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Unified Diff: src/gpu/gl/GrGLGeometryProcessor.h

Issue 1151693005: Remove uniform view matrix from GrGLPrimitiveProcessor base class (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 7 months ago
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Index: src/gpu/gl/GrGLGeometryProcessor.h
diff --git a/src/gpu/gl/GrGLGeometryProcessor.h b/src/gpu/gl/GrGLGeometryProcessor.h
index dfb2b90ab8332b834f9ab9bbd26540811757ce36..747d82ab4859f0b76f244562d4ae1a39671eb5d4 100644
--- a/src/gpu/gl/GrGLGeometryProcessor.h
+++ b/src/gpu/gl/GrGLGeometryProcessor.h
@@ -64,10 +64,9 @@ protected:
};
// Create the correct type of position variable given the CTM
- void setupPosition(GrGLGPBuilder* pb,
- GrGPArgs* gpArgs,
- const char* posName,
- const SkMatrix& mat = SkMatrix::I());
+ void setupPosition(GrGLGPBuilder*, GrGPArgs*, const char* posName);
+ void setupPosition(GrGLGPBuilder*, GrGPArgs*, const char* posName, const SkMatrix& mat,
+ UniformHandle* viewMatrixUniform);
static uint32_t ComputePosKey(const SkMatrix& mat) {
if (mat.isIdentity()) {

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