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Side by Side Diff: bench/nanobench.cpp

Issue 1151603005: Revert of Store context options on caps. (Closed) Base URL: https://skia.googlesource.com/skia.git@onecaps
Patch Set: Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include <ctype.h> 8 #include <ctype.h>
9 9
10 #include "nanobench.h" 10 #include "nanobench.h"
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40 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK 40 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
41 #include "nanobenchAndroid.h" 41 #include "nanobenchAndroid.h"
42 #endif 42 #endif
43 43
44 #if SK_SUPPORT_GPU 44 #if SK_SUPPORT_GPU
45 #include "gl/GrGLDefines.h" 45 #include "gl/GrGLDefines.h"
46 #include "GrContextFactory.h" 46 #include "GrContextFactory.h"
47 SkAutoTDelete<GrContextFactory> gGrFactory; 47 SkAutoTDelete<GrContextFactory> gGrFactory;
48 #endif 48 #endif
49 49
50 struct GrContextOptions;
51
52 __SK_FORCE_IMAGE_DECODER_LINKING; 50 __SK_FORCE_IMAGE_DECODER_LINKING;
53 51
54 static const int kAutoTuneLoops = 0; 52 static const int kAutoTuneLoops = 0;
55 53
56 static const int kDefaultLoops = 54 static const int kDefaultLoops =
57 #ifdef SK_DEBUG 55 #ifdef SK_DEBUG
58 1; 56 1;
59 #else 57 #else
60 kAutoTuneLoops; 58 kAutoTuneLoops;
61 #endif 59 #endif
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839 const int fDivisor; 837 const int fDivisor;
840 }; 838 };
841 839
842 int nanobench_main(); 840 int nanobench_main();
843 int nanobench_main() { 841 int nanobench_main() {
844 SetupCrashHandler(); 842 SetupCrashHandler();
845 SkAutoGraphics ag; 843 SkAutoGraphics ag;
846 SkTaskGroup::Enabler enabled; 844 SkTaskGroup::Enabler enabled;
847 845
848 #if SK_SUPPORT_GPU 846 #if SK_SUPPORT_GPU
849 GrContextOptions grContextOpts; 847 GrContext::Options grContextOpts;
850 grContextOpts.fDrawPathToCompressedTexture = FLAGS_gpuCompressAlphaMasks; 848 grContextOpts.fDrawPathToCompressedTexture = FLAGS_gpuCompressAlphaMasks;
851 gGrFactory.reset(SkNEW_ARGS(GrContextFactory, (grContextOpts))); 849 gGrFactory.reset(SkNEW_ARGS(GrContextFactory, (grContextOpts)));
852 #endif 850 #endif
853 851
854 if (FLAGS_veryVerbose) { 852 if (FLAGS_veryVerbose) {
855 FLAGS_verbose = true; 853 FLAGS_verbose = true;
856 } 854 }
857 855
858 if (kAutoTuneLoops != FLAGS_loops) { 856 if (kAutoTuneLoops != FLAGS_loops) {
859 FLAGS_samples = 1; 857 FLAGS_samples = 1;
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1028 1026
1029 return 0; 1027 return 0;
1030 } 1028 }
1031 1029
1032 #if !defined SK_BUILD_FOR_IOS 1030 #if !defined SK_BUILD_FOR_IOS
1033 int main(int argc, char** argv) { 1031 int main(int argc, char** argv) {
1034 SkCommandLineFlags::Parse(argc, argv); 1032 SkCommandLineFlags::Parse(argc, argv);
1035 return nanobench_main(); 1033 return nanobench_main();
1036 } 1034 }
1037 #endif 1035 #endif
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