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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/focus_cycler.h" | 5 #include "ash/focus_cycler.h" |
| 6 | 6 |
| 7 #include "ash/launcher/launcher.h" | |
| 8 #include "ash/root_window_controller.h" | 7 #include "ash/root_window_controller.h" |
| 8 #include "ash/shelf/shelf.h" |
| 9 #include "ash/shelf/shelf_widget.h" | 9 #include "ash/shelf/shelf_widget.h" |
| 10 #include "ash/shell.h" | 10 #include "ash/shell.h" |
| 11 #include "ash/shell_factory.h" |
| 11 #include "ash/shell_window_ids.h" | 12 #include "ash/shell_window_ids.h" |
| 12 #include "ash/system/status_area_widget.h" | 13 #include "ash/system/status_area_widget.h" |
| 13 #include "ash/system/status_area_widget_delegate.h" | 14 #include "ash/system/status_area_widget_delegate.h" |
| 14 #include "ash/system/tray/system_tray.h" | 15 #include "ash/system/tray/system_tray.h" |
| 16 #include "ash/test/ash_test_base.h" |
| 15 #include "ash/wm/window_util.h" | 17 #include "ash/wm/window_util.h" |
| 16 #include "ash/test/ash_test_base.h" | |
| 17 #include "ash/shell_factory.h" | |
| 18 #include "ui/aura/root_window.h" | 18 #include "ui/aura/root_window.h" |
| 19 #include "ui/aura/test/event_generator.h" | 19 #include "ui/aura/test/event_generator.h" |
| 20 #include "ui/aura/test/test_windows.h" | 20 #include "ui/aura/test/test_windows.h" |
| 21 #include "ui/aura/window.h" | 21 #include "ui/aura/window.h" |
| 22 #include "ui/views/accessible_pane_view.h" | 22 #include "ui/views/accessible_pane_view.h" |
| 23 #include "ui/views/controls/button/menu_button.h" | 23 #include "ui/views/controls/button/menu_button.h" |
| 24 #include "ui/views/widget/widget.h" | 24 #include "ui/views/widget/widget.h" |
| 25 | 25 |
| 26 namespace ash { | 26 namespace ash { |
| 27 namespace test { | 27 namespace test { |
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| 67 | 67 |
| 68 class FocusCyclerTest : public AshTestBase { | 68 class FocusCyclerTest : public AshTestBase { |
| 69 public: | 69 public: |
| 70 FocusCyclerTest() {} | 70 FocusCyclerTest() {} |
| 71 | 71 |
| 72 virtual void SetUp() OVERRIDE { | 72 virtual void SetUp() OVERRIDE { |
| 73 AshTestBase::SetUp(); | 73 AshTestBase::SetUp(); |
| 74 | 74 |
| 75 focus_cycler_.reset(new FocusCycler()); | 75 focus_cycler_.reset(new FocusCycler()); |
| 76 | 76 |
| 77 ASSERT_TRUE(Launcher::ForPrimaryDisplay()); | 77 ASSERT_TRUE(Shelf::ForPrimaryDisplay()); |
| 78 } | 78 } |
| 79 | 79 |
| 80 virtual void TearDown() OVERRIDE { | 80 virtual void TearDown() OVERRIDE { |
| 81 if (tray_) { | 81 if (tray_) { |
| 82 GetStatusAreaWidgetDelegate(tray_->GetWidget())-> | 82 GetStatusAreaWidgetDelegate(tray_->GetWidget())-> |
| 83 SetFocusCyclerForTesting(NULL); | 83 SetFocusCyclerForTesting(NULL); |
| 84 tray_.reset(); | 84 tray_.reset(); |
| 85 } | 85 } |
| 86 | 86 |
| 87 shelf_widget()->SetFocusCycler(NULL); | 87 shelf_widget()->SetFocusCycler(NULL); |
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| 109 GetStatusAreaWidgetDelegate(tray_->GetWidget())->SetFocusCyclerForTesting( | 109 GetStatusAreaWidgetDelegate(tray_->GetWidget())->SetFocusCyclerForTesting( |
| 110 focus_cycler()); | 110 focus_cycler()); |
| 111 return true; | 111 return true; |
| 112 } | 112 } |
| 113 | 113 |
| 114 FocusCycler* focus_cycler() { return focus_cycler_.get(); } | 114 FocusCycler* focus_cycler() { return focus_cycler_.get(); } |
| 115 | 115 |
| 116 SystemTray* tray() { return tray_.get(); } | 116 SystemTray* tray() { return tray_.get(); } |
| 117 | 117 |
| 118 ShelfWidget* shelf_widget() { | 118 ShelfWidget* shelf_widget() { |
| 119 return Launcher::ForPrimaryDisplay()->shelf_widget(); | 119 return Shelf::ForPrimaryDisplay()->shelf_widget(); |
| 120 } | 120 } |
| 121 | 121 |
| 122 void InstallFocusCycleOnShelf() { | 122 void InstallFocusCycleOnShelf() { |
| 123 // Add the shelf. | 123 // Add the shelf. |
| 124 shelf_widget()->SetFocusCycler(focus_cycler()); | 124 shelf_widget()->SetFocusCycler(focus_cycler()); |
| 125 } | 125 } |
| 126 | 126 |
| 127 private: | 127 private: |
| 128 scoped_ptr<FocusCycler> focus_cycler_; | 128 scoped_ptr<FocusCycler> focus_cycler_; |
| 129 scoped_ptr<SystemTray> tray_; | 129 scoped_ptr<SystemTray> tray_; |
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| 393 // should do the same thing. | 393 // should do the same thing. |
| 394 focus_cycler()->RotateFocus(FocusCycler::BACKWARD); | 394 focus_cycler()->RotateFocus(FocusCycler::BACKWARD); |
| 395 EXPECT_TRUE(shelf_widget()->IsActive()); | 395 EXPECT_TRUE(shelf_widget()->IsActive()); |
| 396 event_generator.PressKey(ui::VKEY_ESCAPE, 0); | 396 event_generator.PressKey(ui::VKEY_ESCAPE, 0); |
| 397 EXPECT_TRUE(wm::IsActiveWindow(browser_window)); | 397 EXPECT_TRUE(wm::IsActiveWindow(browser_window)); |
| 398 EXPECT_EQ(focus_manager->GetFocusedView(), view1); | 398 EXPECT_EQ(focus_manager->GetFocusedView(), view1); |
| 399 } | 399 } |
| 400 | 400 |
| 401 } // namespace test | 401 } // namespace test |
| 402 } // namespace ash | 402 } // namespace ash |
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