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Side by Side Diff: src/gpu/gl/GrGLCaps.cpp

Issue 1151793002: Make mixed samples contingent on auxiliary extensions (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLCaps.h" 9 #include "GrGLCaps.h"
10 10
(...skipping 26 matching lines...) Expand all
37 fPackRowLengthSupport = false; 37 fPackRowLengthSupport = false;
38 fPackFlipYSupport = false; 38 fPackFlipYSupport = false;
39 fTextureUsageSupport = false; 39 fTextureUsageSupport = false;
40 fTexStorageSupport = false; 40 fTexStorageSupport = false;
41 fTextureRedSupport = false; 41 fTextureRedSupport = false;
42 fImagingSupport = false; 42 fImagingSupport = false;
43 fTwoFormatLimit = false; 43 fTwoFormatLimit = false;
44 fFragCoordsConventionSupport = false; 44 fFragCoordsConventionSupport = false;
45 fVertexArrayObjectSupport = false; 45 fVertexArrayObjectSupport = false;
46 fES2CompatibilitySupport = false; 46 fES2CompatibilitySupport = false;
47 fMultisampleDisableSupport = false;
47 fUseNonVBOVertexAndIndexDynamicData = false; 48 fUseNonVBOVertexAndIndexDynamicData = false;
48 fIsCoreProfile = false; 49 fIsCoreProfile = false;
49 fFullClearIsFree = false; 50 fFullClearIsFree = false;
50 fFBMixedSamplesSupport = false;
51 51
52 fReadPixelsSupportedCache.reset(); 52 fReadPixelsSupportedCache.reset();
53 53
54 fShaderCaps.reset(SkNEW(GrGLSLCaps)); 54 fShaderCaps.reset(SkNEW(GrGLSLCaps));
55 55
56 } 56 }
57 57
58 GrGLCaps::GrGLCaps(const GrGLCaps& caps) : GrCaps() { 58 GrGLCaps::GrGLCaps(const GrGLCaps& caps) : GrCaps() {
59 *this = caps; 59 *this = caps;
60 } 60 }
(...skipping 18 matching lines...) Expand all
79 fPackRowLengthSupport = caps.fPackRowLengthSupport; 79 fPackRowLengthSupport = caps.fPackRowLengthSupport;
80 fPackFlipYSupport = caps.fPackFlipYSupport; 80 fPackFlipYSupport = caps.fPackFlipYSupport;
81 fTextureUsageSupport = caps.fTextureUsageSupport; 81 fTextureUsageSupport = caps.fTextureUsageSupport;
82 fTexStorageSupport = caps.fTexStorageSupport; 82 fTexStorageSupport = caps.fTexStorageSupport;
83 fTextureRedSupport = caps.fTextureRedSupport; 83 fTextureRedSupport = caps.fTextureRedSupport;
84 fImagingSupport = caps.fImagingSupport; 84 fImagingSupport = caps.fImagingSupport;
85 fTwoFormatLimit = caps.fTwoFormatLimit; 85 fTwoFormatLimit = caps.fTwoFormatLimit;
86 fFragCoordsConventionSupport = caps.fFragCoordsConventionSupport; 86 fFragCoordsConventionSupport = caps.fFragCoordsConventionSupport;
87 fVertexArrayObjectSupport = caps.fVertexArrayObjectSupport; 87 fVertexArrayObjectSupport = caps.fVertexArrayObjectSupport;
88 fES2CompatibilitySupport = caps.fES2CompatibilitySupport; 88 fES2CompatibilitySupport = caps.fES2CompatibilitySupport;
89 fMultisampleDisableSupport = caps.fMultisampleDisableSupport;
89 fUseNonVBOVertexAndIndexDynamicData = caps.fUseNonVBOVertexAndIndexDynamicDa ta; 90 fUseNonVBOVertexAndIndexDynamicData = caps.fUseNonVBOVertexAndIndexDynamicDa ta;
90 fIsCoreProfile = caps.fIsCoreProfile; 91 fIsCoreProfile = caps.fIsCoreProfile;
91 fFullClearIsFree = caps.fFullClearIsFree; 92 fFullClearIsFree = caps.fFullClearIsFree;
92 fFBMixedSamplesSupport = caps.fFBMixedSamplesSupport;
93 93
94 *(reinterpret_cast<GrGLSLCaps*>(fShaderCaps.get())) = 94 *(reinterpret_cast<GrGLSLCaps*>(fShaderCaps.get())) =
95 *(reinterpret_cast<GrGLSLCaps*>(caps.f ShaderCaps.get())); 95 *(reinterpret_cast<GrGLSLCaps*>(caps.f ShaderCaps.get()));
96 96
97 return *this; 97 return *this;
98 } 98 }
99 99
100 bool GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { 100 bool GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
101 101
102 this->reset(); 102 this->reset();
(...skipping 142 matching lines...) Expand 10 before | Expand all | Expand 10 after
245 ctxInfo.hasExtension("GL_OES_vertex_array_ob ject"); 245 ctxInfo.hasExtension("GL_OES_vertex_array_ob ject");
246 } 246 }
247 247
248 if (kGL_GrGLStandard == standard) { 248 if (kGL_GrGLStandard == standard) {
249 fES2CompatibilitySupport = ctxInfo.hasExtension("GL_ARB_ES2_compatibilit y"); 249 fES2CompatibilitySupport = ctxInfo.hasExtension("GL_ARB_ES2_compatibilit y");
250 } 250 }
251 else { 251 else {
252 fES2CompatibilitySupport = true; 252 fES2CompatibilitySupport = true;
253 } 253 }
254 254
255 if (kGL_GrGLStandard == standard) {
256 fMultisampleDisableSupport = true;
257 } else {
258 fMultisampleDisableSupport = false;
Chris Dalton 2015/05/21 03:28:52 This will eventually be replaced with a check for
259 }
260
255 this->initFSAASupport(ctxInfo, gli); 261 this->initFSAASupport(ctxInfo, gli);
256 this->initStencilFormats(ctxInfo); 262 this->initStencilFormats(ctxInfo);
257 263
258 /************************************************************************** 264 /**************************************************************************
259 * GrCaps fields 265 * GrCaps fields
260 **************************************************************************/ 266 **************************************************************************/
261 if (kGL_GrGLStandard == standard) { 267 if (kGL_GrGLStandard == standard) {
262 // we could also look for GL_ATI_separate_stencil extension or 268 // we could also look for GL_ATI_separate_stencil extension or
263 // GL_EXT_stencil_two_side but they use different function signatures 269 // GL_EXT_stencil_two_side but they use different function signatures
264 // than GL2.0+ (and than each other). 270 // than GL2.0+ (and than each other).
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329 // to alllow arbitrary wrap modes, however. 335 // to alllow arbitrary wrap modes, however.
330 fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG _texture_npot"); 336 fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG _texture_npot");
331 } 337 }
332 338
333 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); 339 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize);
334 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); 340 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize);
335 // Our render targets are always created with textures as the color 341 // Our render targets are always created with textures as the color
336 // attachment, hence this min: 342 // attachment, hence this min:
337 fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize); 343 fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize);
338 344
339 fFBMixedSamplesSupport = ctxInfo.hasExtension("GL_NV_framebuffer_mixed_sampl es");
340
341 fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker"); 345 fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker");
342 346
343 // Disable scratch texture reuse on Mali and Adreno devices 347 // Disable scratch texture reuse on Mali and Adreno devices
344 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() && 348 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() &&
345 kQualcomm_GrGLVendor != ctxInfo.vendor(); 349 kQualcomm_GrGLVendor != ctxInfo.vendor();
346 350
347 if (GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType) { 351 if (GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType) {
348 GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES_IMG, &fMaxSampleCount); 352 GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES_IMG, &fMaxSampleCount);
349 } else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) { 353 } else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) {
350 GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &fMaxSampleCount); 354 GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &fMaxSampleCount);
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908 r.appendf("Pack Flip Y support: %s\n", (fPackFlipYSupport ? "YES": "NO")); 912 r.appendf("Pack Flip Y support: %s\n", (fPackFlipYSupport ? "YES": "NO"));
909 913
910 r.appendf("Texture Usage support: %s\n", (fTextureUsageSupport ? "YES": "NO" )); 914 r.appendf("Texture Usage support: %s\n", (fTextureUsageSupport ? "YES": "NO" ));
911 r.appendf("Texture Storage support: %s\n", (fTexStorageSupport ? "YES": "NO" )); 915 r.appendf("Texture Storage support: %s\n", (fTexStorageSupport ? "YES": "NO" ));
912 r.appendf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO")); 916 r.appendf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO"));
913 r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO")); 917 r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO"));
914 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); 918 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO"));
915 r.appendf("Fragment coord conventions support: %s\n", 919 r.appendf("Fragment coord conventions support: %s\n",
916 (fFragCoordsConventionSupport ? "YES": "NO")); 920 (fFragCoordsConventionSupport ? "YES": "NO"));
917 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO")); 921 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO"));
922 r.appendf("Multisample disable support: %s\n", (fMultisampleDisableSupport ? "YES" : "NO"));
918 r.appendf("Use non-VBO for dynamic data: %s\n", 923 r.appendf("Use non-VBO for dynamic data: %s\n",
919 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); 924 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO"));
920 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO ")); 925 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO "));
921 return r; 926 return r;
922 } 927 }
923 928
924 //////////////////////////////////////////////////////////////////////////////// //////////// 929 //////////////////////////////////////////////////////////////////////////////// ////////////
925 930
926 GrGLSLCaps::GrGLSLCaps() { 931 GrGLSLCaps::GrGLSLCaps() {
927 this->reset(); 932 this->reset();
(...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after
1027 fShaderDerivativeSupport = true; 1032 fShaderDerivativeSupport = true;
1028 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS 1033 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS
1029 fGeometryShaderSupport = ctxInfo.version() >= GR_GL_VER(3, 2) && 1034 fGeometryShaderSupport = ctxInfo.version() >= GR_GL_VER(3, 2) &&
1030 ctxInfo.glslGeneration() >= k150_GrGLSLGeneration; 1035 ctxInfo.glslGeneration() >= k150_GrGLSLGeneration;
1031 } 1036 }
1032 else { 1037 else {
1033 fShaderDerivativeSupport = ctxInfo.version() >= GR_GL_VER(3, 0) || 1038 fShaderDerivativeSupport = ctxInfo.version() >= GR_GL_VER(3, 0) ||
1034 ctxInfo.hasExtension("GL_OES_standard_derivatives"); 1039 ctxInfo.hasExtension("GL_OES_standard_derivatives");
1035 } 1040 }
1036 1041
1042 // We need dual source blending and the ability to disable multisample in or der to support mixed
1043 // samples in every corner case.
1044 if (fDualSourceBlendingSupport && glCaps.multisampleDisableSupport()) {
1045 // We understand "mixed samples" to mean the collective capability of 3 different extensions
1046 fMixedSamplesSupport = ctxInfo.hasExtension("GL_NV_framebuffer_mixed_sam ples") &&
1047 ctxInfo.hasExtension("GL_NV_sample_mask_override_ coverage") &&
1048 ctxInfo.hasExtension("GL_EXT_raster_multisample") ;
1049 }
1050
1037 if (glCaps.advancedBlendEquationSupport()) { 1051 if (glCaps.advancedBlendEquationSupport()) {
1038 bool coherent = glCaps.advancedCoherentBlendEquationSupport(); 1052 bool coherent = glCaps.advancedCoherentBlendEquationSupport();
1039 if (ctxInfo.hasExtension(coherent ? "GL_NV_blend_equation_advanced_coher ent" 1053 if (ctxInfo.hasExtension(coherent ? "GL_NV_blend_equation_advanced_coher ent"
1040 : "GL_NV_blend_equation_advanced")) { 1054 : "GL_NV_blend_equation_advanced")) {
1041 fAdvBlendEqInteraction = kAutomatic_AdvBlendEqInteraction; 1055 fAdvBlendEqInteraction = kAutomatic_AdvBlendEqInteraction;
1042 } else { 1056 } else {
1043 fAdvBlendEqInteraction = kGeneralEnable_AdvBlendEqInteraction; 1057 fAdvBlendEqInteraction = kGeneralEnable_AdvBlendEqInteraction;
1044 // TODO: Use the following on any platform where "blend_support_all_ equations" is slow. 1058 // TODO: Use the following on any platform where "blend_support_all_ equations" is slow.
1045 //fAdvBlendEqInteraction = kSpecificEnables_AdvBlendEqInteraction; 1059 //fAdvBlendEqInteraction = kSpecificEnables_AdvBlendEqInteraction;
1046 } 1060 }
(...skipping 105 matching lines...) Expand 10 before | Expand all | Expand 10 after
1152 if (fGeometryShaderSupport) { 1166 if (fGeometryShaderSupport) {
1153 for (int p = 0; p < kGrSLPrecisionCount; ++p) { 1167 for (int p = 0; p < kGrSLPrecisionCount; ++p) {
1154 fFloatPrecisions[kGeometry_GrShaderType][p] = fFloatPrecisions[kVert ex_GrShaderType][p]; 1168 fFloatPrecisions[kGeometry_GrShaderType][p] = fFloatPrecisions[kVert ex_GrShaderType][p];
1155 } 1169 }
1156 } 1170 }
1157 } 1171 }
1158 1172
1159 1173
1160 1174
1161 1175
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