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| 1 /* | |
| 2 * Copyright 2015 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 * | |
| 7 */ | |
| 8 | |
| 9 #include "VisualBench.h" | |
| 10 | |
| 11 #include "SkApplication.h" | |
| 12 #include "SkCanvas.h" | |
| 13 #include "SkCommandLineFlags.h" | |
| 14 #include "SkCommonFlags.h" | |
| 15 #include "SkForceLinking.h" | |
|
robertphillips
2015/05/26 21:21:41
Do we need GradientShader.h ?
| |
| 16 #include "SkGradientShader.h" | |
| 17 #include "SkGraphics.h" | |
| 18 #include "SkGr.h" | |
| 19 #include "SkImageDecoder.h" | |
| 20 #include "SkOSFile.h" | |
| 21 #include "SkStream.h" | |
| 22 #include "Timer.h" | |
| 23 #include "gl/GrGLInterface.h" | |
| 24 | |
| 25 __SK_FORCE_IMAGE_DECODER_LINKING; | |
| 26 | |
|
robertphillips
2015/05/26 21:21:41
static on this guy?
| |
| 27 void application_init() { | |
| 28 SkGraphics::Init(); | |
| 29 SkEvent::Init(); | |
| 30 } | |
| 31 | |
|
robertphillips
2015/05/26 21:21:41
this guy too ?
| |
| 32 void application_term() { | |
| 33 SkEvent::Term(); | |
| 34 SkGraphics::Term(); | |
| 35 } | |
| 36 | |
| 37 VisualBench::VisualBench(void* hwnd, int argc, char** argv) | |
| 38 : INHERITED(hwnd) | |
| 39 , fCurrentLoops(1) | |
| 40 , fCurrentPicture(0) | |
| 41 , fCurrentFrame(0) { | |
| 42 SkCommandLineFlags::Parse(argc, argv); | |
| 43 | |
| 44 SkTArray<SkString> skps; | |
| 45 for (int i = 0; i < FLAGS_skps.count(); i++) { | |
| 46 if (SkStrEndsWith(FLAGS_skps[i], ".skp")) { | |
| 47 skps.push_back() = FLAGS_skps[i]; | |
| 48 } else { | |
| 49 SkOSFile::Iter it(FLAGS_skps[i], ".skp"); | |
| 50 SkString path; | |
| 51 while (it.next(&path)) { | |
| 52 skps.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str()); | |
| 53 } | |
| 54 } | |
| 55 } | |
| 56 | |
| 57 this->setTitle(); | |
| 58 this->setUpBackend(); | |
| 59 | |
| 60 // Load picture for playback | |
| 61 for (int i = 0; i < skps.count(); i++) { | |
| 62 SkFILEStream stream(skps[i].c_str()); | |
| 63 if (stream.isValid()) { | |
| 64 fPictures.push_back(SkPicture::CreateFromStream(&stream)); | |
| 65 } else { | |
| 66 SkDebugf("couldn't load picture at \"path\"\n", skps[i].c_str()); | |
| 67 } | |
| 68 } | |
| 69 } | |
| 70 | |
| 71 VisualBench::~VisualBench() { | |
| 72 for (int i = 0; i < fPictures.count(); i++) { | |
| 73 fPictures[i]->~SkPicture(); | |
| 74 } | |
| 75 INHERITED::detach(); | |
| 76 } | |
| 77 | |
| 78 void VisualBench::setTitle() { | |
| 79 SkString title("VisualBench"); | |
| 80 INHERITED::setTitle(title.c_str()); | |
| 81 } | |
| 82 | |
| 83 SkSurface* VisualBench::createSurface() { | |
| 84 SkSurfaceProps props(INHERITED::getSurfaceProps()); | |
| 85 return SkSurface::NewRenderTargetDirect(fRenderTarget, &props); | |
| 86 } | |
| 87 | |
| 88 bool VisualBench::setUpBackend() { | |
| 89 this->setColorType(kRGBA_8888_SkColorType); | |
| 90 this->setVisibleP(true); | |
| 91 this->setClipToBounds(false); | |
| 92 | |
| 93 if (!this->attach(kNativeGL_BackEndType, 0 /*msaa*/, &fAttachmentInfo)) { | |
| 94 SkDebugf("Not possible to create backend.\n"); | |
| 95 INHERITED::detach(); | |
| 96 return false; | |
| 97 } | |
| 98 | |
| 99 this->setFullscreen(true); | |
| 100 this->setVsync(false); | |
| 101 | |
| 102 fInterface.reset(GrGLCreateNativeInterface()); | |
| 103 SkASSERT(fInterface); | |
| 104 | |
| 105 // setup contexts | |
| 106 fContext.reset(GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fInter face.get())); | |
| 107 SkASSERT(fContext); | |
| 108 | |
| 109 // setup rendertargets | |
| 110 this->setUpRenderTarget(); | |
| 111 return true; | |
| 112 } | |
| 113 | |
| 114 void VisualBench::setUpRenderTarget() { | |
| 115 fRenderTarget.reset(this->renderTarget(fAttachmentInfo, fInterface, fContext )); | |
| 116 } | |
| 117 | |
| 118 void VisualBench::draw(SkCanvas* canvas) { | |
| 119 fCurrentFrame++; | |
| 120 WallTimer timer; | |
| 121 timer.start(); | |
| 122 for (int i = 0; i < fCurrentLoops; i++) { | |
| 123 canvas->drawPicture(fPictures[0]); | |
| 124 } | |
| 125 // in case we have queued drawing calls | |
| 126 fContext->flush(); | |
| 127 INHERITED::present(); | |
| 128 timer.end(); | |
| 129 | |
| 130 SkDebugf("%s\n", HumanizeMs(timer.fWall).c_str()); | |
| 131 | |
| 132 // Invalidate the window to force a redraw. Poor man's animation mechanism. | |
| 133 this->inval(NULL); | |
| 134 } | |
| 135 | |
| 136 void VisualBench::onSizeChange() { | |
| 137 this->setUpRenderTarget(); | |
| 138 } | |
| 139 | |
| 140 bool VisualBench::onHandleChar(SkUnichar unichar) { | |
| 141 return true; | |
| 142 } | |
| 143 | |
|
robertphillips
2015/05/26 21:21:41
static ?
joshualitt
2015/05/27 14:09:34
this is actually called from another file
| |
| 144 SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) { | |
| 145 return new VisualBench(hwnd, argc, argv); | |
| 146 } | |
| 147 | |
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