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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/GrGLPathRendering.h" | 8 #include "gl/GrGLPathRendering.h" |
9 #include "gl/GrGLUniformHandle.h" | 9 #include "gl/GrGLUniformHandle.h" |
10 #include "gl/GrGLGpu.h" | 10 #include "gl/GrGLGpu.h" |
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254 matrix.get(SkMatrix::kMTransX), | 254 matrix.get(SkMatrix::kMTransX), |
255 matrix.get(SkMatrix::kMTransY), | 255 matrix.get(SkMatrix::kMTransY), |
256 matrix.get(SkMatrix::kMPersp2), | 256 matrix.get(SkMatrix::kMPersp2), |
257 }; | 257 }; |
258 this->setMatrix3f(u, mt); | 258 this->setMatrix3f(u, mt); |
259 } | 259 } |
260 | 260 |
261 #ifdef SK_DEBUG | 261 #ifdef SK_DEBUG |
262 void GrGLProgramDataManager::printUnused(const Uniform& uni) const { | 262 void GrGLProgramDataManager::printUnused(const Uniform& uni) const { |
263 if (kUnusedUniform == uni.fFSLocation && kUnusedUniform == uni.fVSLocation)
{ | 263 if (kUnusedUniform == uni.fFSLocation && kUnusedUniform == uni.fVSLocation)
{ |
264 GrCapsDebugf(fGpu->caps(), "Unused uniform in shader\n"); | 264 GrContextDebugf(fGpu->getContext(), "Unused uniform in shader\n"); |
265 } | 265 } |
266 } | 266 } |
267 #endif | 267 #endif |
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