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Unified Diff: src/gpu/GrDefaultGeoProcFactory.h

Issue 1152733009: Screenspace AA tessellated path rendering. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Make stride part of the VertexAllocator. Created 4 years, 4 months ago
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Index: src/gpu/GrDefaultGeoProcFactory.h
diff --git a/src/gpu/GrDefaultGeoProcFactory.h b/src/gpu/GrDefaultGeoProcFactory.h
index f7ddb061fdf57f6d16c342fd544c67bfccf930dd..f1acb98b4d800ea13e31d57a87ba4fd2402b4b79 100644
--- a/src/gpu/GrDefaultGeoProcFactory.h
+++ b/src/gpu/GrDefaultGeoProcFactory.h
@@ -35,7 +35,7 @@ namespace GrDefaultGeoProcFactory {
struct PositionColorCoverageAttr {
SkPoint fPosition;
SkColor fColor;
- GrColor fCoverage;
+ float fCoverage;
Stephen White 2016/08/30 17:10:51 Note: I believe this is a bug, but went unnoticed
bsalomon 2016/08/31 14:19:19 My read of the code is that the others should all
Stephen White 2016/08/31 15:16:38 Done.
};
struct PositionLocalCoordAttr {
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