| Index: Source/core/rendering/shapes/Shape.cpp
|
| diff --git a/Source/core/rendering/shapes/Shape.cpp b/Source/core/rendering/shapes/Shape.cpp
|
| index c45b5b4a2c1cf9d1efe7034c3622c7eecb2a2457..1a5cab8b797c93fce9b690457f58f4763c9784ff 100644
|
| --- a/Source/core/rendering/shapes/Shape.cpp
|
| +++ b/Source/core/rendering/shapes/Shape.cpp
|
| @@ -30,6 +30,7 @@
|
| #include "config.h"
|
| #include "core/rendering/shapes/Shape.h"
|
|
|
| +#include "core/css/BasicShapeFunctions.h"
|
| #include "core/fetch/ImageResource.h"
|
| #include "core/rendering/shapes/BoxShape.h"
|
| #include "core/rendering/shapes/PolygonShape.h"
|
| @@ -154,8 +155,13 @@ PassOwnPtr<Shape> Shape::createShape(const BasicShape* basicShape, const LayoutS
|
| }
|
|
|
| case BasicShape::BasicShapeCircleType: {
|
| - // FIXME implement layout.
|
| - shape = createRectangleShape(FloatRect(0, 0, boxWidth, boxHeight), FloatSize(0, 0));
|
| + const BasicShapeCircle* circle = static_cast<const BasicShapeCircle*>(basicShape);
|
| + float centerX = floatValueForCenterCoordinate(circle->centerX(), boxWidth);
|
| + float centerY = floatValueForCenterCoordinate(circle->centerY(), boxHeight);
|
| + float radius = circle->floatValueForRadiusInBox(boxWidth, boxHeight);
|
| + FloatPoint logicalCenter = physicalPointToLogical(FloatPoint(centerX, centerY), logicalBoxSize.height(), writingMode);
|
| +
|
| + shape = createCircleShape(logicalCenter, radius);
|
| break;
|
| }
|
|
|
|
|