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Side by Side Diff: components/scheduler/renderer/renderer_scheduler_impl.cc

Issue 1151353003: [scheduler]: Avoid waking up the scheduler to end long idle periods. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@end_idle_sync_2
Patch Set: Created 5 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "components/scheduler/renderer/renderer_scheduler_impl.h" 5 #include "components/scheduler/renderer/renderer_scheduler_impl.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/message_loop/message_loop_proxy.h" 8 #include "base/message_loop/message_loop_proxy.h"
9 #include "base/trace_event/trace_event.h" 9 #include "base/trace_event/trace_event.h"
10 #include "base/trace_event/trace_event_argument.h" 10 #include "base/trace_event/trace_event_argument.h"
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130 helper_.CheckOnValidThread(); 130 helper_.CheckOnValidThread();
131 if (helper_.IsShutdown()) 131 if (helper_.IsShutdown())
132 return; 132 return;
133 133
134 base::TimeTicks now(helper_.Now()); 134 base::TimeTicks now(helper_.Now());
135 if (now < estimated_next_frame_begin_) { 135 if (now < estimated_next_frame_begin_) {
136 // TODO(rmcilroy): Consider reducing the idle period based on the runtime of 136 // TODO(rmcilroy): Consider reducing the idle period based on the runtime of
137 // the next pending delayed tasks (as currently done in for long idle times) 137 // the next pending delayed tasks (as currently done in for long idle times)
138 idle_helper_.StartIdlePeriod( 138 idle_helper_.StartIdlePeriod(
139 IdleHelper::IdlePeriodState::IN_SHORT_IDLE_PERIOD, now, 139 IdleHelper::IdlePeriodState::IN_SHORT_IDLE_PERIOD, now,
140 estimated_next_frame_begin_, true); 140 estimated_next_frame_begin_);
141 } 141 }
142 } 142 }
143 143
144 void RendererSchedulerImpl::BeginFrameNotExpectedSoon() { 144 void RendererSchedulerImpl::BeginFrameNotExpectedSoon() {
145 TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), 145 TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"),
146 "RendererSchedulerImpl::BeginFrameNotExpectedSoon"); 146 "RendererSchedulerImpl::BeginFrameNotExpectedSoon");
147 helper_.CheckOnValidThread(); 147 helper_.CheckOnValidThread();
148 if (helper_.IsShutdown()) 148 if (helper_.IsShutdown())
149 return; 149 return;
150 150
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634 // meaningful touchstart response and should not impact task priority. 634 // meaningful touchstart response and should not impact task priority.
635 return current_state; 635 return current_state;
636 636
637 default: 637 default:
638 break; 638 break;
639 } 639 }
640 return InputStreamState::ACTIVE; 640 return InputStreamState::ACTIVE;
641 } 641 }
642 642
643 } // namespace scheduler 643 } // namespace scheduler
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