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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SKY_ENGINE_CORE_PAINTING_CANVAS_H_ | 5 #ifndef SKY_ENGINE_CORE_PAINTING_CANVAS_H_ |
| 6 #define SKY_ENGINE_CORE_PAINTING_CANVAS_H_ | 6 #define SKY_ENGINE_CORE_PAINTING_CANVAS_H_ |
| 7 | 7 |
| 8 #include "sky/engine/core/painting/Paint.h" | 8 #include "sky/engine/core/painting/Paint.h" |
| 9 #include "sky/engine/core/painting/Picture.h" | 9 #include "sky/engine/core/painting/Picture.h" |
| 10 #include "sky/engine/core/painting/Rect.h" |
| 10 #include "sky/engine/platform/graphics/DisplayList.h" | 11 #include "sky/engine/platform/graphics/DisplayList.h" |
| 11 #include "sky/engine/tonic/dart_wrappable.h" | 12 #include "sky/engine/tonic/dart_wrappable.h" |
| 12 #include "sky/engine/wtf/PassRefPtr.h" | 13 #include "sky/engine/wtf/PassRefPtr.h" |
| 13 #include "sky/engine/wtf/RefCounted.h" | 14 #include "sky/engine/wtf/RefCounted.h" |
| 14 | 15 |
| 15 namespace blink { | 16 namespace blink { |
| 16 class Element; | 17 class Element; |
| 17 | 18 |
| 18 class Canvas : public RefCounted<Canvas>, public DartWrappable { | 19 class Canvas : public RefCounted<Canvas>, public DartWrappable { |
| 19 DEFINE_WRAPPERTYPEINFO(); | 20 DEFINE_WRAPPERTYPEINFO(); |
| 20 public: | 21 public: |
| 21 Canvas(const FloatSize& size); | 22 Canvas(const FloatSize& size); |
| 22 ~Canvas() override; | 23 ~Canvas() override; |
| 23 | 24 |
| 24 // Width/Height define a culling rect which Skia may use for optimizing | 25 // Width/Height define a culling rect which Skia may use for optimizing |
| 25 // out draw calls issued outside the rect. | 26 // out draw calls issued outside the rect. |
| 26 float width() const { return m_size.width(); } | 27 float width() const { return m_size.width(); } |
| 27 float height() const { return m_size.height(); } | 28 float height() const { return m_size.height(); } |
| 28 | 29 |
| 29 void save(); | 30 void save(); |
| 30 void saveLayer(const Vector<float>& bounds, const Paint* paint); | 31 void saveLayer(const Rect& bounds, const Paint* paint); |
| 31 void restore(); | 32 void restore(); |
| 32 | 33 |
| 33 void translate(float dx, float dy); | 34 void translate(float dx, float dy); |
| 34 void scale(float sx, float sy); | 35 void scale(float sx, float sy); |
| 35 void rotateDegrees(float degrees); | 36 void rotateDegrees(float degrees); |
| 36 void skew(float sx, float sy); | 37 void skew(float sx, float sy); |
| 37 void concat(const Vector<float>& matrix); | 38 void concat(const Vector<float>& matrix); |
| 38 | 39 |
| 39 void clipRect(const Vector<float>& rect); | 40 void clipRect(const Rect& rect); |
| 40 | 41 |
| 41 void drawPicture(Picture* picture); | 42 void drawPicture(Picture* picture); |
| 42 void drawPaint(const Paint* paint); | 43 void drawPaint(const Paint* paint); |
| 43 void drawRect(const Vector<float>& rect, const Paint* paint); | 44 void drawRect(const Rect& rect, const Paint* paint); |
| 44 void drawOval(const Vector<float>& rect, const Paint* paint); | 45 void drawOval(const Rect& rect, const Paint* paint); |
| 45 void drawCircle(float x, float y, float radius, const Paint* paint); | 46 void drawCircle(float x, float y, float radius, const Paint* paint); |
| 46 | 47 |
| 47 SkCanvas* skCanvas() { return m_canvas; } | 48 SkCanvas* skCanvas() { return m_canvas; } |
| 48 | 49 |
| 49 protected: | 50 protected: |
| 50 PassRefPtr<DisplayList> finishRecording(); | 51 PassRefPtr<DisplayList> finishRecording(); |
| 51 | 52 |
| 52 bool isRecording() const { return m_canvas; } | 53 bool isRecording() const { return m_canvas; } |
| 53 | 54 |
| 54 private: | 55 private: |
| 55 FloatSize m_size; | 56 FloatSize m_size; |
| 56 RefPtr<DisplayList> m_displayList; | 57 RefPtr<DisplayList> m_displayList; |
| 57 SkCanvas* m_canvas; | 58 SkCanvas* m_canvas; |
| 58 }; | 59 }; |
| 59 | 60 |
| 60 } // namespace blink | 61 } // namespace blink |
| 61 | 62 |
| 62 #endif // SKY_ENGINE_CORE_PAINTING_CANVAS_H_ | 63 #endif // SKY_ENGINE_CORE_PAINTING_CANVAS_H_ |
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