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1 /* | |
2 * Copyright 2015 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 * | |
7 */ | |
8 | |
9 #include "VisualBench.h" | |
10 | |
11 #include "SkApplication.h" | |
12 #include "SkCanvas.h" | |
13 #include "SkCommandLineFlags.h" | |
14 #include "SkCommonFlags.h" | |
15 #include "SkForceLinking.h" | |
robertphillips
2015/05/26 21:21:41
Do we need GradientShader.h ?
| |
16 #include "SkGradientShader.h" | |
17 #include "SkGraphics.h" | |
18 #include "SkGr.h" | |
19 #include "SkImageDecoder.h" | |
20 #include "SkOSFile.h" | |
21 #include "SkStream.h" | |
22 #include "Timer.h" | |
23 #include "gl/GrGLInterface.h" | |
24 | |
25 __SK_FORCE_IMAGE_DECODER_LINKING; | |
26 | |
robertphillips
2015/05/26 21:21:41
static on this guy?
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27 void application_init() { | |
28 SkGraphics::Init(); | |
29 SkEvent::Init(); | |
30 } | |
31 | |
robertphillips
2015/05/26 21:21:41
this guy too ?
| |
32 void application_term() { | |
33 SkEvent::Term(); | |
34 SkGraphics::Term(); | |
35 } | |
36 | |
37 VisualBench::VisualBench(void* hwnd, int argc, char** argv) | |
38 : INHERITED(hwnd) | |
39 , fCurrentLoops(1) | |
40 , fCurrentPicture(0) | |
41 , fCurrentFrame(0) { | |
42 SkCommandLineFlags::Parse(argc, argv); | |
43 | |
44 SkTArray<SkString> skps; | |
45 for (int i = 0; i < FLAGS_skps.count(); i++) { | |
46 if (SkStrEndsWith(FLAGS_skps[i], ".skp")) { | |
47 skps.push_back() = FLAGS_skps[i]; | |
48 } else { | |
49 SkOSFile::Iter it(FLAGS_skps[i], ".skp"); | |
50 SkString path; | |
51 while (it.next(&path)) { | |
52 skps.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str()); | |
53 } | |
54 } | |
55 } | |
56 | |
57 this->setTitle(); | |
58 this->setUpBackend(); | |
59 | |
60 // Load picture for playback | |
61 for (int i = 0; i < skps.count(); i++) { | |
62 SkFILEStream stream(skps[i].c_str()); | |
63 if (stream.isValid()) { | |
64 fPictures.push_back(SkPicture::CreateFromStream(&stream)); | |
65 } else { | |
66 SkDebugf("couldn't load picture at \"path\"\n", skps[i].c_str()); | |
67 } | |
68 } | |
69 } | |
70 | |
71 VisualBench::~VisualBench() { | |
72 for (int i = 0; i < fPictures.count(); i++) { | |
73 fPictures[i]->~SkPicture(); | |
74 } | |
75 INHERITED::detach(); | |
76 } | |
77 | |
78 void VisualBench::setTitle() { | |
79 SkString title("VisualBench"); | |
80 INHERITED::setTitle(title.c_str()); | |
81 } | |
82 | |
83 SkSurface* VisualBench::createSurface() { | |
84 SkSurfaceProps props(INHERITED::getSurfaceProps()); | |
85 return SkSurface::NewRenderTargetDirect(fRenderTarget, &props); | |
86 } | |
87 | |
88 bool VisualBench::setUpBackend() { | |
89 this->setColorType(kRGBA_8888_SkColorType); | |
90 this->setVisibleP(true); | |
91 this->setClipToBounds(false); | |
92 | |
93 if (!this->attach(kNativeGL_BackEndType, 0 /*msaa*/, &fAttachmentInfo)) { | |
94 SkDebugf("Not possible to create backend.\n"); | |
95 INHERITED::detach(); | |
96 return false; | |
97 } | |
98 | |
99 this->setFullscreen(true); | |
100 this->setVsync(false); | |
101 | |
102 fInterface.reset(GrGLCreateNativeInterface()); | |
103 SkASSERT(fInterface); | |
104 | |
105 // setup contexts | |
106 fContext.reset(GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fInter face.get())); | |
107 SkASSERT(fContext); | |
108 | |
109 // setup rendertargets | |
110 this->setUpRenderTarget(); | |
111 return true; | |
112 } | |
113 | |
114 void VisualBench::setUpRenderTarget() { | |
115 fRenderTarget.reset(this->renderTarget(fAttachmentInfo, fInterface, fContext )); | |
116 } | |
117 | |
118 void VisualBench::draw(SkCanvas* canvas) { | |
119 fCurrentFrame++; | |
120 WallTimer timer; | |
121 timer.start(); | |
122 for (int i = 0; i < fCurrentLoops; i++) { | |
123 canvas->drawPicture(fPictures[0]); | |
124 } | |
125 // in case we have queued drawing calls | |
126 fContext->flush(); | |
127 INHERITED::present(); | |
128 timer.end(); | |
129 | |
130 SkDebugf("%s\n", HumanizeMs(timer.fWall).c_str()); | |
131 | |
132 // Invalidate the window to force a redraw. Poor man's animation mechanism. | |
133 this->inval(NULL); | |
134 } | |
135 | |
136 void VisualBench::onSizeChange() { | |
137 this->setUpRenderTarget(); | |
138 } | |
139 | |
140 bool VisualBench::onHandleChar(SkUnichar unichar) { | |
141 return true; | |
142 } | |
143 | |
robertphillips
2015/05/26 21:21:41
static ?
joshualitt
2015/05/27 14:09:34
this is actually called from another file
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144 SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) { | |
145 return new VisualBench(hwnd, argc, argv); | |
146 } | |
147 | |
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