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Issue 115113006: Rename Launcher to Shelf. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: more fixes Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/launcher/launcher.h" 5 #include "ash/shelf/shelf.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <cmath> 8 #include <cmath>
9 9
10 #include "ash/focus_cycler.h" 10 #include "ash/focus_cycler.h"
11 #include "ash/root_window_controller.h" 11 #include "ash/root_window_controller.h"
12 #include "ash/screen_ash.h" 12 #include "ash/screen_ash.h"
13 #include "ash/shelf/shelf_delegate.h" 13 #include "ash/shelf/shelf_delegate.h"
14 #include "ash/shelf/shelf_item_delegate.h" 14 #include "ash/shelf/shelf_item_delegate.h"
15 #include "ash/shelf/shelf_item_delegate_manager.h" 15 #include "ash/shelf/shelf_item_delegate_manager.h"
(...skipping 17 matching lines...) Expand all
33 #include "ui/gfx/canvas.h" 33 #include "ui/gfx/canvas.h"
34 #include "ui/gfx/image/image.h" 34 #include "ui/gfx/image/image.h"
35 #include "ui/gfx/image/image_skia_operations.h" 35 #include "ui/gfx/image/image_skia_operations.h"
36 #include "ui/gfx/skbitmap_operations.h" 36 #include "ui/gfx/skbitmap_operations.h"
37 #include "ui/views/accessible_pane_view.h" 37 #include "ui/views/accessible_pane_view.h"
38 #include "ui/views/widget/widget.h" 38 #include "ui/views/widget/widget.h"
39 #include "ui/views/widget/widget_delegate.h" 39 #include "ui/views/widget/widget_delegate.h"
40 40
41 namespace ash { 41 namespace ash {
42 42
43 const char Launcher::kNativeViewName[] = "ShelfView"; 43 const char Shelf::kNativeViewName[] = "ShelfView";
44 44
45 Launcher::Launcher(ShelfModel* shelf_model, 45 Shelf::Shelf(ShelfModel* shelf_model,
46 ShelfDelegate* shelf_delegate, 46 ShelfDelegate* shelf_delegate,
47 ShelfWidget* shelf_widget) 47 ShelfWidget* shelf_widget)
48 : shelf_view_(NULL), 48 : shelf_view_(NULL),
49 alignment_(shelf_widget->GetAlignment()), 49 alignment_(shelf_widget->GetAlignment()),
50 delegate_(shelf_delegate), 50 delegate_(shelf_delegate),
51 shelf_widget_(shelf_widget) { 51 shelf_widget_(shelf_widget) {
52 shelf_view_ = new internal::ShelfView( 52 shelf_view_ = new internal::ShelfView(
53 shelf_model, delegate_, shelf_widget_->shelf_layout_manager()); 53 shelf_model, delegate_, shelf_widget_->shelf_layout_manager());
54 shelf_view_->Init(); 54 shelf_view_->Init();
55 shelf_widget_->GetContentsView()->AddChildView(shelf_view_); 55 shelf_widget_->GetContentsView()->AddChildView(shelf_view_);
56 shelf_widget_->GetNativeView()->SetName(kNativeViewName); 56 shelf_widget_->GetNativeView()->SetName(kNativeViewName);
57 delegate_->OnLauncherCreated(this); 57 delegate_->OnShelfCreated(this);
58 } 58 }
59 59
60 Launcher::~Launcher() { 60 Shelf::~Shelf() {
61 delegate_->OnLauncherDestroyed(this); 61 delegate_->OnShelfDestroyed(this);
62 } 62 }
63 63
64 // static 64 // static
65 Launcher* Launcher::ForPrimaryDisplay() { 65 Shelf* Shelf::ForPrimaryDisplay() {
66 ShelfWidget* shelf_widget = internal::RootWindowController::ForLauncher( 66 ShelfWidget* shelf_widget = internal::RootWindowController::ForShelf(
67 Shell::GetPrimaryRootWindow())->shelf(); 67 Shell::GetPrimaryRootWindow())->shelf();
68 return shelf_widget ? shelf_widget->launcher() : NULL; 68 return shelf_widget ? shelf_widget->shelf() : NULL;
69 } 69 }
70 70
71 // static 71 // static
72 Launcher* Launcher::ForWindow(aura::Window* window) { 72 Shelf* Shelf::ForWindow(aura::Window* window) {
73 ShelfWidget* shelf_widget = 73 ShelfWidget* shelf_widget =
74 internal::RootWindowController::ForLauncher(window)->shelf(); 74 internal::RootWindowController::ForShelf(window)->shelf();
75 return shelf_widget ? shelf_widget->launcher() : NULL; 75 return shelf_widget ? shelf_widget->shelf() : NULL;
76 } 76 }
77 77
78 void Launcher::SetAlignment(ShelfAlignment alignment) { 78 void Shelf::SetAlignment(ShelfAlignment alignment) {
79 alignment_ = alignment; 79 alignment_ = alignment;
80 shelf_view_->OnShelfAlignmentChanged(); 80 shelf_view_->OnShelfAlignmentChanged();
81 // ShelfLayoutManager will resize the launcher. 81 // ShelfLayoutManager will resize the shelf.
82 } 82 }
83 83
84 gfx::Rect Launcher::GetScreenBoundsOfItemIconForWindow(aura::Window* window) { 84 gfx::Rect Shelf::GetScreenBoundsOfItemIconForWindow(aura::Window* window) {
85 LauncherID id = GetLauncherIDForWindow(window); 85 LauncherID id = GetLauncherIDForWindow(window);
86 gfx::Rect bounds(shelf_view_->GetIdealBoundsOfItemIcon(id)); 86 gfx::Rect bounds(shelf_view_->GetIdealBoundsOfItemIcon(id));
87 gfx::Point screen_origin; 87 gfx::Point screen_origin;
88 views::View::ConvertPointToScreen(shelf_view_, &screen_origin); 88 views::View::ConvertPointToScreen(shelf_view_, &screen_origin);
89 return gfx::Rect(screen_origin.x() + bounds.x(), 89 return gfx::Rect(screen_origin.x() + bounds.x(),
90 screen_origin.y() + bounds.y(), 90 screen_origin.y() + bounds.y(),
91 bounds.width(), 91 bounds.width(),
92 bounds.height()); 92 bounds.height());
93 } 93 }
94 94
95 void Launcher::UpdateIconPositionForWindow(aura::Window* window) { 95 void Shelf::UpdateIconPositionForWindow(aura::Window* window) {
96 shelf_view_->UpdatePanelIconPosition( 96 shelf_view_->UpdatePanelIconPosition(
97 GetLauncherIDForWindow(window), 97 GetLauncherIDForWindow(window),
98 ash::ScreenAsh::ConvertRectFromScreen( 98 ScreenAsh::ConvertRectFromScreen(
99 shelf_widget()->GetNativeView(), 99 shelf_widget()->GetNativeView(),
100 window->GetBoundsInScreen()).CenterPoint()); 100 window->GetBoundsInScreen()).CenterPoint());
101 } 101 }
102 102
103 void Launcher::ActivateLauncherItem(int index) { 103 void Shelf::ActivateShelfItem(int index) {
104 // We pass in a keyboard event which will then trigger a switch to the 104 // We pass in a keyboard event which will then trigger a switch to the
105 // next item if the current one is already active. 105 // next item if the current one is already active.
106 ui::KeyEvent event(ui::ET_KEY_RELEASED, 106 ui::KeyEvent event(ui::ET_KEY_RELEASED,
107 ui::VKEY_UNKNOWN, // The actual key gets ignored. 107 ui::VKEY_UNKNOWN, // The actual key gets ignored.
108 ui::EF_NONE, 108 ui::EF_NONE,
109 false); 109 false);
110 110
111 const LauncherItem& item = shelf_view_->model()->items()[index]; 111 const LauncherItem& item = shelf_view_->model()->items()[index];
112 ShelfItemDelegate* item_delegate = 112 ShelfItemDelegate* item_delegate =
113 Shell::GetInstance()->shelf_item_delegate_manager()->GetShelfItemDelegate( 113 Shell::GetInstance()->shelf_item_delegate_manager()->GetShelfItemDelegate(
114 item.id); 114 item.id);
115 item_delegate->ItemSelected(event); 115 item_delegate->ItemSelected(event);
116 } 116 }
117 117
118 void Launcher::CycleWindowLinear(CycleDirection direction) { 118 void Shelf::CycleWindowLinear(CycleDirection direction) {
119 int item_index = GetNextActivatedItemIndex( 119 int item_index = GetNextActivatedItemIndex(
120 *(shelf_view_->model()), direction); 120 *(shelf_view_->model()), direction);
121 if (item_index >= 0) 121 if (item_index >= 0)
122 ActivateLauncherItem(item_index); 122 ActivateShelfItem(item_index);
123 } 123 }
124 124
125 void Launcher::AddIconObserver(ShelfIconObserver* observer) { 125 void Shelf::AddIconObserver(ShelfIconObserver* observer) {
126 shelf_view_->AddIconObserver(observer); 126 shelf_view_->AddIconObserver(observer);
127 } 127 }
128 128
129 void Launcher::RemoveIconObserver(ShelfIconObserver* observer) { 129 void Shelf::RemoveIconObserver(ShelfIconObserver* observer) {
130 shelf_view_->RemoveIconObserver(observer); 130 shelf_view_->RemoveIconObserver(observer);
131 } 131 }
132 132
133 bool Launcher::IsShowingMenu() const { 133 bool Shelf::IsShowingMenu() const {
134 return shelf_view_->IsShowingMenu(); 134 return shelf_view_->IsShowingMenu();
135 } 135 }
136 136
137 bool Launcher::IsShowingOverflowBubble() const { 137 bool Shelf::IsShowingOverflowBubble() const {
138 return shelf_view_->IsShowingOverflowBubble(); 138 return shelf_view_->IsShowingOverflowBubble();
139 } 139 }
140 140
141 void Launcher::SetVisible(bool visible) const { 141 void Shelf::SetVisible(bool visible) const {
142 shelf_view_->SetVisible(visible); 142 shelf_view_->SetVisible(visible);
143 } 143 }
144 144
145 bool Launcher::IsVisible() const { 145 bool Shelf::IsVisible() const {
146 return shelf_view_->visible(); 146 return shelf_view_->visible();
147 } 147 }
148 148
149 void Launcher::SchedulePaint() { 149 void Shelf::SchedulePaint() {
150 shelf_view_->SchedulePaintForAllButtons(); 150 shelf_view_->SchedulePaintForAllButtons();
151 } 151 }
152 152
153 views::View* Launcher::GetAppListButtonView() const { 153 views::View* Shelf::GetAppListButtonView() const {
154 return shelf_view_->GetAppListButtonView(); 154 return shelf_view_->GetAppListButtonView();
155 } 155 }
156 156
157 void Launcher::LaunchAppIndexAt(int item_index) { 157 void Shelf::LaunchAppIndexAt(int item_index) {
158 ShelfModel* shelf_model = shelf_view_->model(); 158 ShelfModel* shelf_model = shelf_view_->model();
159 const LauncherItems& items = shelf_model->items(); 159 const LauncherItems& items = shelf_model->items();
160 int item_count = shelf_model->item_count(); 160 int item_count = shelf_model->item_count();
161 int indexes_left = item_index >= 0 ? item_index : item_count; 161 int indexes_left = item_index >= 0 ? item_index : item_count;
162 int found_index = -1; 162 int found_index = -1;
163 163
164 // Iterating until we have hit the index we are interested in which 164 // Iterating until we have hit the index we are interested in which
165 // is true once indexes_left becomes negative. 165 // is true once indexes_left becomes negative.
166 for (int i = 0; i < item_count && indexes_left >= 0; i++) { 166 for (int i = 0; i < item_count && indexes_left >= 0; i++) {
167 if (items[i].type != TYPE_APP_LIST) { 167 if (items[i].type != TYPE_APP_LIST) {
168 found_index = i; 168 found_index = i;
169 indexes_left--; 169 indexes_left--;
170 } 170 }
171 } 171 }
172 172
173 // There are two ways how found_index can be valid: a.) the nth item was 173 // There are two ways how found_index can be valid: a.) the nth item was
174 // found (which is true when indexes_left is -1) or b.) the last item was 174 // found (which is true when indexes_left is -1) or b.) the last item was
175 // requested (which is true when index was passed in as a negative number). 175 // requested (which is true when index was passed in as a negative number).
176 if (found_index >= 0 && (indexes_left == -1 || item_index < 0)) { 176 if (found_index >= 0 && (indexes_left == -1 || item_index < 0)) {
177 // Then set this one as active (or advance to the next item of its kind). 177 // Then set this one as active (or advance to the next item of its kind).
178 ActivateLauncherItem(found_index); 178 ActivateShelfItem(found_index);
179 } 179 }
180 } 180 }
181 181
182 void Launcher::SetShelfViewBounds(gfx::Rect bounds) { 182 void Shelf::SetShelfViewBounds(gfx::Rect bounds) {
183 shelf_view_->SetBoundsRect(bounds); 183 shelf_view_->SetBoundsRect(bounds);
184 } 184 }
185 185
186 gfx::Rect Launcher::GetShelfViewBounds() const { 186 gfx::Rect Shelf::GetShelfViewBounds() const {
187 return shelf_view_->bounds(); 187 return shelf_view_->bounds();
188 } 188 }
189 189
190 gfx::Rect Launcher::GetVisibleItemsBoundsInScreen() const { 190 gfx::Rect Shelf::GetVisibleItemsBoundsInScreen() const {
191 return shelf_view_->GetVisibleItemsBoundsInScreen(); 191 return shelf_view_->GetVisibleItemsBoundsInScreen();
192 } 192 }
193 193
194 app_list::ApplicationDragAndDropHost* Launcher::GetDragAndDropHostForAppList() { 194 app_list::ApplicationDragAndDropHost* Shelf::GetDragAndDropHostForAppList() {
195 return shelf_view_; 195 return shelf_view_;
196 } 196 }
197 197
198 } // namespace ash 198 } // namespace ash
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