Index: ash/wm/dock/docked_window_resizer_unittest.cc |
diff --git a/ash/wm/dock/docked_window_resizer_unittest.cc b/ash/wm/dock/docked_window_resizer_unittest.cc |
index 9bfe7217f961a7f3d066b8389a7f51504cb7d4c5..e0f49f2ab7ed1f2b565e96f286d7892a5d939eef 100644 |
--- a/ash/wm/dock/docked_window_resizer_unittest.cc |
+++ b/ash/wm/dock/docked_window_resizer_unittest.cc |
@@ -5,9 +5,9 @@ |
#include "ash/wm/dock/docked_window_resizer.h" |
#include "ash/ash_switches.h" |
-#include "ash/launcher/launcher.h" |
#include "ash/root_window_controller.h" |
#include "ash/screen_ash.h" |
+#include "ash/shelf/shelf.h" |
#include "ash/shelf/shelf_layout_manager.h" |
#include "ash/shelf/shelf_model.h" |
#include "ash/shelf/shelf_types.h" |
@@ -1271,7 +1271,7 @@ TEST_P(DockedWindowResizerTest, DragToShelf) { |
EXPECT_EQ(DOCKED_ALIGNMENT_NONE, docked_alignment(manager)); |
// Drag down almost to shelf. A panel will snap, a regular window won't. |
- ShelfWidget* shelf = Launcher::ForPrimaryDisplay()->shelf_widget(); |
+ ShelfWidget* shelf = Shelf::ForPrimaryDisplay()->shelf_widget(); |
const int shelf_y = shelf->GetWindowBoundsInScreen().y(); |
const int kDistanceFromShelf = 10; |
ASSERT_NO_FATAL_FAILURE(DragStart(w1.get())); |