| Index: ui/gfx/gpu_memory_buffer.h
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| diff --git a/ui/gfx/gpu_memory_buffer.h b/ui/gfx/gpu_memory_buffer.h
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| index dc18ed4c8c17c4793124eb12079e229dc5ee673a..121bd0290f1bdd53c1c499f4cc1982cd769fbd6d 100644
|
| --- a/ui/gfx/gpu_memory_buffer.h
|
| +++ b/ui/gfx/gpu_memory_buffer.h
|
| @@ -59,10 +59,7 @@
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|
|
| // The usage mode affects how a buffer can be used. Only buffers created with
|
| // MAP can be mapped into the client's address space and accessed by the CPU.
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| - // PERSISTENT_MAP adds the additional condition that successive Map() calls
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| - // (with Unmap() calls between) will return a pointer to the same memory
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| - // contents.
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| - enum Usage { MAP, PERSISTENT_MAP, SCANOUT, USAGE_LAST = SCANOUT };
|
| + enum Usage { MAP, SCANOUT, USAGE_LAST = SCANOUT };
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|
|
| virtual ~GpuMemoryBuffer() {}
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|