Index: src/effects/SkGpuBlurUtils.cpp |
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp |
index 6cb349e13686001a75c77655dc325b978de91877..4997afe22f7364d48e27275a4b7b499fd5bf2d0b 100644 |
--- a/src/effects/SkGpuBlurUtils.cpp |
+++ b/src/effects/SkGpuBlurUtils.cpp |
@@ -13,6 +13,7 @@ |
#include "effects/GrConvolutionEffect.h" |
#include "effects/GrMatrixConvolutionEffect.h" |
#include "GrContext.h" |
+#include "GrDrawContext.h" |
#endif |
namespace SkGpuBlurUtils { |
@@ -43,7 +44,7 @@ static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int |
return sigma; |
} |
-static void convolve_gaussian_1d(GrContext* context, |
+static void convolve_gaussian_1d(GrDrawContext* drawContext, |
GrRenderTarget* rt, |
const GrClip& clip, |
const SkRect& srcRect, |
@@ -58,10 +59,10 @@ static void convolve_gaussian_1d(GrContext* context, |
SkAutoTUnref<GrFragmentProcessor> conv(GrConvolutionEffect::CreateGaussian( |
texture, direction, radius, sigma, useBounds, bounds)); |
paint.addColorProcessor(conv); |
- context->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), dstRect, srcRect); |
+ drawContext->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), dstRect, srcRect); |
} |
-static void convolve_gaussian_2d(GrContext* context, |
+static void convolve_gaussian_2d(GrDrawContext* drawContext, |
GrRenderTarget* rt, |
const GrClip& clip, |
const SkRect& srcRect, |
@@ -81,10 +82,10 @@ static void convolve_gaussian_2d(GrContext* context, |
useBounds ? GrTextureDomain::kClamp_Mode : GrTextureDomain::kIgnore_Mode, |
true, sigmaX, sigmaY)); |
paint.addColorProcessor(conv); |
- context->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), dstRect, srcRect); |
+ drawContext->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), dstRect, srcRect); |
} |
-static void convolve_gaussian(GrContext* context, |
+static void convolve_gaussian(GrDrawContext* drawContext, |
GrRenderTarget* rt, |
const GrClip& clip, |
const SkRect& srcRect, |
@@ -96,7 +97,7 @@ static void convolve_gaussian(GrContext* context, |
bool cropToSrcRect) { |
float bounds[2] = { 0.0f, 1.0f }; |
if (!cropToSrcRect) { |
- convolve_gaussian_1d(context, rt, clip, srcRect, dstRect, texture, |
+ convolve_gaussian_1d(drawContext, rt, clip, srcRect, dstRect, texture, |
direction, radius, sigma, false, bounds); |
return; |
} |
@@ -128,15 +129,15 @@ static void convolve_gaussian(GrContext* context, |
} |
if (radius >= size * SK_ScalarHalf) { |
// Blur radius covers srcRect; use bounds over entire draw |
- convolve_gaussian_1d(context, rt, clip, srcRect, dstRect, texture, |
+ convolve_gaussian_1d(drawContext, rt, clip, srcRect, dstRect, texture, |
direction, radius, sigma, true, bounds); |
} else { |
// Draw upper and lower margins with bounds; middle without. |
- convolve_gaussian_1d(context, rt, clip, lowerSrcRect, lowerDstRect, texture, |
+ convolve_gaussian_1d(drawContext, rt, clip, lowerSrcRect, lowerDstRect, texture, |
direction, radius, sigma, true, bounds); |
- convolve_gaussian_1d(context, rt, clip, upperSrcRect, upperDstRect, texture, |
+ convolve_gaussian_1d(drawContext, rt, clip, upperSrcRect, upperDstRect, texture, |
direction, radius, sigma, true, bounds); |
- convolve_gaussian_1d(context, rt, clip, middleSrcRect, middleDstRect, texture, |
+ convolve_gaussian_1d(drawContext, rt, clip, middleSrcRect, middleDstRect, texture, |
direction, radius, sigma, false, bounds); |
} |
} |
@@ -195,6 +196,11 @@ GrTexture* GaussianBlur(GrContext* context, |
return NULL; |
} |
+ GrDrawContext* drawContext = context->drawContext(); |
+ if (!drawContext) { |
+ return NULL; |
+ } |
+ |
for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { |
GrPaint paint; |
SkMatrix matrix; |
@@ -219,8 +225,8 @@ GrTexture* GaussianBlur(GrContext* context, |
} |
scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f, |
i < scaleFactorY ? 0.5f : 1.0f); |
- context->drawNonAARectToRect(dstTexture->asRenderTarget(), clip, paint, SkMatrix::I(), |
- dstRect, srcRect); |
+ drawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip, paint, SkMatrix::I(), |
+ dstRect, srcRect); |
srcRect = dstRect; |
srcTexture = dstTexture; |
SkTSwap(dstTexture, tempTexture); |
@@ -235,7 +241,7 @@ GrTexture* GaussianBlur(GrContext* context, |
// We shouldn't be scaling because this is a small size blur |
SkASSERT((scaleFactorX == scaleFactorY) == 1); |
SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
- convolve_gaussian_2d(context, dstTexture->asRenderTarget(), clip, srcRect, dstRect, |
+ convolve_gaussian_2d(drawContext, dstTexture->asRenderTarget(), clip, srcRect, dstRect, |
srcTexture, radiusX, radiusY, sigmaX, sigmaY, cropToRect, srcIRect); |
srcTexture = dstTexture; |
srcRect = dstRect; |
@@ -248,10 +254,10 @@ GrTexture* GaussianBlur(GrContext* context, |
// X convolution from reading garbage. |
clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, |
radiusX, srcIRect.height()); |
- context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarget()); |
+ drawContext->clear(srcTexture->asRenderTarget(), &clearRect, 0x0, false); |
} |
SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
- convolve_gaussian(context, dstTexture->asRenderTarget(), clip, srcRect, dstRect, |
+ convolve_gaussian(drawContext, dstTexture->asRenderTarget(), clip, srcRect, dstRect, |
srcTexture, Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, |
cropToRect); |
srcTexture = dstTexture; |
@@ -265,11 +271,11 @@ GrTexture* GaussianBlur(GrContext* context, |
// convolution from reading garbage. |
clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
srcIRect.width(), radiusY); |
- context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarget()); |
+ drawContext->clear(srcTexture->asRenderTarget(), &clearRect, 0x0, false); |
} |
SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
- convolve_gaussian(context, dstTexture->asRenderTarget(), clip, srcRect, |
+ convolve_gaussian(drawContext, dstTexture->asRenderTarget(), clip, srcRect, |
dstRect, srcTexture, Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, |
cropToRect); |
srcTexture = dstTexture; |
@@ -283,10 +289,10 @@ GrTexture* GaussianBlur(GrContext* context, |
// upsampling. |
clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
srcIRect.width() + 1, 1); |
- context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarget()); |
+ drawContext->clear(srcTexture->asRenderTarget(), &clearRect, 0x0, false); |
clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, |
1, srcIRect.height()); |
- context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarget()); |
+ drawContext->clear(srcTexture->asRenderTarget(), &clearRect, 0x0, false); |
SkMatrix matrix; |
matrix.setIDiv(srcTexture->width(), srcTexture->height()); |
@@ -297,8 +303,8 @@ GrTexture* GaussianBlur(GrContext* context, |
SkRect dstRect(srcRect); |
scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY); |
- context->drawNonAARectToRect(dstTexture->asRenderTarget(), clip, paint, |
- SkMatrix::I(), dstRect, srcRect); |
+ drawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip, paint, |
+ SkMatrix::I(), dstRect, srcRect); |
srcRect = dstRect; |
srcTexture = dstTexture; |
SkTSwap(dstTexture, tempTexture); |