Index: src/gpu/gl/GrGLPrimitiveProcessor.cpp |
diff --git a/src/gpu/gl/GrGLPrimitiveProcessor.cpp b/src/gpu/gl/GrGLPrimitiveProcessor.cpp |
index 893e55609e9577602a61f2248cc7ed410554d5ea..6dd112cbe9c34afd6e911bcd201c802743a9982e 100644 |
--- a/src/gpu/gl/GrGLPrimitiveProcessor.cpp |
+++ b/src/gpu/gl/GrGLPrimitiveProcessor.cpp |
@@ -44,22 +44,3 @@ void GrGLPrimitiveProcessor::setupUniformColor(GrGLGPBuilder* pb, |
&stagedLocalVarName); |
fs->codeAppendf("%s = %s;", outputName, stagedLocalVarName); |
} |
- |
-void GrGLPrimitiveProcessor::addUniformViewMatrix(GrGLGPBuilder* pb) { |
- fViewMatrixUniform = pb->addUniform(GrGLProgramBuilder::kVertex_Visibility, |
- kMat33f_GrSLType, kHigh_GrSLPrecision, |
- "uViewM", |
- &fViewMatrixName); |
-} |
- |
-void GrGLPrimitiveProcessor::setUniformViewMatrix(const GrGLProgramDataManager& pdman, |
- const SkMatrix& viewMatrix) { |
- if (!viewMatrix.isIdentity() && !fViewMatrix.cheapEqualTo(viewMatrix)) { |
- SkASSERT(fViewMatrixUniform.isValid()); |
- fViewMatrix = viewMatrix; |
- |
- GrGLfloat viewMatrix[3 * 3]; |
- GrGLGetMatrix<3>(viewMatrix, fViewMatrix); |
- pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); |
- } |
-} |