Index: src/core/SkStroke.cpp |
diff --git a/src/core/SkStroke.cpp b/src/core/SkStroke.cpp |
index 2589cf640872c7a5b19626633382298d37740eff..22963159158a0a9e5152304604d4c34b7e7c898b 100644 |
--- a/src/core/SkStroke.cpp |
+++ b/src/core/SkStroke.cpp |
@@ -907,7 +907,7 @@ SkPathStroker::ResultType SkPathStroker::strokeCloseEnough(const SkPoint stroke[ |
const SkPoint ray[2], SkQuadConstruct* quadPts STROKER_DEBUG_PARAMS(int depth)) const { |
SkPoint strokeMid = SkEvalQuadAt(stroke, SK_ScalarHalf); |
// measure the distance from the curve to the quad-stroke midpoint, compare to radius |
- if (points_within_dist(ray[0], strokeMid, fInvResScaleSquared)) { // if the difference is small |
+ if (points_within_dist(ray[0], strokeMid, fInvResScale)) { // if the difference is small |
if (sharp_angle(quadPts->fQuad)) { |
return STROKER_RESULT(kSplit_ResultType, depth, quadPts, |
"sharp_angle (1) =%g,%g, %g,%g, %g,%g", |
@@ -916,8 +916,8 @@ SkPathStroker::ResultType SkPathStroker::strokeCloseEnough(const SkPoint stroke[ |
quadPts->fQuad[2].fX, quadPts->fQuad[2].fY); |
} |
return STROKER_RESULT(kQuad_ResultType, depth, quadPts, |
- "points_within_dist(ray[0]=%g,%g, strokeMid=%g,%g, fInvResScaleSquared=%g)", |
- ray[0].fX, ray[0].fY, strokeMid.fX, strokeMid.fY, fInvResScaleSquared); |
+ "points_within_dist(ray[0]=%g,%g, strokeMid=%g,%g, fInvResScale=%g)", |
+ ray[0].fX, ray[0].fY, strokeMid.fX, strokeMid.fY, fInvResScale); |
} |
// measure the distance to quad's bounds (quick reject) |
// an alternative : look for point in triangle |