { |
int PathToVertices(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, |
WindingVertex** verts); |
-int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, |
- VertexAllocator*, bool *isLinear); |
+int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, |
+ VertexAllocator*, bool antialias, const GrColor& color, |
+ bool canTweakAlphaForCoverage, bool *isLinear); |
} |
#endif |