Index: ash/wm/panels/panel_layout_manager.cc |
diff --git a/ash/wm/panels/panel_layout_manager.cc b/ash/wm/panels/panel_layout_manager.cc |
index ec7027b61290c7ac6602f468cb91fb03ed6bcebd..7d9e3f2c017f589d8ffbbfd18c960eb43b2356f1 100644 |
--- a/ash/wm/panels/panel_layout_manager.cc |
+++ b/ash/wm/panels/panel_layout_manager.cc |
@@ -7,8 +7,8 @@ |
#include <algorithm> |
#include <map> |
-#include "ash/launcher/launcher.h" |
#include "ash/screen_ash.h" |
+#include "ash/shelf/shelf.h" |
#include "ash/shelf/shelf_layout_manager.h" |
#include "ash/shelf/shelf_types.h" |
#include "ash/shelf/shelf_widget.h" |
@@ -49,7 +49,7 @@ const float kMaxWidthFactor = .50f; |
const int kPanelSlideDurationMilliseconds = 50; |
const int kCalloutFadeDurationMilliseconds = 50; |
-// Offset used when sliding panel in/out of the launcher. Used for minimizing, |
+// Offset used when sliding panel in/out of the shelf. Used for minimizing, |
// restoring and the initial showing of a panel. |
const int kPanelSlideInOffset = 20; |
@@ -259,7 +259,7 @@ PanelLayoutManager::PanelLayoutManager(aura::Window* panel_container) |
in_add_window_(false), |
in_layout_(false), |
dragged_panel_(NULL), |
- launcher_(NULL), |
+ shelf_(NULL), |
shelf_layout_manager_(NULL), |
last_active_panel_(NULL), |
weak_factory_(this) { |
@@ -283,9 +283,9 @@ void PanelLayoutManager::Shutdown() { |
delete iter->callout_widget; |
} |
panel_windows_.clear(); |
- if (launcher_) |
- launcher_->RemoveIconObserver(this); |
- launcher_ = NULL; |
+ if (shelf_) |
+ shelf_->RemoveIconObserver(this); |
+ shelf_ = NULL; |
aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())-> |
RemoveObserver(this); |
Shell::GetInstance()->display_controller()->RemoveObserver(this); |
@@ -303,14 +303,14 @@ void PanelLayoutManager::FinishDragging() { |
Relayout(); |
} |
-void PanelLayoutManager::SetLauncher(ash::Launcher* launcher) { |
- DCHECK(!launcher_); |
+void PanelLayoutManager::SetShelf(Shelf* shelf) { |
+ DCHECK(!shelf_); |
DCHECK(!shelf_layout_manager_); |
- launcher_ = launcher; |
- launcher_->AddIconObserver(this); |
- if (launcher_->shelf_widget()) { |
- shelf_layout_manager_ = ash::internal::ShelfLayoutManager::ForLauncher( |
- launcher_->shelf_widget()->GetNativeWindow()); |
+ shelf_ = shelf; |
+ shelf_->AddIconObserver(this); |
+ if (shelf_->shelf_widget()) { |
+ shelf_layout_manager_ = ash::internal::ShelfLayoutManager::ForShelf( |
+ shelf_->shelf_widget()->GetNativeWindow()); |
WillChangeVisibilityState(shelf_layout_manager_->visibility_state()); |
shelf_layout_manager_->AddObserver(this); |
} |
@@ -556,7 +556,7 @@ void PanelLayoutManager::MinimizePanel(aura::Window* panel) { |
base::TimeDelta::FromMilliseconds(kPanelSlideDurationMilliseconds)); |
gfx::Rect bounds(panel->bounds()); |
bounds.Offset(GetSlideInAnimationOffset( |
- launcher_->shelf_widget()->GetAlignment())); |
+ shelf_->shelf_widget()->GetAlignment())); |
SetChildBoundsDirect(panel, bounds); |
panel->Hide(); |
PanelList::iterator found = |
@@ -577,18 +577,18 @@ void PanelLayoutManager::RestorePanel(aura::Window* panel) { |
} |
void PanelLayoutManager::Relayout() { |
- if (!launcher_ || !launcher_->shelf_widget()) |
+ if (!shelf_ || !shelf_->shelf_widget()) |
return; |
if (in_layout_) |
return; |
base::AutoReset<bool> auto_reset_in_layout(&in_layout_, true); |
- ShelfAlignment alignment = launcher_->shelf_widget()->GetAlignment(); |
+ ShelfAlignment alignment = shelf_->shelf_widget()->GetAlignment(); |
bool horizontal = alignment == SHELF_ALIGNMENT_TOP || |
alignment == SHELF_ALIGNMENT_BOTTOM; |
- gfx::Rect launcher_bounds = ash::ScreenAsh::ConvertRectFromScreen( |
- panel_container_, launcher_->shelf_widget()->GetWindowBoundsInScreen()); |
+ gfx::Rect shelf_bounds = ash::ScreenAsh::ConvertRectFromScreen( |
+ panel_container_, shelf_->shelf_widget()->GetWindowBoundsInScreen()); |
int panel_start_bounds = kPanelIdealSpacing; |
int panel_end_bounds = horizontal ? |
panel_container_->bounds().width() - kPanelIdealSpacing : |
@@ -601,10 +601,10 @@ void PanelLayoutManager::Relayout() { |
iter->callout_widget->SetAlignment(alignment); |
// Consider the dragged panel as part of the layout as long as it is |
- // touching the launcher. |
+ // touching the shelf. |
if (!panel->IsVisible() || |
(panel == dragged_panel_ && |
- !BoundsAdjacent(panel->bounds(), launcher_bounds))) { |
+ !BoundsAdjacent(panel->bounds(), shelf_bounds))) { |
continue; |
} |
@@ -616,12 +616,11 @@ void PanelLayoutManager::Relayout() { |
continue; |
} |
- gfx::Rect icon_bounds = |
- launcher_->GetScreenBoundsOfItemIconForWindow(panel); |
+ gfx::Rect icon_bounds = shelf_->GetScreenBoundsOfItemIconForWindow(panel); |
// If both the icon width and height are 0 then there is no icon in the |
- // launcher. If the launcher is hidden, one of the height or width will be |
- // 0 but the position in the launcher and major dimension is still reported |
+ // shelf. If the shelf is hidden, one of the height or width will be |
+ // 0 but the position in the shelf and major dimension is still reported |
// correctly and the panel can be aligned above where the hidden icon is. |
if (icon_bounds.width() == 0 && icon_bounds.height() == 0) |
continue; |
@@ -680,19 +679,19 @@ void PanelLayoutManager::Relayout() { |
gfx::Rect bounds = visible_panels[i].window->GetTargetBounds(); |
switch (alignment) { |
case SHELF_ALIGNMENT_BOTTOM: |
- bounds.set_y(launcher_bounds.y() - bounds.height()); |
+ bounds.set_y(shelf_bounds.y() - bounds.height()); |
break; |
case SHELF_ALIGNMENT_LEFT: |
- bounds.set_x(launcher_bounds.right()); |
+ bounds.set_x(shelf_bounds.right()); |
break; |
case SHELF_ALIGNMENT_RIGHT: |
- bounds.set_x(launcher_bounds.x() - bounds.width()); |
+ bounds.set_x(shelf_bounds.x() - bounds.width()); |
break; |
case SHELF_ALIGNMENT_TOP: |
- bounds.set_y(launcher_bounds.bottom()); |
+ bounds.set_y(shelf_bounds.bottom()); |
break; |
} |
- bool on_launcher = visible_panels[i].window->GetTargetBounds() == bounds; |
+ bool on_shelf = visible_panels[i].window->GetTargetBounds() == bounds; |
if (horizontal) { |
bounds.set_x(visible_panels[i].major_pos - |
@@ -704,15 +703,15 @@ void PanelLayoutManager::Relayout() { |
ui::Layer* layer = visible_panels[i].window->layer(); |
if (slide_in) { |
- // New windows shift up from the launcher into position. |
+ // New windows shift up from the shelf into position. |
gfx::Rect initial_bounds(bounds); |
initial_bounds.Offset(GetSlideInAnimationOffset(alignment)); |
SetChildBoundsDirect(visible_panels[i].window, initial_bounds); |
- // Set on launcher so that the panel animates into its target position. |
- on_launcher = true; |
+ // Set on shelf so that the panel animates into its target position. |
+ on_shelf = true; |
} |
- if (on_launcher) { |
+ if (on_shelf) { |
ui::ScopedLayerAnimationSettings panel_slide_settings( |
layer->GetAnimator()); |
panel_slide_settings.SetPreemptionStrategy( |
@@ -723,7 +722,7 @@ void PanelLayoutManager::Relayout() { |
if (slide_in) |
layer->SetOpacity(1); |
} else { |
- // If the launcher moved don't animate, move immediately to the new |
+ // If the shelf moved don't animate, move immediately to the new |
// target location. |
SetChildBoundsDirect(visible_panels[i].window, bounds); |
} |
@@ -740,7 +739,7 @@ void PanelLayoutManager::UpdateStacking(aura::Window* active_panel) { |
active_panel = last_active_panel_; |
} |
- ShelfAlignment alignment = launcher_->alignment(); |
+ ShelfAlignment alignment = shelf_->alignment(); |
bool horizontal = alignment == SHELF_ALIGNMENT_TOP || |
alignment == SHELF_ALIGNMENT_BOTTOM; |
@@ -751,7 +750,7 @@ void PanelLayoutManager::UpdateStacking(aura::Window* active_panel) { |
// |
// We use the middle of each panel to figure out how to stack the panels. This |
// allows us to update the stacking when a panel is being dragged around by |
- // the titlebar--even though it doesn't update the launcher icon positions, we |
+ // the titlebar--even though it doesn't update the shelf icon positions, we |
// still want the visual effect. |
std::map<int, aura::Window*> window_ordering; |
for (PanelList::const_iterator it = panel_windows_.begin(); |
@@ -788,7 +787,7 @@ void PanelLayoutManager::UpdateStacking(aura::Window* active_panel) { |
} |
void PanelLayoutManager::UpdateCallouts() { |
- ShelfAlignment alignment = launcher_->alignment(); |
+ ShelfAlignment alignment = shelf_->alignment(); |
bool horizontal = alignment == SHELF_ALIGNMENT_TOP || |
alignment == SHELF_ALIGNMENT_BOTTOM; |
@@ -800,8 +799,7 @@ void PanelLayoutManager::UpdateCallouts() { |
gfx::Rect current_bounds = panel->GetBoundsInScreen(); |
gfx::Rect bounds = ScreenAsh::ConvertRectToScreen(panel->parent(), |
panel->GetTargetBounds()); |
- gfx::Rect icon_bounds = |
- launcher_->GetScreenBoundsOfItemIconForWindow(panel); |
+ gfx::Rect icon_bounds = shelf_->GetScreenBoundsOfItemIconForWindow(panel); |
if (icon_bounds.IsEmpty() || !panel->layer()->GetTargetVisibility() || |
panel == dragged_panel_) { |
callout_widget->Hide(); |