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Issue 1152473006: cc: Remove DrawQuad::IterateResoruces (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/surfaces/surface_aggregator.h" 5 #include "cc/surfaces/surface_aggregator.h"
6 6
7 #include <map> 7 #include <map>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/containers/hash_tables.h" 10 #include "base/containers/hash_tables.h"
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176 #elif defined(COMPILER_GCC) 176 #elif defined(COMPILER_GCC)
177 // Pre-standard hash-tables only implement resize, which behaves similarly 177 // Pre-standard hash-tables only implement resize, which behaves similarly
178 // to reserve for these keys. Resizing to 0 may also be broken (particularly 178 // to reserve for these keys. Resizing to 0 may also be broken (particularly
179 // on stlport). 179 // on stlport).
180 // TODO(jbauman): Replace with reserve when C++11 is supported everywhere. 180 // TODO(jbauman): Replace with reserve when C++11 is supported everywhere.
181 if (reserve_size) 181 if (reserve_size)
182 referenced_resources.resize(reserve_size); 182 referenced_resources.resize(reserve_size);
183 #endif 183 #endif
184 184
185 bool invalid_frame = false; 185 bool invalid_frame = false;
186 DrawQuad::ResourceIteratorCallback remap = 186 const ResourceProvider::ResourceIdMap& child_to_parent_map =
187 base::Bind(&ValidateResourceHelper, &invalid_frame, 187 provider_->GetChildToParentMap(child_id);
188 base::ConstRef(provider_->GetChildToParentMap(child_id)),
189 &referenced_resources);
190 for (const auto& render_pass : frame_data->render_pass_list) { 188 for (const auto& render_pass : frame_data->render_pass_list) {
191 for (const auto& quad : render_pass->quad_list) 189 for (const auto& quad : render_pass->quad_list) {
192 quad->IterateResources(remap); 190 quad->IterateResources(
191 [&invalid_frame, &child_to_parent_map, &referenced_resources](
192 ResourceId resource_id) {
193 return ValidateResourceHelper(&invalid_frame, child_to_parent_map,
194 &referenced_resources, resource_id);
piman 2015/05/28 18:37:59 nit: I would inline ValidateResourceHelper here. I
vmpstr 2015/05/28 19:18:50 Done.
195 });
196 }
193 } 197 }
194 198
195 if (!invalid_frame) 199 if (!invalid_frame)
196 provider_->DeclareUsedResourcesFromChild(child_id, referenced_resources); 200 provider_->DeclareUsedResourcesFromChild(child_id, referenced_resources);
197 201
198 return invalid_frame; 202 return invalid_frame;
199 } 203 }
200 204
201 gfx::Rect SurfaceAggregator::DamageRectForSurface(const Surface* surface, 205 gfx::Rect SurfaceAggregator::DamageRectForSurface(const Surface* surface,
202 const RenderPass& source, 206 const RenderPass& source,
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239 bool invalid_frame = ValidateResources(surface, frame_data); 243 bool invalid_frame = ValidateResources(surface, frame_data);
240 if (invalid_frame) { 244 if (invalid_frame) {
241 for (auto& request : copy_requests) { 245 for (auto& request : copy_requests) {
242 request.second->SendEmptyResult(); 246 request.second->SendEmptyResult();
243 delete request.second; 247 delete request.second;
244 } 248 }
245 return; 249 return;
246 } 250 }
247 251
248 SurfaceSet::iterator it = referenced_surfaces_.insert(surface_id).first; 252 SurfaceSet::iterator it = referenced_surfaces_.insert(surface_id).first;
249 DrawQuad::ResourceIteratorCallback remap; 253 const ResourceProvider::ResourceIdMap& child_to_parent_map =
250 if (provider_) { 254 provider_ ? provider_->GetChildToParentMap(ChildIdForSurface(surface))
251 int child_id = ChildIdForSurface(surface); 255 : ResourceProvider::ResourceIdMap();
252 remap =
253 base::Bind(&ResourceRemapHelper,
254 base::ConstRef(provider_->GetChildToParentMap(child_id)));
255 }
256
257 bool merge_pass = surface_quad->opacity() == 1.f && copy_requests.empty(); 256 bool merge_pass = surface_quad->opacity() == 1.f && copy_requests.empty();
258 257
259 gfx::Rect surface_damage = DamageRectForSurface( 258 gfx::Rect surface_damage = DamageRectForSurface(
260 surface, *render_pass_list.back(), surface_quad->visible_rect); 259 surface, *render_pass_list.back(), surface_quad->visible_rect);
261 const RenderPassList& referenced_passes = render_pass_list; 260 const RenderPassList& referenced_passes = render_pass_list;
262 size_t passes_to_copy = 261 size_t passes_to_copy =
263 merge_pass ? referenced_passes.size() - 1 : referenced_passes.size(); 262 merge_pass ? referenced_passes.size() - 1 : referenced_passes.size();
264 for (size_t j = 0; j < passes_to_copy; ++j) { 263 for (size_t j = 0; j < passes_to_copy; ++j) {
265 const RenderPass& source = *referenced_passes[j]; 264 const RenderPass& source = *referenced_passes[j];
266 265
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278 277
279 // Contributing passes aggregated in to the pass list need to take the 278 // Contributing passes aggregated in to the pass list need to take the
280 // transform of the surface quad into account to update their transform to 279 // transform of the surface quad into account to update their transform to
281 // the root surface. 280 // the root surface.
282 copy_pass->transform_to_root_target.ConcatTransform( 281 copy_pass->transform_to_root_target.ConcatTransform(
283 surface_quad->quadTransform()); 282 surface_quad->quadTransform());
284 copy_pass->transform_to_root_target.ConcatTransform(target_transform); 283 copy_pass->transform_to_root_target.ConcatTransform(target_transform);
285 copy_pass->transform_to_root_target.ConcatTransform( 284 copy_pass->transform_to_root_target.ConcatTransform(
286 dest_pass->transform_to_root_target); 285 dest_pass->transform_to_root_target);
287 286
288 CopyQuadsToPass(source.quad_list, source.shared_quad_state_list, remap, 287 CopyQuadsToPass(source.quad_list, source.shared_quad_state_list,
289 gfx::Transform(), ClipData(), copy_pass.get(), surface_id); 288 child_to_parent_map, gfx::Transform(), ClipData(),
289 copy_pass.get(), surface_id);
290 290
291 if (j == referenced_passes.size() - 1) 291 if (j == referenced_passes.size() - 1)
292 surface_damage = gfx::UnionRects(surface_damage, copy_pass->damage_rect); 292 surface_damage = gfx::UnionRects(surface_damage, copy_pass->damage_rect);
293 293
294 dest_pass_list_->push_back(copy_pass.Pass()); 294 dest_pass_list_->push_back(copy_pass.Pass());
295 } 295 }
296 296
297 const RenderPass& last_pass = *render_pass_list.back(); 297 const RenderPass& last_pass = *render_pass_list.back();
298 if (merge_pass) { 298 if (merge_pass) {
299 // TODO(jamesr): Clean up last pass special casing. 299 // TODO(jamesr): Clean up last pass special casing.
300 const QuadList& quads = last_pass.quad_list; 300 const QuadList& quads = last_pass.quad_list;
301 301
302 gfx::Transform surface_transform = surface_quad->quadTransform(); 302 gfx::Transform surface_transform = surface_quad->quadTransform();
303 surface_transform.ConcatTransform(target_transform); 303 surface_transform.ConcatTransform(target_transform);
304 304
305 // Intersect the transformed visible rect and the clip rect to create a 305 // Intersect the transformed visible rect and the clip rect to create a
306 // smaller cliprect for the quad. 306 // smaller cliprect for the quad.
307 ClipData surface_quad_clip_rect( 307 ClipData surface_quad_clip_rect(
308 true, MathUtil::MapEnclosingClippedRect(surface_quad->quadTransform(), 308 true, MathUtil::MapEnclosingClippedRect(surface_quad->quadTransform(),
309 surface_quad->visible_rect)); 309 surface_quad->visible_rect));
310 if (surface_quad->isClipped()) 310 if (surface_quad->isClipped())
311 surface_quad_clip_rect.rect.Intersect(surface_quad->clipRect()); 311 surface_quad_clip_rect.rect.Intersect(surface_quad->clipRect());
312 312
313 ClipData quads_clip = 313 ClipData quads_clip =
314 CalculateClipRect(clip_rect, surface_quad_clip_rect, target_transform); 314 CalculateClipRect(clip_rect, surface_quad_clip_rect, target_transform);
315 315
316 CopyQuadsToPass(quads, last_pass.shared_quad_state_list, remap, 316 CopyQuadsToPass(quads, last_pass.shared_quad_state_list,
317 surface_transform, quads_clip, dest_pass, surface_id); 317 child_to_parent_map, surface_transform, quads_clip,
318 dest_pass, surface_id);
318 } else { 319 } else {
319 RenderPassId remapped_pass_id = RemapPassId(last_pass.id, surface_id); 320 RenderPassId remapped_pass_id = RemapPassId(last_pass.id, surface_id);
320 321
321 CopySharedQuadState(surface_quad->shared_quad_state, target_transform, 322 CopySharedQuadState(surface_quad->shared_quad_state, target_transform,
322 clip_rect, dest_pass); 323 clip_rect, dest_pass);
323 324
324 SharedQuadState* shared_quad_state = 325 SharedQuadState* shared_quad_state =
325 dest_pass->shared_quad_state_list.back(); 326 dest_pass->shared_quad_state_list.back();
326 RenderPassDrawQuad* quad = 327 RenderPassDrawQuad* quad =
327 dest_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); 328 dest_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
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364 ClipData new_clip_rect = CalculateClipRect( 365 ClipData new_clip_rect = CalculateClipRect(
365 clip_rect, ClipData(source_sqs->is_clipped, source_sqs->clip_rect), 366 clip_rect, ClipData(source_sqs->is_clipped, source_sqs->clip_rect),
366 target_transform); 367 target_transform);
367 copy_shared_quad_state->is_clipped = new_clip_rect.is_clipped; 368 copy_shared_quad_state->is_clipped = new_clip_rect.is_clipped;
368 copy_shared_quad_state->clip_rect = new_clip_rect.rect; 369 copy_shared_quad_state->clip_rect = new_clip_rect.rect;
369 } 370 }
370 371
371 void SurfaceAggregator::CopyQuadsToPass( 372 void SurfaceAggregator::CopyQuadsToPass(
372 const QuadList& source_quad_list, 373 const QuadList& source_quad_list,
373 const SharedQuadStateList& source_shared_quad_state_list, 374 const SharedQuadStateList& source_shared_quad_state_list,
374 const DrawQuad::ResourceIteratorCallback& remap, 375 const ResourceProvider::ResourceIdMap& child_to_parent_map,
375 const gfx::Transform& target_transform, 376 const gfx::Transform& target_transform,
376 const ClipData& clip_rect, 377 const ClipData& clip_rect,
377 RenderPass* dest_pass, 378 RenderPass* dest_pass,
378 SurfaceId surface_id) { 379 SurfaceId surface_id) {
379 const SharedQuadState* last_copied_source_shared_quad_state = NULL; 380 const SharedQuadState* last_copied_source_shared_quad_state = NULL;
380 381
381 SharedQuadStateList::ConstIterator sqs_iter = 382 SharedQuadStateList::ConstIterator sqs_iter =
382 source_shared_quad_state_list.begin(); 383 source_shared_quad_state_list.begin();
383 for (const auto& quad : source_quad_list) { 384 for (const auto& quad : source_quad_list) {
384 while (quad->shared_quad_state != *sqs_iter) { 385 while (quad->shared_quad_state != *sqs_iter) {
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416 pass_quad, dest_pass->shared_quad_state_list.back(), 417 pass_quad, dest_pass->shared_quad_state_list.back(),
417 remapped_pass_id); 418 remapped_pass_id);
418 dest_pass->damage_rect = 419 dest_pass->damage_rect =
419 gfx::UnionRects(dest_pass->damage_rect, 420 gfx::UnionRects(dest_pass->damage_rect,
420 MathUtil::MapEnclosingClippedRect( 421 MathUtil::MapEnclosingClippedRect(
421 dest_quad->quadTransform(), pass_damage)); 422 dest_quad->quadTransform(), pass_damage));
422 } else { 423 } else {
423 dest_quad = dest_pass->CopyFromAndAppendDrawQuad( 424 dest_quad = dest_pass->CopyFromAndAppendDrawQuad(
424 quad, dest_pass->shared_quad_state_list.back()); 425 quad, dest_pass->shared_quad_state_list.back());
425 } 426 }
426 if (!remap.is_null()) 427 if (!child_to_parent_map.empty()) {
427 dest_quad->IterateResources(remap); 428 dest_quad->IterateResources(
429 [&child_to_parent_map](ResourceId resource_id) {
430 return ResourceRemapHelper(child_to_parent_map, resource_id);
piman 2015/05/28 18:37:59 nit: same here, I would probably inline ResourceRe
vmpstr 2015/05/28 19:18:50 Done.
431 });
432 }
428 } 433 }
429 } 434 }
430 } 435 }
431 436
432 void SurfaceAggregator::CopyPasses(const DelegatedFrameData* frame_data, 437 void SurfaceAggregator::CopyPasses(const DelegatedFrameData* frame_data,
433 Surface* surface) { 438 Surface* surface) {
434 // The root surface is allowed to have copy output requests, so grab them 439 // The root surface is allowed to have copy output requests, so grab them
435 // off its render passes. 440 // off its render passes.
436 std::multimap<RenderPassId, CopyOutputRequest*> copy_requests; 441 std::multimap<RenderPassId, CopyOutputRequest*> copy_requests;
437 surface->TakeCopyOutputRequests(&copy_requests); 442 surface->TakeCopyOutputRequests(&copy_requests);
438 443
439 const RenderPassList& source_pass_list = frame_data->render_pass_list; 444 const RenderPassList& source_pass_list = frame_data->render_pass_list;
440 bool invalid_frame = ValidateResources(surface, frame_data); 445 bool invalid_frame = ValidateResources(surface, frame_data);
441 DCHECK(!invalid_frame); 446 DCHECK(!invalid_frame);
442 if (invalid_frame) 447 if (invalid_frame)
443 return; 448 return;
444 449
445 DrawQuad::ResourceIteratorCallback remap; 450 const ResourceProvider::ResourceIdMap& child_to_parent_map =
446 if (provider_) { 451 provider_ ? provider_->GetChildToParentMap(ChildIdForSurface(surface))
447 int child_id = ChildIdForSurface(surface); 452 : ResourceProvider::ResourceIdMap();
448 remap =
449 base::Bind(&ResourceRemapHelper,
450 base::ConstRef(provider_->GetChildToParentMap(child_id)));
451 }
452
453 for (size_t i = 0; i < source_pass_list.size(); ++i) { 453 for (size_t i = 0; i < source_pass_list.size(); ++i) {
454 const RenderPass& source = *source_pass_list[i]; 454 const RenderPass& source = *source_pass_list[i];
455 455
456 size_t sqs_size = source.shared_quad_state_list.size(); 456 size_t sqs_size = source.shared_quad_state_list.size();
457 size_t dq_size = source.quad_list.size(); 457 size_t dq_size = source.quad_list.size();
458 scoped_ptr<RenderPass> copy_pass(RenderPass::Create(sqs_size, dq_size)); 458 scoped_ptr<RenderPass> copy_pass(RenderPass::Create(sqs_size, dq_size));
459 459
460 MoveMatchingRequests(source.id, &copy_requests, &copy_pass->copy_requests); 460 MoveMatchingRequests(source.id, &copy_requests, &copy_pass->copy_requests);
461 461
462 RenderPassId remapped_pass_id = 462 RenderPassId remapped_pass_id =
463 RemapPassId(source.id, surface->surface_id()); 463 RemapPassId(source.id, surface->surface_id());
464 464
465 gfx::Rect damage_rect = 465 gfx::Rect damage_rect =
466 (i < source_pass_list.size() - 1) 466 (i < source_pass_list.size() - 1)
467 ? gfx::Rect() 467 ? gfx::Rect()
468 : DamageRectForSurface(surface, source, source.output_rect); 468 : DamageRectForSurface(surface, source, source.output_rect);
469 copy_pass->SetAll(remapped_pass_id, source.output_rect, damage_rect, 469 copy_pass->SetAll(remapped_pass_id, source.output_rect, damage_rect,
470 source.transform_to_root_target, 470 source.transform_to_root_target,
471 source.has_transparent_background); 471 source.has_transparent_background);
472 472
473 CopyQuadsToPass(source.quad_list, source.shared_quad_state_list, remap, 473 CopyQuadsToPass(source.quad_list, source.shared_quad_state_list,
474 gfx::Transform(), ClipData(), copy_pass.get(), 474 child_to_parent_map, gfx::Transform(), ClipData(),
475 surface->surface_id()); 475 copy_pass.get(), surface->surface_id());
476 476
477 dest_pass_list_->push_back(copy_pass.Pass()); 477 dest_pass_list_->push_back(copy_pass.Pass());
478 } 478 }
479 } 479 }
480 480
481 void SurfaceAggregator::RemoveUnreferencedChildren() { 481 void SurfaceAggregator::RemoveUnreferencedChildren() {
482 for (const auto& surface : previous_contained_surfaces_) { 482 for (const auto& surface : previous_contained_surfaces_) {
483 if (!contained_surfaces_.count(surface.first)) { 483 if (!contained_surfaces_.count(surface.first)) {
484 SurfaceToResourceChildIdMap::iterator it = 484 SurfaceToResourceChildIdMap::iterator it =
485 surface_id_to_resource_child_id_.find(surface.first); 485 surface_id_to_resource_child_id_.find(surface.first);
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552 552
553 void SurfaceAggregator::SetFullDamageForSurface(SurfaceId surface_id) { 553 void SurfaceAggregator::SetFullDamageForSurface(SurfaceId surface_id) {
554 auto it = previous_contained_surfaces_.find(surface_id); 554 auto it = previous_contained_surfaces_.find(surface_id);
555 if (it == previous_contained_surfaces_.end()) 555 if (it == previous_contained_surfaces_.end())
556 return; 556 return;
557 // Set the last drawn index as 0 to ensure full damage next time it's drawn. 557 // Set the last drawn index as 0 to ensure full damage next time it's drawn.
558 it->second = 0; 558 it->second = 0;
559 } 559 }
560 560
561 } // namespace cc 561 } // namespace cc
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