Index: ui/views/corewm/shadow_controller_unittest.cc |
diff --git a/ui/views/corewm/shadow_controller_unittest.cc b/ui/views/corewm/shadow_controller_unittest.cc |
index 4140f7d83fb5bd38da9780a14f99bc1f2a3e7f0a..3d32d6af571a218b0f9214e9cd5c77d28f493e88 100644 |
--- a/ui/views/corewm/shadow_controller_unittest.cc |
+++ b/ui/views/corewm/shadow_controller_unittest.cc |
@@ -55,7 +55,7 @@ class ShadowControllerTest : public aura::test::AuraTestBase { |
// Tests that various methods in Window update the Shadow object as expected. |
TEST_F(ShadowControllerTest, Shadow) { |
scoped_ptr<aura::Window> window(new aura::Window(NULL)); |
- window->SetType(aura::client::WINDOW_TYPE_NORMAL); |
+ window->SetType(ui::wm::WINDOW_TYPE_NORMAL); |
window->Init(ui::LAYER_TEXTURED); |
ParentWindow(window.get()); |
@@ -91,7 +91,7 @@ TEST_F(ShadowControllerTest, Shadow) { |
// Tests that the window's shadow's bounds are updated correctly. |
TEST_F(ShadowControllerTest, ShadowBounds) { |
scoped_ptr<aura::Window> window(new aura::Window(NULL)); |
- window->SetType(aura::client::WINDOW_TYPE_NORMAL); |
+ window->SetType(ui::wm::WINDOW_TYPE_NORMAL); |
window->Init(ui::LAYER_TEXTURED); |
ParentWindow(window.get()); |
window->Show(); |
@@ -120,7 +120,7 @@ TEST_F(ShadowControllerTest, ShadowStyle) { |
ShadowController::TestApi api(shadow_controller()); |
scoped_ptr<aura::Window> window1(new aura::Window(NULL)); |
- window1->SetType(aura::client::WINDOW_TYPE_NORMAL); |
+ window1->SetType(ui::wm::WINDOW_TYPE_NORMAL); |
window1->Init(ui::LAYER_TEXTURED); |
ParentWindow(window1.get()); |
window1->SetBounds(gfx::Rect(10, 20, 300, 400)); |
@@ -134,7 +134,7 @@ TEST_F(ShadowControllerTest, ShadowStyle) { |
// Create another window and activate it. |
scoped_ptr<aura::Window> window2(new aura::Window(NULL)); |
- window2->SetType(aura::client::WINDOW_TYPE_NORMAL); |
+ window2->SetType(ui::wm::WINDOW_TYPE_NORMAL); |
window2->Init(ui::LAYER_TEXTURED); |
ParentWindow(window2.get()); |
window2->SetBounds(gfx::Rect(11, 21, 301, 401)); |
@@ -153,7 +153,7 @@ TEST_F(ShadowControllerTest, SmallShadowsForTooltipsAndMenus) { |
ShadowController::TestApi api(shadow_controller()); |
scoped_ptr<aura::Window> tooltip_window(new aura::Window(NULL)); |
- tooltip_window->SetType(aura::client::WINDOW_TYPE_TOOLTIP); |
+ tooltip_window->SetType(ui::wm::WINDOW_TYPE_TOOLTIP); |
tooltip_window->Init(ui::LAYER_TEXTURED); |
ParentWindow(tooltip_window.get()); |
tooltip_window->SetBounds(gfx::Rect(10, 20, 300, 400)); |
@@ -164,7 +164,7 @@ TEST_F(ShadowControllerTest, SmallShadowsForTooltipsAndMenus) { |
EXPECT_EQ(Shadow::STYLE_SMALL, tooltip_shadow->style()); |
scoped_ptr<aura::Window> menu_window(new aura::Window(NULL)); |
- menu_window->SetType(aura::client::WINDOW_TYPE_MENU); |
+ menu_window->SetType(ui::wm::WINDOW_TYPE_MENU); |
menu_window->Init(ui::LAYER_TEXTURED); |
ParentWindow(menu_window.get()); |
menu_window->SetBounds(gfx::Rect(10, 20, 300, 400)); |
@@ -181,7 +181,7 @@ TEST_F(ShadowControllerTest, TransientParentKeepsActiveShadow) { |
ShadowController::TestApi api(shadow_controller()); |
scoped_ptr<aura::Window> window1(new aura::Window(NULL)); |
- window1->SetType(aura::client::WINDOW_TYPE_NORMAL); |
+ window1->SetType(ui::wm::WINDOW_TYPE_NORMAL); |
window1->Init(ui::LAYER_TEXTURED); |
ParentWindow(window1.get()); |
window1->SetBounds(gfx::Rect(10, 20, 300, 400)); |
@@ -197,7 +197,7 @@ TEST_F(ShadowControllerTest, TransientParentKeepsActiveShadow) { |
// deactivate' property set. Upon activation, window1 should still have an |
// active shadow. |
scoped_ptr<aura::Window> window2(new aura::Window(NULL)); |
- window2->SetType(aura::client::WINDOW_TYPE_NORMAL); |
+ window2->SetType(ui::wm::WINDOW_TYPE_NORMAL); |
window2->Init(ui::LAYER_TEXTURED); |
ParentWindow(window2.get()); |
window2->SetBounds(gfx::Rect(11, 21, 301, 401)); |