Index: ash/shelf/shelf_view.cc |
diff --git a/ash/shelf/shelf_view.cc b/ash/shelf/shelf_view.cc |
index 101c0cd65298afc8b266fb26317857b399e58491..01dfae45b02fa19faa5b3c9fbc736b5f84410d6e 100644 |
--- a/ash/shelf/shelf_view.cc |
+++ b/ash/shelf/shelf_view.cc |
@@ -87,7 +87,7 @@ const int kHorizontalIconSpacing = 2; |
const int kHorizontalNoIconInsetSpacing = |
kHorizontalIconSpacing + kDefaultLeadingInset; |
-// The proportion of the launcher space reserved for non-panel icons. Panels |
+// The proportion of the shelf space reserved for non-panel icons. Panels |
// may flow into this space but will be put into the overflow bubble if there |
// is contention for the space. |
const float kReservedNonPanelIconProportion = 0.67f; |
@@ -203,14 +203,14 @@ bool ShelfMenuModelAdapter::ShouldReserveSpaceForSubmenuIndicator() const { |
return false; |
} |
-// Custom FocusSearch used to navigate the launcher in the order items are in |
+// Custom FocusSearch used to navigate the shelf in the order items are in |
// the ViewModel. |
-class LauncherFocusSearch : public views::FocusSearch { |
+class ShelfFocusSearch : public views::FocusSearch { |
public: |
- explicit LauncherFocusSearch(views::ViewModel* view_model) |
+ explicit ShelfFocusSearch(views::ViewModel* view_model) |
: FocusSearch(NULL, true, true), |
view_model_(view_model) {} |
- virtual ~LauncherFocusSearch() {} |
+ virtual ~ShelfFocusSearch() {} |
// views::FocusSearch overrides: |
virtual View* FindNextFocusableView( |
@@ -239,7 +239,7 @@ class LauncherFocusSearch : public views::FocusSearch { |
private: |
views::ViewModel* view_model_; |
- DISALLOW_COPY_AND_ASSIGN(LauncherFocusSearch); |
+ DISALLOW_COPY_AND_ASSIGN(ShelfFocusSearch); |
}; |
// AnimationDelegate used when inserting a new item. This steadily increases the |
@@ -385,7 +385,7 @@ ShelfView::ShelfView(ShelfModel* model, |
bounds_animator_.reset(new views::BoundsAnimator(this)); |
bounds_animator_->AddObserver(this); |
set_context_menu_controller(this); |
- focus_search_.reset(new LauncherFocusSearch(view_model_.get())); |
+ focus_search_.reset(new ShelfFocusSearch(view_model_.get())); |
tooltip_.reset(new ShelfTooltipManager(manager, this)); |
} |
@@ -585,7 +585,7 @@ bool ShelfView::StartDrag(const std::string& app_id, |
drag_and_drop_launcher_id_ = |
delegate_->GetLauncherIDForAppID(drag_and_drop_app_id_); |
// Check if the application is known and pinned - if not, we have to pin it so |
- // that we can re-arrange the launcher order accordingly. Note that items have |
+ // that we can re-arrange the shelf order accordingly. Note that items have |
// to be pinned to give them the same (order) possibilities as a shortcut. |
// When an item is dragged from overflow to shelf, IsShowingOverflowBubble() |
// returns true. At this time, we don't need to pin the item. |
@@ -716,7 +716,7 @@ void ShelfView::CalculateIdealBounds(IdealBounds* bounds) { |
// Initial x,y values account both leading_inset in primary |
// coordinate and secondary coordinate based on the dynamic edge of the |
- // launcher (eg top edge on bottom-aligned launcher). |
+ // shelf (eg top edge on bottom-aligned shelf). |
int inset = ash::switches::UseAlternateShelfLayout() ? 0 : leading_inset_; |
int x = layout_manager_->SelectValueForShelfAlignment(inset, 0, 0, inset); |
int y = layout_manager_->SelectValueForShelfAlignment(0, inset, inset, 0); |
@@ -744,7 +744,7 @@ void ShelfView::CalculateIdealBounds(IdealBounds* bounds) { |
return; |
} |
- // To address Fitt's law, we make the first launcher button include the |
+ // To address Fitt's law, we make the first shelf button include the |
// leading inset (if there is one). |
if (!ash::switches::UseAlternateShelfLayout()) { |
if (view_model_->view_size() > 0) { |
@@ -1060,7 +1060,7 @@ void ShelfView::ContinueDrag(const ui::LocatedEvent& event) { |
if (target_index == current_index) |
return; |
- // Change the model, the LauncherItemMoved() callback will handle the |
+ // Change the model, the ShelfItemMoved() callback will handle the |
// |view_model_| update. |
model_->Move(current_index, target_index); |
bounds_animator_->StopAnimatingView(drag_view_); |
@@ -1143,7 +1143,7 @@ bool ShelfView::HandleRipOffDrag(const ui::LocatedEvent& event) { |
dragged_off_shelf_ = true; |
if (RemovableByRipOff(current_index) == REMOVABLE) { |
// Move the item to the front of the first panel item and hide it. |
- // LauncherItemMoved() callback will handle the |view_model_| update and |
+ // ShelfItemMoved() callback will handle the |view_model_| update and |
// call AnimateToIdealBounds(). |
if (current_index != model_->FirstPanelIndex() - 1) { |
model_->Move(current_index, model_->FirstPanelIndex() - 1); |
@@ -1306,7 +1306,7 @@ void ShelfView::UpdateFirstButtonPadding() { |
if (ash::switches::UseAlternateShelfLayout()) |
return; |
- // Creates an empty border for first launcher button to make included leading |
+ // Creates an empty border for first shelf button to make included leading |
// inset act as the button's padding. This is only needed on button creation |
// and when shelf alignment changes. |
if (view_model_->view_size() > 0) { |
@@ -1557,7 +1557,7 @@ void ShelfView::ShelfItemRemoved(int model_index, LauncherID id) { |
// When the overflow bubble is visible, the overflow range needs to be set |
// before CalculateIdealBounds() gets called. Otherwise CalculateIdealBounds() |
- // could trigger a LauncherItemChanged() by hiding the overflow bubble and |
+ // could trigger a ShelfItemChanged() by hiding the overflow bubble and |
// since the overflow bubble is not yet synced with the ShelfModel this |
// could cause a crash. |
if (overflow_bubble_ && overflow_bubble_->IsShowing()) { |
@@ -1631,7 +1631,7 @@ void ShelfView::ShelfItemChanged(int model_index, |
void ShelfView::ShelfItemMoved(int start_index, int target_index) { |
view_model_->Move(start_index, target_index); |
- // When cancelling a drag due to a launcher item being added, the currently |
+ // When cancelling a drag due to a shelf item being added, the currently |
// dragged item is moved back to its initial position. AnimateToIdealBounds |
// will be called again when the new item is added to the |view_model_| but |
// at this time the |view_model_| is inconsistent with the |model_|. |
@@ -1874,7 +1874,7 @@ void ShelfView::ShowMenu(scoped_ptr<views::MenuModelAdapter> menu_model_adapter, |
views::MenuItemView::TOPLEFT; |
gfx::Rect anchor_point = gfx::Rect(click_point, gfx::Size()); |
- ShelfWidget* shelf = RootWindowController::ForLauncher( |
+ ShelfWidget* shelf = RootWindowController::ForShelf( |
GetWidget()->GetNativeView())->shelf(); |
if (!context_menu) { |
// Application lists use a bubble. |
@@ -1909,7 +1909,7 @@ void ShelfView::ShowMenu(scoped_ptr<views::MenuModelAdapter> menu_model_adapter, |
break; |
} |
} |
- // If this gets deleted while we are in the menu, the launcher will be gone |
+ // If this gets deleted while we are in the menu, the shelf will be gone |
// as well. |
bool got_deleted = false; |
got_deleted_ = &got_deleted; |
@@ -2005,7 +2005,7 @@ bool ShelfView::ShouldShowTooltipForView(const views::View* view) const { |
} |
int ShelfView::CalculateShelfDistance(const gfx::Point& coordinate) const { |
- ShelfWidget* shelf = RootWindowController::ForLauncher( |
+ ShelfWidget* shelf = RootWindowController::ForShelf( |
GetWidget()->GetNativeView())->shelf(); |
ash::ShelfAlignment align = shelf->GetAlignment(); |
const gfx::Rect bounds = GetBoundsInScreen(); |