Index: ui/aura/window.h |
diff --git a/ui/aura/window.h b/ui/aura/window.h |
index d69d88e0089aa85007531139b331393fdb599e92..6b65be490345b3ffac9160168a409042379b7dc0 100644 |
--- a/ui/aura/window.h |
+++ b/ui/aura/window.h |
@@ -15,7 +15,6 @@ |
#include "base/observer_list.h" |
#include "base/strings/string16.h" |
#include "ui/aura/aura_export.h" |
-#include "ui/aura/client/window_types.h" |
#include "ui/aura/window_layer_type.h" |
#include "ui/aura/window_observer.h" |
#include "ui/compositor/layer_animator.h" |
@@ -29,6 +28,7 @@ |
#include "ui/gfx/insets.h" |
#include "ui/gfx/native_widget_types.h" |
#include "ui/gfx/rect.h" |
+#include "ui/wm/public/window_types.h" |
namespace gfx { |
class Display; |
@@ -100,8 +100,8 @@ class AURA_EXPORT Window : public ui::LayerDelegate, |
// A type is used to identify a class of Windows and customize behavior such |
// as event handling and parenting. This field should only be consumed by the |
// shell -- Aura itself shouldn't contain type-specific logic. |
- client::WindowType type() const { return type_; } |
- void SetType(client::WindowType type); |
+ ui::wm::WindowType type() const { return type_; } |
+ void SetType(ui::wm::WindowType type); |
int id() const { return id_; } |
void set_id(int id) { id_ = id; } |
@@ -548,7 +548,7 @@ class AURA_EXPORT Window : public ui::LayerDelegate, |
WindowEventDispatcher* dispatcher_; |
- client::WindowType type_; |
+ ui::wm::WindowType type_; |
// True if the Window is owned by its parent - i.e. it will be deleted by its |
// parent during its parents destruction. True is the default. |