| Index: src/effects/SkGpuBlurUtils.cpp
|
| diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp
|
| index 6cb349e13686001a75c77655dc325b978de91877..4997afe22f7364d48e27275a4b7b499fd5bf2d0b 100644
|
| --- a/src/effects/SkGpuBlurUtils.cpp
|
| +++ b/src/effects/SkGpuBlurUtils.cpp
|
| @@ -13,6 +13,7 @@
|
| #include "effects/GrConvolutionEffect.h"
|
| #include "effects/GrMatrixConvolutionEffect.h"
|
| #include "GrContext.h"
|
| +#include "GrDrawContext.h"
|
| #endif
|
|
|
| namespace SkGpuBlurUtils {
|
| @@ -43,7 +44,7 @@ static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int
|
| return sigma;
|
| }
|
|
|
| -static void convolve_gaussian_1d(GrContext* context,
|
| +static void convolve_gaussian_1d(GrDrawContext* drawContext,
|
| GrRenderTarget* rt,
|
| const GrClip& clip,
|
| const SkRect& srcRect,
|
| @@ -58,10 +59,10 @@ static void convolve_gaussian_1d(GrContext* context,
|
| SkAutoTUnref<GrFragmentProcessor> conv(GrConvolutionEffect::CreateGaussian(
|
| texture, direction, radius, sigma, useBounds, bounds));
|
| paint.addColorProcessor(conv);
|
| - context->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), dstRect, srcRect);
|
| + drawContext->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), dstRect, srcRect);
|
| }
|
|
|
| -static void convolve_gaussian_2d(GrContext* context,
|
| +static void convolve_gaussian_2d(GrDrawContext* drawContext,
|
| GrRenderTarget* rt,
|
| const GrClip& clip,
|
| const SkRect& srcRect,
|
| @@ -81,10 +82,10 @@ static void convolve_gaussian_2d(GrContext* context,
|
| useBounds ? GrTextureDomain::kClamp_Mode : GrTextureDomain::kIgnore_Mode,
|
| true, sigmaX, sigmaY));
|
| paint.addColorProcessor(conv);
|
| - context->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), dstRect, srcRect);
|
| + drawContext->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), dstRect, srcRect);
|
| }
|
|
|
| -static void convolve_gaussian(GrContext* context,
|
| +static void convolve_gaussian(GrDrawContext* drawContext,
|
| GrRenderTarget* rt,
|
| const GrClip& clip,
|
| const SkRect& srcRect,
|
| @@ -96,7 +97,7 @@ static void convolve_gaussian(GrContext* context,
|
| bool cropToSrcRect) {
|
| float bounds[2] = { 0.0f, 1.0f };
|
| if (!cropToSrcRect) {
|
| - convolve_gaussian_1d(context, rt, clip, srcRect, dstRect, texture,
|
| + convolve_gaussian_1d(drawContext, rt, clip, srcRect, dstRect, texture,
|
| direction, radius, sigma, false, bounds);
|
| return;
|
| }
|
| @@ -128,15 +129,15 @@ static void convolve_gaussian(GrContext* context,
|
| }
|
| if (radius >= size * SK_ScalarHalf) {
|
| // Blur radius covers srcRect; use bounds over entire draw
|
| - convolve_gaussian_1d(context, rt, clip, srcRect, dstRect, texture,
|
| + convolve_gaussian_1d(drawContext, rt, clip, srcRect, dstRect, texture,
|
| direction, radius, sigma, true, bounds);
|
| } else {
|
| // Draw upper and lower margins with bounds; middle without.
|
| - convolve_gaussian_1d(context, rt, clip, lowerSrcRect, lowerDstRect, texture,
|
| + convolve_gaussian_1d(drawContext, rt, clip, lowerSrcRect, lowerDstRect, texture,
|
| direction, radius, sigma, true, bounds);
|
| - convolve_gaussian_1d(context, rt, clip, upperSrcRect, upperDstRect, texture,
|
| + convolve_gaussian_1d(drawContext, rt, clip, upperSrcRect, upperDstRect, texture,
|
| direction, radius, sigma, true, bounds);
|
| - convolve_gaussian_1d(context, rt, clip, middleSrcRect, middleDstRect, texture,
|
| + convolve_gaussian_1d(drawContext, rt, clip, middleSrcRect, middleDstRect, texture,
|
| direction, radius, sigma, false, bounds);
|
| }
|
| }
|
| @@ -195,6 +196,11 @@ GrTexture* GaussianBlur(GrContext* context,
|
| return NULL;
|
| }
|
|
|
| + GrDrawContext* drawContext = context->drawContext();
|
| + if (!drawContext) {
|
| + return NULL;
|
| + }
|
| +
|
| for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) {
|
| GrPaint paint;
|
| SkMatrix matrix;
|
| @@ -219,8 +225,8 @@ GrTexture* GaussianBlur(GrContext* context,
|
| }
|
| scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f,
|
| i < scaleFactorY ? 0.5f : 1.0f);
|
| - context->drawNonAARectToRect(dstTexture->asRenderTarget(), clip, paint, SkMatrix::I(),
|
| - dstRect, srcRect);
|
| + drawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip, paint, SkMatrix::I(),
|
| + dstRect, srcRect);
|
| srcRect = dstRect;
|
| srcTexture = dstTexture;
|
| SkTSwap(dstTexture, tempTexture);
|
| @@ -235,7 +241,7 @@ GrTexture* GaussianBlur(GrContext* context,
|
| // We shouldn't be scaling because this is a small size blur
|
| SkASSERT((scaleFactorX == scaleFactorY) == 1);
|
| SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
|
| - convolve_gaussian_2d(context, dstTexture->asRenderTarget(), clip, srcRect, dstRect,
|
| + convolve_gaussian_2d(drawContext, dstTexture->asRenderTarget(), clip, srcRect, dstRect,
|
| srcTexture, radiusX, radiusY, sigmaX, sigmaY, cropToRect, srcIRect);
|
| srcTexture = dstTexture;
|
| srcRect = dstRect;
|
| @@ -248,10 +254,10 @@ GrTexture* GaussianBlur(GrContext* context,
|
| // X convolution from reading garbage.
|
| clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop,
|
| radiusX, srcIRect.height());
|
| - context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarget());
|
| + drawContext->clear(srcTexture->asRenderTarget(), &clearRect, 0x0, false);
|
| }
|
| SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
|
| - convolve_gaussian(context, dstTexture->asRenderTarget(), clip, srcRect, dstRect,
|
| + convolve_gaussian(drawContext, dstTexture->asRenderTarget(), clip, srcRect, dstRect,
|
| srcTexture, Gr1DKernelEffect::kX_Direction, radiusX, sigmaX,
|
| cropToRect);
|
| srcTexture = dstTexture;
|
| @@ -265,11 +271,11 @@ GrTexture* GaussianBlur(GrContext* context,
|
| // convolution from reading garbage.
|
| clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom,
|
| srcIRect.width(), radiusY);
|
| - context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarget());
|
| + drawContext->clear(srcTexture->asRenderTarget(), &clearRect, 0x0, false);
|
| }
|
|
|
| SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
|
| - convolve_gaussian(context, dstTexture->asRenderTarget(), clip, srcRect,
|
| + convolve_gaussian(drawContext, dstTexture->asRenderTarget(), clip, srcRect,
|
| dstRect, srcTexture, Gr1DKernelEffect::kY_Direction, radiusY, sigmaY,
|
| cropToRect);
|
| srcTexture = dstTexture;
|
| @@ -283,10 +289,10 @@ GrTexture* GaussianBlur(GrContext* context,
|
| // upsampling.
|
| clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom,
|
| srcIRect.width() + 1, 1);
|
| - context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarget());
|
| + drawContext->clear(srcTexture->asRenderTarget(), &clearRect, 0x0, false);
|
| clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop,
|
| 1, srcIRect.height());
|
| - context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarget());
|
| + drawContext->clear(srcTexture->asRenderTarget(), &clearRect, 0x0, false);
|
| SkMatrix matrix;
|
| matrix.setIDiv(srcTexture->width(), srcTexture->height());
|
|
|
| @@ -297,8 +303,8 @@ GrTexture* GaussianBlur(GrContext* context,
|
|
|
| SkRect dstRect(srcRect);
|
| scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY);
|
| - context->drawNonAARectToRect(dstTexture->asRenderTarget(), clip, paint,
|
| - SkMatrix::I(), dstRect, srcRect);
|
| + drawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip, paint,
|
| + SkMatrix::I(), dstRect, srcRect);
|
| srcRect = dstRect;
|
| srcTexture = dstTexture;
|
| SkTSwap(dstTexture, tempTexture);
|
|
|