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Issue 1152463004: Fix motion event orientation handling for styluses. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Be more restrictive Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // MSVC++ requires this to be set before any other includes to get M_PI. 5 // MSVC++ requires this to be set before any other includes to get M_PI.
6 #define _USE_MATH_DEFINES 6 #define _USE_MATH_DEFINES
7 7
8 #include "ui/events/blink/blink_event_util.h" 8 #include "ui/events/blink/blink_event_util.h"
9 9
10 #include <cmath> 10 #include <cmath>
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96 float major_radius = event.GetTouchMajor(pointer_index) / 2.f; 96 float major_radius = event.GetTouchMajor(pointer_index) / 2.f;
97 float minor_radius = event.GetTouchMinor(pointer_index) / 2.f; 97 float minor_radius = event.GetTouchMinor(pointer_index) / 2.f;
98 98
99 DCHECK_LE(minor_radius, major_radius); 99 DCHECK_LE(minor_radius, major_radius);
100 DCHECK_IMPLIES(major_radius, minor_radius); 100 DCHECK_IMPLIES(major_radius, minor_radius);
101 101
102 float orientation_deg = event.GetOrientation(pointer_index) * 180.f / M_PI; 102 float orientation_deg = event.GetOrientation(pointer_index) * 180.f / M_PI;
103 DCHECK_GE(major_radius, 0); 103 DCHECK_GE(major_radius, 0);
104 DCHECK_GE(minor_radius, 0); 104 DCHECK_GE(minor_radius, 0);
105 DCHECK_GE(major_radius, minor_radius); 105 DCHECK_GE(major_radius, minor_radius);
106 // Allow a small bound tolerance to account for floating point conversion. 106 if (event.GetToolType(pointer_index) == MotionEvent::TOOL_TYPE_STYLUS) {
jdduke (slow) 2015/05/29 14:36:14 I guess at some point we should add some basic tes
107 DCHECK_GT(orientation_deg, -90.01f); 107 // Orientation lies in [-180, 180] for a stylus.
tdresser 2015/05/29 15:01:21 Use () for open ranges.
USE eero AT chromium.org 2015/05/29 16:17:47 It is not an open but a closed range. From http:/
tdresser 2015/05/29 16:45:44 Sorry, you're right.
108 DCHECK_LT(orientation_deg, 90.01f); 108 // Allow a small bound tolerance to account for floating point conversion.
109 DCHECK_GT(orientation_deg, -180.01f);
110 DCHECK_LT(orientation_deg, 180.01f);
mustaq 2015/05/29 15:11:51 Please create a bug saying that "When Touch.rotati
USE eero AT chromium.org 2015/05/29 16:17:47 Done.
111 if (orientation_deg >= 90.f)
jdduke (slow) 2015/05/29 14:36:14 Where does the spec say it's strictly less than 90
USE eero AT chromium.org 2015/05/29 16:17:47 In section 2.1 the spec says that than rotationAng
112 orientation_deg -= 180.f;
113 else if (orientation_deg < -90.f)
114 orientation_deg += 180.f;
115 } else {
116 // Orientation lies in [-90, 90] for a stylus.
tdresser 2015/05/29 15:01:21 stylus -> touch.
USE eero AT chromium.org 2015/05/29 16:17:47 Done.
117 // Allow a small bound tolerance to account for floating point conversion.
118 DCHECK_GT(orientation_deg, -90.01f);
119 DCHECK_LT(orientation_deg, 90.01f);
120 if (orientation_deg >= 90.f)
jdduke (slow) 2015/05/29 14:36:14 Nit: If we DCHECK, we shouldn't actually fix it if
USE eero AT chromium.org 2015/05/29 16:17:47 There is nothing wrong for orientation_deg to be e
121 orientation_deg -= 180.f;
122 }
109 if (orientation_deg >= 0) { 123 if (orientation_deg >= 0) {
110 // The case orientation_deg == 0 is handled here on purpose: although the 124 // The case orientation_deg == 0 is handled here on purpose: although the
111 // 'else' block is equivalent in this case, we want to pass the 0 value 125 // 'else' block is equivalent in this case, we want to pass the 0 value
112 // unchanged (and 0 is the default value for many devices that don't 126 // unchanged (and 0 is the default value for many devices that don't
113 // report elliptical touches). 127 // report elliptical touches).
114 touch.radiusX = minor_radius; 128 touch.radiusX = minor_radius;
115 touch.radiusY = major_radius; 129 touch.radiusY = major_radius;
116 touch.rotationAngle = orientation_deg; 130 touch.rotationAngle = orientation_deg;
117 } else { 131 } else {
118 touch.radiusX = major_radius; 132 touch.radiusX = major_radius;
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294 } 308 }
295 309
296 WebGestureEvent CreateWebGestureEventFromGestureEventData( 310 WebGestureEvent CreateWebGestureEventFromGestureEventData(
297 const GestureEventData& data) { 311 const GestureEventData& data) {
298 return CreateWebGestureEvent(data.details, data.time - base::TimeTicks(), 312 return CreateWebGestureEvent(data.details, data.time - base::TimeTicks(),
299 gfx::PointF(data.x, data.y), 313 gfx::PointF(data.x, data.y),
300 gfx::PointF(data.raw_x, data.raw_y), data.flags); 314 gfx::PointF(data.raw_x, data.raw_y), data.flags);
301 } 315 }
302 316
303 } // namespace ui 317 } // namespace ui
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