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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrTessellator_DEFINED | 8 #ifndef GrTessellator_DEFINED |
9 #define GrTessellator_DEFINED | 9 #define GrTessellator_DEFINED |
10 | 10 |
| 11 #include "GrColor.h" |
11 #include "SkPoint.h" | 12 #include "SkPoint.h" |
12 | 13 |
13 class SkPath; | 14 class SkPath; |
14 struct SkRect; | 15 struct SkRect; |
15 | 16 |
16 /** | 17 /** |
17 * Provides utility functions for converting paths to a collection of triangles. | 18 * Provides utility functions for converting paths to a collection of triangles. |
18 */ | 19 */ |
19 | 20 |
20 #define TESSELLATOR_WIREFRAME 0 | 21 #define TESSELLATOR_WIREFRAME 0 |
21 | 22 |
22 namespace GrTessellator { | 23 namespace GrTessellator { |
23 | 24 |
24 class VertexAllocator { | 25 class VertexAllocator { |
25 public: | 26 public: |
| 27 VertexAllocator(size_t stride) : fStride(stride) {} |
26 virtual ~VertexAllocator() {} | 28 virtual ~VertexAllocator() {} |
27 virtual SkPoint* lock(int vertexCount) = 0; | 29 virtual void* lock(int vertexCount) = 0; |
28 virtual void unlock(int actualCount) = 0; | 30 virtual void unlock(int actualCount) = 0; |
| 31 size_t stride() const { return fStride; } |
| 32 private: |
| 33 size_t fStride; |
29 }; | 34 }; |
30 | 35 |
31 struct WindingVertex { | 36 struct WindingVertex { |
32 SkPoint fPos; | 37 SkPoint fPos; |
33 int fWinding; | 38 int fWinding; |
34 }; | 39 }; |
35 | 40 |
36 // Triangulates a path to an array of vertices. Each triangle is represented as
a set of three | 41 // Triangulates a path to an array of vertices. Each triangle is represented as
a set of three |
37 // WindingVertex entries, each of which contains the position and winding count
(which is the same | 42 // WindingVertex entries, each of which contains the position and winding count
(which is the same |
38 // for all three vertices of a triangle). The 'verts' out parameter is set to po
int to the resultant | 43 // for all three vertices of a triangle). The 'verts' out parameter is set to po
int to the resultant |
39 // vertex array. CALLER IS RESPONSIBLE for deleting this buffer to avoid a memor
y leak! | 44 // vertex array. CALLER IS RESPONSIBLE for deleting this buffer to avoid a memor
y leak! |
40 int PathToVertices(const SkPath& path, SkScalar tolerance, const SkRect& clipBou
nds, | 45 int PathToVertices(const SkPath& path, SkScalar tolerance, const SkRect& clipBou
nds, |
41 WindingVertex** verts); | 46 WindingVertex** verts); |
42 | 47 |
43 int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBo
unds, | 48 int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBo
unds, |
44 VertexAllocator*, bool *isLinear); | 49 VertexAllocator*, bool antialias, const GrColor& color, |
| 50 bool canTweakAlphaForCoverage, bool *isLinear); |
45 } | 51 } |
46 | 52 |
47 #endif | 53 #endif |
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