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Side by Side Diff: ui/ozone/platform/drm/host/drm_display_host_manager.h

Issue 1151533002: drm: Make DrmDisplayHostManager handle VGEM fd by itself. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: use ScopedFD Created 5 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_OZONE_PLATFORM_DRM_HOST_DRM_DISPLAY_HOST_MANAGER_H_ 5 #ifndef UI_OZONE_PLATFORM_DRM_HOST_DRM_DISPLAY_HOST_MANAGER_H_
6 #define UI_OZONE_PLATFORM_DRM_HOST_DRM_DISPLAY_HOST_MANAGER_H_ 6 #define UI_OZONE_PLATFORM_DRM_HOST_DRM_DISPLAY_HOST_MANAGER_H_
7 7
8 #include <queue> 8 #include <queue>
9 #include <set> 9 #include <set>
10 10
11 #include "base/files/file_path.h" 11 #include "base/files/scoped_file.h"
12 #include "base/memory/scoped_vector.h" 12 #include "base/memory/scoped_vector.h"
13 #include "base/memory/weak_ptr.h" 13 #include "base/memory/weak_ptr.h"
14 #include "ui/display/types/native_display_delegate.h" 14 #include "ui/display/types/native_display_delegate.h"
15 #include "ui/events/ozone/device/device_event.h" 15 #include "ui/events/ozone/device/device_event.h"
16 #include "ui/events/ozone/device/device_event_observer.h" 16 #include "ui/events/ozone/device/device_event_observer.h"
17 #include "ui/ozone/public/gpu_platform_support_host.h" 17 #include "ui/ozone/public/gpu_platform_support_host.h"
18 18
19 namespace ui { 19 namespace ui {
20 20
21 class DeviceManager; 21 class DeviceManager;
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88 DrmGpuPlatformSupportHost* proxy_; // Not owned. 88 DrmGpuPlatformSupportHost* proxy_; // Not owned.
89 DeviceManager* device_manager_; // Not owned. 89 DeviceManager* device_manager_; // Not owned.
90 90
91 DrmNativeDisplayDelegate* delegate_; // Not owned. 91 DrmNativeDisplayDelegate* delegate_; // Not owned.
92 92
93 // File path for the primary graphics card which is opened by default in the 93 // File path for the primary graphics card which is opened by default in the
94 // GPU process. We'll avoid opening this in hotplug events since it will race 94 // GPU process. We'll avoid opening this in hotplug events since it will race
95 // with the GPU process trying to open it and aquire DRM master. 95 // with the GPU process trying to open it and aquire DRM master.
96 base::FilePath primary_graphics_card_path_; 96 base::FilePath primary_graphics_card_path_;
97 97
98 // File path for virtual gem (VGEM) device.
99 base::FilePath vgem_card_path_;
100
98 // Keeps track if there is a dummy display. This happens on initialization 101 // Keeps track if there is a dummy display. This happens on initialization
99 // when there is no connection to the GPU to update the displays. 102 // when there is no connection to the GPU to update the displays.
100 bool has_dummy_display_; 103 bool has_dummy_display_;
101 104
102 ScopedVector<DrmDisplayHost> displays_; 105 ScopedVector<DrmDisplayHost> displays_;
103 106
104 GetDisplaysCallback get_displays_callback_; 107 GetDisplaysCallback get_displays_callback_;
105 108
106 // Used to serialize display event processing. This is done since 109 // Used to serialize display event processing. This is done since
107 // opening/closing DRM devices cannot be done on the UI thread and are handled 110 // opening/closing DRM devices cannot be done on the UI thread and are handled
108 // on a worker thread. Thus, we need to queue events in order to process them 111 // on a worker thread. Thus, we need to queue events in order to process them
109 // in the correct order. 112 // in the correct order.
110 std::queue<DisplayEvent> event_queue_; 113 std::queue<DisplayEvent> event_queue_;
111 114
112 // True if a display event is currently being processed on a worker thread. 115 // True if a display event is currently being processed on a worker thread.
113 bool task_pending_; 116 bool task_pending_;
114 117
115 // Keeps track of all the active DRM devices. 118 // Keeps track of all the active DRM devices.
116 std::set<base::FilePath> drm_devices_; 119 std::set<base::FilePath> drm_devices_;
117 120
118 // This is used to cache the primary DRM device until the channel is 121 // This is used to cache the primary DRM device until the channel is
119 // established. 122 // established.
120 scoped_ptr<DrmDeviceHandle> primary_drm_device_handle_; 123 scoped_ptr<DrmDeviceHandle> primary_drm_device_handle_;
121 124
125 // Manages the VGEM device by itself and doesn't send it to GPU process.
126 base::ScopedFD vgem_card_device_file_;
127
122 base::WeakPtrFactory<DrmDisplayHostManager> weak_ptr_factory_; 128 base::WeakPtrFactory<DrmDisplayHostManager> weak_ptr_factory_;
123 129
124 DISALLOW_COPY_AND_ASSIGN(DrmDisplayHostManager); 130 DISALLOW_COPY_AND_ASSIGN(DrmDisplayHostManager);
125 }; 131 };
126 132
127 } // namespace ui 133 } // namespace ui
128 134
129 #endif // UI_OZONE_PLATFORM_DRM_HOST_DRM_DISPLAY_HOST_MANAGER_H_ 135 #endif // UI_OZONE_PLATFORM_DRM_HOST_DRM_DISPLAY_HOST_MANAGER_H_
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